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   April 3, 2007  
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[00:00:05] <stargater> mphipps: ore ask Metroworks, for the source code from BeIDE
[00:00:21] <DeadYak> good luck
[00:00:34] <mmu_man> http://revolf.free.fr/beos/shots/shot_xemacs_beos_threads.001.png and it's a multithreaded app like a good boy
[00:00:48] <mmu_man> (well the lisp interpreter isn't though it's not reentrant =)
[00:01:23] <DeadYak> mmu_man: I thought functional languages pretty much don't have to worry about thread safety?
[00:01:33] <mmu_man> http://revolf.free.fr/beos/shots/shot_xemacs_zeta.001.png and I wrote a beide-like.el to reuse colors I'm used to
[00:01:51] <mmu_man> DeadYak maybe but the interpreter does :D
[00:01:55] <DeadYak> point
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[00:02:04] <DeadYak> ah, the color scheme in that one is more sane :)
[00:02:05] <mmu_man> *emacs is written as a single threaded app, so...
[00:02:17] <mmu_man> DeadYak I do know I have bad taste =)
[00:02:36] <DeadYak> mmu_man: one word: Citrus
[00:02:37] * DeadYak hides
[00:02:46] <mmu_man> eh
[00:02:53] <mmu_man> (also the last one shows XEmacs can replace Terminal :P)
[00:03:09] <DeadYak> I just realized that wasn't Terminal
[00:03:40] <mmu_man> I know I won't convince anyone...
[00:03:47] <mmu_man> just trying to make my point :)
[00:04:09] <NeonLicht> XEmacs can replace anything, since it has anything... well, but a good editor XDDDD it has a decen VIM emulation mode, though XDDD
[00:04:14] <mmu_man> actually I shoudl have ported QEmacs (from Fabrice Bellard)... it has an integrated media player :D
[00:04:35] <mmu_man> (oh well XEmacs does play sound, I wrote the BSoundPlayer code)
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[00:05:19] <mmu_man> hey a french
[00:05:29] <korli> hey mmu_man :)
[00:05:40] <mmu_man> brb
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[00:27:12] <mmu_man> re
[00:28:12] <dr_evil> evening mmu_man
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[00:53:11] <CIA-17> korli * r20517 /haiku/trunk/src/kits/app/ServerLink.cpp: fix ServerLink::ReadShape and ServerLink::AttachShape for empty shapes
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[00:58:00] <steven_h> guys.. translating apps to BeOS... what are the licensing issues...
[00:58:23] <steven_h> I'd love Gaim on there, so I can chat on MSN and get no work done... but still at least pretend to be productive :D
[00:58:40] <_hugo> steven_h: to BeOS or to Haiku? and i guess you mean porting
[00:58:58] <steven_h> yah, that's my australian accent coming through...
[00:59:15] <steven_h> the goal would be to Haiku...
[00:59:25] <steven_h> BeOSMAX is nice... but Haiku is nicer.
[00:59:44] <_hugo> you can port whatever you want, but everything will be accepted into the tree i would say. but you should be ok with open source licenses
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[01:00:30] <steven_h> oh nuts... GTK :|
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[01:01:20] <_hugo> i meant "not everything" by the way
[01:01:29] <steven_h> oh, of course..
[01:01:32] <_hugo> :-)
[01:01:43] <steven_h> I'm just going through what Gaim would require... and the GUI would be a killer.
[01:01:56] <_hugo> yeah, Gaim isn't easy to port to Haiku
[01:01:59] <steven_h> I might just use libgaim and then rewrite the GUI...
[01:02:06] <[Beta]> steven_h, there's already an im lib, (google im_kit) i'm sure their client needs some work though ;)
[01:02:41] <steven_h> there is!?
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[01:03:58] <steven_h> Zeta..
[01:04:07] <steven_h> am I allowed to include it over into Haiku?
[01:04:27] <mmu_man> steven_h tried IM Kit ?
[01:04:42] <mmu_man> eh
[01:04:53] <mmu_man> you can build it under BeOS Max
[01:05:00] <mmu_man> it should run in Haiku as well
[01:06:17] <steven_h> since it's written for Zeta by .. other people, would it ever be included into the Haiku image?
[01:06:31] <steven_h> or would one just have to make a new haikubits.org page for stuff like this?
[01:06:36] <steven_h> seems like a valuable addition.
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[01:08:26] <Heelix> Could someone be so kind in pointing me to a working link to the latest Haiku vm image build. Have tried haikuhost for 3 days now without luck (connection timed out) plus at the haiku-os web page is acting occasionally. Many thanks.
[01:08:32] <mmu_man> steven_h i'ts not
[01:08:36] <mmu_man> it was written for BeOS
[01:08:52] <mmu_man> it got some zeta-specific stuff but it shoudl still build
[01:09:57] <mmu_man> Heelix sorry don't have enough upstream BW to give mine
[01:10:16] <steven_h> i got the haikuhost image yesterday.. worked fine?
[01:10:50] <TTRanger> mmu_man What is French for "the most important issue?"
[01:11:10] <TTRanger> I want to put it in an e-mail to Cedric, just for fun.
[01:12:32] <steven_h> Why does bebits state "Source Available" and then not provide any links?
[01:13:05] <steven_h> ahh.. "howto: download and build im_kit"
[01:13:44] <steven_h> "Bernd quits, Zeta is gone" ... ? late April fools?
[01:13:50]
[01:14:02] <mmu_man> I wish steven_h
[01:14:58] <steven_h> that means Haiku is the winner.
[01:15:11] <steven_h> is Bernd handing over everything they've done ;)
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[01:15:35] <mmu_man> it's not in term of winner
[01:15:54] <mmu_man> you have no idea of the cost of it
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[01:18:34] <steven_h> true.. i don't. What was contact like between Zeta and Haiku?
[01:19:08] <mmu_man> not as good as it could have been
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[01:26:46] <umccullough_work> hey, anyone have a 48x48 png of the new MediaPlayer icon I can use?
[01:28:41] <axeld> umccullough_work: you mean you can't run Haiku to get it?
[01:28:43] <[Beta]> no, only in 64x64
[01:30:17] * mmu_man listenning to Oxygene X
[01:30:41] <mmu_man> [Beta] hmm and Icon-O-Matic doesn't know how to use rdef
[01:30:50] <mmu_man> needs the original file
[01:31:08] <axeld> mmu_man: time will probably change that (in person of stippi)
[01:31:19] <mmu_man> maybe a renderhvi like zeta has rendersvg ?
[01:31:23] <steven_h> umccullough_work, i can email you a screenshot?
[01:31:42] <mmu_man> [Beta] almost anything can scale that to 48x48 thogh
[01:31:53] <mmu_man> convert (ImageMagick)...
[01:31:58] <mmu_man> CLI powah
[01:32:04] <[Beta]> mmu_man, course, but Haiku's icon renderer does it better :P
[01:32:23] <mmu_man> [01:35] <mmu_man> maybe a renderhvi like zeta has rendersvg ?
[01:32:29] <mmu_man> you know where to send diffs =)
[01:32:53] * mmu_man wonders how fast Zeta would get by replacing SVG icons with HVI
[01:33:12] <mmu_man> hmm it's hard not to typo it to HIV :^)
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[01:35:28] <steven_h> how are HVIs created?
[01:36:13] <mmu_man> with Icon-O-Matic (stripped down WonderBrush for that specific use)
[01:36:40] <mmu_man> you can build it with TARGET_PLATFORM=r5 jam Icon-O-Matic
[01:37:29] <steven_h> oh # at $@# dot .. I had --target=R5 yesterday when trying to debug Magnify's initial black screen... case-sensitivity...
[01:38:07] <mmu_man> maybe configure lowercases it, dunno
[01:38:28] <steven_h> yeah, that would've been it.
[01:38:31] <umccullough_work> sorry for the silence :P
[01:38:33] <umccullough_work> got busy
[01:38:44] <umccullough_work> axeld, not here at work, and I needed it in a jiffy ;)
[01:38:53] <[Beta]> still need it ?
[01:39:02] <umccullough_work> [Beta], thanks for the PM - yes :)
[01:39:12] <umccullough_work> sorry i can't respond from my horribly unregistered state ATM
[01:39:14] <[Beta]> add -48 for a 48er
[01:39:18] <[Beta]> nvm
[01:39:33] <[Beta]> its interesting that you need it for work ;)
[01:39:43] <mmu_man> Contiki 2.0 released \o/
[01:40:06] <mmu_man> http://www.sics.se/contiki/
[01:40:17] <umccullough_work> [Beta], i'm "stealing" it for my new osnews avatar :D
[01:40:37] <umccullough_work> i'll ask stippi for permission next time i see him ;)
[01:41:38] * mmu_man downgraded Miranda IM today (win32)
[01:41:56] <mmu_man> crappy thing had ugly skins and no native gui :-(
[01:42:01] * mmu_man hates skins
[01:42:15] <mmu_man> if you want to change teh look just skin the OS but not each and every app!
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[01:42:23] <mmu_man> waste of time and speed
[01:42:31] <mmu_man> eh, talking about Miranda =)
[01:42:46] <umccullough_work> mmu_man, i almost asked you if you hated OS themes also ;)
[01:42:56] <mmu_man> it's way different
[01:43:17] <mmu_man> changing the GUI of an entire OS is not the same as changing a single app and breaking all consistency
[01:43:38] <umccullough_work> i know, but it was funny still ;)
[01:43:53] <umccullough_work> many people consider skins==themes
[01:44:00] <mmu_man> I don't like much the bumpy toolbar look in zeta 1.5 btu at least it's consistent withing most apps
[01:44:13] <mmu_man> umccullough_work skins for an entire OS can be nice
[01:44:18] <mmu_man> but not for *apps*
[01:44:25] <CIA-17> bonefish * r20518 /haiku/trunk/src/add-ons/kernel/file_systems/userlandfs/server/haiku_file_cache.cpp: Synchronized with kernel file cache changes in r20509.
[01:44:28] <mmu_man> apps should just be forbidden to fake controls
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[01:44:47] <mmu_man> it breaks the visual and functional consistency
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[01:45:05] <mmu_man> even sometimes ppl go down to making a "windows" skin that fakes native controls
[01:45:19] <mmu_man> except teh title bar isn't correct, and doesn't even work (Alt-space...)
[01:45:26] <umccullough_work> yes, quite ridiculous sometimes :P
[01:45:38] <mmu_man> like that crappy Yahoo IM
[01:45:44] <umccullough_work> don't use it...
[01:46:00] <umccullough_work> I would be inclined to say even firefox is guilty
[01:46:06] <mmu_man> and of course al "Luna" skins where I reverted to the 2k gui...
[01:46:30] <mmu_man> well that's more of a portability issue there
[01:46:33] <mmu_man> because it's not native
[01:46:47] <mmu_man> but native in32 apps are much worse
[01:48:00] <umccullough_work> [Beta], http://www4.osnews.com/user/umccullough/
[01:48:07] <Karina``> my pet peeve is all the skinned to hell and back antivirus programs
[01:48:21] <umccullough_work> Karina``, yes, i was just hating BitDefender the other day
[01:48:39] <umccullough_work> what an f'ing ridiculous waste of resources for something that should be as resource-savvy as possible
[01:48:40] <mmu_man> www4 ?
[01:48:55] <Karina``> there's only like a couple that aren't all funky skinned now
[01:48:57] <umccullough_work> mmu_man, that's their new site... supports avatars in comments :D
[01:49:13] <mmu_man> fun, more bandwidth and screen waste :)
[01:49:18] <umccullough_work> yup
[01:49:26] <umccullough_work> can be disabled in your profile of course
[01:49:33] <mmu_man> Karina`` yes...
