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[01:24:30] <pleitsi> uh so depressed about this medical thing :/
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[01:29:44] <Tzeentch-cultist> Huh, which medical thing?
[01:33:07] <pleitsi> i can hear my pulse in my left ear, like swoosh swoosh swoosh
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[01:33:30] <pleitsi> i read about it on internet and ofc the results are cancer/tumour/heart disease etc
[01:33:42] <pleitsi> going to doc in monday :P
[01:33:52] <pleitsi> on monday*
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[01:35:33] <Tzeentch-cultist> pleitsi, okay, that's a good idea. At least you can stop stressing over it then.
[01:36:31] <pleitsi> yeah..
[01:36:54] <pleitsi> but the forums on the internet say also, that docs don't generally take the symptom seriously enough :P
[01:36:59] <pleitsi> so im quite nervous
[01:37:44] <pleitsi> guess no one here can hear their pulse in just one ear when closing their ears? :P
[01:38:00] <Tzeentch-cultist> Well, yes, it's entirely possible. Luckily when I had my blood clot happen, the doctor could instantly tell what I had from the symptoms since the doctor had had it too.
[01:38:23] <Tzeentch-cultist> So it didn't have time to develop into something more serious and was dealt with before any actual damage was done.
[01:38:25] <pleitsi> what?!
[01:38:47] <Tzeentch-cultist> Just saying that sometimes doctors can tell what you have due to personal experience.
[01:38:58] <pleitsi> u had blood clot? where?
[01:39:10] <Tzeentch-cultist> You only get them in the legs, so in a leg.
[01:39:15] <pleitsi> oh
[01:39:29] <Tzeentch-cultist> It can spread from there to your lungs, brain or heart.
[01:39:31] <pleitsi> scary :I
[01:39:40] <Tzeentch-cultist> The lung one is survivable, the brain and heart ones are instant kills.
[01:39:58] <pleitsi> but... how do you then know theyre not going to emerge again??
[01:40:16] <Tzeentch-cultist> Oh, I know it's not gonna happen again because there was a pretty obvious reason for it to have happened at the time.
[01:40:29] <pleitsi> injury?
[01:40:38] <Tzeentch-cultist> I had an issue with the same leg due to which a doctor told me to hold it still. And then that ended up being MONTHS.
[01:40:49] <Tzeentch-cultist> Holding your leg still for just a FLIGHT can cause a blood clot.
[01:40:57] <Tzeentch-cultist> Let alone months of keeping your leg essentially still. :P
[01:41:26] <pleitsi> holy shit
[01:41:32] <Tzeentch-cultist> It would've been nearly impossible for me to not generate a blood clot considering that situation.
[01:42:42] <Tzeentch-cultist> Of course, at the time I just thought "I have to do what the doctor told me to," even if in retrospect it was the dumbest thing I could've done.
[01:42:49] <pleitsi> im extremely anxious over health stuff already
[01:42:49] <pleitsi> always been
[01:42:49] <pleitsi> huh
[01:43:07] <pleitsi> =I
[01:43:15] <Tzeentch-cultist> The thing is, if you sit at a computer a lot, just move your legs around a bit and you're OK.
[01:43:23] <pleitsi> yeah
[01:43:27] <TEttinger> pleitsi: that sounds like a really simple thing to fix, it's happened to me if I understand what you're saying
[01:43:30] <pleitsi> luckily ive always done thta
[01:43:36] <pleitsi> TEttinger?? really?
[01:43:48] <pleitsi> yeah it's like woosh woosh blood rushing sound in veins
[01:44:04] <pleitsi> so quiet thou, that i usually have to close my ears to make it stop
[01:44:19] <TEttinger> "close my ears" ?
[01:44:22] <Tzeentch-cultist> The thing is, with most of the things you're fearing it could be, you'd probably have other symptoms too ;P
[01:44:48] <pleitsi> yeah like put ear plugs on or something
[01:44:54] <pleitsi> so that you can hear it clearly
[01:45:04] <Tzeentch-cultist> As a lone symptom, I wouldn't fear it too much.
[01:45:18] <Tzeentch-cultist> But sure I would also get it checked.
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[01:45:26] <TEttinger> I think what you're describing is the terrifying disorder of "water that got behind your ear"
[01:45:29] <pleitsi> well i've read so much about it, and there usually aren't any other symptoms..
[01:45:44] <TEttinger> it is just about the easiest thing to treat in the ear stuff.
[01:45:45] <pleitsi> TEttinger, i don't think so
[01:45:56] <pleitsi> i've had this for a week now
[01:46:02] <TEttinger> sounds about right
[01:46:21] <pleitsi> behind ear?
[01:46:22] <TEttinger> it won't go away normally unless treated, but it's a really really easy treatment
[01:46:47] <pleitsi> tell me more about it :)
[01:46:59] <TEttinger> over the counter non-prescription medicine, dissolves extra blocking wax in ear, allows water to escape, noise stops
[01:47:08] <TEttinger> in the US it's called debrox
[01:47:25] <pleitsi> well, a nurse cleaned my ears on friday already....
[01:47:38] <pleitsi> she also checked them with a that ear tool thing
[01:47:41] <pleitsi> looked healthy
[01:48:22] <pleitsi> http://www.health.harvard.edu/newsletter_article/is-it-worrisome-to-hear-a-pulse-in-my-ear
[01:48:39] <pleitsi> "Most of the time, pulsatile tinnitus is nothing to worry about. If it doesn't go away on its own after a few weeks or becomes really bothersome, talk with your doctor about it."
