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   August 14, 2012  
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[00:00:19] <Skipp_OSX> yes, there isn't much there, just something in quake tried to free, that goes to the kernel where to memory manager panics.
[00:00:38] <Skipp_OSX> Clearly something is getting double free'd but it is hard to say what or where from that stacktrace.
[00:00:50] <jstressman> any way to make it more useful?
[00:00:59] <Skipp_OSX> And it doesn't appear to be happening in the Haiku kernel so it must be in quake
[00:01:41] <Skipp_OSX> the fact that it is KDL'ing instead of segfaulting though means it must be in a driver or some such
[00:02:07] <jstressman> I have a radeon card.
[00:02:22] <jstressman> could it be part of that? which might be why anevilyak couldn't reproduce it?
[00:02:28] <Skipp_OSX> jstressman, perhaps
[00:02:30] <jstressman> if he has a different vid card?
[00:02:59] <Skipp_OSX> jstressman, but I thought you also KDL'ed in virtualbox
[00:03:06] <jstressman> ah yes.
[00:04:09] <Skipp_OSX> all I know is that that stacktrace is not very helpful, all it says is a double free happened somewhere that causes the crash
[00:06:06] <Anarchos> jessicah did you try vesa mode ?
[00:06:53] <jessicah> on my eeebox?
[00:07:11] <Anarchos> jessicah yes for the KDL
[00:07:16] <jessicah> or do you mean jstressman?
[00:07:48] <jstressman> :)
[00:08:00] <Anarchos> interesting : runtime_loader: Cannot open file libroot.so: No such file or directory
[00:08:00] <jstressman> what do you mean to try vesa mode?
[00:08:07] <Anarchos> anyway everything else works :)
[00:08:21] <Anarchos> jstressman i thought you could try to bypass the graphic driver
[00:11:55] <hamishm> what makes you think it's a double free?
[00:11:56] <jessicah> the sentinel value 0xdeadbeef
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[00:11:56] <hamishm> which looks more like free of an unitialized pointer
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[00:11:57] <Anarchos> jessicah it is free() which returns 0xdeadbeef ?
[00:12:33] <jessicah> a quick grep only shows a pointer assigned the value 0xdeadbeef in four places
[00:13:42] <Skipp_OSX> hamishm, just a guess
[00:14:30] <hamishm> well the entire heap is filled with 0xdeadbeef in debug mode
[00:14:48] <jessicah> hmm
[00:15:10] <hamishm> or maybe that's 0xcc
[00:15:26] <hamishm> I'm not sure
[00:16:11] <jessicah> it's written in heap_free
[00:18:28] <hamishm> ah
[00:18:38] <hamishm> 0xcc for uninitialized, 0xdeadbeef for freed
[00:18:49] <jessicah> seems that way
[00:37:31] <CIA-63> HaikuPorts: scottmc * r2021 /haikuports/trunk/dev-libs/zziplib/zziplib-0.13.59.bep http://ports.haiku-files.org/changeset/2021 : Cleaned up directories for zziplib
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[00:41:54] <stargater> jstressman: i have download quake3 from haikuware, i can run it, but i have glerror i cant play i must kill quake3 (alt+strg+dell)
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[00:45:08] <jstressman> I'm not using that quake3.
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[00:45:23] <jstressman> http://ports.haiku-files.org/ticket/378
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[00:45:45] <jstressman> I was using the port I updated for Haiku Ports there...
[00:45:56] <jstressman> and the ticket for the problem I encountered is here: https://dev.haiku-os.org/ticket/8870
[00:46:27] <stargater> http://haikuware.com/directory/view-details/games/3d/quake-iii-for-haiku
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[00:49:49] <stargater> jstressman: looks intrestig too http://haikuware.com/directory/view-details/games/3d/openarena
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[00:56:40] <jstressman> that haikuware version plays for me, but no sound, and it just froze my vm when I tried to exit the game.
[00:58:08] <stargater> ok
[00:58:33] <stargater> we need running version :-) good you port und make bugs report
[00:58:43] <jstressman> http://pastebin.com/ZB5vhRFm
[00:58:47] <jstressman> there's the end of the log..
[00:58:53] <jstressman> I output a serial log on my vm.
[00:59:23] <jstressman> what's interesting is that the comments on that haikuware build say that SDL isn't used.
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[01:04:36] <stargater> re
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[01:22:23] <jstressman> who runs osdrawer anyway? :(
[01:23:43] <mmadia> plfiorini and maybe one or two other people.
[01:25:09] <jstressman> have they just abandoned it or something?
[01:25:23] <jstressman> it seems a shame to see it in the state it's in. :(
[01:26:39] <jstressman> also, doesn't the ACTUAL source for this need to be released? http://haikuware.com/directory/view-details/games/3d/quake-iii-for-haiku
[01:27:16] <jstressman> you can't make a bunch of changes to a GPL program, release your changed binaries, but only point people to the original unchanged source can you?
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[01:29:22] <mmadia> *nods* contact the packager
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[01:31:51] <jstressman> looks like they had it available at some point...
