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   July 30, 2010  
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[01:02:24] <Xeon3D> yo O/
[01:03:54] <dru345> hi Xeon3D
[01:03:59] <dru345> hmm
[01:04:14] <Sir_Konrad> hey Xeon3D
[01:04:17] <Sir_Konrad> hey dru345
[01:04:28] <Xeon3D> hello Sir_Konrad
[01:04:34] <Xeon3D> what's new :D
[01:04:57] <Sir_Konrad> nothing much. ;)
[01:05:05] <Sir_Konrad> working on my site lately
[01:05:08] <dru345> regarding Appearance Colors, do the default controls not use the colors as planned? It looks like buttons and so forth just take on the panel background and ignore the actual "Control" colors.
[01:05:10] <dru345> hi Sir_Konrad
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[01:11:54] <CalimeroTeknik> hi !
[01:12:08] <CalimeroTeknik> I noted the port of openoffice-light had just started for haiku !
[01:12:47] <moldovean> jolis ca
[01:14:03] <CalimeroTeknik> un français ?
[01:15:06] <moldovean> ca existe #haiku-fr ;)
[01:15:10] <prizm> tabarnak
[01:15:18] <prizm> quebcois swear ^
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[01:29:21] <dru345> hi cpr420
[01:30:24] <mmu_screen> oui ça existe :p
[01:30:38] <mmu_screen> moldovean: ah, you here :)
[01:31:22] <moldovean> heh
[01:32:06] <cpr420> hello dru345
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[02:08:25] <RISC_> y0
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[02:15:48] <l_n> looking at BF code brings back (not so?) fond memories..
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[02:16:30] <dru345> BF?
[02:16:43] <l_n> brainf*ck
[02:16:47] <dru345> oh
[02:16:49] <dru345> :P
[02:19:00] <l_n> and now i'm looking at intercal
[02:20:27] * Disreali has returned
[02:20:53] <mmu_screen> gee svn merge is slow
[02:23:25] <l_n> mmu_screen: learn an esoteric language while it runs
[02:23:29] <l_n> :)
[02:26:51] <OmniMancer> or make an esoteric language where all ops are accomplished by svn merge :P
[02:27:30] <OmniMancer> bye
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[02:51:42] * michaelvo finished to port Pingus to Haiku \o/
[02:51:47] <michaelvo> playing pingus
[02:51:52] <dru345> cool
[02:52:10] <michaelvo> soon in Haikuports :D
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[03:06:04] <RISC_> michaelvo: it's SDL game?
[03:13:58] <michaelvo> Yes :D
[03:14:06] <michaelvo> I'm back,, from dinner
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[03:15:32] <CIA-53> czeidler * r37816 /haiku/trunk/src/servers/app/ (DecorManager.cpp DecorManager.h Desktop.cpp Desktop.h):
[03:16:01] <stpere> michaelvo: with my french translation? :O
[03:16:41] <stpere> hehe, one of my first contributions to FOO
[03:16:43] <stpere> FOSS*
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[03:19:40] <michaelvo> stpere: yeah! multilanguage is supported as well :D
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[03:24:15] <RISC_> michaelvo: what about russian lang?
[03:26:31] <michaelvo> humm.. russian not.. only Czech, Danish, German, Spanish, Finnish, French, Hungarian, Italian, Norvegian, Dutch, Portuguese, Brazilian, Serbian, Swedish, Turkish, and English (default)
[03:26:44] <michaelvo> RISC_ you may learn portuguese :D
[03:29:18] <RISC_> no
[03:29:21] <RISC_> thanks
[03:29:24] <RISC_> it use gettext?
[03:31:19] <michaelvo> no.. but uses boost...
[03:31:24] <michaelvo> I include it into package
[03:31:31] <michaelvo> uploading at Haikuware now
[03:31:57] <Duggan> hey guys how would I go about getting the path of the directory of an executable if its started from tracker?
[03:32:13] <cpr420> get_image_info()
[03:32:20] <Duggan> ah danke :)
[03:34:21] <cpr420> Duggan: technically you'll want to loop using get_next_image_info()
[03:37:55] <Duggan> to loop?
[03:39:24] <Duggan> oddly enough, I am getting garbage back... but what do you mean by I should loop?
[03:40:24] <Duggan> I just want the path of the calling thread
[03:40:33] <cpr420> I have similar code in some ports I've done, lemme find a link
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[03:40:36] <Duggan> so I can use that to determine the path to data files with relation to it
[03:41:28] <RISC_> michaelvo: what news about vcmi?
[03:42:09] <cpr420> Duggan: http://ports.haiku-files.org/browser/haikuports/trunk/dev-games/physfs/patches/physfs-2.0.1.patch
[03:42:54] <Duggan> thats for all threads in the team though right?
[03:43:16] <cpr420> it's for the entire team yes
[03:43:33] <Duggan> ok, I just need the path of the calling thread, where the original executable resides
[03:43:46] <cpr420> I don't understand the difference
[03:43:57] <Duggan> I need one path versus many paths
[03:44:12] <cpr420> How would you get many paths from that?
[03:44:23] <Duggan> one path per thread
[03:44:41] <cpr420> but how does a thread have a path?
[03:44:51] <cpr420> it's one path for all threads
[03:45:33] <Duggan> well, multiple copies
[03:45:47] <Duggan> plus if you load images those images will have different paths
[03:45:58] <cpr420> that's why you filter on B_APP_IMAGE
[03:46:29] <Duggan> would it be better to use get_image_info() or get_next_image_info()?
[03:46:50] <cpr420> you need to loop using the "next" version
[03:47:07] <cpr420> hmm, or do you
[03:47:20] <cpr420> yes you do
[03:47:52] <Duggan> it appears if you call get_image_info(0, image_info*) then image_info->name should contain the path, at least thats how I read it
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[03:47:57] <Duggan> whats the difference between between the two?
[03:48:01] <michaelvo> RISC_: Heroes 3 couldn't not work because of SDL + OpenGL bug
[03:48:07] <michaelvo> too
[03:48:12] <Duggan> why would get_next_image_info be different from get_image_info in that case?
[03:48:35] <RISC_> michaelvo: vcmi use opengl?