[01:48:44] <TEttinger> I would try this one first, not sure what it's called wherever you are https://en.wikipedia.org/wiki/Hydrogen_peroxide_-_urea
[01:49:07] <TEttinger> hilariously, debrox is just a compound found in urine, and a compound used to bleach hair
[01:49:24] <pleitsi> =P
[01:49:26] <TEttinger> it is very good at what it does though
[01:49:32] <TEttinger> you could also try to pee in your ear
[01:49:37] <pleitsi> this stress is just so bad about this
[01:49:52] <pleitsi> it's not an ear issua
[01:49:55] <pleitsi> ear is fine :P
[01:50:01] <pleitsi> i just hear my pulse
[01:50:33] <pleitsi> the scary part is, it might be caused by blockages/damage in jugular vein..
[01:50:52] <pleitsi> or even some form of veinous tumor :<
[01:50:56] <TEttinger> have you tried massaging your neck and shoulders?
[01:51:07] <pleitsi> a little
[01:51:10] <pleitsi> no help
[01:51:21] <pleitsi> altough im not sure how to massage properly
[01:51:22] <TEttinger> if it's tissue swelling that imitates a blockage, there may be all sorts of treatments
[01:51:57] <pleitsi> dunno what it is.. and that makes me super anxious
[01:52:05] <pleitsi> because it COULD be bad
[01:52:14] <TEttinger> you don't have clicking noises when you move your jaw, right?
[01:52:29] <pleitsi> hmm what kind of clicking noises
[01:52:34] <pleitsi> like in the ear?
[01:52:38] <pleitsi> or in the jaw itself?
[01:53:11] <pleitsi> my jaw can make a lot of noise when i move it, but it doesn't change the pulsing sound
[01:53:47] <TEttinger> the sudden appearance of a clicking/tapping noise when you chew or move your jaw, near the ear but closer to the jaw, at the joing between jaw and skull, can be caused by a lot of things
[01:53:51] <Tzeentch-cultist> pleitsi, there's nothing you can do about it right now, worrying about it even more isn't gonna help you :I
[01:54:04] <TEttinger> most often it's caused by just grinding your teeth, like most of these
[01:54:12] <pleitsi> Tzeentch-cultist, i know =I
[01:54:36] <TEttinger> if you chew very hard or grind your teeth as a nervous habit or during sleep, any number of jaw/ear noises are common and normal
[01:54:47] <pleitsi> hmm
[01:54:50] <pleitsi> ACTUALLY
[01:55:21] <pleitsi> my dentist (super nice dentist) told me i have evidence on grinding teeth, and they checked my jaw at the university hospital too
[01:55:24] <pleitsi> it was loose i think
[01:55:40] <pleitsi> they suggested back then some sort of thing to put in my mouth to ease it or something
[01:56:26] <TEttinger> that's actually good news
[01:57:33] <pleitsi> http://ehealthforum.com/health/pulsatile-tinnitus-t271043.html
[01:57:37] <pleitsi> OMG!!! 1 11111111
[01:57:49] <pleitsi> HOWEVER, on that 3rd day when my muscle snapped, the tinnitus was GONE! That's the first thing I noticed. I was crying because of the pain and I was also crying out of joy because the heartbeat in my ear was GONE!
[01:58:04] <pleitsi> the jaw muscle feels a bit "used" all the time...
[01:58:07] <pleitsi> omg...
[01:58:14] <pleitsi> im SO gonna mention this to doc
[01:58:32] <pleitsi> im gonna massage that muscle right now
[01:58:38] <pleitsi> how do i do that
[01:58:45] <pleitsi> smack my face tothe wall or something, i dont care
[01:59:07] <wulax> I have heard chiropractors are quacks
[01:59:18] <wulax> they may kill you if they are bad enough
[01:59:44] <pleitsi> im so gonna put a whole a lot of devices in my mouth if it causes this
[01:59:45] <wulax> something about twisting your neck may cause a blood clot
[02:00:00] <TEttinger> I know at least one other person with SCM issues
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[02:00:28] <TEttinger> apparently it is a really easy thing to get tweaked into a bad position by posture
[02:01:01] <wulax> where I live, chiropractors don't need any medical training. they just need a certificate which says they are chiropractors.
[02:01:25] <TEttinger> yeah, you definitely have good ones and bad ones
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[02:02:26] <TEttinger> my dad really likes his chiropractor and his physical therapist. he was hit by a car on his bike, messed up his shoulder, cracked a bunch of ribs, narrowly escaped head damage
[02:02:51] <wulax> http://www.quackwatch.com/01QuackeryRelatedTopics/chirostroke.html
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[02:03:35] <pleitsi> https://www.youtube.com/watch?v=bHRpaBzaLrc
[02:03:37] <TEttinger> the PT or chiropractor found that there was a torn ligament behind his shoulderblade, the doctors had consistently skipped over reviewing that test that they ordered >.>
[02:04:32] <pleitsi> in finland you need insane amount of training etc to become one
[02:05:25] <TEttinger> finland and your saunas
[02:05:42] <Tzeentch-cultist> Our saunas are glorious.