[01:32:18] <jstressman> so I'm sure there was no ill intent. things just changed over time it seems.
[01:33:23] <mmadia> it could be a friendly email, to let the packager know ;)
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[01:49:41] <jstressman> I'm trying to find his email address... maybe I'm overlooking the most obvious place. I'm barely awake.
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[01:49:43] <stargater> have haiku some openGL demo?
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[01:49:45] <CIA-63> mmadia-github.separate-build-environment: mmadia-github * a0cc9d569bb3f91a6c436507f33b92fab2b58c51 : Whitespace cleanup. No functional change. [6 commits]
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[01:50:17] <stargater> hi negusnyul
[01:50:54] <jstressman> mmadia: figured it out.
[01:51:07] <jstressman> stargater: teapot and haiku3d.
[01:53:45] <stargater> ok
[01:54:05] <stargater> quake3 is more fun
[01:54:16] <stargater> anyway
[01:54:37] <stargater> 9 aktive tickes then is alpha4 ready
[01:54:47] <jstressman> emailed the dev. :)
[01:55:03] <stargater> mmadia: see you this http://dev.haiku-os.org/ticket/8841
[01:56:07] <mmadia> maybe another day, i'm winding down for the evening.
[01:56:28] <mmadia> eventually, i want to look at the missing catalogs for Web+
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[01:57:35] <stargater> ok
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[02:01:44] <stargater> other ticket http://dev.haiku-os.org/ticket/8124
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[02:05:23] <stargater> hmm http://dev.haiku-os.org/ticket/8856 i think its time to drop gcc2 or make alpha gcc4 build and ggc2 as hybride
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[02:13:37] <CIA-63> haiku.master: jscipione * hrev44526 http://cgit.haiku-os.org/haiku/commit/?id=19a18af : (log message trimmed)
[02:13:37] <CIA-63> Convert fs_host files from c back to cpp and style changes.
[02:13:37] <CIA-63> * fs_darwin.c => fs_darwin.cpp
[02:13:37] <CIA-63> * fs_freebsd.c => fs_freebsd.cpp
[02:13:37] <CIA-63> * use bool instead of int again in fs_darwin.cpp (C => C++)
[02:13:38] <CIA-63> * declare loop varibles inline again in fs_freebsd.cpp (C => C++)
[02:13:38] <CIA-63> * 2 newlines between top header gaurd and first #include
[02:15:44] <CIA-63> HaikuPorts: scottmc * r2022 /haikuports/trunk/dev-lang/openjdk/ (403 files in 11 dirs) http://ports.haiku-files.org/changeset/2022 : Initial .bep for openjdk, this still needs a bit of work.
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[02:49:53] <CIA-63> haiku.master: jscipione * hrev44527 http://cgit.haiku-os.org/haiku/commit/?id=df62aa2 : Rename French (Bépo).keymap to use precomposed form.
[02:51:48] <Skipp_OSX> hmmm, that doesn't look right
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[03:32:53] <Disreali> anyone here familiar with the Cinnamon desktop? how do I increase the # of workspaces?
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[04:27:51] <CIA-63> haiku.master: jscipione * hrev44528 http://cgit.haiku-os.org/haiku/commit/?id=3efc4c1 :
[04:27:51] <CIA-63> Revert "Rename French (Bépo).keymap to use precomposed form."
[04:27:51] <CIA-63> This reverts commit df62aa28a780b9a5d470ac96823f2226b3c170ec.
[04:27:51] <CIA-63> Nope, this did not work, it added a new file instead of renaming
[04:27:51] <CIA-63> the existing one, so there are 2 French (Bépo).keymap files instead
[04:27:52] <CIA-63> of one, tricky.
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[04:49:18] <CIA-63> pdziepak-github.nfs4: pdziepak-github * 6713e36b1d802e8775d9fb168a6fcb4e2f418d28 : nfs4: Setting owner and owner group at creation is not needed [2 commits]
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[06:26:19] <CIA-63> haiku.master: nielx * hrev44529 http://cgit.haiku-os.org/haiku/commit/?id=eb020be : Update translations from Pootle
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[08:43:20] <LileDevil> Morning all
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[09:37:47] <HAIKU-Buildbot_> build #685 of x86-FreeBSD-host is complete: Failure [failed [x86gcc2] haiku-image] Build details are at http://mmadia.dyndns.org:8010/builders/x86-FreeBSD-host/builds/685 blamelist: John Scipione <jscipione at gmail dot com>
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[10:56:49] <stargater> moin
[11:02:46] <arfonzo> morning everyone
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[11:05:30] <jessicah> hihi stargater, arfonzo
[11:06:29] <arfonzo> hi jessicah, how goes it?
[11:06:46] <jessicah> pretty good :)
[11:07:06] <Anarchos> hi arfonzo and jessicah
[11:07:17] <arfonzo> hey Anarchos
[11:07:40] <jessicah> hey Anarchos
[11:08:08] <jessicah> i was just complaining about race report that made up some complete BS about my performance =/
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[11:14:23] <stargater> hi jessicah and arfonzo Anarchos
[11:20:33] <brobostigon> good morning everyone.