[01:49:45] <mmu_man> only ClamWin isn't I guess
[01:49:54] <mmu_man> but it's really ugly
[01:50:05] <mmu_man> even for a win app it could look much better
[01:50:14] <umccullough_work> mmu_man, there's also a "classic look" theme... and ultimately you can still use the old site... but i figured if anyone's gonna see my avatar, it's gonna be Haiku-specific!
[01:50:48] <Karina``> Avira and McAfee corporate version are a couple that spring to mind
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[01:51:01] <mmu_man> yeah...
[01:51:02] <Karina``> regardless it's annoying
[01:52:00] <mmu_man> then you wonder why windows suddently uses that good old FixedSys font because it exhausted the GDI haep
[01:52:34] <Karina``> I like everything uniform, that way I can run on autopilot without poor ui's making me waste prescious brain power
[01:53:21] <geist> umccullough_work: you missed it last night
[01:53:27] <geist> the real Luposian actually logged in
[01:53:33] <umccullough_work> really? wasn't you?
[01:53:39] * umccullough_work will check the logs later
[01:53:56] <geist> 23:50 -!- Luposian [n=bowser at ip68-105-130-251 dot tc.ph.cox.net] has joined #haiku
[01:53:56] <geist> 23:50 < Luposian> My ears were burning... was someone talking about me here?
[01:53:56] <geist> 23:52 < Luposian> Hmmm... sure is quiet. Don't everyone start talking at once. :-)
[01:53:59] <geist> 23:55 < Luposian> Oh, well... must've been my imagination...
[01:54:02] <geist> 23:55 -!- Luposian [n=bowser at ip68-105-130-251 dot tc.ph.cox.net] has quit ["Bowser[1.1.1-release]: server window terminating..."]
[01:54:07] <geist> no it had the right mix of crazy
[01:54:11] <mmu_man> http://revolf.free.fr/xp_menu_bad.png
[01:54:24] <umccullough_work> lol!!
[01:54:34] <umccullough_work> geist, and he does have a cox.net email address...so you're off the hook ;)
[01:55:01] <umccullough_work> i wonder if he searched the channel logs :D
[01:55:04] <geist> i was in the other room
[01:55:21] <geist> well, if you google for luposian and haiku like the 2nd or third hit is a log from here
[01:55:24] <umccullough_work> i went to bed too early last night :P
[01:55:49] <umccullough_work> heh, i bet he hates me ;)
[01:56:10] <mmu_man> hmm
[01:56:20] <mmu_man> looks like my linux box got stu
[01:57:14] <umccullough_work> geist, damn, 3rd hit on google, and my name right there!
[01:57:59] <umccullough_work> i'd love to chat with him...
[01:58:13] <mmu_man> stupid box locks up right when I want to go to bed ??
[01:59:28] <umccullough_work> geist - lol:
[01:59:29] <umccullough_work> [08:55:34] *** Luposian has quit IRC
[01:59:29] <umccullough_work> [09:05:52] * geist double takes
[01:59:36] <umccullough_work> that's priceless
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[02:08:36] <mmu_man> bleh, nothing on screen, nothing on serial...
[02:08:53] <mmu_man> I suppose that refurbished WD400 went nuts again
[02:09:18] <mmu_man> had to power cycle
[02:10:02] <mmu_man> I knew I shouldn't have put it on the same IE bus as teh boot disk
[02:10:29] <umccullough_work> ew, a refurb hd? ick
[02:10:35] <geist> heh
[02:10:56] <umccullough_work> i guess i've used them - that's usually what they send as a replacement when you send one in that dies
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[02:17:39] <mmu_man> yes
[02:18:04] <umccullough_work> unfortunately reality i suppose :(
[02:18:06] <mmu_man> I RMAed a crashed one, they sent back a recased crashes one :)
[02:18:20] <umccullough_work> yes, i've handled my share of those as well - mostly for my company...
[02:18:34] <mmu_man> and I only noticed later it had a nice clicking sound and locked up the bus sometime
[02:18:39] <umccullough_work> ugh
[02:19:02] <mmu_man> so I only use it for media now
[02:19:19] <aldeck> mmu_man: (about skinning) i agree that most skinned apps are ugly and slow, but one ui for everything can be boring, and an os can't define a standard set of widget for every application imaginable (think games, cad apps)
[02:19:28] <umccullough_work> i had a WD120 go out on me recently...it was a SUPER LOW price special..i think it was refurb as well
[02:19:31] <mmu_man> wow, NFS is quite resilient
[02:19:39] <mmu_man> the mount staled in zeta
[02:19:51] <mmu_man> but works again after a reboot of the server
[02:20:16] <aldeck> you'll always need customised ui's
[02:20:26] <mmu_man> aldeck wrong
[02:20:37] <mmu_man> you can almost always build on existing UI
[02:20:40] <aldeck> i dont know, maybe :)
[02:20:44] <mmu_man> like create new controls from existing ones
[02:20:56] <mmu_man> BTextControl + BMenuField = BComboBox
[02:20:59] <mmu_man> ...
[02:21:09] <mmu_man> just look at WonderBrush
[02:21:12] <aldeck> yep, but for a game menu
[02:21:21] <mmu_man> the UI is much different than conventional UI
[02:21:23] <aldeck> i wouldn't use BMenu
[02:21:28] <mmu_man> still it uses mostly native controls
[02:21:40] <mmu_man> it has many menus around instead of a single menu bar
[02:21:43] <mmu_man> but it's still menus
[02:21:52] <mmu_man> so in Zeta it looks bumpy like menus
[02:22:34] <mmu_man> to paraphrase some ppl at Be
[02:22:39] <mmu_man> tell us what you need
[02:22:47] <mmu_man> we'll tell you why you don't need it
[02:23:06] <mmu_man> oh my, 02:30
[02:23:10] <aldeck> i don't need anything in particular
[02:23:34] <aldeck> just saying that some freedom in ui design is necessary
[02:24:13] <mmu_man> still, you can always resort to drawing your control yourself, without having to skin it
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[02:24:30] <mmu_man> just use ui_color() wisely and it will theme like the rest
[02:24:57] <aldeck> yep, stil, it means that you'll always have apps that have a custom ui, that you'll need to learn
[02:25:43] <aldeck> (i'm talking generaly, not specially about haiku)
[02:30:06] <aldeck> i think it's an interseting subject and your position seemed a bit radical.. :) anyway it's late..
[02:31:09] <mmu_man> it is
[02:31:12] <mmu_man> zzz
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[02:38:42] <aldeck> i was wondering what is missing from the network pref applet in the repository.. is a total rewrite needed/planned
[02:40:14] <axeld> Hi Luposian
[02:40:41] <Luposian> Hey, Axel... I was beginning to wonder if there was anyone here! No one was saying anything!
[02:40:42] <kth5> aldeck: man, you have my forename and miss the b in front of your nick to make up my lastname... :/
[02:40:59] <axeld> aldeck: I think a total rewrite is planned, but there are several code snippets belonging to different network panels in the repository (also under src/tests/...)
[02:41:26] <aldeck> hmm, ok
[02:41:31] <umccullough_work> Luposian :)
[02:41:32] <axeld> anyway, I'm going to bed now, good night everyone! :-)
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[02:41:42] <aldeck> kth5: aldeck -> alexandre deckner
[02:41:44] <Luposian> I see a list of 50+ people and yet not a single line of text is seen... made me wonder if Bowser was funky or something... :-)
[02:41:47] * umccullough_work would like to officially welcome Luposian
[02:41:52] <kth5> aldeck: Alexander Baldeck ;)
[02:42:08] <umccullough_work> you came on last night when most were asleep!
[02:42:09] <aldeck> ;)
[02:42:18] <kth5> funny cicumstance, oh well
[02:42:34] <Luposian> Thanks, umccullough!
[02:42:51] <aldeck> goodnight axeld
[02:43:27] <Luposian> What part of the world are most of the people here located? I'm in sunny Arizona, USA!
[02:43:43] <umccullough_work> Luposian, CA, USA here
[02:43:53] <umccullough_work> but many are in Europe
[02:43:58] <aldeck> paris, France here
[02:44:08] <Luposian> Axel lives in Germany, I assume?
[02:44:13] <umccullough_work> yup
[02:44:47] <Luposian> He must've flown to the linux conference here in the states, then, eh?
[02:44:56] <umccullough_work> yes
[02:46:42] <Luposian> Anyone read my comment over at OSNews? I'm experiencing a weird "fix"(workaround?) to the issue I've been mentioning. Anyone seen it happen?
[02:46:58] <umccullough_work> Luposian, axeld has been committing vm changes for ... weeks
[02:47:06] <umccullough_work> so maybe he accidentally fixed something?
[02:47:29] <umccullough_work> Luposian, what rev did you test?
[02:47:52] <Luposian> I noticed a lot of submits over at CIA... I was hoping he was wending his way towards that most desirable change of events.
[02:48:05] <umccullough_work> heh, i'm certain it's on his list ;)
[02:48:26] <Luposian> I've just downloaded/JAM'd Rev. 20515, I think it was.
[02:49:13] <umccullough_work> it's entirely possible that r20509 did something
[02:49:46] <umccullough_work> you should sign up for the Haiku commit list
[02:49:57] <umccullough_work> traffic is high though...so you'll expect a lot of emails
[02:50:34] <umccullough_work> https://lists.berlios.de/pipermail/haiku-commits/2007-April/011438.html
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[02:51:24] <umccullough_work> here's this month: https://lists.berlios.de/pipermail/haiku-commits/2007-April/date.html
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[02:54:40] <Luposian> I had heard people were expecting my arrival in IRC yesterday. Any truth to that?
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[02:57:16] <Luposian> [crickets chirping]
[02:57:37] <geist> heh
[02:57:47] <Luposian> Travis?
[02:57:58] <geist> yo
[02:58:07] <Luposian> You the man!
[02:58:23] <geist> a delusion shared by many
[02:58:29] <TimGroe2> [10:41:27] <aldeck> goodnight axeld <== wait ... axeld ... is HERE ?
[02:58:34] <Luposian> Gave us the kernel that is the heart of Haiku!!!
[02:58:34] <TimGroe2> I can't see him :(
[02:58:43] <geist> TimGroe2: he just left
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[02:59:00] <aldeck> TimGroe2: a few minutes ago
[02:59:07] <Jin> what's this I hear about zeta giving up it's sources to haiku?
[02:59:56] <Luposian> It's April 2nd, not 1st...
[02:59:59] <TimGroe2> interesting. To bad I missed him. He seems (along with bonefish) to be one of our biggest commiters
[03:00:04] <TimGroe2> heh :)
[03:02:01] <Luposian> Might as well said that Gassee' had bought up all rights to Zeta and signed up Axel Dorfler as the head programmer!
[03:02:46] <Luposian> On April 1st... anything that sounds TOO good to be true... PROBABLY IS!
[03:04:42] <Luposian> Ok, there's 58 people in the channel and maybe one or two of y'all is even saying a thing! do I have to get out the crickets... AGAIN?!?
[03:04:58] <TimGroe2> :\
[03:05:04] <TimGroe2> Minus ChanServ please
[03:05:08] <TimGroe2> he is not a person :P
[03:06:04] <Luposian> And I suppose DeadYak is dead. And cnuke got nuked, so THEY don't count either? :-D
[03:06:29] <TimGroe2> DeadYak was never a person to begin with, as for cnuke, I would have no idea :S
[03:06:43] <TimGroe2> sorry DeadYak, the truth had to be told by someone :P
[03:06:44] <Jin> I'm here
[03:06:45] * TimGroe2 ducks
[03:07:05] <Luposian> Ok, so what... we got a bunch of names that are bots or something? Just space fillers or something?
[03:07:29] <TimGroe2> now now, don't get too technical :D
[03:07:43] <Luposian> *sigh* [more crickets chirping]
[03:07:53] <Luposian> :-B
[03:08:01] <TimGroe2> Luposian: written any new Haiku code lately?