[03:48:37] <cpr420> Duggan: because you'd have to know the image_id to use get_image_info() and you probably won't have that
[03:48:49] <RISC_> i didn't know
[03:49:24] <Duggan> ok I guess I misread it
[03:50:24] <Duggan> I thought an image_id of 0 meant the calling thread... confusing the two functions and their parameters I guess
[03:50:43] <cpr420> yeah, image_id != team_id
[03:51:05] <michaelvo> maybe yes,,,
[03:51:10] <michaelvo> some calls on SDL opengl
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[03:51:20] <michaelvo> because of this.. we got that black window
[03:52:33] <RISC_> ok, will wait till someone fix this issue
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[03:55:01] <michaelvo> It will take a very long long time..
[03:55:10] <michaelvo> maybe R1 will be release before ;)
[03:55:18] <michaelvo> released
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[03:59:16] <RISC_> i try sc2 yesterday
[03:59:32] <cpr420> ooooh
[03:59:35] <RISC_> it's very good
[03:59:39] * cpr420 want
[04:00:07] * michaelvo playing since tuesday \o/
[04:00:37] <RISC_> i play only 30 min
[04:00:51] * RISC_ waiting for good crack
[04:01:05] <michaelvo> uploading anything with web+ sucks
[04:01:10] <cpr420> there's a street corner a couple miles away with good crack
[04:01:15] <michaelvo> rebooting to Win7
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[04:01:38] <RISC_> michelvo: use bezilla or arora or qtweb
[04:01:52] <l_n> he's gone.
[04:02:20] <Duggan> cpr420 so yeah I got a panic :/
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[04:03:11] <cpr420> it shouldn't panic, I've used that method many times
[04:03:47] <l_n> Duggan: you broke it.
[04:04:24] <RISC_> with web+ I can't submit changes in wikipedia, can't upload, can't even login to my ASDL router's web-face
[04:05:40] <RISC_> so I use BeZilla and Arora
[04:06:55] <RISC_> http://haikuware.ru/get/files/office/BeatWare_BeBasics.zip old BeOS office suite (1998)
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[04:07:11] <RISC_> for History
[04:07:25] <Sikosis> id really like to see web+ get html5 support
[04:08:03] <mmadia> maybe we can get stippi on another contract
[04:08:06] <RISC_> Sikosis: yeah
[04:08:15] <RISC_> mmadia: sounds good
[04:10:14] <mmadia> between http://www.freelists.org/post/haiku-inc/Idea-Public-Sponsors & http://www.freelists.org/post/haiku-inc/New-Donation-Tool-Kickstartercom , i'd like to push for a really, really big fundraiser.
[04:11:12] <mmadia> like have the developers identify which of the R1 missing features would make a good contract, for how much, and possible people to do them.
[04:12:37] <mmadia> with GSoC and the current contracts, Layout API and Locale Kit will be in much better shape
[04:13:12] * cpr420 wants gamepad support!!
[04:13:16] <cpr420> :P
[04:13:33] <cpr420> and radeon drivers
[04:13:46] <havokmalo> ...while we're at it, anything else?
[04:13:55] <cpr420> irq routing
[04:14:01] <mmadia> http://dev.haiku-os.org/wiki/FutureHaikuFeatures
[04:14:02] <havokmalo> lol
[04:14:50] <mmadia> the support in bootman to recognize multiple drives, TTY layer, some nagging driver issues here and there.
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[04:16:40] <Duggan> cpr420 unfortunately it did :/
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[04:17:30] <cpr420> Duggan: pastebin the function?
[04:18:19] <RISC_> S&T
[04:18:23] <RISC_> good feature
[04:19:52] <RISC_> need more programmer resources
[04:19:54] <RISC_> for Haiku
[04:20:20] <mmadia> clemens is working on S&T now.
[04:20:29] <RISC_> I know
[04:22:22] <Duggan> http://haiku.pastebin.org/430381
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[04:23:05] <michaelvo> done
[04:23:09] <michaelvo> pingus is already in Haikuware
[04:23:11] <michaelvo> :D
[04:23:18] <michaelvo> I'll add the screenshots later
[04:23:31] <cpr420> Duggan: I don't see any looping there
[04:23:39] <cpr420> it is required
[04:23:45] <michaelvo> http://haikuware.com/directory/view-details/games/adventure/pingus
[04:23:48] <Duggan> if it can't do it once, it can't do it several times
[04:23:53] <Duggan> ok let me read it again
[04:23:58] <cpr420> yeah, read it again
[04:24:20] <cpr420> it loops over all loaded libraries, add-ons, and the app image itself
[04:24:32] <CIA-53> yourpalal * r37817 /haiku/trunk/ (10 files in 2 dirs): (log message trimmed)
[04:24:32] <CIA-53> Update BLayout::ItemAdded() and BLayout::ItemRemoved() to take an int32 index
[04:24:32] <CIA-53> parameter, and ItemAdded() to return a bool indicating success or failure.
[04:24:32] <CIA-53> Update BLayout::AddItem() to take the result of ItemAdded() into account. Also
[04:24:32] <CIA-53> update BLayout::AllUnarchived() to take this into account. In either situation,
[04:24:33] <CIA-53> if ItemAdded() returns false, the item does not get added to the layout. Removed
[04:24:34] <CIA-53> various TODOs about code that could be removed once this change was made. In
[04:26:00] <RISC_> michaelvo: where is screens? ;)
[04:26:53] <michaelvo> I'll add. is into my Haiku.. I'm on Win7 now.. uploading Seven Kingdons.. more 5 minutes and done
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[04:27:58] <Duggan> dru345 ready
[04:28:28] <RISC_> michaelvo: what about update fheroes2?
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[04:28:52] <michaelvo> have only some few updates... from the past month
[04:29:02] <michaelvo> very unstable.. I already tested
[04:29:11] <mmadia> cpr420 : is this the thread you mentioned about gamepad support?
[04:29:12] <mmadia> http://www.freelists.org/post/haiku-development/Joystick-support,16
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[04:29:48] <dru345> between these two files which one is actually used (or should be)? source/xref/headers/os/interface/InterfaceDefs.h, source/xref/headers/build/os/interface/InterfaceDefs.h
[04:30:47] <cpr420> mmadia: yeah, it's linked from that future ideas page already
[04:31:31] <l_n> is there actually a difference between the two? and if you just #include <InterfaceDefs.h>, won't it find which one it needs?