[11:20:54] <jessicah> hello brobostigon
[11:21:13] <jessicah> so how is everybody, now that you're all awake? ;)
[11:21:24] <brobostigon> hello jessicah
[11:21:51] <brobostigon> jessicah: just had a cold bath, and am drinking a coffee, trying to keep cool, my eczema is irritated by the heat. and you?
[11:22:06] <nortti> I just got home from school
[11:22:11] <Anarchos> jessicah i lost all my personal files due to a BFS bug :/
[11:22:46] <jessicah> oh :( moisturiser doesn't help much either?
[11:23:05] <brobostigon> jessicah: not really, no.
[11:23:14] <jessicah> Anarchos: you do realise you're using alpha-quality software, right? :p
[11:23:16] <brobostigon> jessicah: but it keep my skin moustured.
[11:23:39] <Anarchos> brobostigon when i suffered from intense eczema i could only use cortizon , nothing else worked
[11:23:51] <Anarchos> jessicah right but bfs was so stable for years...
[11:24:53] <stargater> jessicah: i have a littel job for you :-)
[11:25:10] <stargater> jessicah: http://cgit.haiku-os.org/haiku/tree/src/apps/people/PersonView.cpp at line 67
[11:25:12] <brobostigon> Anarchos: that is a very old way of treatment, especially in severe cases, immuno-suppressants are used now, which i use, in combination with an anti-inflammatory called fucibet.
[11:26:13] <jessicah> :o you want a pic of me? :p
[11:26:35] <Anarchos> jessicah why not eh eh
[11:26:52] <Anarchos> jessicah a geek girl doing an OS in ocaml and pretty :p
[11:27:02] <brobostigon> :) hehe
[11:27:06] <Anarchos> brobostigon it was 25 years ago...
[11:27:08] <jessicah> hahaha, i didn't say i was pretty
[11:27:17] <brobostigon> Anarchos: ah.
[11:27:32] <stargater> jessicah: what happens when a pic is bigger then 35x45 ? here a scale funktion are nice. if(photo_ratio > field_ratio) { //scale };
[11:27:44] <nortti> OS in ocaml? wow
[11:28:26] <Anarchos> nortti she used the internal scheduler of the runtime as an os scheduler, building things on top of it
[11:28:35] <Anarchos> nortti google for "snowflake".
[11:28:43] <jessicah> http://farm3.static.flickr.com/2728/4502288068_faa42f3b68_m_d.jpg
[11:29:12] <stargater> jessicah: scaling info are here http://en.wikipedia.org/wiki/Image_scaling
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[11:29:50] <Anarchos> jessicah oh you're not blonde, i am not interested anymore :p
[11:30:29] <jessicah> :(
[11:30:36] <stargater> jessicah: can you do this ?
[11:30:37] <jessicah> i'm soooo disappointed!
[11:31:22] <jessicah> resize the pic?
[11:31:50] <stargater> disappointment is the motivation
[11:31:55] <stargater> jessicah: yes
[11:32:28] <jessicah> imo, the pic should be stored in the correct size and not require scaling
[11:32:47] <jessicah> whatever tool/app is used to add the image should crop/resize and store final image
[11:32:49] <HAIKU-Buildbot_> build #686 of x86-FreeBSD-host is complete: Success [build successful] Build details are at http://mmadia.dyndns.org:8010/builders/x86-FreeBSD-host/builds/686
[11:33:35] <stargater> jessicah: put a bigger photo in the people app and see what happens
[11:34:01] <jessicah> maybe a people file needs two fields
[11:34:30] <jessicah> for image
[11:35:52] <jessicah> i don't have a haiku vm here atm
[11:35:59] <jessicah> i can have a look tomolo
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[11:39:00] <stargater> tomolo?
[11:39:06] <stargater> http://www.youtube.com/watch?v=rfTIrJu7NbE&feature=share
[11:40:43] <stargater> the best at this video is the familiy he made amiga
[11:41:37] <stargater> love and motivated to do cool stuff.
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[11:50:51] <jessicah> okies, sleep time
[11:50:57] <jessicah> night night =^.^=
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[11:56:52] <stargater> jessicah: good dreams
[11:57:14] <stargater> code time bey
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[11:58:19] <leszek> hi
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[12:03:03] <jstressman> 'morning folks. ^^/
[12:03:38] <jessicah> goodnight jstressman ;)
[12:03:44] <jessicah> (okies really going now)
[12:05:22] <jstressman> sweet dreams. :)
[12:05:57] <jstressman> I got the source to the Haiku Quake 2 port (the one built from the BeOS code apparently)
[12:06:01] <jstressman> so it doesn't rely on SDL.
[12:06:22] <jstressman> but I notice that it seems to lack timing stuff... so it runs super fast instead of being tied to a clock.
[12:06:31] <jstressman> brb... need to eat before my stomach melts me from the inside out.