[03:08:23] <Luposian> Ah hahahaha! If only...
[03:08:37] <TimGroe2> well, now is the perfect time to begin!
[03:09:13] <Luposian> I challenge ANYONE here or elsewhere to teach me. But no one ever takes up the challenge to tutor me, so I never learn...
[03:09:37] <TimGroe2> well, Luposian, find two more people, and you have a deal!~
[03:09:43] <TimGroe2> ( and that is no joke )
[03:10:06] <Luposian> I got a 'B' in a particular math class, thanks to a tutor... and I've NEVER gotten a 'B' in math... EVER!
[03:10:32] <Luposian> Two more people? Why?
[03:10:38] <NeonLicht> you got always A's or what?
[03:10:45] <TimGroe2> because then it is worth my time :P
[03:11:50] <Luposian> No, I was C's or D's most of my school years... VERY average... I'd NEVER gratuate by todays rules.
[03:13:00] <Luposian> I can learn just about ANYTHING... but I need someone patient enough and willing enough to teach me...
[03:13:06] <NeonLicht> is it harder now than it was b4? I have the feeling is just the opposite here
[03:13:24] <TimGroe2> NeonLicht: is what harder now ?
[03:13:55] <NeonLicht> school, college, university.... to study in general
[03:14:11] <TimGroe2> I think so
[03:14:16] <TimGroe2> so much more ... presure
[03:14:45] <NeonLicht> I teach at the university and I think none of todays students would be able to pass the exams that we had when I was student
[03:14:51] <Luposian> From what i've read, the rules of schooling today, have am uch higher expectation! My son is learning about geometric terms in 2nd grade. I never learned that kinda stuff when I was in 2nd grade.
[03:15:24] <NeonLicht> the level here has came down horribly during the last 5-8 years
[03:15:35] <Luposian> What's the term for the lines that make up a polygon?
[03:15:53] <Luposian> Vertices!
[03:16:01] <schmedly3d> edges
[03:16:09] <NeonLicht> Perimeter?
[03:16:10] <Luposian> Just remembered...
[03:16:22] <schmedly3d> vertices would be the POINTS that make up a polygon
[03:16:26] <aldeck> edges
[03:16:27] <NeonLicht> vertices are the joints of edges, aren't they?
[03:16:30] <Luposian> Ok... my mistake...
[03:16:50] <Luposian> But.... still, I NEVER was taught those things when I was in 2nd grade!
[03:17:10] <NeonLicht> I'm not native english speaker, I've never studied those terms in english :)
[03:17:28] <Luposian> I remember adding apples and oranges inside those curly brace thingies...
[03:18:13] <aldeck> you never tried programming?
[03:18:46] <aldeck> in any langage?
[03:18:51] <Luposian> I've tried... goodness, I've tried... I know a tiny bit of Basic and forgetten probably every little bit of C I ever learned.
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[03:19:20] <aldeck> maybe python could be fun for you
[03:19:30] <TimGroe2> ruby pwns too :P
[03:19:55] <umccullough_work> jeez, Hydra died on me, but it looked like it was still working...
[03:19:57] <Luposian> I'm luck to be able to write a program that can count up or count down, with the numbers staying in the same place. That's about the extent of my ability... if I can still remember the commands to use...
[03:20:14] <aldeck> there's a beos ui wrapper also (BeThon)
[03:22:44] <umccullough_work> Luposian, you must not use IRC much...
[03:23:03] <umccullough_work> ~60 people idling in a channel is... pretty normal!
[03:23:09] <TimGroe2> what does IRC have to do with programming though :S
[03:23:15] <TimGroe2> oh, never mind :S
[03:23:17] <umccullough_work> TimGroe2, was just reading back through the log ;)
[03:23:34] <Luposian> We're leaving, in a few, to go to church for our annual "Lord's Supper" (communion). If I don't come back later tonight (assuming any of you are still awake), i'll try and get back here when it's more active...
[03:23:52] <umccullough_work> Luposian, this is actually pretty active ;)
[03:23:58] <TimGroe2> :)
[03:24:07] <TimGroe2> you could goto #windows
[03:24:11] <umccullough_work> lol
[03:24:12] <Luposian> IRC has nothing to do with programming, but someone asked me if I had done any Haiku code... I laughed.
[03:24:14] <TimGroe2> I here they have great convo's there :)
[03:24:29] <TimGroe2> "lololololol BSOD again rolf hahahahahadeharhargh!"
[03:24:35] <aldeck> not haiku code, just code.
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[03:25:13] <Luposian> Haiku does *not* equal Windows... I "ping!" thee!
[03:25:51] <Luposian> "ping!" = getting gently shoved on the forehead.
[03:26:22] <TimGroe2> I saw Freedom Writers \o/
[03:26:26] <TimGroe2> what a sick movie!
[03:27:04] <Luposian> I saw Mortal Kombat 2: Annhiliation... what a DUMB movie!
[03:27:11] <Luposian> :-D
[03:27:20] <TimGroe2> pfffffft :P
[03:27:28] <TimGroe2> Freedom Writers made *me* cry
[03:27:49] <TimGroe2> last time I cried was when I hit my toe on the kitchen cabinet
[03:27:58] <TimGroe2> *cough* I mean ...
[03:28:00] <Luposian> Anyone ever seen "Susperia"?
[03:28:39] <Luposian> Saw it as a kid... scared me seriously!
[03:29:24] <Luposian> Hey, wait a sec... this isn't talking about Haiku... WHAT ARE WE DOING?!? :-D
[03:29:38] <umccullough_work> ;)
[03:30:12] <Luposian> #haiku = talking about Haiku 24/7!
[03:30:28] <Luposian> It's right there in the unwritten rulebook of Haikuness!
[03:31:55] <aldeck> i tried to run python (as found on bebits) under haiku with no luck, some symbol missing...
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[03:32:21] <Luposian> [CRICKETS... ARE... CHIRPING... *A G A I N ! ! !* ]
[03:32:40] <umccullough_work> bah, no need for that :P
[03:33:06] <aldeck> what? python?
[03:33:54] <umccullough_work> no, annoying-ness in channel
[03:33:59] <umccullough_work> aldeck, what symbol?
[03:34:08] <aldeck> aah :)
[03:34:13] <steven_h> Luposian, there'd be channels in here that are as 'active' as you need...
[03:34:27] <aldeck> hmm, i noted it somewhere... (searching my desk)
[03:34:30] <Luposian> I've been in some IRC channels where the stream of messages gets so fast and furious, you can't figure out who is saying what to whom. Here, it seems to be the messages are so few and far between, people are assumed to be falling asleep between each line they type! :-D
[03:34:41] <umccullough_work> Luposian, those channels suck ;)
[03:35:03] <umccullough_work> and half those people are using their client's "ignore" feature i suspect
[03:35:37] <Luposian> "thopse people" being whom? Here or on other channels?
[03:35:37] <umccullough_work> most of the people here leave their IRC client attached 24x7
[03:35:46] <umccullough_work> Luposian, other channels
[03:36:37] <umccullough_work> and many have notification turned on i suspect - so their machine probably alerts them or highlights when their name is mentioned directly
[03:37:58] <TimGroe2> in VisualBasic, there is a function to count all the indexes in an array, does anyone know what it is ?
[03:38:19] <aldeck> nope, never done any vb
[03:38:38] <umccullough_work> Luposian, also, this channel is logged of course ;) that actually seems to deter some from having otherwise off-topic discussions
[03:39:00] <umccullough_work> TimGroe2, VB6?
[03:39:04] <TimGroe2> yeah
[03:39:09] <Luposian> There is no VisualBasic for Haiku...
[03:39:23] <umccullough_work> TimGroe2, hang on, let me check - it's been some years
[03:39:34] <umccullough_work> i think it's ubound() or something
[03:39:35] <steven_h> YAB?
[03:39:46] <steven_h> ubound is correct.
[03:39:50] <Luposian> I think we have Chipmunk BASIC, tho. :-D
[03:39:53] <TimGroe2> ubound
[03:39:56] <TimGroe2> steven_h: I LOVE YOU :)
[03:40:03] <steven_h> for int i = 0 to ubound(array)
[03:40:11] <steven_h> that was Urias' point.
[03:40:38] <Luposian> Hey wait a sec... we got a guyt saying he LOVES another guy? What'
[03:40:46] <Luposian> What's going on here...
[03:40:56] <aldeck> umcculough: the missing symbol is 'funlockfile'
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[03:41:23] <steven_h> Luposian, do you get kicked from a lot of channels?
[03:41:24] <aldeck> umcculough: strange thing is that it's defined in haiku/headers/posix/stdio.h
[03:42:02] <Luposian> I'll take that as my cue to depart... gotta go anyways...
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[03:43:05] <umccullough_work> ah well, i can't confirm that - apparently i don't have the help installed here any more - even though vb6 is still installed
[03:43:06] <steven_h> no, not that at all..
[03:43:40] <umccullough_work> aldeck, so it's supposedly in libroot.so then I would guess
[03:43:57] <aldeck> umccullough: i would guess too...
[03:45:36] <umccullough_work> aldeck, http://svn.berlios.de/viewcvs/haiku/haiku/trunk/src/system/libroot/posix/stdio/flockfile.c?view=markup
[03:45:50] <umccullough_work> i would file a bug on dev.haiku-os.org though
[03:47:17] <aldeck> hmm, ok, not implemented yet.. but the symbol shouldn't be missing if i'm correct
[03:47:35] <umccullough_work> right
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[03:48:19] <aldeck> i don't know if it deserves a bug report tough
[03:48:28] <umccullough_work> trust me, it does
[03:48:38] <umccullough_work> simply for the fact that something is wrong with the binary compatibility
[03:48:44] <aldeck> yep true
[03:49:12] <aldeck> but i mean, i will be looked at when implemented anyway
[03:49:16] <aldeck> it
[03:49:42] <umccullough_work> doesn't matter ... in fact, maybe someone will implement it when they go to figure out what's wrong ;)
[03:49:57] <umccullough_work> a lot of times, that kind fo stuff isn't implemented because nothing is using it (yet)
[03:50:00] <aldeck> ok, youre right, i'll file a bug report
[03:50:26] <umccullough_work> make sure to note which bebits version you used
[03:50:37] <aldeck> maybe it's just not linked in the build
[03:50:51] <umccullough_work> huh?
[03:50:58] <umccullough_work> it was pre-built right?
[03:51:27] <aldeck> hmm, i didint see your answer
[03:51:48] <aldeck> i rebuilt it from source
[03:52:03] <umccullough_work> ah... but it does run on R5?
[03:52:06] <aldeck> yep
[03:52:12] <umccullough_work> are you running BONE?
[03:52:13] <aldeck> and my rebuild too
[03:52:18] <umccullough_work> ok
[03:52:25] <aldeck> no pe (max)
[03:53:19] <aldeck> so, what i was saying is that probably, flockfile is not compiled and linked in the haiku build
[03:53:19] <umccullough_work> doesnt' hurt to create a bug - if the devs think it's low-prio they'll set it
[03:53:32] <umccullough_work> that would be a bug
[03:54:00] <aldeck> yep, ;)
[03:54:01] <umccullough_work> i think you're right, btw
[03:54:05] <umccullough_work> it's not in the jamfile
[03:54:32] <umccullough_work> oh, wrong jamfile
[03:54:43] <umccullough_work> http://svn.berlios.de/viewcvs/haiku/haiku/trunk/src/system/libroot/posix/stdio/Jamfile?view=markup
[03:54:45] <umccullough_work> it's there
[03:54:52] <umccullough_work> oh wait
[03:54:53] <aldeck> thks dor the link
[03:54:56] <aldeck> for
[03:55:05] <umccullough_work> no, there's a comment specifying that it comes from glibc
[03:55:10] <umccullough_work> interesting, let me go check
[03:55:22] <aldeck> hmm
[03:55:35] <umccullough_work> http://svn.berlios.de/viewcvs/haiku/haiku/trunk/src/system/libroot/posix/glibc/libio/flockfile.c?view=markup
[03:55:42] <umccullough_work> wrong symbol names!