[02:06:05] <wulax> they have nice knives though
[02:08:22] <pleitsi> Tzeentch-cultist, finnish? :d
[02:08:26] <TEttinger> and your rampant red-green colorblindness in rural areas as a result of inbreeding
[02:08:50] <pleitsi> omg that SCM muscle of mine... near ear its like a rock :D
[02:08:53] <Tzeentch-cultist> pleitsi, yes
[02:08:55] <pleitsi> hard.
[02:08:59] <pleitsi> good.
[02:09:00] <Tzeentch-cultist> Even the same ISP as you apparently.
[02:09:05] <pleitsi> :d
[02:09:07] <pleitsi> best around :P
[02:09:08] <TEttinger> haha that's great
[02:09:30] <pleitsi> not from kuopio? xD
[02:09:52] <TEttinger> oulu helsinki or akkapekkakappa
[02:09:55] <Tzeentch-cultist> Nope, from the metropolitan area of Helsinki.
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[02:10:43] <TEttinger> how y'all doing with Nokia imploding?
[02:11:17] <pleitsi> ah
[02:11:24] <pleitsi> i wish i could move there :)
[02:12:14] <Tzeentch-cultist> Yeah, this is a great area to live in, I says.
[02:12:27] <pleitsi> =)
[02:12:51] <pleitsi> is it close to lähi-itäkeskus?
[02:13:45] <Tzeentch-cultist> Well, all of the metropolitan area of Helsinki is sorta close to that! :p
[02:13:53] <pleitsi> oh no :I
[02:13:54] <Tzeentch-cultist> (this includes Espoo and Vantaa)
[02:15:04] <pleitsi> huh is it that bad?
[02:15:15] <Tzeentch-cultist> Eh? :P
[02:15:29] <pleitsi> they're like everywhere now?
[02:15:37] <wulax> finns are good at building operating systems and cruise ships iirc
[02:15:38] <Tzeentch-cultist> Who's they?
[02:16:16] <Tzeentch-cultist> Essentially, the 4 cities in this area comprise the "metropolitan area of Helsinki."
[02:16:25] <pleitsi> yeah i know that xD
[02:17:21] <pleitsi> TEttinger how did you get the idea of pulsatile tinnitus and SCM?
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[02:17:47] <pleitsi> i mean the link between them
[02:18:25] <Tzeentch-cultist> Well, Länsimetro is still not working, and they kinda poop'd the bus lines on the Helsinki side of things.
[02:19:12] <Tzeentch-cultist> So the physical links by public transportation are worse than they have been.
[02:19:52] <pleitsi> :D
[02:20:03] <pleitsi> ive seen a lot of pictures about länsimetro
[02:20:13] <pleitsi> the building area
[02:20:34] <TEttinger> pleitsi: your link
[02:21:13] <TEttinger> I didn't know they could be related, but a friend has used massage on his SCM to help it relax
[02:21:30] <TEttinger> apparently in his case he needed to do it for a while to fully relax it
[02:21:45] <pleitsi> :D
[02:21:55] <pleitsi> well the top part of my muscle feels like a rock
[02:22:02] <pleitsi> insane pain when i press that point
[02:22:14] <pleitsi> right side is nowhere near that painful
[02:22:16] <pleitsi> so it makes sense
[02:22:26] <pleitsi> left ear is the pulsating sound ear
[02:23:00] <TEttinger> if you can relive pressure in your ear that may make the sound quieter
[02:23:51] <TEttinger> there's a ton of ways to make your ears pop, from chewing gum to stretching your skin behind your ears back and forth, to taking an airplane flight
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[02:25:12] <Tzeentch-cultist> pleitsi, the best part about Länsimetro is, that the stores that bought all that space from the physical locations are kind of in a bad place now
[02:25:36] <Tzeentch-cultist> Finland is such a great place to be an enterpreneur. :P
[02:25:46] <pleitsi> xdd
[02:27:05] <Tzeentch-cultist> And now they're saying that Länsimetro won't be finished until like, Summer 2017
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[02:29:32] <pleitsi> haha
[02:33:01] <Tzeentch-cultist> Well, once it's finished it's gonna be great to be able to travel betweeen Helsinki and Espoo with ease, but still, this is silly.
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[02:41:56] <Rembrandt> Hi guys, I’m trying to create a share a screenshot functionallity for android. I can get the share intent to pop up but i can’t see my image. I’m currently just trying to share an image from my android assets folder. Thanks! http://pastebin.com/ig6ujfx6
[02:44:25] <pleitsi> silly things
[02:46:32] <pleitsi> silly walks xd
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[02:51:34] <TEttinger> Rembrandt: I don't think you can get a URI to an internal file, since they're inside the APK
[02:53:24] <Rembrandt> Okay thanks! I’m gonna try again with external files
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[02:56:17] <TEttinger> oh, I was somewhat wrong
[02:56:18] <TEttinger> Gdx.files.internal("dir/file.png") -> dir/file.png.
[02:56:42] <TEttinger> the issue is that URI won't look in the internal files, I think, to find dir/file.png
[02:56:54] <TEttinger> (that's from the docs for path())
[02:57:05] <TEttinger> https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/files/FileHandle.java#L84
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[02:58:26] <Rembrandt> Oh ok
[02:58:53] <Rembrandt> but i now tried it with an external file and it's not yet working: http://pastebin.com/xeVUR8Ph
[02:59:13] <Rembrandt> you have any experience with android share intent Tettinger?