[04:31:46] <dru345> there is a difference between them
[04:32:00] <michaelvo> Actualy, if I put a joystick in my USB, my USB Mouse goes crazy :D
[04:32:35] <dru345> one is (c) OpenBeos so I assume that's old :P
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[04:35:33] <RISC_> mmadia: Do you know what with Zeroconf support from past GSoC?
[04:36:42] <mmadia> axel would know
[04:36:49] <l_n> here's something interesting for you: start Paladin on Workspace x and open a project. remember where the project window is on the screen. change to workspace y. move the mouse pointer so that it would be somewhere within the paladin project window if it were on workspace y
[04:37:04] <l_n> and leave it there for a second
[04:42:14] <michaelvo> Seven Kingdons http://haikuware.com/directory/view-details/games/role-playing/seven-kingdoms-ancient-adversaries
[04:42:21] <michaelvo> rebooting to Haiku
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[04:48:23] <michaelvo> yourpalal: you could add focus to the last textbox FileType tracker addon
[04:48:25] <michaelvo> :D
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[04:50:30] <yourpalal> for files, or apps?
[04:50:35] <l_n> does the tooltip thingy show up on a workspace that paladin is not on for anyone else?
[04:51:05] <yourpalal> michaelvo: apps, I think
[04:53:48] <michaelvo> yourpalal: hard question ;) click with the right button into an app. select Addons-> Filetype
[04:54:16] <yourpalal> yeah, if you click on a normal file, it opens a window for the preferred app
[04:54:17] <michaelvo> there, in the last text box, the shift key don't stop in...
[04:54:23] <michaelvo> yes
[04:54:52] <michaelvo> yes.. but look at the last text box.. theres no blue corner around it
[04:55:10] <michaelvo> Pingus screenshot
[04:55:10] <michaelvo> http://haikuware.com/components/com_remository_files/file_image_2806/img_2806_02.png
[04:57:44] <yourpalal> yes, I see it, I'll see what I can do
[04:58:06] <michaelvo> thank you
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[05:21:53] <dru345> the 4th # in specifying color is the alpha, yes?
[05:22:44] <l_n> gn8. ich brauche jetzt schlafen. :)
[05:23:55] <l_n> (i figure if i keep forcing myself to remember the german i learned, it'll come back to my brain.)
[05:24:42] <dru345> yes it's the alpha
[05:24:56] <dru345> finally found it in bebook
[05:25:02] <dru345> http://www.haiku-os.org/legacy-docs/bebook/TheInterfaceKit_DefinedTypes.html#rgb_color
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[05:26:23] <Duggan> hey yourpalal, I need to have a discussion with you sometime about the layout kit :P
[05:26:33] <yourpalal> okay, sure
[05:27:05] <Duggan> mind if I pm?
[05:27:13] <yourpalal> sure
[05:27:16] <Duggan> thanks :)
[05:27:35] <Duggan> oops sorry wrong button
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[07:07:04] <dru345> hi OmniMancer
[07:07:18] <OmniMancer> hi
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[09:51:45] <StreaK|ON> hi all
[09:52:02] <humdinger> hello
[09:52:33] <StreaK|ON> hi humdinger
[09:53:12] <dru345> hi
[09:53:32] <StreaK|ON> uff.. that was busy night, +15 QT apps recompiled for haiku
[09:53:37] <StreaK|ON> hi dru345
[09:54:44] <StreaK|ON> some interesting screenshots -> http://omploader.org/vNTM1dw
[09:54:46] <humdinger> any killer app among it? :)
[09:54:56] <StreaK|ON> calculator :)
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[09:55:07] <humdinger> pfft :)
[09:55:19] <StreaK|ON> qtwittering maybe for somebody :(
[09:55:22] <StreaK|ON> :)
[09:55:30] <StreaK|ON> and FTP scynthia
[09:55:31] <StreaK|ON> :)
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[09:57:19] <humdinger> What a hideous gnome in FTP scynthia...
[09:57:30] <StreaK|ON> :)
[09:59:43] <StreaK|ON> tried to recompile some media players / music players but i see the lack of phonom lib in our QT dev builds.. i think
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[10:02:04] <StreaK|ON> cu l8r chaps
[10:02:12] <humdinger> cya
[10:02:14] <dru345> l8r StreaK|ON
[10:02:20] <StreaK|ON> part
[10:02:24] <StreaK|ON> doh..
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[10:02:45] <RISC_> phonon is crap
[10:03:02] * humdinger mumbles: don't like them qt's...
[10:03:03] <RISC_> Trolltech will remove it soon from QT
[10:04:07] <RISC_> cos they wrote own lib for this purpose
[10:04:27] <humdinger> so did Haiku -> MediaKit :)
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[10:04:59] <RISC_> :-D
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[10:05:11] <RISC_> soon our programmers will make it
[10:05:14] <RISC_> i think
[10:06:21] <humdinger> "it" is what exactly?
[10:06:26] <humdinger> R1? :)
[10:07:09] <RISC_> Qt -> media kit
[10:07:11] <RISC_> i mean
[10:07:47] <RISC_> *Qt for Haiku -> media kit
[10:08:25] <humdinger> interfacing Haiku-qt with the media kit?
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[10:36:40] <Teknomancer> Morning
[10:36:44] <dru345> hi Teknomancer
[10:36:50] <Teknomancer> hi dru345
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[10:40:26] <Teknomancer> what's this "Haiku Compatible" supposed to mean?
[10:40:36] <Teknomancer> forked distros should use that?
[10:40:44] <dru345> yes
[10:40:51] <dru345> or builds that are not officially made
[10:40:52] <Teknomancer> so there are already forks? :/
[10:40:59] <Teknomancer> sigh
[10:41:01] <Duggan> soon to be.... supposedly
[10:41:10] <Teknomancer> i just hope Haiku doesn't descend into a billion distros like Linux
[10:41:23] <Duggan> hopefully it won't
[10:41:29] * dru345 wants his own fork :P
[10:41:37] <Teknomancer> Haiku, Pyku, Jaiku
[10:41:42] <Teknomancer> who knows
[10:41:54] * Teknomancer gives dru345 a threek!
[10:41:58] <dru345> hehe
[10:41:59] <Teknomancer> rule the sea using that :P
[10:42:04] <dru345> ty
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[10:42:22] * vooshy gives dru345 a spork
[10:42:29] <Duggan> #haiku forked :P
[10:42:35] <dru345> hi vooshy!