[03:56:04] <umccullough_work> is that a problem?
[03:57:38] <aldeck> hmm, maybe some kind of private implementation
[03:58:03] <umccullough_work> somewhere there's a lexer for the haiku code...
[03:58:10] <umccullough_work> [Beta], Haiku lexer?
[04:04:57] <aldeck> http://svn.berlios.de/viewcvs/haiku/haiku/trunk/src/system/libroot/posix/glibc/libio/stdio.c?rev=12359&view=markup
[04:06:05] <aldeck> seems to define a macro to make aliases to _IO_ functions
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[04:07:22] <umccullough_work> that makes sense
[04:07:49] <steven_h> find+replace funl->_IO_funl
[04:07:51] <steven_h> :)
[04:08:53] <umccullough_work> although, that particular file doesn't export those...
[04:09:07] <umccullough_work> oh wait
[04:09:14] <umccullough_work> i see
[04:09:26] <aldeck> hmm :)
[04:09:31] <umccullough_work> yuck
[04:09:53] <aldeck> anyway, it's late, i'll file a bug report tomorrow
[04:10:26] <aldeck> one last cup of tea and zzzz...
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[04:14:00] <umccullough_work> tea before bed?
[04:14:07] <umccullough_work> must not be caffinated ;)
[04:14:30] <aldeck> hmm yeah, how do say 'tisane' in english, infusion?
[04:14:53] <nukes> well, idk... caffeine makes me more tired if I'm already knackered.... after about 20 mins
[04:14:54] <umccullough_work> we just call it "herbal" tea ;)
[04:15:38] <nukes> hey all. ;) is the partition install method the only way? is there no ISO or something I can download? my test machine doesn't have another OS availiable atm
[04:16:31] <umccullough_work> hmm...
[04:16:32] <aldeck> i've experimented an "installer" using a linux live cd
[04:16:58] <nukes> like, I can have a net connection to my linux box, which can host whatever files...
[04:17:05] <aldeck> i had this puter i couldnt find any other way to install haiku
[04:17:24] <nukes> the other thing, can haiku compile itself, like, you don't need a linux/bsd box to do dev work on it?
[04:17:31] <umccullough_work> nukes, not yet
[04:17:48] <umccullough_work> nukes, if you can get beOS R5 running on the machine, that's actually the best strategy
[04:18:35] <umccullough_work> you can technically partition and format a disk using the BeOS Max CD
[04:18:40] <nukes> the personal edition didn't really take to it
[04:18:56] <umccullough_work> what kind of machine?
[04:19:11] <nukes> umm... realtek 8139 was the main issue iirc
[04:19:24] <umccullough_work> that won't be an issue
[04:19:28] <nukes> so, no network meant it was hard to actually install stuff on it
[04:20:10] <umccullough_work> the rtl8139 driver that comes with PE sucks... but Max should have a newer one, and there's always the Haiku driver, or BONE (BONE actually has a pretty decent rtl8139 driver)
[04:20:23] <umccullough_work> i have like 3 rtl8139 cards...
[04:22:19] <nukes> how far off is it from being self-hosting?
[04:22:32] <umccullough_work> not sure - gcc runs, but not well
[04:22:44] <umccullough_work> kernel still needs a lot of work on the vm and file caching
[04:23:09] <umccullough_work> at least one person has WRITTEN and COMPILED small apps within Haiku ;)
[04:23:56] <aldeck> you?
[04:23:59] <umccullough_work> no
[04:24:02] <umccullough_work> it was skoe
[04:24:08] <umccullough_work> but he's not here ;)
[04:24:26] <umccullough_work> wrote a simple little number guessing game with dialog boxes and stuff
[04:24:28] <aldeck> axel did i think (i saw in the mailling lists)
[04:25:11] <aldeck> i think i'm gonna try too
[04:25:20] <umccullough_work> i've compiled hello world ...but that's about it
[04:26:22] <aldeck> in fact that also why i tried python on haiku also.. to have the pleasure of coding something _on_ haiku :)
[04:26:31] <nukes> like... I've been thinking about my own OS project, with slightly similar goals to things like this. The problem is, I'd want it to be self-hosting asap. You reckon it'd be better to use some subset of C, so the compiler could be simpler?
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[04:27:26] <umccullough_work> nukes, i think it's just that compilers are... intensive
[04:27:48] <umccullough_work> honestly, i think it was possibly the linker that had problems
[04:27:58] <umccullough_work> geist would maybe know more
[04:28:16] <nukes> so, more that they put the VM and fs through their paces, rather than difficulty in adapting to API's?
[04:28:29] <nukes> so expose bugs elsewhere?
[04:29:01] <umccullough_work> yeah - i mean it's a pretty disk/memory/cpu intensive process...
[04:29:21] <aldeck> yep
[04:29:59] <umccullough_work> i tried compiling jam for example - and that failed
[04:30:16] <umccullough_work> i believe it's mostly c and posix
[04:31:54] <umccullough_work> it also doesn't help that building Haiku with jam is EXTREMELY intensive - you can just barely do it on BeOS R5 with 256mb memory
[04:33:02] <umccullough_work> time to go home...later!
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[04:39:30] <geist> yo
[04:44:14] * DeadYak waves
[04:44:25] <jevin> howdy
[04:44:58] <aldeck> night all
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[05:49:22] <umccullough> hi DeadYak ;)
[05:49:32] * umccullough saw him wave in the log
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[06:29:27] <CIA-17> bonefish * r20519 /haiku/trunk/src/system/kernel/fs/vfs.cpp:
[06:29:27] <CIA-17> get_vnode_name():
[06:29:27] <CIA-17> * read_dir() is supposed to return B_OK and and a count of 0 when
[06:29:27] <CIA-17> reaching the end of the directory. In case the node in question could
[06:29:27] <CIA-17> not be found, we were looping infinitely.
[06:29:27] <CIA-17> * free_dir_cookie() was not invoked.
[06:30:24] <CIA-17> bonefish * r20520 /haiku/trunk/src/add-ons/kernel/file_systems/ (ramfs/Jamfile reiserfs/Jamfile): Define debug output prefixes.
[06:31:32] <CIA-17> bonefish * r20521 /haiku/trunk/src/add-ons/kernel/file_systems/ramfs/makefile: Utterly obsolete.
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[06:41:01] <CIA-17> bonefish * r20522 /haiku/trunk/ (14 files in 4 dirs):
[06:41:01] <CIA-17> The last missing hooks -- get_vnode_name(), write_attr_stat() and
[06:41:01] <CIA-17> rewind_query() -- are passed to the userland. get_vnode_name() has an
[06:41:01] <CIA-17> emulation in userland, in case the client FS doesn't implement it.
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[06:43:39] <steven_h> :D
[06:46:01] <_hugo> man, it's late.
[06:46:15] <_hugo> my silly net_server replicant is almost done, uff
[06:46:24] <umccullough> ;)
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[06:54:37] <steven_h> flashing lights?
[06:55:18] <_hugo> something simpler atm
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[07:10:16] <kad77> anyone up atm?
[07:10:38] <_hugo> yes
[07:11:10] <kad77> hello.. thought i'd drop in to see if anyone had been discussing zeta. no activity on the listserv
[07:11:17] <_hugo> not really
[07:11:32] <steven_h> I'd only read today that it has been abandoned?
[07:11:37] <kad77> not much interest due to licensing?
[07:11:51] <umccullough> not much discussion about zeta here actually
[07:11:59] <kad77> yeah, that was todays news. kind of inevitable
[07:12:05] <umccullough> there's #zeta, #zeta-talk, and #zeta-dev
[07:12:15] <kad77> hello urias, bverre here
[07:12:16] <umccullough> plus the IRC channel that bernd ran (see topic in #zeta)
[07:12:23] <umccullough> hi brian :)
[07:13:04] <kad77> i've been busy over at : wiki.awkwardtv.org , admining the wiki ... we're hacking the new AppleTV
[07:13:21] <umccullough> sounds like fun... i've read about a couple of those hacks :D
[07:13:48] <umccullough> well, i'm going to bed
[07:14:03] <kad77> i had been speaking with darkwyrm some months ago about getting funds together to purchase zeta. but there are so many licensing pitfalls
[07:14:11] <kad77> night urias, ttyl
[07:14:30] <umccullough> yeah, zeta's probably a lost cause
[07:14:39] <umccullough> not worth attempting open-source - way too much legal hassle involved
[07:14:40] <kad77> seems so
[07:14:56] <kad77> liability outweighs the benefit
[07:14:57] <kad77> ;-/
[07:15:08] <umccullough> and Haiku is so far along at this point, it would be too little too late i suspect
[07:15:25] <kad77> yes, just cherry picking at this point
[07:15:37] <umccullough> i left most of my commentary in the OSNews comments ;)
[07:15:41] <kad77> ;-)
[07:15:59] <umccullough> anyhow, bed is calling - ttyl!
[07:16:09] <kad77> later
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[07:38:56] <CIA-17> hugosantos * r20523 /haiku/trunk/src/servers/net/ (7 files):
[07:38:56] <CIA-17> net_server: initial replicant version.
[07:38:56] <CIA-17> * Still picture-less and thus ugly.
[07:38:56] <CIA-17> * It provides updated information on what the net_server is doing in terms of interface configuration.
[07:38:56] <CIA-17> * It is also able to show simplistic address information for configured interfaces.
[07:47:08] <CIA-17> hugosantos * r20524 /haiku/trunk/src/servers/net/ (NetServer.cpp StatusReplicant.cpp): tiny cleanups
[07:59:23] <CIA-17> hugosantos * r20525 /haiku/trunk/src/servers/net/NetServer.cpp: also update configured devices' status, but ignore the loopback interface.
[08:03:13] <steven_h> screenshot! :)
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[08:08:36] <gotaku> Hey looks like that hugo santos guy got commit access. I've noticed all the patches he has been sending axel ;)
[08:09:17] * _hugo ducks
[08:09:26] * JonathanThompson hands _hugo some pate
[08:09:45] * _hugo munches
[08:09:58] <_hugo> it's late
[08:09:59] * JonathanThompson directs a flock of ducks down on _hugo
[08:10:13] <miqlas> re
[08:10:23] <gotaku> Oh, you're actually here. Hello then.
[08:10:28] <_hugo> eheh, hi
[08:11:01] <_hugo> i have to duck from a flock of ducks though, i'll be back later
[08:11:25] <gotaku> I'm going to have to download the whole svn trunk again :(
[08:11:30] * JonathanThompson wonders what ducks do to get down out of the way
[08:11:42] <gotaku> Including the cross tools.
[08:12:09] <_hugo> guys, if you get the latest svn trunk, ignore the dull square on your deskbar, hopefully someone will provide decent icons for it soon
[08:12:24] <_hugo> well, don't ignore it, ignore it's uglyness
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[08:18:45] <gotaku> I wonder what an Erlang operating system would be like... I recently found a blog posting about such a thing.
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[09:00:05] <CIA-17> hugosantos * r20526 /haiku/trunk/src/servers/net/StatusReplicant.cpp: small gcc 4 compilation fix
[09:00:14] <CIA-17> hugosantos * r20527 /haiku/trunk/src/add-ons/kernel/network/protocols/tcp/ (TCPEndpoint.cpp TCPEndpoint.h): fixed a potential problem in TCP's accept() with the init'ing of new connections' MSS
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[09:43:24] <stargater> moin
[09:43:51] <miqlas> Hello Stargater!