[02:59:35] <TEttinger> I have only the bare minimum with any kind of intent
[02:59:51] <TEttinger> I helped someone with some camera intent stuff a long time ago
[03:00:33] <Tomski> I use Uri imageURI = Uri.fromFile(imageFileHandle.file());
[03:00:39] <Tomski> But you can't use that for internal
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[03:06:20] <TEttinger> thanks Tomski
[03:07:20] <Rembrandt> it works thanks so much both! :)
[03:07:42] <Rembrandt> almost ready to launch my first game, getting rly excited
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[03:10:32] <pleitsi> Rembrandt =)
[03:10:42] <pleitsi> the first one was like omg for me too :)
[03:11:46] <Rembrandt> first screenshot share or first game? :P
[03:12:09] <pleitsi> first game, when i released it xD
[03:13:55] <Rembrandt> ok nice ^^ yeah i can't wait
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[03:15:35] <pleitsi> :D
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[03:27:06] <pleitsi> if you put your head down when sitting, and rise it up, do you get this humming in your head?
[03:27:18] <pleitsi> i got it for like 15s or something
[03:27:38] <pleitsi> gosh im stressing out of everything now
[03:30:42] <TEttinger> I hear dubstep when I pick my nose
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[03:35:32] <TEttinger> https://www.youtube.com/watch?v=0i0uz9Uk9qY
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[03:45:40] <pleitsi> i wish i did
[03:45:56] <TEttinger> well I also have headphones in
[03:46:06] <TEttinger> I wonder if there's some connection
[03:47:06] <pleitsi> :d
[03:49:06] <pleitsi> im eating an avocado :p
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[04:12:16] <Rembrandt> avocados are the best
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[04:28:06] <pleitsi> yes
[04:28:22] <pleitsi> damn again i got that blood pressure feeling on left side of my head when lying down :E
[04:28:28] <pleitsi> propably nothing, or maybe not :/
[04:28:43] <pleitsi> and hearing humming in left ear too
[04:28:56] <Rembrandt> starting today?
[04:29:08] <pleitsi> no
[04:29:23] <pleitsi> i had some like 3 days ago, but never felt so "strong" or something
[04:29:37] <pleitsi> im mentally so broke because of this
[04:29:53] <pleitsi> also i have this whooshing pulse sound in my left ear too
[04:30:18] <Rembrandt> maybe best to see a doc?
[04:30:34] <pleitsi> its sunday
[04:30:39] <pleitsi> tomorrow i WILL
[04:30:47] <Rembrandt> ok man good luck
[04:30:55] <pleitsi> thanks
[04:31:05] <pleitsi> iam so health anxious
[04:31:56] <Rembrandt> maybe got some stress, long days of work?
[04:32:12] <pleitsi> 4 years of anxiety and stress
[04:32:18] <Rembrandt> :/
[04:32:19] <pleitsi> no work. that's the stress source :I
[04:32:31] <pleitsi> life has gone 0% forward
[04:32:54] <Rembrandt> sorry to hear
[04:32:56] <pleitsi> tried to even get to a local supermart
[04:32:59] <pleitsi> but couldn't
[04:33:05] <pleitsi> there just aren't any jobs
[04:34:52] <Rembrandt> where you from?
[04:38:26] <pleitsi> finland :P
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[04:44:44] <Rembrandt> kj man again good luck, hope you feel better soon
[04:44:52] <pleitsi> i wish that too...
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[05:41:43] <Guest70713> ...i did it, shit
[05:42:16] <Guest70713> i updated eclipse...
[05:42:24] <Guest70713> and like, always, it's a nightmare
[05:42:34] <Guest70713> nothing works any more
[05:49:13] <TEttinger> I do like my IntelliJ IDEA Community Edition TM
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[06:29:20] <pleitsi> TEttinger xdddd
[06:29:32] <pleitsi> i still got JUNO! xD
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[07:17:08] <GeoDoX> Can someone link me to the code where Gdx.Files gets set for Windows?
[07:17:28] <GeoDoX> I'm trying to find how it handles internal files on PC
[07:18:16] <TEttinger> hey GeoDoX
[07:18:21] <TEttinger> I was just checking this
[07:18:35] <GeoDoX> hey TEttinger :) Long time no talk haha
[07:18:48] <TEttinger> https://github.com/libgdx/libgdx/blob/master/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/LwjglFiles.java
[07:19:12] <TEttinger> it has been a while! the name looked familiar but I can't remember what your project was/is
[07:19:28] <TEttinger> https://github.com/libgdx/libgdx/blob/master/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/LwjglFileHandle.java
[07:20:06] <TEttinger> those two files are the desktop file implementations, they may use Java SE file stuff and for that... there's docjar. it's going to be messy if you need that :)
[07:20:18] <GeoDoX> It was OneBitMaze for #bitjam
[07:20:39] <GeoDoX> https://geodox.itch.io/one-bit-maze
[07:21:21] <TEttinger> java 8 is here http://grepcode.com/file/repository.grepcode.com/java/root/jdk/openjdk/8u40-b25/java/io/File.java#File
[07:21:24] <TEttinger> oooh
[07:22:32] <TEttinger> what type of game... is it?