[10:43:00] <vooshy> dru345: hi, what would you want in your fork then?
[10:43:42] <dru345> default fonts that aren't DejaVu :P
[10:43:58] <dru345> a tracker replacement :P
[10:44:06] <dru345> Paragraph ;)
[10:44:50] <dru345> keyboard shortcuts that don't make a Mac user wince :P
[10:45:00] <Teknomancer> bleh
[10:45:04] <dru345> lol
[10:45:06] <Teknomancer> Haiku, BeoS is all about reaching for the mouse
[10:45:09] <Teknomancer> every couple of seconds
[10:45:14] <vooshy> dru345: so Dru-ku coming to a pc near you :P
[10:45:21] <Teknomancer> lol @ Druku
[10:45:49] <Teknomancer> I'm sure completely mouse-free operations are still not possible in Haiku
[10:45:59] <dru345> I suspect you're right Teknomancer
[10:46:07] <Teknomancer> somethings don't change easily ;)
[10:46:40] <dru345> keyboard maps are brain damaged if you're on a Mac keyboard. :P
[10:47:06] <dru345> but I don't see my fork any time soon :P
[10:47:22] <dru345> maybe if I don't like what comes after R1 :)
[10:49:19] <humdinger> Teknomancer: Haiku became much better recently, BTW. "drill-down" navigation is not possible with the keyboard.
[10:49:37] <humdinger> Though you still have to make the first right-click...
[10:50:06] <vooshy> apart from tiltos and senryu what other forks are there?
[10:50:23] <dru345> my patch helps that humdinger but it's waiting for the locale stuff and some poseview code rewrite to be added to trunk before i resubmit my patch
[10:51:00] <Teknomancer> i really hope Haiku matures a lot before people making forks
[10:51:15] <Teknomancer> sheesh R1 is not yet out even and forks already
[10:51:19] <humdinger> cool dru345! Where's aldeck with his promised Tracker rewrite...
[10:51:30] <Teknomancer> Tracker rewrite?
[10:51:38] <Duggan> vooshy arch-haiku?
[10:51:43] <dru345> i don't think it's a full rewrite?
[10:51:45] <Teknomancer> you mean the one in Haiku needs a rewrite?
[10:51:52] <humdinger> "refactoring" then.
[10:51:52] <dru345> yes Teknomancer - badly
[10:51:54] <Teknomancer> how many of those have we had already? :P
[10:52:05] <PulkoMandy> there are no forks that we know
[10:52:06] <humdinger> none
[10:52:20] <PulkoMandy> there are distributions, but these use pretty much our vanilla sources
[10:52:59] <dru345> Tracker is still OpenTracker essentially. It was poorly updated when single window mode was added to the spatial tracker.
[10:53:00] <Teknomancer> i know
[10:53:08] <PulkoMandy> anyway, only Haiku, Inc. is allowed to distribute a system called Haiku. And this is only for alphas
[10:53:10] <Teknomancer> but still IMHO i think it's still way too early
[10:53:13] <vooshy> Duggan: any sites for it, i cant find anything
[10:53:33] <dru345> well it is too early to fork but that's the risk of the MIT license
[10:53:34] <PulkoMandy> so everything else will be either haiku-compatible (for gcc2hybrid builds) or nothing at all
[10:53:55] <Duggan> vooshy no, an archlinux guy (who is probably unafilliated honestly) came in during rmll and said they were planning to make a distro
[10:53:59] <PulkoMandy> the goal is to promote the gcc2h builds, which are the official ones
[10:54:25] <PulkoMandy> and avoid people breaking their system when downloading libpaks meant for a gcc4 system on haikuware
[10:54:25] <dru345> someone wants to port the Haiku userland to ... L4 kernel? is that a fork? I dunno what that is.
[10:54:38] <PulkoMandy> ah yes,that one
[10:54:46] <PulkoMandy> mh... likely not going anywhere
[10:54:57] <dru345> I see that more as a research project
[10:55:01] <PulkoMandy> we have way too much things happening in the kernel
[10:55:02] <Teknomancer> PulkoMandy: have you tried compiling haiku apps in a linux environment?
[10:55:21] <PulkoMandy> no, I usually run only haiku on my computer
[10:55:28] <Teknomancer> okay
[10:55:37] <PulkoMandy> except today... no networking, so I'm back to windows :(
[10:55:40] <Teknomancer> Haiku doesn't like to boot off this laptop
[10:55:47] <Teknomancer> or any of the other systems I tried it on
[10:55:58] <Teknomancer> and I've not much time to get it working though
[10:56:17] <PulkoMandy> are you sure the problem is the computers ?
[10:56:35] <Teknomancer> well I tried a few boot options
[10:56:51] <Teknomancer> and eventually got it to boot but it was hogging so much CPU it was slower than running it off a VM
[10:57:28] <Teknomancer> probably VESA
[10:57:33] <vooshy> Teknomancer: whats your specs?
[10:57:47] <Teknomancer> hmm, HP Pavilion dv9000 says my laptop sticker
[10:58:04] <Teknomancer> i think it's a Centrino Duo with nVidia, 3GB RAm
[11:00:46] <marshan> core2duo T7250
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[11:01:58] <vooshy> Teknomancer: seems like hp put any processor in that model http://www.pasteme.org/e5e484e7d5fec831694d661ea9803912
[11:02:26] <marshan> Intel(R) Core(TM)2 Duo CPU T7250 @ 2.00GHz
[11:02:30] <marshan> is the CPU
[11:02:38] <Teknomancer> so I don't think the CPU is the issue
[11:03:22] <Teknomancer> GPU is nVidia GeForce 8400M GS
[11:04:32] <vooshy> Teknomancer: running off usb/cd/harddrive?
[11:05:58] <PulkoMandy> cpu hog is likely some interrupt problem
[11:05:59] <Teknomancer> i tried booting the live CD
[11:06:06] <PulkoMandy> may be from the networkdriver
[11:06:16] <PulkoMandy> (that's the problem I had with my dell computer)
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[11:07:47] <vooshy> or the wireless interrupts.