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[09:53:13] <stargater> hi miqlas
[09:53:26] <stargater> i mast go to shower
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[10:28:51] <raph_ael> hello
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[11:59:45] <stargater> wow = http://www.youtube.com/watch?v=uhi5x7V3WXE
[12:00:04] <stargater> the same is Haiku OS 300 vs 1000
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[12:18:58] <emitrax_> hi
[12:19:09] <emitrax_> is there a list of hardware supported by haiku ?
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[12:35:17] <stargater> cu
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[12:39:41] <CIA-17> stippi * r20528 /haiku/trunk/src/servers/net/ (NetworkStatusIcons.h NetworkStatusIcons.rdef): * created icons to inform about network connectivity status
[12:42:49] <CIA-17> stippi * r20529 /haiku/trunk/src/servers/net/ (NetworkStatusIcons.h NetworkStatusIcons.rdef): * added icon for "connecting" status
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[13:23:39] <CIA-17> axeld * r20530 /haiku/trunk/src/system/kernel/vm/ (vm.cpp vm_cache.c):
[13:23:39] <CIA-17> * The test for existing mappings in vm_remove_consumer() was a bit too aggressive;
[13:23:39] <CIA-17> if the page is currently copied, the source page still has mappings.
[13:23:39] <CIA-17> * vm_copy_on_write_area() did not set the cache type for the upper cache.
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[13:29:36] <mmu_man> plop
[13:29:56] <mmu_man> hey you're 12h early :p
[13:30:09] <axeld> Hi mmu_man :-)
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[13:34:18] <aldeck> hi axeld, mmu! i got a missing symbol here, http://dev.haiku-os.org/ticket/1134 , any idea?
[13:35:12] <axeld> aldeck: could you please add the missing symbols as well?
[13:35:24] <axeld> aldeck: (to the bug description)
[13:35:34] <aldeck> ok will do
[13:36:09] <aldeck> huh! can i edit the description?
[13:36:43] <mmu_man> maybe it's not exported
[13:37:42] <mmu_man> [revol@Zeta /Data/haiku/trunk]# nm generated/objects/haiku/x86/release/system/libroot/libroot
[13:37:43] <mmu_man> .so |grep unlockfile
[13:37:44] <mmu_man> 0003ef6c T _IO_funlockfile
[13:37:49] <mmu_man> looks like it's prefixed
[13:38:09] <mmu_man> [revol@Zeta /Data/haiku/trunk]# nm /system/lib/libroot.so|grep unlockfile
[13:38:10] <mmu_man> 000262a4 W _IO_funlockfile
[13:38:11] <mmu_man> 000262a4 T __internal_funlockfile
[13:38:11] <mmu_man> 000262a4 W funlockfile
[13:38:18] <mmu_man> it's missing a weak alias it seems
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[13:38:31] <mmu_man> maybe glibc depredcated it...
[13:39:11] <aldeck> thats what i thought, but i'm not familiar with those macros that do the trick
[13:42:18] <mmu_man> 574.8 km/h for TGV...
[13:42:30] <aldeck> cocorico ;)
[13:43:03] <mmu_man> except that it must go at a regular train speed passed the border because germans didn't want to invest and make the needed rails :^)
[13:43:15]
[13:43:38] <mmu_man> so it will waste time going to germany and back :p
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[13:45:34] <axeld> aldeck: yes you can edit the description
[13:46:09] <mmu_man> it's odd though it's in stdio glibc should do that itself when it knows it's an ELF target
[13:46:10] <aldeck> axeld: i'm feeling dumb.. i don't see how
[13:46:19] <mmu_man> aldeck at the bottom
[13:46:33] <mmu_man> "Change Properties
[13:46:43] <aldeck> hmm
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[13:55:05] <CIA-17> axeld * r20531 /haiku/trunk/src/servers/net/ (Jamfile NetServer.cpp StatusReplicant.cpp StatusReplicant.h):
[13:55:05] <CIA-17> * Implemented loading icons from resources - doesn't seem to work yet, though.
[13:55:05] <CIA-17> * Fixed leaking menu items in StatusReplicant::_PrepareMenu().
[13:55:05] <CIA-17> * Renamed private methods to have an underscore prefix.
[13:55:05] <CIA-17> * Some minor style cleanup.
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[13:59:35] <aldeck> you mean adding a comment? because there's no clear way to edit the description (even looking at the Trac documention, feeling dumber than dumb:) )
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[14:18:32] <Heelix> still having problems downloading the latest build, am i looking at the wrong place?
[14:18:33] <Heelix> ftp://ftp.haikuhost.com/haiku/images/r20527_vmware.tar.bz2
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[14:19:17] <Heelix> i am getting "Failed to Connect" every time i try to download....very annoying
[14:19:20] <Leszek> hi
[14:19:27] <Heelix> hi :)
[14:19:28] <aldeck> try there http://haikuhost.com/housestrain/
[14:20:57] <Heelix> thanks, but that is the place i am trying from, but without any luck
[14:21:52] <aldeck> strange, i just downloaded the latest image there
[14:22:28] <Heelix> ahhhh stupid Heelix :) for some strange reason peerguardian was blocking that ip address
[14:22:35] <Heelix> thanks
[14:22:42] <aldeck> de nada
[14:24:33] <CIA-17> axeld * r20532 /haiku/trunk/src/servers/net/ (Jamfile NetServer.cpp StatusReplicant.cpp StatusReplicant.h):
[14:24:33] <CIA-17> The network status icons are now correctly read from the resources (I even
[14:24:33] <CIA-17> forgot to add them to the server before :-)).
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[14:33:34] <Leszek> re
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[15:04:14] <TTRanger> Good morning
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[15:10:12] <mmu_man> plop
[15:11:17] <TTRanger> Hi mmu_man Hey, in French, how would you say, "the most urgent issue" ? I want to say it in an e-mail to Cedric as a joke.
[15:13:02] <aldeck> "le probleme le plus urgent"
[15:13:53] <TTRanger> aldeck Thanks!
[15:14:41] <TTRanger> Amazing how many words are common to English and French
[15:15:00] <kad77> hello
[15:15:33] <kad77> mmu_man: do you work on the kernel as well?
[15:16:45] <aldeck> TTranger: yep, german, spanish, italian are very close too. I went to Hungary a few month ago, and this is a different language, not a single word you can guess!
[15:18:08] <TTRanger> What is your native language aldeck?
[15:18:19] <aldeck> french, and you?
[15:18:22] <TTRanger> English
[15:18:22] <mmu_man> kad77 sometimes
[15:18:36] <mmu_man> TTRanger english has 10 words for each and every thing
[15:18:41] <kad77> have your ever looked at http://www.coyotos.org?
[15:18:50] <mmu_man> at least 1 is french :)
[15:18:52] <TTRanger> mmu_man I have heard that said about German too.
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[15:19:20] <TTRanger> mmu_man I've heard that German has very explicit words for specific versions of things.
[15:19:48] <TTRanger> That it's a very "precise" language and that is part of the reason why they have done so well in the development of technologies.
[15:20:07] <kad77> kaputt
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[15:20:11] <TTRanger> hehe
[15:20:22] <TTRanger> kaputt sounds more like Yiddish
[15:20:59] <kad77> I've been to Germany, it is a beautiful country. You would be surprised how much the land is like the MAerican midest
[15:21:11] <kad77> kaputt is the German form of kaput. ;-)
[15:21:24] <kad77> which is yittish
[15:21:39] <kad77> erm, Yiddish.
[15:21:53] <TTRanger> kad77 and where are you in the world?
[15:22:03] <kad77> Just north of Chicago
[15:22:15] * TTRanger Wisconsin
[15:22:26] <kad77> ;-)
[15:22:27] <TTRanger> We send trains back and forth to each other :-)
[15:22:35] <aldeck> in tech speak, english is much more precise than french for ex..
[15:22:54] <mmu_man> not necessarily
[15:23:03] <mmu_man> it's that most things were given english names
[15:23:04] <TTRanger> I was expecting that :-P
[15:23:05] <TTRanger> :-)
[15:23:07] <aldeck> thers only one word for 'upload' and 'download' for example
[15:23:08] <kad77> I was born in Chicago, ive outside Milwaukee atm.
[15:23:13] <mmu_man> and french didn't care giving french names
[15:23:24] <mmu_man> quebequers did though :)
[15:23:28] <mmu_man> courriel = email :)
[15:23:38] <aldeck> courriel = beurk :)
[15:23:54] <Ingenu> courriel rocks
[15:23:57] <mmu_man> pourriel = spam (rotten email)
[15:24:13] * TTRanger watches and learns
[15:24:13] <kad77> hey, has anyone tried to get haiku to boot in an EFI environment?
[15:24:14] <Ingenu> didn't remember that one, nice too
[15:24:20] <aldeck> yep but nobody uses it
[15:24:30] <mmu_man> kad77 it doesn't have EFI support yet AFAIK
[15:24:33] <mmu_man> but maybe with bootcamp
[15:24:40] * kad77 has been messing with the AppleTV
[15:24:51] <kad77> bootcamp is cheating. ;-)
[15:25:24] <TTRanger> kad77 What do you think of AppleTV so far? You own it?
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[15:25:42] <kad77> I co-admin http://wiki.awkwardtv.org
[15:25:49] <kad77> check us out ;-)
[15:25:54] <TTRanger> mmu_man How are things going with the summer of code project...are there some good signups?
[15:26:04] <mmu_man> dunno
[15:26:19] * mmu_man has FreeboxTV
[15:26:24] <kad77> The appletv is a great little piece of hardware, cpu is a little underpowered
[15:26:25] <mmu_man> works perfectly
[15:26:32] <mmu_man> rtsp, mpeg2
[15:26:36] <mmu_man> no crappy DRM
[15:26:45] <mmu_man> I just get the stream off my DSL modem to the putter
[15:26:52] <aldeck> the freebox rules :)
[15:27:03] <TTRanger> mmu_man Is that a proprietary box, or a standard computer with special software?
[15:27:30] <mmu_man> the modem from the "Free" ISP in france
[15:27:47] <mmu_man> proprietary so
[15:27:50] * kad77 has written: http://wiki.awkwardtv.org/wiki/Linux_on_Apple_TV
[15:27:57] <TTRanger> mygosh kad77 That's a lot of info already for such a new product! You must have been working feverishly on it
[15:28:10] <kad77> it's been about 12 people
[15:28:18] <kad77> but I wrote all the linux notes
[15:28:41] <TTRanger> what's the connection between linux and AppleTV?
[15:28:53] <kad77> no-DRM ;-)
[15:29:06] <kad77> other than that, nothing
[15:29:09] <TTRanger> What's DRM?
[15:29:17] <kad77> Digital Rights Management
[15:29:20] * TTRanger could fill volumes with the information he doesn't know.
[15:29:29] <TTRanger> ah
[15:29:50] <kad77> A way of encrypting media content so that it can't be transcoded, shared, played x number of times, etc
[15:29:50] <kad77> a real bummer
[15:29:58] <TTRanger> sure
[15:30:58] <TTRanger> kad77 Why the name AkwardTV?
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[15:31:29] <TTRanger> I suppose, less snappy than just using a plain tv set.
[15:31:40] <kad77> I forum member on SomethingAwful.com was the first person to get DivX playing on the unit, so we named the project after him.
[15:31:41] <mmu_man> http://en.wikipedia.org/wiki/DRM
[15:31:46] <mmu_man> DRM = BAD
[15:31:53] <TTRanger> hehe
[15:32:13] <kad77> basically the whole thing has been going for 10 days or so
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[15:32:33] <kad77> "I forum" == "A forum"
[15:32:34] <[Beta]> mmu_man, any news if your numerica talk will be up for download ? is it not likely now ?
[15:33:05] <aldeck> yep, i'm interested too
[15:33:16] <kad77> mmu_man: never got you opinion on the coyotos.org kernel project .. think you might read it sometime?