[12:06:54] <jstressman> http://hg.osdrawer.net/q3-for-haiku
[12:07:02] <jstressman> if anyone else wants to grab it and have a peek.
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[12:29:52] <jstressman> doh! should have drank my coffee first. ;)
[12:29:58] <jstressman> I was mixing up Quake2 and Quake3.
[12:30:21] <jstressman> (6:06:21 AM) jstressman: but I notice that it seems to lack timing stuff... so it runs super fast instead of being tied to a clock. <-- that refers to Q2.
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[12:36:26] <kag_anil> is there any way to represent unicode chars in BString
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[12:41:10] <OmniMancer> utf8?
[12:42:21] <jstressman> I've noticed a "bug"... but I'm not sure what component it would go under.
[12:42:35] <jstressman> say you're changing your background and you're doing manual placement...
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[12:42:52] <jstressman> if you change the number, the "apply" button won't become available until you actually change focus to somewhere else.
[12:43:02] <jstressman> it doesn't pick up the change after you've typed it.
[12:43:10] <jstressman> this same bug pops up other places as well.
[12:43:18] <jstressman> Icon-O-Matic for instance.
[12:43:36] <jstressman> as soon as you change a single character, the Apply button should become available.
[12:44:38] <jstressman> this is trickier in Icon-O-Matic... in the color switcher... it's even buggier because it's doing more things on top of that bug... so there's like 2 or 3 bugs happening.
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[12:49:25] <CIA-63> xyzzy-github.x86_64: xyzzy-github * b067b2878bc1f74c9f0d2f60b3d702830e61e8b2 : (log message trimmed)
[12:49:25] <CIA-63> Fix expr from coreutils on x86_64.
[12:49:25] <CIA-63> The coreutils sources get built against the regex.h included with
[12:49:25] <CIA-63> coreutils, but linked against the regex implementation in libroot. Some
[12:49:25] <CIA-63> of the types used by coreutils' regex implementation differ from those
[12:49:25] <CIA-63> in libroot's on 64-bit platforms meaning they are incompatible. Fixed by
[12:49:26] <CIA-63> building coreutils' own regex implementation rather than linking to
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[12:58:25] <modeenf> jstressman : did you refere to this http://www.bebits.com/app/4308?
[12:58:34] <modeenf> http://web.archive.org/web/20070807054414/http://bits.jansson.be/foreign/quake
[12:59:01] <modeenf> to get the sourec..
[12:59:03] <modeenf> svn co https://svn.jansson.be/foreign/quake/q1/trunk quake1
[12:59:08] <modeenf> svn co https://svn.jansson.be/foreign/quake/q2/trunk quake2
[12:59:13] <modeenf> svn co https://svn.jansson.be/foreign/quake/q3/trunk quake3
[12:59:45] <modeenf> I noticed that the hompage are gone but the svn server are there :)
[13:00:06] <modeenf> I don't q2 was ready but worked on..
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[13:13:40] <jstressman> modeenf: I grabbed the source from there yesterday, but the Q3 build for Haiku that was on Haikuware was changed from that.
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[13:14:00] <jstressman> so I emailed the author of the changes and he pointed me to http://hg.osdrawer.net/q3-for-haiku
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[13:17:44] <nortti> haiku's terminal emulator doesn't work correctly with irssi
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[13:20:09] <modeenf> jstressman : what kind of changes? better ones? ;) or make it work with sdl?
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[13:29:17] <jstressman> https://dev.haiku-os.org/ticket/8883
[13:29:25] <jstressman> there I go making myself unpopular again. ;)
[13:29:58] <jstressman> modeenf: I don't know... I already updated the port of ioQuake3 that works with SDL, but now it's crashing to KDL on exit every time.
[13:30:20] <jstressman> modeenf: https://dev.haiku-os.org/ticket/8870 and http://ports.haiku-files.org/ticket/378
[13:30:56] <jstressman> modeenf: so I was looking at this other port because it uses the BeOS code specifically and doesn't require SDL. So I was going to see if that would be a better route to pursue to get a more native build that didn't rely on external libs etc.
[13:31:17] <kag_anil> @omnimancer : i'm initialising my BString with "anilkagak2\xc2\xaa" and then encoding it in ModifiedBase64 but i'm not seeing any difference in the input & output values
[13:31:18] <jstressman> I'm a total newbie programmer barely past Hello World though, so really I'm just dabbling.
[13:32:09] <kag_anil> is it the case that BString itself deals with string chars between & and - ??
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[13:32:46] <OmniMancer> hmmm?