[11:08:27] <Teknomancer> hmm possibly, I have a wlan adapter here inbuilt
[11:08:35] <Teknomancer> I didn't have time to play with it though
[11:09:00] <Teknomancer> I don't mind no sound, but it'll be useful only if I get the display driver and network going
[11:09:07] <Teknomancer> otherwise I'm still better off in a VM
[11:09:11] <CIA-53> laplace * r37818 /haiku/trunk/src/tests/kits/interface/flatten_picture/PictureTestCases.cpp:
[11:09:11] <CIA-53> * Added testDrawScaledPicture which exposes a bug
[11:09:11] <CIA-53> drawing a scaled picture at an offset. The offset
[11:09:11] <CIA-53> needs to be scaled too, but isn't right now.
[11:09:11] <CIA-53> * Fixed testDrawLargeBitmap. The bounds were negative.
[11:09:12] <CIA-53> * Added testFontRotation. Works fine.
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[11:12:59] * Xeon3D poits mmadia :P
[11:19:29] <CIA-53> laplace * r37819 /haiku/trunk/src/tests/kits/interface/flatten_picture/PictureTestCases.cpp:
[11:19:29] <CIA-53> * Align the scaled picture at the top to the unscaled
[11:19:29] <CIA-53> one.
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[11:26:22] <CyberKitsuneAndr> So how long till rev 40k?
[11:29:51] <Xeon3D> month, give or take :P
[11:30:03] <Xeon3D> as someone reckoned the other day, there have been ~30 rev/day
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[11:42:39] <Teknomancer> gah, i hate spraining my neck during sleep
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[12:04:49] <Auronandace> hi guys, i'm using r37816 gcc4hybrid on my t40, i'm trying to connect to my wep network using setwep but it brings up this error: set80211: error in handling SIOCS80211
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[12:06:15] <dru345> have you tried earlier builds Auronandace?
[12:06:32] <Auronandace> yeah, setwep used to work
[12:06:33] <dru345> there's a lot of work being done on networking and it may have broken in that build
[12:06:36] <dru345> ok
[12:07:02] <Auronandace> yeah i read about axel's work, awesome to have him coding!
[12:07:08] <dru345> i suspect it's just because of all the work being done by axel
[12:07:11] <dru345> yes it is
[12:07:32] <Auronandace> also i read about the ipv6 gsoc project
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[12:08:50] <Auronandace> funny thing is it's connected to an unsecured network
[12:09:15] <dru345> :D
[12:09:22] <The123king> :o
[12:09:32] <Auronandace> i can't use it though, it's like a wireless hotspot that requires login details
[12:13:02] <jamy> hmm...
[12:17:58] <Auronandace> i find testing haiku rather fun
[12:18:19] <jamy> http://video.gala.net/v/r4TXLOad
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[12:31:34] <brobostigon> morning all.
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[12:31:46] <dru345> hi bradsco
[12:31:50] <dru345> oops
[12:31:53] <dru345> hi brobostigon
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[12:32:16] <brobostigon> hi dru345 :)
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[13:27:17] <Xeon3D> hi
[13:27:47] <vooshy> Xeon3D: hi
[13:28:39] <Xeon3D> how do u do vooshy ?
[13:29:00] <vooshy> not bad you?
[13:29:06] <Xeon3D> fine as well :)
[13:29:08] <Xeon3D> may I pm?
[13:29:14] <vooshy> of course
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[13:53:35] <CIA-53> phoudoin * r37820 /haiku/trunk/src/libs/mesa/glut/ (7 files): Initiate game mode support
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[14:13:20] <CIA-53> phoudoin * r37821 /haiku/trunk/src/tests/kits/opengl/glut/game_mode/game_mode.c: Expand to dump game mode attributes, clean exit and changing game mode string anytime.
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[14:17:23] <mmu_screen> plop
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[14:17:38] <Xeon3D> hi mmu_screen
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[15:10:15] <Teknomancer> hi DaaT
[15:10:20] <DaaT> heya Teknomancer
[15:12:00] <DaaT> how's it going?
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[15:34:40] <Teknomancer> fine DaaT , just work
[15:34:43] <Teknomancer> and you?
[15:35:33] <DaaT> fine, no work
[15:35:34] <DaaT> :P
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[15:57:37] <jamy> microsoft develops new os with opensources
[15:58:38] <simulacrum> jamy: huh? where? and why?
[15:59:29] <simulacrum> They will never do that, they are already rich, why bother..
[16:00:27] <stpere> jamy: they already pick some stuff from BSD actually :)
[16:00:50] <jamy> maybe takes the example of other corporations
[16:01:08] <jamy> stpere: you not understand
[16:01:15] <simulacrum> IMHO windows is booring.. from a geek point of view..
[16:01:26] <jamy> make opensource system!!!
[16:01:34] <stpere> jamy: you remind me the guys on sports rumours websites
[16:01:46] <stpere> you have "a source" that somehow heard that...
[16:02:40] <jamy> absolutly free windows
[16:02:49] <Ola__> http://simbaspaws.org/olahughson/leopard-Acer.eXtensa.5630EZ2.png
[16:03:33] <stpere> hehe, that adds nothing to your hypothesis
[16:03:35] <stpere> source please
[16:03:56] <phoudoin> windows is already free as in beer.
[16:04:02] <phoudoin> it is, right?
[16:04:03] <phoudoin> :)
[16:04:07] <stpere> haha
[16:04:15] <stpere> as much as a beer can be free
[16:04:39] <jamy> http://singularity.codeplex.com/
[16:05:41] <NeonLicht> A Leopard doesn't change its spots.
[16:07:53] <simulacrum> Ola__: can you update the system to the latest Mac OS X version ?
[16:08:52] <Ola__> i don;t know mo-o
[16:08:54] <Ola__> o-o
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[16:25:30] <phoudoin> indeed, singularity open source status is a one singularity for MS.
[16:27:13] <mmu_screen> lol
[16:27:20] <mmu_screen> bash.org :)
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[16:34:49] <PulkoMandy> codeplex projects are usually using microsoft personal views on opensource
[16:35:10] <PulkoMandy> "you can look at it and send bug reports. but don't ever think about using it in any way or even trying to compile"
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[16:37:46] <DaaT> Dane__ !!
[16:38:05] <Dane__> Does BeMail work under Haiku (DaaT!
[16:38:16] <Dane__> Hey DaaT Does Mail Daemon Replacement work under Haiku?