[15:33:21] <mmu_man> not yet, hopefully RSN :)
[15:33:34] <[Beta]> kk
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[15:37:44] * TTRanger goes to do some testing of the latest TT build
[15:37:46] <TTRanger> bbl
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[15:38:17] <nielx> Is there an admin mailing list or the likes?
[15:41:04] <Ingenu> no id
[15:41:21] <GreyGhost> would there be a way to compile Haiku under Windows ??
[15:41:30] <Ingenu> that said, I'm just a (wanna be) user when it comes to Haiku
[15:41:43] <gravy> GreyGhost: some have tried, none have succeeded
[15:41:52] <GreyGhost> :(
[15:42:08] <GreyGhost> so can i compile it under haiku running under qemu ?
[15:42:13] <GreyGhost> or vmware
[15:42:30] <gravy> under beos or linux perhaps in a vm
[15:42:39] <gravy> but haiku cannot compile haiku at this stage
[15:43:25] <kad77> when will BeOS Max v4 be finalized, anyone have a clue?
[15:43:26] <GreyGhost> hmm .. ok
[15:43:43] <GreyGhost> so i'll use my Ubuntu install then :)
[15:43:57] <GreyGhost> gravy ,does haiku mind gcc 4?
[15:44:18] <gravy> I have never compiled under linux
[15:44:25] <gravy> you'll have to read the docs
[15:44:43] <kad77> gcc4 is testing only, as it breaks ABI compatibilit ywith BeoS apps
[15:45:49] <gravy> http://haiku-os.org/documents/dev/getting_linux_developer_tools
[15:46:05] <GreyGhost> hmm ..ok .. so i'll also need to apt get my way through to gcc 3.x
[15:46:15] <GreyGhost> gravy ,thanks :)
[15:46:36] <aldeck> i've done it under ubuntu, it's easy if you follow the docs
[15:46:46] <GreyGhost> ok cool :)
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[15:47:36] <kad77> yeah, haiku has the gcc toolchain you need in svn. its a special mod of 2.95
[15:48:39] <GreyGhost> ahh .. ok
[15:49:19] <GreyGhost> but i'm no coder ... but i would like to help with testing .. any suggestions ?
[15:49:31] <GreyGhost> where i could find test apps etc?
[15:49:32] <aldeck> just follow the link above, it's all you need to know
[15:49:41] <GreyGhost> ok cool :)
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[15:50:54] <aldeck> you'll eventually need to apt-get some libs or tools missing from ubuntu, just look at the errors in your build log and get the missing pieces
[15:51:42] <GreyGhost> ok .. that i'll do
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[15:53:16] <aldeck> but if you just want to test latest images, you could just use the prebuilt ones
[15:55:07] <GreyGhost> yeah ,... i'm downloading one now :)
[15:57:50] <emitrax_> how much space do I need to install Haiku ?
[15:58:59] <mmu_man> <100MB
[15:59:03] <aldeck> the strict minimum is about 80Mb, but you'll want some space to test apps
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[16:03:33] <miqlas> re
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[16:24:36] <Heelix> http://www.download.com/HelpDesk-VNC/3000-7240_4-10655596.html?tag=lst-0-3
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[16:25:13] <Heelix> sorry
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[16:25:54] <CIA-17> hugosantos * r20533 /haiku/trunk/src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp: cleaned up the TRACE() calls in TCPEndPoint a bit.
[16:26:04] <CIA-17> hugosantos * r20534 /haiku/trunk/src/add-ons/kernel/network/protocols/tcp/ (TCPEndpoint.cpp TCPEndpoint.h): fixed a bug in TCP where applications weren't properly signaled when the connection was terminated by the server and there was no more data to be read from the buffer.
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[16:42:09] <CIA-17> axeld * r20535 /haiku/trunk/headers/ (3 files in 2 dirs): (log message trimmed)
[16:42:09] <CIA-17> * Rewrote ether_driver.h, removed some BONE stuff we don't support at this point;
[16:42:09] <CIA-17> it might also be a good idea to change the constants to better match the usual
[16:42:09] <CIA-17> style.
[16:42:09] <CIA-17> * Added a BSD-style if_media.h.
[16:42:10] <CIA-17> * Added interface flags IFF_LINK, IFF_AUTO_CONFIGURED, and IFF_CONFIGURING. The
[16:42:12] <CIA-17> former will be set automatically by the stack, the rest will be set by the
[16:43:17] <CIA-17> axeld * r20536 /haiku/trunk/src/add-ons/kernel/drivers/network/sis900/ (device.c driver.h sis900.c sis900.h):
[16:43:17] <CIA-17> * Implemented ETHER_GETLINKSTATE; the link state is now tracked and can be reported.
[16:43:17] <CIA-17> * Made header self-containing.
[16:43:17] <CIA-17> * Minor cleanup.
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[16:52:29] * [Katisu] sees an update he needs to look at
[16:57:30] <CIA-17> axeld * r20537 /haiku/trunk/src/add-ons/kernel/drivers/network/ipro1000/ (device.c if_compat.h if_em_osdep.h):
[16:57:30] <CIA-17> Prepared implementation of ETHER_GETLINKSTATE - it would need a bit more work to
[16:57:30] <CIA-17> get it to work as intended, though.
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[17:24:02] <[-RaPhAeL-]> hm
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[17:37:06] <Ingenu> this crappy code is really really bad for my health
[17:37:09] <Ingenu> (work)
[17:37:28] <Ingenu> I bet a student would have done better
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[17:47:32] <jiuda_D`arkness> hi all
[17:52:58] <StylusEater_Work> Ingenu: crappy code?
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[17:55:50] <Ingenu> yeah
[17:56:00] <Ingenu> bunch of lamers can't code properly
[17:56:19] <Ingenu> video game firm with loosers coders
[17:58:08] <StylusEater_Work> hrm
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[17:59:18] <StylusEater_Work> some people are born good coders...some learn the hard way... :-/
[17:59:25] * StylusEater_Work 's two cents
[18:00:48] <Sil2100> hm, personally I don't think that's how it is
[18:01:38] <Sil2100> Everyone needs to learn how to code, but one shouldn't try to be a serious developer without enough experience
[18:02:52] <Sil2100> Or the right attitude
[18:03:31] <Ingenu> agreed
[18:05:27] <jiuda_D`arkness> what can i create a BPictureButton with a png or jpg image?
[18:08:02] <Sil2100> That might be a problem, since BPictures don't use pixel data
[18:08:46] <StylusEater_Work> Sil2100 +1
[18:09:05] <StylusEater_Work> good counterpoint...but I still think some people are naturally better "logicians"
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[18:10:48] <DeadYak> you'd have to find some way to convert a jpeg into a BPicture first, have fun with that :)
[18:10:49] <Sil2100> StylusEater_Work: of course, some predispositions can also be helpful in this task
[18:11:05] <jiuda_D`arkness> mmmm
[18:11:08] <aldeck> "All drawing instructions that are executed by the BView are recorded into the BPicture object. " You can draw a bitmap in the BPicture, using BView::DrawBitmap
[18:11:16] <aldeck> http://www.beunited.org/bebook/The%20Interface%20Kit/Picture.html
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[18:12:44] <aldeck> BPicture *myPict;
[18:12:45] <aldeck> someView->BeginPicture(new BPicture);
[18:12:47] <aldeck> DrawBitmap( image);
[18:12:48] <aldeck> myPict = someView->EndPicture();
[18:13:44] <jiuda_D`arkness> : )
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[18:15:31] <aldeck> hmm, should be someView->DrawBitmap(image);
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[18:20:05] <DeadYak> sure but in order to get a BBitmap you'd have to extract it via BTranslationUtils first, and I don't believe a BPicture can record that step
[18:20:21] <DeadYak> also that will cause problems with respect to scaling
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[18:22:05] <jiuda_D`arkness> uh, ok
[18:22:06] *** [Beta] is now known as Beta
[18:22:16] <aldeck> i found example code here: http://www.beatjapan.org/mirror/www.be.com/aboutbe/benewsletter/Issue101.html
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[18:23:35] <aldeck> you dont need to record the actual loading of the image
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[18:24:40] <DeadYak> hah, I remember that parsedate article
[18:24:49] <DeadYak> printf("\nI am Chronos, the keeper of time.\n");
[18:24:50] <DeadYak> printf("I am feared by ctime() implementors everywhere.\n");
[18:24:50] <DeadYak> printf("Enter a time and I will parse it!\n\n");
[18:24:51] <aldeck> just fill a bbitmap using wich method you prefer and draw it beetween BeginPicture and EndPicture
[18:24:52] <DeadYak> ahh, memories
[18:25:04] <DeadYak> that's fine if you're only using a BPicture once
[18:25:13] <DeadYak> that won't work if you plan on archiving and reusing it
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[18:25:58] <jiuda_D`arkness> thx for the help!!
[18:26:00] * DeadYak plops mmu_man
[18:26:20] <mmu_man> re
[18:26:21] <aldeck> you're welcome
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[18:36:08] <[-RaPhAeL-]> xD
[18:36:54] <jiuda_D`arkness> lol
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[18:39:41] <CIA-17> axeld * r20538 /haiku/trunk/src/add-ons/kernel/network/devices/ethernet/ethernet.cpp:
[18:39:41] <CIA-17> * Fixed compilation due to removed ether_init_params from ether_driver.h, thanks
[18:39:41] <CIA-17> to Hugo for reporting :-)
[18:39:41] <CIA-17> * Implemented setting promiscuous mode on ethernet device level.
[18:39:41] <CIA-17> * Set net_device::media to something useful.
[18:42:56]
[18:43:01] <[-RaPhAeL-]> xD
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[18:54:33] <CIA-17> hugosantos * r20539 /haiku/trunk/src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp: some more cleanups to TCP TRACE() facility
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[19:12:03] <GreyGhost> one more of my stupid questions ... does haiku come with its own version of gcc ?or should i use the moded gcc for BeOS ?
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[19:15:57] <kad77> it contains the gcc branches you need
[19:16:09] <kad77> either 2.95-patched or 4.x
[19:16:46] <GreyGhost> kad77 , how do i call them ? gcc at shell didnt work ..
[19:17:27] <kad77> i'm not a linux expert, I only use bash with mingw
[19:17:45] <kad77> probably conflicting with your other binaries
[19:17:55] <GreyGhost> kad77 ,oh .. no i mean .. can i use gcc from within Haiku
[19:18:32] <kad77> no clue, I'm kind of a spectator until R1
[19:18:47] <GreyGhost> oh k
[19:19:07] <kad77> maybe R2, i used BeOS make in 98 ... haiku isn't even there yet. ;-)
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[19:19:38] <kad77> make -> back
[19:19:40] <GreyGhost> oh k
[19:21:18] <GreyGhost> thats weird i hung Haiku without doing anything
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[19:22:39] <kad77> I would suggest running it in a vm
[19:23:10] <kad77> I would say hardware support is a speck on the wall
[19:23:26] <GreyGhost> kad77 ,yep i'm using VMware ..
[19:24:10] <kad77> hmm, well, i'd ask someone after doing a svn update... you could have a build with a broken bit
[19:24:13] <kad77> or two
[19:24:36] <kad77> they try and leave it stable ... ;-)
[19:24:45] <GreyGhost> yeah .. i'm using the prebuilt binaries for the time being ;)
[19:24:54] <GreyGhost> oh well .. it hasnt happened again yet..
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[19:28:02] <kad77> I can't see the point of building unless you plan on coding ... submitting patches is always a plus ;-)
[19:28:39] <kad77> if you are interested in a much small OS you could understand in totality, play with : http://www.monaos.org
[19:28:59] <kad77> or mona-os.org , can't remember which. it is very tiny
[19:29:52] <GreyGhost> kad77 ,naah.. i cant code at all .. so i planned on trying to help out by testing
[19:30:08] <kad77> sounds good
[19:30:47] <kad77> regression/usability testing is about half of developement
[19:31:22] <GreyGhost> yeah ..i used to actively test at ROS ..