[13:32:57] <kag_anil> my answer should have been "anilkagak2&Cq-"
[13:32:59] <OmniMancer> bstring itself is a utf8 container AFAIK
[13:33:38] <OmniMancer> but I don't know if it parses such things
[13:34:06] <OmniMancer> however depending on how it interprets those bytes
[13:34:43] <OmniMancer> it may be using them as utf8 codepoints not individual chars
[13:35:07] <OmniMancer> since in C++ "" are still const char* and will just be an array of bytes
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[13:36:24] <kag_anil> @Omnimancer: sorry for disturbing but i got the mistake now.. via a series of cout statements
[13:36:37] <OmniMancer> ah
[13:36:49] <OmniMancer> sorry if I am not being helpful
[13:36:53] <kag_anil> the mistake is, my conversion is right but i was returning the input as the final value
[13:37:06] <OmniMancer> ah
[13:37:07] <kag_anil> very big lol of the day :D
[13:37:13] <OmniMancer> yes that would be bad :D
[13:38:18] <kag_anil> now i got it.. will send the code to axeld for encoding of the strings (RFC3501 encoding) in his imaplib/Response.cpp
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[13:41:35] <arfonzo> nortti: yes, it doesn't. FonzoTerm works for that.
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[13:48:01] * Anarchos Does anybody know how to build a specific program with debugging informations ?
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[13:53:08] <modeenf> jstressman : me to ;) We need hardware 3d before any of them are usuable :) q1 might be working without h3d..
[13:55:52] <jstressman> modeenf: Quake2 works without hardware 3d. It has the option to be either software rendered or hardware accelerated OpenGL rendered.
[13:56:26] <jstressman> it plays incredibly fast on my machine (much too fast in fact... I think it needs timing code added) in software mode.
[13:56:38] <Anarchos> how to build haiku with debugging informations on some part ?
[13:56:39] <jstressman> the problem is just that there are still other bugs with sound etc.
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[14:03:51] <modeenf> Anarchos : depends on what part. some has Trace define or a debug.h
[14:04:29] <Anarchos> modeenf bfs-tools/recover
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[14:29:36] <modeenf> Anarchos : looked at the code but can't see anything about debugging, perhaps you can do something with jam?
[14:36:03] <oco> Anarchos : Hello, DEBUG=1 jam <application> used to work (http://www.freelists.org/post/haiku-development/How-to-debug-app-on-haiku,1)
[14:42:46] <jstressman> is ffmpeg still broken by the way?
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[14:53:40] <modeenf> Broken how? we are using the latest 11.1
[14:54:21] <jstressman> basically none of the videos play now.
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[14:55:35] <jstressman> everything crashes in ffmpeg as of several builds back.
[14:55:40] <jstressman> I thought it was a known problem.
[14:55:47] <jstressman> something to do with SSE or something I think.
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[14:59:22] <modeenf> ok.. I use to only bild gcc4 but now I have switch to gcc2 but I don't think I have tested to play video..
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[15:43:49] <jstressman> modeenf: yeah, I think it works fine on gcc4, but not on gcc2.
[15:46:10] <jstressman> modeenf: http://dev.haiku-os.org/ticket/8856 <-- specifically that I believe.
[15:46:22] <jstressman> it's totally broken on gcc2h currently :( nothing plays.
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[15:47:26] <jstressman> at least not on 44524 gcc2h
[15:47:38] <jstressman> I haven't tested 44528
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[15:52:34] <jstressman> I have a friend trying out a Haiku nightly right now. :( and MediaPlayer isn't going to work for him.
[15:52:41] <jstressman> which is going to give him a bad impression :(
[15:52:54] <jstressman> isn't there some easy quit revert that can be done to fix that?
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[15:56:18] <Anarchos> what is a quit revert ?
[15:56:27] <Anarchos> btw, she can use vlc
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[15:58:43] <jstressman> *quick
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[15:59:11] <jstressman> ugh. vlc is ugly and very very outdated and doesn't work correctly with many new videos etc.
[15:59:25] <jstressman> better to just fix MediaPlayer on the official build. :P
[16:00:18] <Anarchos> i don't know quick revert except reinstalling
[16:00:27] <Anarchos> but i often play with a usb stick for that.
[16:00:44] <Anarchos> So it is just a matter of download haiku-image, dd it to the stick, and reboot :)
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[16:31:52] <jstressman> http://nnb.me/ffmpeg.zip
[16:32:05] <jstressman> for those that want MediaPlayer to work on the current gcc2h builds.
[16:32:37] <jstressman> unzip that and drop the file in /boot/system/add-ons/media/plugins/
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[16:33:03] <jstressman> until hrev44483 either gets fixed or reverted.
[16:33:04] <jstressman> http://dev.haiku-os.org/ticket/8856
[16:33:12] <jstressman> http://cgit.haiku-os.org/haiku/commit/?id=14b654326dc9c4b4ff38811672eb53e6723eece3
[16:33:48] <jstressman> (I just zipped up the file from 44475, the last working rev before the update broke everything horribly)
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[16:35:21] <Anarchos> jstressman what did they change in ffmpeg between 44475 and 44583 ?
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[16:38:41] <jstressman> Anarchos: see the cgit log for 44483. they updated the version of ffmpeg...
[16:38:46] <jstressman> one of those changes apparently broke it.
[16:39:00] <jstressman> (it's the second link I linked above)
[16:39:13] <jstressman> "ffmpeg: switch to 0.11.1"
[16:40:06] <Anarchos> jstressman ok.