[16:38:49] <DaaT> good question
[16:38:53] <DaaT> don't know, sorry :)
[16:38:57] <Dane__> k
[16:38:58] <Dane__> np
[16:38:58] <Teknomancer> hi Dane__
[16:39:00] <Dane__> Teknomancer!
[16:39:06] <Teknomancer> sup? :)
[16:39:18] <Dane__> Teknomancer All the usual. :-) You?
[16:39:29] <Teknomancer> yeah same here
[16:39:30] <Teknomancer> brb
[16:39:44] <Dane__> Anybody using Mail Daemon Replacement under Haiku?
[16:39:52] <PulkoMandy> MDR is our default mail daemon
[16:42:50] <phoudoin> Dane__: yep, as it's Haiku mail system...
[16:43:11] <phoudoin> By default, we mean the only...
[16:43:48] <phoudoin> It suffer currently from performance issue with gmail, IIRC
[16:43:52] <mmu_screen> plop
[16:44:12] <mmu_screen> Dane__: Haiku has its own version of MDR, why use the old one ?
[16:45:16] <phoudoin> Dane__: if you replace Haiku own MDR with the one for BeOS, then, no, I don't use such mail system
[16:47:55] <phoudoin> It's called Mail now
[16:48:16] <phoudoin> BTW
[16:48:41] <phoudoin> Well, the Haiku version of BeMail is called Mail.
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[16:48:58] <phoudoin> What's your issue with mail system, Dane__ ?
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[17:03:38] <Xeon3D> Dane__, did you ever get to fix that issue?
[17:03:44] <Xeon3D> I was waiting for an answer on your part...
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[17:14:18] <CIA-53> phoudoin * r37822 /haiku/trunk/src/ (3 files in 2 dirs):
[17:14:18] <CIA-53> * Group all GLUT exit cleanup tasks in one place, __glutExitCleanup().
[17:14:18] <CIA-53> * Automatically leave game mode if it's still active at exit
[17:14:18] <CIA-53> * Remove explicit game mode cleanup from testbed app.
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[17:33:55] <DaaT> Xeon3D, viste que morreu o António Feio? :(
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[17:35:48] <kurain> hello all
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[17:37:14] <DaaT> hi
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[17:38:59] <Dane__> mmu_screen I don't have Haiku running on a computer ATM, so was just askin'
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[17:40:55] <Dane__> phoudoin None, just wondered what Haiku is using for mail. Thanks for the info.
[17:41:15] <Dane__> (I don't have Haiku installed presently...am waiting for hardware)
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[17:41:49] <kurain> is there something wrong with haiku-os site?
[17:41:59] * kallisti5 checks
[17:42:01] <kurain> I can't enter it
[17:42:18] <kallisti5> up looks down
[17:42:21] <kallisti5> i'm on it
[17:42:27] <kurain> well
[17:42:46] <Dane__> www.haiku-os.org (I can't get to it either)
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[17:42:57] <kurain> oh, Iknow
[17:43:08] <Dane__> Server not found
[17:43:09] <Dane__>
[17:43:10] <Dane__>
[17:43:10] <Dane__>
[17:43:11] <Dane__>
[17:43:12] <Dane__>
[17:43:12] <stpere> I entered
[17:43:12] <Dane__>
[17:43:13] <Dane__>
[17:43:13] <Dane__>
[17:43:14] <Dane__>
[17:43:14] <Dane__>
[17:43:15] <Dane__>
[17:43:16] <Dane__>
[17:43:16] <Dane__>
[17:43:17] <Dane__> Firefox can't find the server at www.haiku-os.org.
[17:43:18] <stpere> Dane__: stop?
[17:43:20] <stpere> :)
[17:43:20] <Dane__> sorry
[17:43:26] <Dane__> didn't know all those carriage returns were in there
[17:43:35] <humdinger> works here BTW.
[17:43:56] <kurain> yes? I mean the haiku official web site
[17:43:58] <humdinger> someone else had problems with it today. maybe a dns issue.
[17:44:09] <humdinger> yes, http://www.haiku-os.org/
[17:45:23] * michaelvo phoudoin is very active today :D bringing a lot of progress
[17:45:30] <michaelvo> thank you
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[17:45:42] <kallisti5> it's up now
[17:46:03] <kallisti5> there is no load so I am not sure whats going on. Can everyone else see it?
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[17:46:28] <Dane__> I've got it back now too
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[17:47:20] <kallisti5> wierd
[17:47:26] <kallisti5> i'll keep my eye on things..
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[17:55:04] <kurain> ok, haiku site is on
[17:56:12] <kurain> what about the dev i18n?
[17:56:42] <kurain> I mean the user guide translation tool
[17:56:54] <mmadia> it seems to be something outside of our actual servers.
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[17:57:25] <humdinger> works here, too, kurain
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[17:58:11] <kurain> oh ,I just can't load it with the chrome webbroswer
[17:58:26] <kurain> now ,it is ok
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[17:58:50] <Lelldorin1> hello all
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[17:59:05] <humdinger> hi there
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[18:03:12] <Xeon3D> DaaT, soube pelo irc... n vejo tv
[18:03:41] <Xeon3D> DaaT, sincerely I don't give a flying fuck... if it was me that was dead he wouldn't care as well.
[18:03:44] <DaaT> Xeon3D, pois, vi na net hoje de manhã quando acordei
[18:04:07] <DaaT> Xeon3D, I would care. Happy? :)
[18:04:18] <Xeon3D> well I would care too if it was you.
[18:04:22] <Xeon3D> not him tho...
[18:04:45] <Xeon3D> they abuse the cocaine and alcohol like that.. and then they get cancer... and everybody is ohhhh poor guy.
[18:04:54] <Xeon3D> meh
[18:06:12] <DaaT> :)
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[18:14:01] <Dane__> Why wouldn't this work... ?
[18:14:03] <Dane__> cdrecord dev=10,1,0 driveropts=burnfree -v -eject -dao -data /boot/home/Desktop/haiku-r1alpha2.iso
[18:15:07] <Dane__> (under BeOS)
[18:17:14] <mrsun> yeah, the sound is alot better in haiku because it actualy uses the channels of the graphics card as it should =)
[18:17:17] <mrsun> alot more base etc =)
[18:17:21] <mmadia> is that the right dev= ?
