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   September 21, 2019
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[00:35:58] <BPL> interesting... i've created a whole thing from scratch and I can't reproduce the bug :/ , in this one the output will be exactly the same no matter using int/float uniforms or hardcoded constants... so that means I've got a bug living in the real software :P
[00:39:42] <Codex_> now just compare the implementations :-)
[00:41:24] <BPL> sure, although this mcve is just 9kb of simple code and the real software a bunch of abstractions & libs on top of a gui... anyway, glad the glsl compary isn't so random afterall :D
[00:41:34] <BPL> *compiler
[00:41:59] <BPL> anyway, moving on
[00:57:35] <blackpawn> ah nice u found?
[00:57:44] <blackpawn> i was out walking in park finding frogs and feeding the ducks lol
[01:03:20] <Codex_> here's a frog for you https://tpgames.org/frog.mp4
[01:06:20] <BPL> awesome... much better finding frogs rather than bugs indeed :D
[01:06:51] <BPL> ... https://www.youtube.com/watch?v=3yz4pcPyY2I :'D
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[01:44:16] <Codex_> dammit. our gpu-based tech is outdated. google has quantum computer worthy of moniker "quantum supremacy"
[01:45:05] <Codex_> https://www.cnet.com/news/google-reportedly-attains-quantum-supremacy/
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   September 21, 2019
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