[16:40:31] <Anarchos> media never worked for me, i am unable to hear audio CD on haiku..
[16:41:07] <jstressman> hrm... never tried an actual audio CD under Haiku. :/
[16:41:20] <jstressman> just audio and video files.
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[17:35:25] <CIA-68> HaikuPorts: scottmc * r2023 /haikuports/trunk/sys-libs/zlib/zlib-1.2.7.bep http://ports.haiku-files.org/changeset/2023 : Updated zlib to 1.2.7, based on .bep from cipri.
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[17:49:18] <CIA-68> xyzzy-github.x86_64: xyzzy-github * a53cfbf4911ef182672f5a37779a047cfa971221 :
[17:49:18] <CIA-68> Jump to the fault handler for GPFs in the debugger.
[17:49:18] <CIA-68> If an uncanonical address is accessed a general protection fault will
[17:49:18] <CIA-68> be raised. When in the debugger, uncanonical address faults should be
[17:49:18] <CIA-68> handled by the fault handler (if any).
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[18:05:48] <Anarchos> xyzzy waht is an uncanonical adress fault ?
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[18:07:59] <xyzzy> Anarchos: x86_64 only actually has a 48-bit virtual address space, the upper 16 bits of an address must all be the same as bit 47. if they aren't, the address is uncanonical and the CPU will raise a general protection fault
[18:08:17] <Anarchos> ok
[18:08:35] <Anarchos> xyzzy the same for MMIX : the upper 16 bits are not used .
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[19:49:22] <CIA-68> xyzzy-github.x86_64: xyzzy-github * 4efc3430a040f033cdda576d1b32a762252afc24 :
[19:49:22] <CIA-68> Fixed possible NULL dereference in vm_page_fault.
[19:49:22] <CIA-68> This bug was introduced by changing IS_USER_ADDRESS to check against
[19:49:23] <CIA-68> USER_BASE AND USER_TOP rather than just !IS_KERNEL_ADDRESS. Faults
[19:49:23] <CIA-68> on addresses outside both the user and kernel address spaces (i.e. the
[19:49:23] <CIA-68> gap between user and kernel) would result in addressSpace being NULL,
[19:49:23] <CIA-68> but addressSpace was being used without checking for NULL at one point.
[19:50:23] <nortti> wow. haiku is really usable and stable
[19:50:42] <nortti> not like reactos which is also alpha stage os
[19:51:28] <Skipp_OSX> hi nortti: ymmv but we try to keep the system stable even in between releases
[19:51:35] <Anarchos> nortti haiku is pretty stable for years
[19:51:37] <Luko> hi
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[19:52:38] <nortti> it is kinda funny how haiku seems more polished than most linux distros I have used
[19:52:48] <Skipp_OSX> However, things do break from time to time as APIs evolve. Especially the newer stuff like layout management
[19:54:00] <PulkoMandy> well yes, we don't have the same idea of alpha as some linux distros :)
[19:54:29] <Anarchos> PulkoMandy it reminds me when i bought (yes bought) a linux distro in 1996 which was pretty unusable...
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[19:54:50] <nortti> well I only use stabke releases when using linux distros
[19:55:00] <nortti> *stable
[19:57:21] <Skipp_OSX> well, Haiku has yet to have a stable release
[19:57:41] <PulkoMandy> we're working on it :)
[19:58:01] <Skipp_OSX> What keeps Haiku relatively stable right now is that it is for the most part targeting a pre-existing API and that the system and apps are developed together.
[19:58:35] <PulkoMandy> that's another kind of stability
[19:59:10] <PulkoMandy> I think our success is rather having only a small team of developers that know what they are doing
[19:59:30] <PulkoMandy> linux has so much contributions that it's not possible for them to track things properly anymore
[20:00:00] <Skipp_OSX> well, Linux also has a lot more software to track, several Haiku sized codebases each
[20:00:26] <Skipp_OSX> I don't know, it seems although Linux is compartmentalized, each component is stable
[20:00:54] <Skipp_OSX> The kernel, X11, Gnome/KDE, mesa3d, etc.
[20:01:18] <Skipp_OSX> Meaning each piece is stable even if the combination isn't always
[20:01:54] <Skipp_OSX> and each of those I mentioned above is a project as large as Haiku in terms of LOC and no. of devs
[20:02:03] <Anarchos> Skipp_OSX maybe, but linux kernel source is such a mess of #ifdef....
[20:02:38] <Luko> Skipp_OSX i know that its not good when someone say about something bad worlds, but must say Gnome developers are silly... i read this week on osnews i think that Gnome devs wants create Gnome OS and they wantgo to tablet path ... heh very nice example how to kill nice desktop GUI
[20:03:19] <nortti> yeah
[20:03:35] <nortti> I decided to drop x11 some time ago
[20:04:02] <Skipp_OSX> Well Gnome has been pretty stable for a long time, I think they are looking for a way to venture into something new.
[20:04:44] <Skipp_OSX> I don't know, I read about Gnome OS but I couldn't understand it, it just sounded like more of the same under a different name to me.