[19:31:51] <kad77> interesting project
[19:32:14] <GreyGhost> ReactOS that is..
[19:32:45] <GreyGhost> nice ..' make" works .. so i'd guess gcc is sitting along somewhere too :)
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[19:33:06] <kad77> i think it's fate is secure; whenever anyone starts really moving the ball, like alex ionescu, they'll get hired away from the project
[19:33:13] <kad77> i think it is more of a showcase
[19:33:46] <GreyGhost> kad77 , Microsoft didnt take Alex.. though i doubt if he would go there anyway.. ;) he joined apple ..
[19:34:16] <GreyGhost> O_o .. i spent 10 minutes away from the running VM and its hung again ..
[19:34:28] * GreyGhost goes to find info on how to get debug logs..
[19:34:33] <kad77> the point is that most devlopers there wish they get noticed and could get a nice job liek that. i would.
[19:34:47] <kad77> good luck, later
[19:35:04] <GreyGhost> kad77 ,ok cya ..
[19:35:09] <GreyGhost> bed time for me too ..
[19:35:18] <GreyGhost> night .. i'll play around tomorrow..
[19:35:29] <kad77> ;-)
[19:36:17] <CIA-17> hugosantos * r20540 /haiku/trunk/src/add-ons/kernel/network/protocols/tcp/TCPEndpoint.cpp: implemented SO_LINGER support in TCP
[19:36:30] <GreyGhost> nice TCP :)
[19:36:43] <Sil2100> GreyGhost: currently there's no native gcc in Haiku
[19:37:02] <GreyGhost> Sil2100 ,then what does make do ?
[19:37:39] <Sil2100> make is not only for gcc - makefiles can be used in various languages and purposes
[19:38:08] <GreyGhost> oh good point.. i'm soo used to gcc + mingw + make that i forgot bout that ;)
[19:38:20] <GreyGhost> so which is the native language being used atm ?
[19:38:52] <DeadYak> haiku's written in a mix of C and C++
[19:38:56] <DeadYak> if that's what you're asking
[19:39:07] <Sil2100> hm, Haiku - in its state as it is now - is not really a good development platform
[19:39:50] <Sil2100> So there's no real development enviroment on this system
[19:40:12] <GreyGhost> oh no .. i'm just being curious... i underrstand how developing OS are.. especially when they plan on binary compatibility with other OSs..
[19:40:15] <GreyGhost> oh k
[19:40:26] <geist> you *can* run gcc and whatnot on haiku
[19:40:31] <geist> but last I checked it wasn't quite stable enough
[19:40:37] <GreyGhost> ah... ok
[19:40:38] <geist> and since it's so large, it's not put in the build by default
[19:40:48] <Sil2100> Exactly
[19:40:54] <GreyGhost> ahh.. now i see ..
[19:41:08] <geist> what you can do is copy the beos compiler over to haiku
[19:42:26] <GreyGhost> ahh.. ok .. i'll find that CD of BeOS that i had.. but did the Personl edition come with a compiler tough?
[19:43:17] <geist> no
[19:43:52] <GreyGhost> hmm .. ok
[19:43:56] <DeadYak> no, but the dev tools were a free download from Be's FTP site back then
[19:44:00] <DeadYak> and they're still somewhere on bebits
[19:44:11] <DeadYak> www.bebits.com/apps/2680 I think
[19:44:33] <GreyGhost> ahh.. ok .. nice tat Be Inc didnt throw licenses on it ;)
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[19:44:39] <DeadYak> http://www.bebits.com/app/2680
[19:44:44] <DeadYak> it's hard to throw a license on gcc
[19:45:57] <GreyGhost> u can never say what ppl can some up with look at MacOS .. BSD + proprietory.. BSD part is kept opensource.. and u end up with BSD without buying MacOS ..
[19:47:01] <GreyGhost> DeadYak ,btw.. thatns for the link .. i'll get it first thing tomorrow morning :)
[19:47:44] <GreyGhost> thanks all for all the help .. you'll see more of my n00b questions with time :D
[19:47:59] <DeadYak> np
[19:49:31] <GreyGhost> night all again ..
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[19:49:38] <Sil2100> See you later
[19:52:18] * kokito pets DeadYak
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[20:01:55] <emitrax__> does the HAIKU_INSTALL_DIR=/mnt/hda jam install-haiku format the partition ?
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[20:02:16] <emitrax__> I created a partition with cfdisk with BeOS fs, but I don't know how to format it
[20:03:09] <pikapika> hello
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[20:16:26] * DeadYak pets kokito
[20:17:08] <korli> ola
[20:19:10] <kokito> hey korli!
[20:19:14] <mmu_man> plop
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[20:22:43] <korli> hello kokito mmu_man
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[20:26:07] <kokito> how is it going Jérôme?
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[20:27:28] <CIA-17> korli * r20541 /haiku/trunk/src/add-ons/kernel/drivers/network/ (bcm440x/b44um.c bcm570x/b57um.c): implemented ETHER_GETLINKSTATE for bcm440x and bcm570x
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[20:32:06] <korli> kokito: fine, had skiing last weekend :)
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[20:36:28] <kokito> korli: nice! last time I skied was about 15 years ago. liked it very much, don't think I would risk breaking one or more bones at this age. :)
[20:37:01] <DeadYak> yay skiing
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[20:38:55] <CIA-17> hugosantos * r20542 /haiku/trunk/src/add-ons/kernel/network/protocols/tcp/ (TCPEndpoint.cpp TCPEndpoint.h):
[20:38:55] <CIA-17> TCP: initial shutdown() implementation and some general fixes
[20:38:55] <CIA-17> * set FLAG_NO_RECEIVE/FLAG_NO_SEND on shutdown() and send FIN on SHUT_WR
[20:38:55] <CIA-17> * if a send() is attempted with FLAG_NO_SEND set return EPIPE
[20:38:55] <CIA-17> * proper handling of recv timeout in ReadData(), using absolute timeout instead of relative
[20:38:58] <CIA-17> * if FLAG_NO_RECEIVE is set, don't attached more segments to the receive queue, drop them instead
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[20:42:09] <korli> kokito: you would be amazed how fragile young people can be :)
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[20:43:13] <kokito> korli: imagine what it is for old people then! :P
[20:43:18] <dr_evil> good evening
[20:43:26] <kokito> hi dr_evil
[20:43:43] <Begasus> hi peeps
[20:43:50] <kokito> hey Begasus
[20:43:59] <Begasus> hey kokito
[20:47:04] <korli> hi dr_evil
[20:47:10] <kokito> bbl
[20:48:34] <_hugo> korli: Jerome?
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[20:49:17] <dr_evil> I'm back from a 5:00-20:45 business trip :/
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[20:50:12] <mmu_man> eh
[20:50:36] <CIA-17> hugosantos * r20543 /haiku/trunk/src/bin/strace/ (NetworkTypes.cpp TypeHandler.h): gcc 4 compilation fixes. Patch by Jerome Duval.
[20:52:16] <dr_evil> about 850 km round trip, for a 7 hour meeting
[20:53:41] <DeadYak> drive like Bernd XD
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[20:55:32] <dr_evil> I used a couple of trains
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[20:58:25] <korli> _hugo: yes ?
[20:58:48] <_hugo> korli: just to say your patch looked good :-)
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[20:58:55] <wkornewald> : hi
[20:58:56] <wkornewald> full house
[20:59:02] <_hugo> hey wkornewald
[20:59:11] <wkornewald> hi _hugo
[20:59:18] <korli> _hugo: nice, I didn't know how you could test strace ... :)
[20:59:28] <wkornewald> what I wanted to ask you, did you intend to add mobile ipv6 support?
[20:59:29] <korli> hi wkornewald
[20:59:33] <_hugo> korli: "strace app" :-)
[20:59:36] <wkornewald> hi korli
[20:59:55] <_hugo> wkornewald: im all for it, but probably isnt realistic within the SoC timeframe
[21:00:06] <_hugo> depends on well things go
[21:00:09] <_hugo> *how well
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[21:01:16] <korli> _hugo: ok, I didn't look at it until now :)
[21:01:31] <wkornewald> _hugo: what kind of user settings would be required for ipv6 (esp. mobile ipv6)?
[21:01:41] <_hugo> korli: it is a great tool for debugging
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[21:02:17] <_hugo> wkornewald: for base support you need a setting to disable stateless autoconfiguration
[21:02:24] <_hugo> wkornewald: and adding global addresses manually
[21:02:35] <wkornewald> _hugo: is it sufficient to simply provide the option to add a router and assign a static IP and add a checkbox "Enable Mobile IPv6"?
[21:03:24] <_hugo> unfortunely "enable mobile ipv6" alone isn't enough. at least based on RFC 3775 only. The home address is also required
[21:04:23] <_hugo> so when you enable mobile ipv6 you need to specify your home address and possibly the home agent address if no dhaad support is available
[21:04:39] <wkornewald> _hugo: the home address would be the static address the user specifies
[21:04:48] <_hugo> wkornewald: yep
[21:04:54] <wkornewald> so:
[21:04:56] <wkornewald> * static IP
[21:04:57] <wkornewald> * router
[21:05:07] <wkornewald> why the home agent?
[21:05:15] <wkornewald> that could be configured automatically
[21:05:18] <wkornewald> or not?
[21:05:44] <_hugo> the home agent is the network entity that handles the mobility. there is a protocol part of RFC 3775 that allows you to discover your home agent, however this might not be available
[21:05:51] <_hugo> so there must an option to configure the home agent manually
[21:06:23] <_hugo> please note that the mobility configuration is not interface dependent, this is "global" configuration
[21:06:45] <wkornewald> hmm, maybe I'm confusing something. what is the home agent, again?
[21:06:49] <_hugo> s/dependent/specific/
[21:07:03] <_hugo> wkornewald: the home agent is a router your home network. but this is mobile ipv6 specific
[21:07:16] <_hugo> s/your/in your/
[21:07:52] <_hugo> this "special" router is what provides the mobility capabilities because it routes to your current location the packets that were sent to your home address
[21:08:14] <wkornewald> isn't that the router you manually specified?
[21:08:43] <_hugo> no, that is the access router. :-) in fact, mobility is best used with autoconfiguration, not static configuration
[21:08:49] <wkornewald> oh, you mean that in some cases you also have to specify the router for the mobile network you're currently in because that isn't auto-configured? I thought IPv6 would always do that
[21:09:16] <_hugo> IPv6 can auto-configure the router for the access you are currently attached to, through either stateful or stateless auto-configuration
[21:09:41] <_hugo> mobile ipv6 uses yet another router (not the access router) to provide mobility. this might need to statically configured
[21:09:54] <_hugo> to be :-) eating a lot of words, probably missing dinner
[21:09:55] <_hugo> eheh
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[21:10:13] <Meanwhile> 'ello
[21:10:33] <_hugo> wkornewald: i can send you an email detailing this if you want
[21:11:10] <_hugo> maybe it isn't clear, but mobile ipv6 is an overlay over base ipv6
[21:11:21] <wkornewald> _hugo: I saw a nice diagram somewhere on the web, so I don't want to steal your time
[21:11:35] <_hugo> no problem wkornewald, just let me know if you need extra info
[21:12:17] <wkornewald> I'm currently also discussing something with Jorge and setting up a computer for my uncle, so I need to jump around between tasks... brb
[21:12:30] <korli> bbl
[21:12:34] <_hugo> well, im leaving for dinner. if you need anything else, drop me an email
[21:13:31] <wkornewald> ok
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[21:14:42] <Meanwhile> If anybody has a BeOS app called Talkbox, let me know please...
[21:16:00] <Meanwhile> meanwhile(at)outgun.com
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[21:16:43] <korli> plops
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[21:27:07] <Sil2100> korli: do you have a spare moment right now?