[07:22:39] <TEttinger> the screenshots don't show gameplay
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[07:24:56] <TEttinger> o heh
[07:24:58] <GeoDoX_> Not sure what happened there...
[07:25:05] <TEttinger> a screenshot would be one bit, right
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[07:25:10] <GeoDoX_> Anyway, as I was saying haha
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[07:25:36] <TEttinger> java 8's file implementation is I think mostly here, http://grepcode.com/file/repository.grepcode.com/java/root/jdk/openjdk/8u40-b25/java/io/File.java#File
[07:25:37] <GeoDoX> I don't see anything for Internal files :/
[07:25:44] <TEttinger> in FileHandle?
[07:26:19] <GeoDoX> In LwjglFileHandle
[07:26:30] <TEttinger> that one appears to delegate almost entirely to libgdx's main FileHandle class
[07:27:00] <TEttinger> https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/files/FileHandle.java
[07:27:05] <GeoDoX> Hmm, I'm still not sure how it's getting the path to the internal file then
[07:27:17] <GeoDoX> Which is actually what I need haha
[07:27:17] <TEttinger> internal is a resource
[07:27:22] <TEttinger> it's inside the jar
[07:27:50] <TEttinger> how it's acquired depends on the classpath, I think, which is more gradle/maven settings than anything else
[07:28:50] <GeoDoX> Is this it? https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/files/FileHandle.java#L135
[07:29:00] <GeoDoX> Hmm, hopefully that's not the case...
[07:30:03] <GeoDoX> I'm trying to set something similar to the Internal/External/Local directories
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[07:41:42] <TEttinger> that doesn't make uh too much sense yet
[07:42:16] <TEttinger> and yeah, an internal file can be either on the classpath or in a folder next to the jar, on desktop
[07:42:23] <TEttinger> on android and other platforms it's different
[07:43:09] <TEttinger> https://github.com/libgdx/libgdx/wiki/File-handling#file-storage-types
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[07:45:23] <pleitsi> hey i just made up a joke :d
[07:45:29] <pleitsi> "What pants are always on?"
[07:45:38] <pleitsi> "Occupants" :d
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[07:48:19] <TEttinger> https://www.youtube.com/watch?v=cLo7VGeQZac
[07:50:40] <pleitsi> =P
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[08:10:33] <GeoDoX> I'll pass on it for now. I appreciate the help TEttinger :)
[08:10:43] <TEttinger> ah ok
[08:11:02] <GeoDoX> I believe it does rely on the classpath
[08:11:10] <GeoDoX> I was hoping it would be easier than that
[08:11:13] <TEttinger> yeah, it will use either
[08:11:30] <TEttinger> this gives the best description on the wiki, https://github.com/libgdx/libgdx/wiki/File-handling#file-storage-types
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[08:12:23] <GeoDoX> Yeah, I've looked at that, unfortunately I'm not really dealing with LibGDX directly so none of that matters too too much
[08:12:36] <TEttinger> ohhh
[08:12:42] <TEttinger> ok, makes some more sense then
[08:12:46] <TEttinger> using Java though?
[08:13:02] <GeoDoX> of course ;)
[08:13:18] <TEttinger> that makes less sense somewhat, but ok
[08:13:39] <TEttinger> I'd just use libgdx if making a Java game
[08:13:40] <GeoDoX> I'd message you directly if I could on webchat.freenode
[08:13:48] <TEttinger> if it's not a game maybe
[08:13:48] <GeoDoX> *if I knew how
[08:13:56] <TEttinger> try /msg TEttinger hello
[08:22:16] <GeoDoX> Tomski, what's used for the backend rendering on PC?
[08:22:41] <GeoDoX> Is it the typical JFrame + Canvas?
[08:26:17] <TEttinger> LWJGL I think handles it
[08:26:24] <TEttinger> you might want to check their source
[08:27:20] <GeoDoX> Yeah, I'm guessing it's https://github.com/libgdx/libgdx/blob/master/backends/gdx-backend-lwjgl3/
[08:28:51] <TEttinger> the answer appears to be "welcome to Hell" for LWJGL 2 branch https://github.com/LWJGL/lwjgl/blob/master/src/native/windows/display.c
[08:29:09] <TEttinger> while(EnumDisplaySettings(NULL, j++, &DevMode) != 0) {
[08:33:12] <TEttinger> uhhh holy crap... I think I must have implemented FNV hash badly... though I think I may have copied an official impl... the benchmarks they give put the fastest hash they have, XXHash, as about 10x faster than FNV. I have a hash that's 10x faster than FNV. no idea how it compares on quality
[08:33:24] <TEttinger> https://github.com/LWJGL/lwjgl3/blob/master/modules/core/src/main/include/util/xxhash/xxhash.h
[08:37:28] <GeoDoX> So LWJGL is using AWT Canvas in their backend
[08:37:53] <GeoDoX> If they changed that out, they could achieve a ton more FPS
[08:37:53] <TEttinger> I don't actually know
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[08:37:57] <TEttinger> I don't think they do
[08:38:09] <TEttinger> I think they have the option to use AWT canvas
[08:38:10] <GeoDoX> https://github.com/LWJGL/lwjgl/blob/master/src/java/org/lwjgl/opengl/AWTGLCanvas.java
[08:38:14] <TEttinger> yeah
[08:38:26] <TEttinger> that isn't used unless you specifically embed it, I'm fairly sure
[08:38:28] <TEttinger> ask WickedShell
[08:38:50] <GeoDoX> Ah, hmm, okay
[08:39:12] <GeoDoX> They've gotta be using a JFrame, or Frame somewhere...