[18:17:46] <Dane__> 10,1,0 1001) 'ATAPI ' 'CD R DH52R2P ' 'DP53' Removable CD-ROM
[18:18:42] <mmadia> what's the error output?
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[18:20:07] <mrsun> wtf :/
[18:20:20] <mrsun> "batchdropcutter.cpp unsupported format" in StyleEdit ...
[18:26:12] <Dane__> mmadia it's this...
[18:26:16] <Dane__> The type of the first track is used for the toc type.
[18:26:16] <Dane__> Currently only form 1 tracks are supported.
[18:26:33] <mrsun> hmm
[18:26:39] <mrsun> #ifndef etc ... for more then one test ?
[18:26:50] <mrsun> #if defined(__HAIKU__) || defined(__BLAH__) ?
[18:27:19] <mmadia> Dane__ : maybe ditch -dao ?
[18:27:42] <Dane__> same error
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[18:39:52] <mrsun> STLReader(const std::wstring &filepath, STLSurf& surface);
[18:39:56] <mrsun> hmm, doesnt haiku have wstring ?
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[18:43:07] <idefix_xifedi> Dane__: what happens if you leave out the '-data' part?
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[18:55:09] <StreaK|ON> some new pics of QT ports for haiku.. another [bigger] pack -> http://omploader.org/vNTNhOQ
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[18:58:10] <ali3n0> hi folks
[19:02:02] *** idefix_xifedi has left #haiku
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[19:04:12] <mrsun> god damn i HATE freakin c++/python hybrid stuffs :(
[19:05:34] *** pgr has joined #haiku
[19:05:55] <DraX> mrsun: what hybrid c++/python stuff?
[19:07:46] <mrsun> opencamlib
[19:07:50] <mrsun> heekscad/cnc
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[19:07:58] <mrsun> uses python scripts etc
[19:08:00] <mrsun> but is written in c++
[19:08:11] <mrsun> its just stupid on so many levels :(
[19:08:56] <mrsun> why not just make a c++ library of it ?
[19:09:01] <mrsun> and be done with it :P
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[19:15:56] <mrsun> should be usable directly in c++ tho as its written in c++ =)
[19:17:22] <saivert> http://saivert.com/QT-Apps-Pics/qt-apps-pics.html
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[19:19:40] <Xeon3D> saivert, nice... you got all those running? :)
[19:20:08] <saivert> no.. [18:58:03] <StreaK|ON> some new pics of QT ports for haiku.. another [bigger] pack -> http://omploader.org/vNTNhOQ
[19:20:19] <saivert> I just hosted those pictures and made a tiny HTML for it
[19:20:22] <ali3n0> saivert, nice!
[19:20:33] <Xeon3D> oh
[19:20:33] <Xeon3D> lol
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[19:35:04] <ali3n0> ok, finally I've got an usable shell on haiku... what text editor from cli?
[19:35:55] <Xeon3D> nano
[19:35:56] <Xeon3D> :D
[19:36:02] <ali3n0> please no :)
[19:36:10] <ali3n0> seriously?
[19:36:13] <Xeon3D> yup
[19:36:19] <ali3n0> oh...
[19:36:27] <DraX> vim and emacs are available
[19:36:28] <Xeon3D> btw for whoever has flash or minitube set up, this is preety awesome: http://www.youtube.com/watch?v=M9b8NlMd79w
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[19:38:33] <ali3n0> bloody hell, it is
[19:41:27] <ali3n0> DraX, haikuware is the place, right?
[19:41:49] <humdinger> ali3n0: BTW, you can get vim with "installoptionalpackage"
[19:41:58] <ali3n0> uh!
[19:42:03] <ali3n0> sounds easy enought
[19:42:04] <humdinger> ah!
[19:42:40] <Xeon3D> I'm off to sleep
[19:42:43] <Xeon3D> bbl
[19:42:48] <ali3n0> bye
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[20:11:36] <kurain> see you al
[20:11:39] <kurain> all
[20:11:45] <kurain> time to sleep now
[20:11:52] <humdinger> cu kurain
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[20:12:06] <kurain> see you humdinger
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[20:18:57] <mrsun> is it usual that "Paladin" stops at "Examining source files.." ?
[20:19:36] * ali3n0 fighting vim to get colored highlighting
[20:19:36] <humdinger> mrsun: There has been such problems, but are supposed to be fixed by now.
[20:19:47] <mrsun> got the one at haikuware.com
[20:19:51] <mrsun> is there a newer one somewhere?
[20:19:53] <humdinger> I don't think there's a package yet with these fixes though...
[20:19:57] <mrsun> oh :/
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[20:20:09] <humdinger> I got one from darkwyrm...
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[20:21:00] <humdinger> I think doing an ALT+- to clean build was a way not to run into the issue most of the time.
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[20:21:23] <humdinger> Hopefully the new version will be out soon. http://darkwyrm-haiku.blogspot.com/2010/07/more-fixes-and-features-for-paladin.html
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[20:21:46] <cpr420> ali3n0: you know that the settings directory is different than most vims ?
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[20:23:37] <ali3n0> cpr420, yep I'm using content from runtimepath'
[20:23:56] <ali3n0> cpr420, seems to care about ~/.vim/ though
[20:24:38] <ali3n0> I'm not sure about my cpp.vim btw
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[20:32:42] <PulkoMandy> it looks like there are some problems with haiku's vim and some plugins
[20:33:01] <PulkoMandy> omnicppcomplete may not work for example
[20:33:10] <cpr420> hmm, I had that working
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[20:33:59] <cpr420> I know it's still in my vimrc at least
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[20:37:42] <ali3n0> cpr420, maybe is it still around somewhere? :-)
[20:38:29] <ali3n0> strange, it does highlighting, but just underscoring strings (and brightening too), but no colors
[20:42:12] <cpr420> using vim or gvim?
[20:43:26] <ali3n0> vim
[20:44:08] <cpr420> do you have $TERM set to xterm?
[20:44:14] <ali3n0> the whole point is to have an environment to play with c++, and to type on an eeepc 701 is not so easy :)
[20:44:23] <ali3n0> y
[20:44:43] <ali3n0> TERM=xterm
[20:45:04] <cpr420> well, I can post my vimrc but it's kind of messy at the moment
[20:45:20] <ali3n0> cpr420, don't worry is appreciated in any case
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[20:46:51] <cpr420> ali3n0: http://haiku.pastebin.org/434001
[20:47:19] <ali3n0> tnx!