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[21:31:07] <emitrax__> let's see if I can get haiku installed on my desktop at the first time :)
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[21:31:34] <wkornewald> emitrax__: would be cool to have ;)
[21:32:52] <emitrax__> I managed to build it on linux and running with qemu
[21:32:56] <emitrax__> now I want to install it
[21:33:18] <emitrax__> I made an empty partition of 10gb
[21:33:44] <emitrax__> now I have to understand how to install it without messing my system :)
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[21:34:09] <wkornewald> did you also try to build it for VMware? does that work for USB development?
[21:35:46] <emitrax__> no I didn't try to build it for vmware.
[21:35:56] <emitrax__> I used the images from the website so test it with vmware
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[21:36:20] <wkornewald> ok. there is a special command for building a VMware image from Linux/anywhere
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[21:36:55] <wkornewald> jam -q haiku-vmware-image
[21:37:38] <emitrax__> ok I'm running it
[21:37:38] <emitrax__> let's see what I get
[21:38:35] <emitrax__> wkornewald: what about the installation on the hd ?
[21:38:43] <wkornewald> that's possible, too :)
[21:38:47] <emitrax__> does the jam command format the partition ?
[21:38:52] <emitrax__> I know :)
[21:39:02] <wkornewald> hmm, I think there is no way to make it bootable
[21:39:12] <wkornewald> I also don't know if it's possible to format it
[21:39:29] <wkornewald> (initialize, as we say in BeOS ;)
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[21:40:34] <aldeck> you can do a raw dd of haiku.image to a spare drive, it worked for me
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[21:42:09] <wkornewald> does it also work if the target partition is bigger than the image?
[21:42:37] <emitrax__> hmm I'm having some problem building the image on ubuntu
[21:42:44] <emitrax__> I had not problem on gentoo though
[21:42:55] <emitrax__> it says it doesn't find some headers
[21:43:11] <emitrax__> In file included from tconfig.h:5,
[21:43:12] <emitrax__> from /home/emitrax/programming/haiku/buildtools/legacy/gcc/gcc/libgcc2.c:33:
[21:43:12] <emitrax__> /home/emitrax/programming/haiku/buildtools/legacy/gcc/gcc/config/i386/xm-beos.h:32: sys/wait.h: No such file or directory
[21:43:17] <aldeck> the partion will have the size of the image, but it's a bit brutal, thats why i do it on a dedicated drive
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[21:45:18] <emitrax__> is that a common error
[21:45:20] <emitrax__> ?
[21:45:32] <DeadYak> what?
[21:46:14] <emitrax__> I'm just following the howto with ./configure --build-cross-tools ../buildtools/ and I get this error
[21:46:24] <emitrax__> In file included from tconfig.h:5,
[21:46:25] <emitrax__> from /home/emitrax/programming/haiku/buildtools/legacy/gcc/gcc/libgcc2.c:33:
[21:46:25] <emitrax__> /home/emitrax/programming/haiku/buildtools/legacy/gcc/gcc/config/i386/xm-beos.h:32: sys/wait.h: No such file or directory
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[21:46:42] <emitrax__> and other headers too
[21:46:50] <Lelldorin1> hello all
[21:47:42] <aldeck> emitrax: did you follow the good directory structure?
[21:48:26] <aldeck> haiku and buildtools should be in the same directory if i'm right
[21:48:39] <korli> Sil2100: yes ?
[21:48:49] <emitrax__> is it correct that it use this -B/home/emitrax/programming/haiku/haiku/generated/cross-tools/i586-pc-beos/bin/ instead of i686-pc-linux-gnu/ ?
[21:49:10] <emitrax__> I built it already in the same way on my gentoo and went fine
[21:49:30] <aldeck> emitrax: ah ok
[21:51:18] <emitrax__> *The easiest method for doing so is to check it out in a directory just below that of the Haiku root*
[21:51:32] <emitrax__> which is what I did ;)
[21:52:12] <aldeck> emitrax: then your haiku root is at home/emitrax/programming/haiku/haiku ?
[21:53:30] <Sil2100> korli: I would like to ask something about the Devices preferences. Right now it seems to use the misc/config device - is this still actual?
[21:53:45] <emitrax__> aldeck: yep
[21:53:59] <Sil2100> Or should it use, for instance, the device_manager or the misc/poke device instead?
[21:53:59] <aldeck> emitrax: ok good
[21:54:51] <aldeck> emitrax: i'm building under ubuntu myself, but don't remember having this error
[21:55:26] <aldeck> emitrax: i just had to apt-get some developer tools and libs thats all
[21:55:42] <emitrax__> aldeck: did you choose 2.95 or 4.x ?
[21:55:49] <aldeck> 2.95
[21:55:52] <Sil2100> korli: Of course, first I should ask wether Devices should only view all available devices (as listdev does it), or also make configuration changes available as in BeOS?
[21:56:21] <emitrax__> aldeck: I apt-getted g++ that was missing and build-essential but still have that error
[21:56:45] <aldeck> emitrax: you need more
[21:57:10] <aldeck> emitrax: i remember having to install additional packages
[21:57:41] <emitrax__> hmm
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[21:57:45] <aldeck> emitrax: look carefully to the ./configure log
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[22:01:46] <korli> _hugo: do you happen to know how one can test the ETHER_GETLINKSTATE ioctl call correctly ?
[22:02:36] <kokito> axeld!
[22:04:55] * DaaT pets kokito
[22:05:03] <DaaT> dinner, bbiab
[22:05:40] <axeld> Hi kokito!
[22:05:55] <[Beta]> nice news, thanks ACCESS.
[22:06:01] <axeld> korli: not yet, but I'm working on it :-)
[22:06:04] * kokito waves DaaT and axeld
[22:06:14] <axeld> kokito: how are you?
[22:06:56] <kokito> axeld: doing good. a bit dissapointed though. had a trip planned to Japan, but was just cancelled (customer changed plans).
[22:07:08] <korli> kokito: thanks for the news
[22:07:31] <korli> kokito: free time ? ;)
[22:07:36] <kokito> my pleasure korli
[22:08:49] <axeld> kokito: So you still like going to Japan after all :-)
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[22:09:23] <kokito> korli: are you asking if I have free time right now?
[22:09:38] <kokito> axeld: yes, I like to meet my friends there. :)
[22:09:51] <axeld> kokito: that's a good reason :-)
[22:10:55] <kokito> axeld: still have some very good friends in Japan, though some have been leaving (for good) in the last few years.
[22:11:53] <axeld> kokito: you at least made me curious about Japan - I'm definitely looking forward to go there one day :-)
[22:12:03] <axeld> (but just on vacation :-))
[22:12:10] <korli> kokito: I mean a cancelled trip gives you free time
[22:12:47] <kokito> korli: ah! not really. I always have work to do.
[22:12:58] <Sil2100> I would also like to visit Japan someday very much, too bad its such an 'expensive' trip
[22:13:00] <kokito> axeld: maybe for WalterCon Japan 2008? :P
[22:13:05] <korli> kokito: eheh
[22:13:14] <axeld> kokito: maybe :-)
[22:14:24] <korli> Sil2100: you asked for me some time ago ?
[22:15:30] <Sil2100> korli: ah, yes - but you seemed to got disconnected before I asked my question - I'll repaste it here
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[22:15:47] <Sil2100> korli: I would like to ask something about the Devices
[22:15:48] <Sil2100> preferences. Right now it seems to use the misc/config device
[22:15:48] <Sil2100> - is this still actual?
[22:16:23] <Sil2100> Or should it use, for instance, the device_manager or the misc/poke device instead?
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[22:17:32] <Sil2100> I'm asking, since the listdev app uses the device_manager, and doesn't quite care about the configurations (if configurations are needed anyway right now)
[22:18:41] <korli> Sil2100: it's the current state, yes
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[22:20:31] <korli> mmu_man: I just saw you on Numerica Demoparty photo albums :) with a bug-br shirt !
[22:20:41] <mmu_man> :)
[22:20:47] <Sil2100> So, are there any plans for what devices should the Devices pref use for information gathering?
[22:21:08] <wkornewald> korli: where are the photos?
[22:24:00] <emitrax__> can somebody have a look at this and help me out ? -> http://rafb.net/p/792jIF32.html
[22:24:07] <wkornewald> http://numerica.demoscene.tv/254-uk.html mmu_man?
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[22:24:26] <wkornewald> mmu_man: where art thou?
[22:24:37] <emitrax__> I've already built the tools on gentoo, but I'm having some trouble on ubuntu
[22:25:31] <mmu_man> http://numerica.demoscene.tv/page.php?id=252&lang=uk&offset=27&viewmode=diapo&file=IMG_0608.jpg&folder=
[22:25:41] <dr_evil> emitrax__
[22:25:42] <dr_evil> find: /home/emitrax/programming/haiku/haiku/headers: No such file or directory
[22:25:42] <dr_evil> find: /home/emitrax/programming/haiku/haiku/headers: No such file or directory
[22:25:57] <dr_evil> you din't checkout the headers?
[22:26:02] <Lelldorin1> cu all
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[22:26:33] <emitrax__> I checked everything out
[22:26:49] <wkornewald> mmu_man: cool. shall I put that as a link next to the numerica slides? :)
[22:26:58] <mmu_man> eh
[22:27:02] <mmu_man> next one as well
[22:28:23] <dr_evil> emitrax__ can't help, sorry. bugtracker is at http://dev.haiku-os.org/ please file a report
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[22:28:51] <korli> Sil2100: config_manager could be used for the device config, but it currently doesn't fit well with the device manager
[22:31:17] <dr_evil> good night
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[22:31:48] <Sil2100> I see, the hardware organization is a bit different
[22:32:14] <mmu_man> composite -size 20x15 pattern:gray100 -compose dst-over sb-dir.png test.xpm
[22:32:16] <mmu_man> \o/
[22:33:09] <Sil2100> Should the config_manager be adjusted properly first, or Devices changed to just view the hardware with, lets suppose, the device_manager?
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[22:35:40] <korli> Sil2100: Devices mostly shows hardware devices found, with hardware resources used
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[22:38:14] <korli> Sil2100: there is some resource management code in device manager but deactivated
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[22:39:36] <stargater> hi all
[22:40:09] <Sil2100> korli: is it disabled for some particular reason?
[22:40:39] <korli> maybe it's not disabled, after all :)
[22:40:55] <Sil2100> Oh ^^
[22:41:52] <korli> Sil2100: device manager knows DMA channel, IO port, IO mem
[22:44:00] <aldeck> emitrax: i dont know what's wrong, please send the full log
[22:44:53] <Sil2100> korli: what about IRQs?
[22:45:59] <korli> Sil2100: it must be bus specific (PCI)
[22:47:29] <korli> or it's not handled correctly ...
[22:48:01] <Sil2100> hm
[22:49:52] <Sil2100> Anyway, I would like to work on the Devices preferences app if I can, that's why I wanted to know the situation better
[22:50:54] <Sil2100> If the device_manager exports such features, maybe viewing devices with their resources used could be implemented, as for now, without configuation
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[22:52:40] <Sil2100> But I seem to have to look into the device_manager more, since as for now only listdev was my only knowladge base
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[22:55:53] <korli> Sil2100: this is why investigation and planning are needed :)
[22:56:53] <Sil2100> korli: now when I know the battle ground better, I'll be sure to proceed with some planning ^^
[22:57:00] <Sil2100> This being said, time for me to go
[22:57:05] <Sil2100> Thanks for the info
[22:57:12] <Sil2100> Goodnight everyone
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[23:09:47] <korli> good night
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[23:57:44] <steven_h> heh heh... so much fun trying to get the headers in the right place and compile under Haiku last night (for imkit)
[23:58:08] <steven_h> ... when on real hardware... Haiku just loves to go *black* and reboot
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[23:58:46] <steven_h> ...didn't try under vmware
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   April 3, 2007  
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