[08:39:16] <GeoDoX> I can't find it
[08:39:44] <GeoDoX> But I know for sure that if they used Swing Rendering then they could achieve alot more FPS
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[08:42:47] <TEttinger> I don't think they depend on Swing at all
[08:42:54] <TEttinger> and Swing is built on AWT too
[08:42:57] <GeoDoX> the AWT way of rendering achieves 2400 FPS on my pretty decent hardware, where Swing Rendering achieves 8m on the same hardware
[08:43:35] <TEttinger> care to paste code?
[08:44:15] <GeoDoX> Yeah, I can whip up a quick repository. Gimme a few mins
[08:44:18] <TEttinger> I'm surprised AWT gets 2400 anything, it's limited to very imprecise event handling for input
[08:44:33] <TEttinger> and I don't think they use AWT in LWJGL
[08:45:07] <TEttinger> I think it's used to get a window up, and that's it, the rendering uses OpenGL via JNI
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[09:06:43] <GeoDoX> Here's the repo if anyone wants to see
[09:06:44] <GeoDoX> https://bitbucket.org/GeoDoX/swingrendering/src
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[09:49:19] <TEttinger> I mean, he just left
[09:49:22] <TEttinger> sigh
[09:49:40] <TEttinger> but it isn't actually drawing every time he adds a frame to the counter
[09:50:47] <TEttinger> I run the update(Graphics) method in my update of his code, and I get horrible tearing from vsync and 1700 fps instead of 13M
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[09:59:27] <Rembrandt> Hi guys, maybe a stupid question. Is it possible to show a texture on ScreenUtils.getFrameBufferPixels without showing it to the player? So i need a texture to show up in getFrameBufferPixels without rendering it in batch.begin —- batch.end
[09:59:30] <Rembrandt> thanks!
[10:02:23] <TEttinger> Rembrandt: I have not used framebuffers at all, but mk1 would be a good person to ask when he comes online, which I think would be soon
[10:02:31] <TEttinger> Xoppa would also know for sure
[10:03:00] <Rembrandt> alright thanks, meantime ill try some stuff for myself
[10:03:09] <TEttinger> the answer is yes, though, it's possible
[10:03:13] <TEttinger> I don't know how though
[10:03:26] <Rembrandt> ok ^^
[10:03:45] <TEttinger> FBOs are normally drawn offscreen and later placed on-screen
[10:06:39] <Rembrandt> yeah i actually done that in another project, but in this case i need a capture of the whole screen
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[14:19:59] <matej__> hi everyone, I've got a problem with setting up the eclipse environment for android development. When I import gradle project created by LibGDX, there's a problem with android project - The project was not built since its build path is incomplete. Cannot find the class file for android.os.Handler. Fix the build path then try building this project. Googling doesn't help as every solution points out to project properties' Android
[14:19:59] <matej__> settings, which this project lacks, it looks like Android nature is not enabled for it (running gradle eclipse job doesn't help). I'm using Eclipse for Android Development (latest version from the official site) and have Android SDK's on my Linux env (19 as well as gradle is pointing to it!?). If someone could think of any hints in this case I'd grateful.
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[15:01:00] <Betalord> matej__: I've setup my first libgdx project in eclipse about a month ago and it all went more or less well. Do you have everything installed, like Gradle etc.?
[15:01:08] <Betalord> actually, a buildship it's called now
[15:01:17] <Betalord> it's a plugin for eclipse that you need
[15:02:03] <Betalord> ah nevermind, you're under linux, didn't see that (I've installed in windows). Can't help you there :(
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[17:11:40] <Betalord> anyone has some code that draws opaque (or not) polygons with smooth edges?
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[17:19:21] <diphtherial> i don't know the answer, but it's an interesting question. this thread has some solutions: http://badlogicgames.com/forum/viewtopic.php?t=5997&p=28487
[17:19:38] <diphtherial> i'd try full-screen antialiasing first since it's the easiest to enable
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[17:46:27] <diphtherial> should i expect a 2x2 meter object in box2d to feel very floaty with ordinary gravity? could be a matter of its density, come to think of it
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[18:05:31] <wulax> you mean they fall too slowly diphtherial? unless you are using some air resistance calculation, the density should not matter
[18:05:40] <wulax> https://en.wikipedia.org/wiki/Gravitational_acceleration
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[18:06:09] <wulax> just increase the gravity constant I guess
[18:08:06] <diphtherial> right, i forgot that gravity is independent of mass, heh
[18:08:20] <diphtherial> er...
[18:08:53] <diphtherial> that's not right, but i'm too tired and hungry to think of how to correct it
[18:09:18] <wulax> if one of the masses is a planet and the other is a 2x2 m box it is
[18:09:49] <wulax> between planetary bodies the differences in mass is significant
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[18:26:37] <diphtherial> ah, that makes sense
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[18:36:07] <schlogg> If you were to create a backend server for an app would you consider having two backends? One that you will send links to the user to confirm accounts etc and then the real backend which the other backend will talk to and the phone will also talk to. I realize this is security by obfuscation and pointless against a real hacker but I don't like sending out the backend address to anyone since it
[18:36:08] <schlogg> would make it easy to just DOS/DDOS it for any mischievious person. Thus if anyone DDOS the signup backend then dont disturb players talking to the real backend.