[20:04:46] <nortti> now on linux I only use framebuffer software. it works better with 64MB of RAM
[20:04:47] <Luko> yes but now linux users have Unity, Gnome Shell, Cinnamon, MATE, KDE4, KDE Trinity, XFCE, LXDE,
[20:05:00] <nortti> MWN <3
[20:05:08] <nortti> *MWM
[20:05:11] <nortti> and CDE
[20:05:14] <Luko> maybe someone who wants make joke create fork ofall of them
[20:05:20] <Luko> yes CDE :D
[20:05:22] <Skipp_OSX> Luko, that is true, there is a lot of different forks.
[20:05:36] <Skipp_OSX> About the only parts that are universal are the kernel and X11
[20:06:04] <Skipp_OSX> and the kernel sometimes isn't if you are on *BSD and X11 may finally see a replacement
[20:06:32] <PulkoMandy> well
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[20:06:54] <PulkoMandy> Xfree86 is a rewrite of W and was forked into X.org
[20:07:03] <PulkoMandy> so even X11 isn't the same codebase everywhere
[20:08:35] <Luko> maybe in haiku world there will be only editions with diferent preinstalled software in CD, not distributions like linux with diferent package maanger, UI..
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[20:09:46] <Luko> https://lh3.googleusercontent.com/-HYbdV5M-sDo/UCo87VXwQvI/AAAAAAAASK4/MB1rYBPa9Q0/s517/Hhq6R.jpg
[20:09:56] <Luko> :D
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[20:14:22] <stargater> hi
[20:16:58] <Anarchos> /join coq
[20:17:46] <Luko> hey what is good aplication for manage pictures<
[20:17:46] <Luko> ?
[20:17:49] <Anarchos> Luko did you notice that CDE is going open sourced ?
[20:17:53] <Luko> picture browser i mean
[20:17:58] <Luko> Anarchos yes
[20:18:17] <Luko> but people know how changed XFCE3 to xfce 4
[20:18:30] <Luko> xfce3 was design like CDE
[20:20:46] <Luko> uuuu this is great
[20:20:52] <Luko> aplication with name Album
[20:26:57] <stargater> Luko: google+
[20:27:06] <stargater> flikr
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[21:03:44] <marc_> where can i download the ppc source?
[21:05:17] <luroh> marc_: https://www.haiku-os.org/guides/building/get-source-git
[21:05:51] <marc_> thank you very much
[21:06:01] <luroh> np :)
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[21:41:39] <stargater> Merida pixar film are nice
[21:46:21] <Anarchos> PING 1344980777
[21:46:53] <munchaus1n> I've been trying to get sound working on my macbook
[21:47:55] <munchaus1n> discovered that when using oss I can get very very quiet sound out of both the mic socket and the headphone socket... this is of course HDA audio
[21:48:35] <munchaus1n> when I say very quiet I mean that I couldn't hear it until I plugged it into my 100W amp and turned it up all the way, and even then it was still quiet
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[21:49:19] <CIA-68> xyzzy-github.x86_64: xyzzy-github * 91899cd48db3b6f176e38a4bdac02b9a074948ac : Fix from glibc for possible crash when printf()'ing a long double.
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[21:51:26] <munchaus1n> I looked at the OSS code for HDA audio and it basically seems like it doesn't have a clue how to set up HDA for different configurations of sigmatel chips... and for most other chips too - so it is wrong in 99% of cases
[21:51:34] *** jua_ has joined #haiku
[21:51:38] <munchaus1n> unfortunately I'm no closer to figuring out how to fix it
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[21:52:53] <stargater> munchaus1n: the best is you used the mailinglst to technical ask
[21:54:29] <marc_> how can i find the most recent info on hardware compatibility? trying to get a rtl8111/8186b network card (built in) working
[21:55:25] <stargater> we have no hw list
[21:55:41] <stargater> but haikuware.com
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[22:03:34] <stargater> marc_: http://www.haiku-os.org/docs/welcome/en/wifi.html
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[22:08:07] <stargater> marc_: here a list http://cgit.haiku-os.org/haiku/tree/src/add-ons/kernel/drivers/network
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[22:28:01] <stargater> hi mmadia
[22:28:03] <CIA-68> haiku.master: stpere * hrev44530 http://cgit.haiku-os.org/haiku/commit/?id=8cbdf82 :
[22:28:03] <CIA-68> Tracker: Drawing glitch when created Pose is first in PoseView
[22:28:03] <CIA-68> Due to clipping of a rect to match the view bounds, there was a confusion
[22:28:03] <CIA-68> as to whether the rect was at the top of the view bounds, or above the view
[22:28:04] <CIA-68> bounds as both met the condition.
[22:28:04] <CIA-68> Fixes #8876.
[22:28:10] <mmadia> hi
[22:28:34] <stargater> mmadia: i found i littel people improvement
[22:28:51] <mmadia> good. did you file a ticket for it?