[20:47:58] <PulkoMandy> I didn't manage to get colors working in terminal
[20:48:00] <PulkoMandy> gvim works fone
[20:48:37] <cpr420> they work on mine in terminal :P
[20:48:49] <ali3n0> I need to connect through ssh so I need vim (unless I can tunnel x too)
[20:53:49] <ali3n0> cpr420, no colors :/
[20:53:59] <ali3n0> I like the line numbering though
[20:54:21] <oco2> hi
[20:55:02] <cpr420> http://imagebin.org/107448
[20:55:03] <oco2> does someone know where i can find source for the file command ?
[20:55:30] <cpr420> oco2: you want the source? there are packages available
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[20:55:56] <oco2> ah there is ?
[20:56:19] <cpr420> http://ports-space.haiku-files.org//sys-apps/file-5.04-x86-gcc2-2010-05-17.zip
[20:56:36] <oco2> forgot to check there
[20:57:10] <oco2> as it was not in the default install, i was not available at all
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[21:02:27] <oco2> cpr420 : thank you
[21:03:43] <cpr420> np
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[21:25:29] <Xeon3D> o/
[21:25:40] <NeonLicht> \o
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[21:37:13] <ali3n0> bye all o/
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[22:01:12] <CIA-53> yourpalal * r37823 /haiku/trunk/src/apps/people/ (6 files):
[22:01:12] <CIA-53> Update People app to use layout API. Also do some style cleanup. Removed many
[22:01:12] <CIA-53> message constants which weren't used. The TextControls no longer have
[22:01:12] <CIA-53> Invocation/Modification messages, as these were being ignored anyway. Replaced
[22:01:12] <CIA-53> some uses of c-style strings with BStrings.
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[22:03:52] <saivert> is there a system unified layout api now or are there still lots of apps using their own?
[22:04:44] <cpr420> it isn't finalized (and there's only one other layout api that I'm aware of)
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[22:28:26] <vooshy> not sure if anyone knows but when is alpha 2 going to be sold on cafepress?
[22:28:41] <cpr420> never?
[22:29:20] <mmadia> nope, The installations issues from CD killed it.
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[22:30:36] <mmadia> ...selling a product that's likely to fail really isn't a good fundraiser.
[22:31:14] <stpere> only one solution
[22:31:17] <vooshy> id quite like a proper printed disc for my collection. mine just doesnt look v good. http://www.vooshy.co.uk/haiku/r1alpha2.png
[22:31:20] <stpere> rush an alpha 3 out :O
[22:31:41] <stpere> vooshy: hehehe, not bad
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[22:32:18] <saivert> vooshy: get a printer that can do CD/DVD
[22:32:27] <saivert> and buy those white matte finish blanks
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[22:33:03] <vooshy> saivert: whats a rough cost of doing all that?
[22:33:24] <saivert> printers are cheap
[22:33:54] <Skipp_OSX2> is there a good microcontroller for doing a fourier transform of an incoming signal?
[22:34:04] <mmadia> i'd love to see if the Project was interested in allowing commercial resellers to sell Haiku Swag and Haiku CD/DVD's
[22:34:14] <Skipp_OSX2> wrong room
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[22:34:37] <stpere> Skipp_OSX2: indeed :)
[22:35:02] <Skipp_OSX2> is there an OS that you can tag your files right in the filesystem and search for them/organize them?
[22:35:04] <NeonLicht> vooshy, I like yours!
[22:35:21] <stpere> hehehe
[22:35:34]
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[22:39:41] <mmadia> heh
[22:41:20] <vooshy> NeonLicht: dont think my hand is steady enough, but if you really want a copy i could do one.
[22:42:41] <CIA-53> jackburton * r37824 /haiku/trunk/src/servers/app/ (ServerPicture.cpp ServerWindow.cpp):
[22:42:41] <CIA-53> Convert the BPoint to screen coordinates respecting the scale
[22:42:41] <CIA-53> (using ConvertToScreenForDrawing()) before drawing a BPicture, both directly
[22:42:41] <CIA-53> and inside another BPicture. Restore the drawing origin when drawing a nested
[22:42:41] <CIA-53> BPicture (like we already do when drawing it directly).
[22:42:42] <CIA-53> Fixes #6008.
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[22:50:56] <mmadia> yourpalal does Poorman use layoutmanager yet?
[22:51:02] <mmadia> http://dev.haiku-os.org/ticket/3787
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[22:53:28] <Skipp_OSX2> voice
[22:53:39] <cpr420> text
[22:53:45] <yourpalal> mmadia: let me just take a look at the sources
[22:54:16] <mmadia> MediaConverter may need to be updated to layout too : http://dev.haiku-os.org/ticket/4197
[22:54:56] <yourpalal> no, poorman does not.
[22:57:09] <yourpalal> MediaConverter was actually on my list, I'll see if leavengood would mind if I take ownership of that ticket.
[22:59:07] <yourpalal> some of those apps might end up getting done after GSoC though, we'll see...
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[23:01:13] <Auronandace> i was just looking at http://dev.haiku-os.org/wiki/R1/ReleaseRoadMap and noticed it says additional alphas/betas as needed. What would prompt additional releases? overlooked features?
[23:01:53] <dru345> need for testing secure wifi ? :P
[23:02:31] <mmadia> well, there's no one working on several of the 'needed' R1 features yet
[23:02:51] <Auronandace> the biggest thing i can think of thats not on the list is printer support
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[23:04:16] <dru345> what about printer support? you mean CUPS?
[23:05:01] <Auronandace> there was a cups port underway, wasn't there?
[23:05:16] <dru345> my ticket on PCL printing may be fixed today. waiting on next nightly.
[23:05:20] <dru345> dunno. i thought there was.
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[23:07:17] <Auronandace> i was also looking at the package manager ideas and i really like the libalpm approach
[23:08:28] <yourpalal> I thought Ilthamar (if thats correct) was working on CUPS
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[23:09:37] <Auronandace> but since i'm no developer, just an end user, my perspective is rather limited
[23:10:13] <dru345> you can become a developer :)
[23:10:42] <Auronandace> true
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[23:35:51] <yourpalal> well, I've got to go get groceries, bbl
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top

   July 30, 2010  
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