[18:39:44] <diphtherial> interesting choice of channel to ask such a question
[18:40:06] <diphtherial> ah, you mention 'players', never mind
[18:40:10] <mobidevelop> I'd DoS both
[18:41:03] <diphtherial> it's not uncommon to have a gateway server that mediates access to a more sensitive resource behind it, so long as insecure requests are always proxied through the gateway
[18:41:26] <diphtherial> as soon as you allow access to the back-backend server the game's kind of up, though, and it's just obfuscation as you said
[18:41:39] <diphtherial> (direct access...i need to eat, brain is not functioning)
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[18:49:56] <bomb> For non-realtime back-end stuff. Is Spark Java any good?
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[18:51:28] <diphtherial> bomb: what are you planning to use it for, specifically?
[18:52:10] <diphtherial> i've used spark's python interface pretty extensively; i'll say that it's good for ETL tasks on large volumes of data (e.g. more than will fit in a single instance)
[18:52:21] <bomb> diphtherial: Getting user data, posting game stuff and analytics, maybe some high-scores, etc.
[18:52:45] <bomb> diphtherial: Oh hey, I'm not talking about Apache Spark.
[18:52:53] <bomb> diphtherial: http://sparkjava.com/
[18:54:13] <schlogg> ok thnks, looking at CloudFlare
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[18:58:06] <Joozey> Hi, I use scene2d. I have a table with two images. I want to scale these images down by 0.5. I can do this by scaling table with 0.5f and setClip(true). But its bounds do not respect the visual scale. When I draw debug lines, the table is drawn as if it's twice as big as visually seen. What am I doing wrong?
[19:01:49] <bomb> diphtherial: I know, kinda unfortunate choice of name for a small framework :)
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[19:08:19] <[twisti]> ddosing players used to be thing in ultima online for a while, theyd lag during pvp and you could easily kill and loot them
[19:08:28] <[twisti]> not that i would ever have done that of course
[19:09:23] <Joozey> If I scale images individually, their bounds don't respect the scale and the table is wrapping around their original size: http://joozey.nl/scene2d-scaling-problem.png
[19:14:46] <LyronDev> @Joozey: Do you want your images to be centered?
[19:15:46] <Joozey> No, the pane is too big. It needs to wrap around the images as they are seen visually
[19:16:57] <Joozey> LyronDev, the image bounds are based on the original size, not including the scale I applied
[19:17:20] <LyronDev> Yes, now i see what you mean
[19:17:32] <LyronDev> Why not settings the size of the image?
[19:17:46] <LyronDev> image.setSize(originalWidth/2, originalHeight/2)
[19:17:59] <Joozey> You mean the widget or the texture?
[19:18:21] <LyronDev> Are the table components of the class "Image" ?
[19:18:44] <Joozey> Yes
[19:18:58] <Joozey> setSize is ignored, it always draws on original size
[19:20:00] <LyronDev> Try it on the table
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[19:20:17] <LyronDev> When adding a component: table.add(image1).size(..)
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[19:22:02] <LyronDev> If this doesn't work, try table.pack() after adding components. This should wrap the table around the size of it's children
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[19:35:12] <Joozey> LyronDev, hm well it's not completely satisfying but I got it working the way I want using size() per added image. That would be fine if it were not for the ninepatch image on the background of the table that doesn't scale along now. Had to manually scale the texture in gimp.
[19:36:41] <diphtherial> bomb: seems reasonable, although i prefer flask
[19:36:47] <diphtherial> (a python 'micro' web framework)
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[19:37:24] <diphtherial> if you're used to java it seems like a reasonable choice
[19:37:48] <LyronDev> Joozey: Whatever works :P
[19:37:50] <diphtherial> on a side note, is it possible to use java 8 with libgdx and expect it to work on android as well?
[19:38:05] <diphtherial> (gwt is already right out and i don't have a mac on which to test the ios version)
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[19:43:31] <mobidevelop> diphtherial, you need to use the jack compiler tool chain to get Java 8 on Android - stick to language features and not APIs that are new to Java 8.
[19:55:50] <Joozey> LyronDev, indeed :) thanks for the help
[19:57:01] <LyronDev> No problem
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[20:00:09] <Joozey> Another question: I move a table around using MoveByAction. When I resize the window, the actor moves back to original position. Can I somehow prevent that? Or detect when a window change happens and resets Actor positions? I tried overriding pack, layout, invalidate, validate, positionChanged, none are of help.
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[20:03:18] <Joozey> Ah I made a mistake. It's not the window resize that is the problem.
[20:04:35] <bomb> diphtherial: I dislike excessive usage of globals in Flask. And it's like 3 times slower than Bottle for some reason.
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[20:05:20] <bomb> diphtherial: I keep telling myself Flask must be doing something important, but I'm not sure.
[20:06:06] <bomb> It's still my go-to framework though. But I'd like to jump on JVM world in any occasion.
[20:06:26] <bomb> All the interesting stuff has been happening in Java world.