[22:29:32] <stargater> mmadia: when e pic puts to a people file, the pic are not rezised, so the effect is, a big people file
[22:30:07] <stargater> i think when drop a pic then rezise and same the rezised image
[22:30:13] <stargater> no
[22:31:36] * mmadia bbiab
[22:35:28] <stargater> mmadia: have haiku a rezise routine ?
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[22:39:41] <NYL> hi
[22:39:53] <NYL> how can i activate secondary monitor?
[22:40:11] <Skipp_OSX> NYL: um, I think we don't support multi-monitor yet
[22:40:40] <NYL> my graphics card gets detected with a driver i found on haikuware
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[22:41:15] <NYL> i'm planin on installing this also on a computer that is used in a bar
[22:41:29] <NYL> any good music players
[22:41:44] <NYL> that have fast search to add songs in playlist?
[22:41:46] <NYL> :)
[22:42:01] <NYL> i'm kinda new to haiku
[22:43:28] <stargater> NYL: the default mediaplayer have a pls
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[22:44:15] <stargater> search in haiku via attribute
[22:44:32] <stargater> and indexing for audio file
[22:44:38] <NYL> ehe
[22:44:45] <NYL> any must have apps
[22:44:54] <NYL> beside the ones that come standard?
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[22:47:47] * Anarchos wonder why web+ doesn't add the url of downloaded files as an attirbute
[22:48:24] <stargater> NYL: or need you this http://www.bebits.com/app/4434
[22:51:39] <NYL> the beos version right?
[22:52:33] <stargater> yes
[22:53:06] <NYL> i get missing symbol
[22:53:12] <NYL> gettooltipinfo
[22:53:45] <stargater> ok i mail the developer, what haiku version used too?
[22:54:09] <NYL> latest alpha
[22:55:26] <NYL> where i can get openjdk
[22:55:27] <NYL> ?
[22:56:02] <augiedoggie> I doubt it will run on the alpha release, but you'd have to confirm that with hamishm
[22:56:35] <mmadia> http://www.haiku-os.org/blog/hamish/ , http://www.haiku-files.org/haiku/development/
[22:57:08] <PulkoMandy> it will not run on the alpha
[22:57:24] <PulkoMandy> needs a lot of kernel fixes and other stuff that was done later
[22:58:32] <stargater> NYL: so i have mailt the developer of jukebox.
[22:58:45] <NYL> thanks
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[22:58:56] <Premislaus> hi
[22:59:02] <NYL> how can i upgrade to nightly builds
[22:59:32] <stargater> haiku in a bar are nice ;-) you are a hero ;-)
[22:59:56] <mmadia> it would be best to do a clean reinstall.
[23:00:08] <NYL> people will start asking what kind of linux is it
[23:00:20] <NYL> or is this some old windows?
[23:00:25] <NYL> xD
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[23:00:41] <PulkoMandy> tell them it's Windows 8 then ;)
[23:00:42] <mmadia> e.g., the software is alpha afterall. so it's to be expected that things change over time (installed libraries, setting file locations, etc)
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[23:01:42] <stargater> NYL: and you say, this is what apple have never. Free, Open Media/Desktop OS
[23:01:55] <stargater> This is HAIKU!
[23:02:23] <NYL> xD
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[23:07:39] <NYL> you guys use the nightly builds
[23:08:02] *** iMe has joined #haiku
[23:08:08] <NYL> ?
[23:08:53] *** PulkoMandy has quit IRC
[23:09:14] <stargater> i used
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[23:09:37] <Premislaus> me too
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[23:10:03] <darkstar252> hi
[23:10:16] <Premislaus> hi
[23:10:34] <darkstar252> how i can install gnash to view youtube videos in webpositive?
[23:11:46] <Premislaus> this is not possible... only alpha2 with bezilla?
[23:12:09] *** ksx4system has joined #haiku
[23:12:32] <Premislaus> gnash don't work on the newest nightly
[23:13:28] <mmadia> darkstar252 -- i use UberTuber, which can be found on Haikuware.com
[23:13:43] <Anarchos> if i put some files into trash and that i try to put many files onto the partition after, will it overwrite the files in trash automatically ?
[23:14:05] <mmadia> Anarchos, no.
[23:14:08] <Premislaus> and web+ does not supports plugins
[23:15:31] <darkstar252> Premislaus and in Bezilla
[23:15:32] <darkstar252> ?
[23:15:42] <darkstar252> i have errors with the gnash installed
[23:16:41] <Premislaus> mmadia: Using UberTuber, to browse youtube is terrible...
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[23:16:53] <Premislaus> darkstar252: one minute
[23:17:59] <Premislaus> darkstar252: http://www.haikuzone.net/tips/audio/watching-youtube-haiku-using-gnash , http://haikuware.com/directory/view-details/multimedia/video/playback/gnash-087 - comments, https://www.haiku-os.org/community/forum/how_install_gnash_plugin_bezilla , http://students.mimuw.edu.pl/~ap262965/v/index.html
[23:18:56] <Premislaus> darkstar252: Sorry. I never used Gnash and BeZilla.
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top

   August 14, 2012  
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