[20:16:55] <diphtherial> bomb: fair; i've never depended on flask for its performance
[20:16:58] <diphtherial> (or lack thereof)
[20:17:10] <diphtherial> mobidevelop: ah, good to know, thanks
[20:19:49] <bomb> diphtherial: To be fair, I benchmarked Flask + Gunicorn + meinheld under high load (10000 connections, each request calling Postgres procedure), and it worked quite well.
[20:20:16] <bomb> Just better than NodeJS, only slightly slower than Go. For the comparison, PHP dies after like 300 concurrent connections.
[20:20:28] <diphtherial> interesting
[20:21:13] <bomb> I also tried raw WSGI function. It was faster than equivalent Go.
[20:21:41] <bomb> Oh, and Go's HTML template engine really, really bad. It perform 2 times worse than Flask + jinja2.
[20:21:58] <bomb> So hey, maybe I should continue using Flask :)
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[20:26:23] <ficolas> Is there any way to store pixmaps in a assetManager?
[20:26:29] <ficolas> without creating a custom loader
[20:26:39] <Tzeentch-cultist> I think I have stored a pixmap in assetmanager, let's see
[20:27:15] <Tomski> There already is a pixmap loader
[20:27:40] <Tzeentch-cultist> yeah it has that by default.
[20:27:45] <ficolas> A pixmap that isnt loaded from a file, it is created in game
[20:28:08] <ficolas> sorry should have specified that
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[20:30:36] <ficolas> no, actually that is not what I need
[20:30:53] <ficolas> I would like to put a texture in an asset manager without loading it from a file
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[20:32:08] <Tomski> Why?
[20:32:23] <Tomski> Where are you getting that texture from?
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[20:32:33] <ficolas> creating it ingame with a pixmap
[20:32:42] <Tomski> What is it?
[20:32:50] <ficolas> well the only reason I need this is because im too lazy xD
[20:32:58] <ficolas> a colored pixel
[20:33:02] <Tomski> Dont do that
[20:33:14] <ficolas> to use as a texture for a shader that draws stuff
[20:33:49] <Tomski> Create a separate texture, and better still pack a region to use into a texture atlas
[20:34:56] <ficolas> ok thanks
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[20:35:21] <Tomski> You should very rarely have an actual usecase to use pixmaps directly
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[20:38:32] <ficolas> yea im doing something pretty weird I think
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[20:42:21] <diphtherial> question, why are all the values in gdx-controllers' xbox mapping class -1?: https://github.com/libgdx/libgdx/blob/master/extensions/gdx-controllers/gdx-controllers/src/com/badlogic/gdx/controllers/mappings/Xbox.java
[20:43:54] <Tomski> Only tested on mac
[20:44:49] <diphtherial> ah
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[21:50:03] <schlogg> What are good names for someone that spends a lot of money and/or knows a lot about brands? poser, spender, highroller, connoisseur
[21:50:10] <schlogg> i need this for achievements
[21:53:45] <isdera> ambassador
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[22:02:45] <TEttinger> debutante, heir/heiress, capitalism elemental, whale
[22:04:47] <ficolas> whale?
[22:05:44] <wulax> whale-thy
[22:06:21] <ficolas> I dont know any other meaning for whale other than the animal
[22:07:18] <ficolas> whalethy because its similar to wealthy or smth like that?
[22:07:31] <wulax> yes
[22:07:40] <isdera> i like whale. go with whale
[22:08:44] <ficolas> or whale-thy so that its more ficolas-friendly :v
[22:16:36] <schlogg> thanks
[22:16:58] <schlogg> it shouldnt be condescending
[22:17:24] <schlogg> I have: spender, highroller, connoiseur # Problem is they are to long. want short names for highroller and connoiseru
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[22:26:17] <mobidevelop> Spender, Spender+, Spender++
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[22:33:08] <diphtherial> so this is where we're at: https://sendvid.com/6qynf4tn
[22:33:25] <diphtherial> (excuse the ads if there are ads on that page; i chose a video upload site at random and i have an adblocker)
[22:33:48] <diphtherial> (it's a video of a tank falling and being transported back to the top of the level, then falling again)
[22:34:25] <diphtherial> schlogg: hipster?
[22:41:58] <TEttinger> ficolas: whale is the term used by some app devs for the rare customer that buys hundreds of dollars of in-app purchases, often for no reason
[22:42:32] <TEttinger> some games rely entirely on having a few whale customers to keep their finances... afloat
[22:42:37] <wulax> nice diphtherial
[22:43:12] <TEttinger> "golden god"
[22:43:25] <TEttinger> "Slave of Mammon"
[22:43:52] <TEttinger> "Da Pimp"
[22:46:39] <diphtherial> wulax: thanks! your suggestions to increase the gravity were helpful
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[23:08:38] <ficolas> TEttinger: I had never heard that, nice to know :)
[23:09:46] <ficolas> How can I set a dialog's button width? when I add a button with dialog.button(Button) what that returns is the table, not a cell
[23:10:53] <ficolas> oh well I can do dialog.button(Button).getCell(Button)
[23:12:32] <ficolas> except that returns null...
[23:20:13] <ficolas> it returns null because .button() doesnt return the table it returns the dialog
[23:20:28] <ficolas> so... I have no idea how to change the button size
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   October 23, 2016  
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