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[12:24:41] <Tylak> weekend gamedev, start!
[12:25:02] <pulse> my thoughts exactly
[12:25:08] <pulse> to the devmobile!
[12:25:31] <Tylak> :D
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[16:01:10] <brainzap> hello solidfox
[16:04:17] <solidfox> brainzap: hey
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[16:57:35] <jprajzne> good account to follow, i guess :))
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[17:33:02] <jprajzne> hi pulse :)
[17:33:13] <jprajzne> did you make any use of that chord progression?
[17:33:23] <pulse> no :D
[17:33:26] <pulse> too grim
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[17:33:49] <pulse> i need something mystical
[17:33:54] <pulse> i'm looking into fairytale music actually
[17:34:00] <pulse> sorta fits
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[17:35:18] <pulse> jprajzne, still, nice progression but too grim for my needs atm
[17:36:56] <brainzap> whats up pulse
[17:36:59] <jprajzne> thanks :)
[17:37:07] <jprajzne> try aeolian mode, pulse :)
[17:37:20] <pulse> brainzap, watching weird videos while eating oranges atm
[17:37:22] <jprajzne> raised fourth in a natural major scale
[17:37:27] <pulse> BUT i will do dev in a moment
[17:37:28] <jprajzne> c d e f# g a b c
[17:37:31] <pulse> gotta eat them oranges
[17:37:54] <pulse> jprajzne, hmm
[17:38:34] <pulse> jprajzne, i've been thinking i need to work on my accentuation
[17:38:38] <jprajzne> c f# g b, for C lydian maj7 chord
[17:38:44] <pulse> i think proper accent really brings out the rhythm
[17:38:50] <jprajzne> pulse: sorry, i meant lydian, not aeolian
[17:39:25] <jprajzne> yes, accenting the beat is important for the feel
[17:41:43] <pulse> i have no idea how it's called
[17:41:56] <pulse> i call it the persian scale but idk
[17:41:59] <pulse> :)
[17:42:18] <pulse> i could make a whole groovy egyptain song with it
[17:42:40] <pulse> but then i need pixelated pyramids
[17:42:42] <pulse> sigh
[17:43:45] <jprajzne> that's harmonic minor :)
[17:44:12] <jprajzne> sharp seven
[17:44:24] <jprajzne> a b c d e f g# a
[17:44:43] <jprajzne> natural minor would be a b c d e f g a
[17:45:15] <jprajzne> sorry for late replies, am practicing in ~3 minute chunks :))
[17:46:24] <pulse> aha
[17:46:24] <pulse> hmm
[17:46:31] <pulse> jprajzne, np :p
[17:47:14] <pulse> actually it's e f g# a b c d#
[17:48:00] <pulse> does sound kinda similar with a b c d e f g# a
[17:48:19] <pulse> but it's not the same
[17:49:52] <jprajzne> sorry, my bad :)
[17:50:36] <pulse> i know a bunch of these scales from the guitar but i only know major and minor by name :P
[17:51:07] <pulse> hmm maybe i could try using pentatonic
[17:51:26] <pulse> right, and i know the pentatonic
[17:51:35] <pulse> pretty sure i'm lost on most of the other ones
[17:52:36] <pulse> harmonic minor sounds dope af tbh
[17:58:24] <jprajzne> :)) glad you like it
[17:58:37] <jprajzne> try that C lydian / c lydian maj7 :)
[17:58:46] <jprajzne> am quite sure you'll like it :)
[18:00:01] <pulse> i don't even
[18:00:34] <jprajzne> :)) that's sort of a typical sound
[18:00:55] <pulse> but from memory so :p
[18:01:53] <pulse> heh
[18:02:18] <pulse> metallica taking it to next lvl
[18:03:05] <jprajzne> it's in the original song as well
[18:03:11] <jprajzne> it's czech song :)
[18:03:24] <jprajzne> trujillo has the "R" needed :)
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[18:12:56] <pulse> these youtube recommendations are getting out of hand
[18:13:42] <jprajzne> :))
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[20:01:44] <brainzap> wouuuuauuuu
[20:03:55] <brainzap> i dont want to go to bed, i want to code more
[20:08:15] <firefoxsux> what are you coding senpai?
[20:08:42] <brainzap> html
[20:09:00] <brainzap> a man gotta do what a man gotta do, to get food
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[20:17:00] <sebbu> brainzap, drink more coffee
[20:18:14] <brainzap> I already had two good ones
[20:18:25] <sebbu> that ain't enough
[20:19:08] <brainzap> do you even know how long it takes to get coffee out of your system and how it works with sleep
[20:20:58] <sebbu> forget sleep, just drink more coffee :D
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[20:21:50] <sebbu> btw coffee doesn't influence my sleep
[20:22:15] <sebbu> it can help me stay awake when i want/need to, that's all
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[20:23:45] <brainzap> its your body
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[20:27:22] <solidfox> sebbu: coffee does affect your sleep, that is a fact
[20:27:38] <solidfox> if you drink it at the wrong time
[20:37:44] <firefoxsux> html coding is 1337
[20:39:56] <solidfox> sebbu: even if you think you can sleep right after drinking coffee, its not a deep sleep
[20:40:18] <brainzap> he is not stupid geez
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[20:54:19] <sebbu> i only have deep sleep
[20:54:46] <sebbu> that's why i have a hard time waking up and need several alarms
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[20:56:59] <sebbu> washing machine, vacuum clearner, ppl cutting/trimming the trees in front of the house/appartment, ppl cutting/welding wood/iron, etc... doesn't wake me up
[20:58:16] <sebbu> (ie, the neighboor that just bought his appartment and remodel it)
[20:58:34] <sebbu> solidfox, i drink coffee after every meal
[21:08:45] <LunarJetman> sausages too.
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[21:21:24] <toxictype> Can I pirate windows to test which DLLs are needed?
[21:23:09] <LunarJetman> toxictype: also, sausages.
[21:23:50] <toxictype> sosig
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[21:28:09] <toxictype> Try my gaem
[21:28:10] <toxictype> ples
[21:28:15] <LastTalon> We always have the greatest conversations.
[21:34:10] <toxictype> did u liek my gaem
[21:37:21] <LunarJetman> sauasges.
[21:44:47] <VenezuelaForever> wtf is a gaem?
[21:45:03] <VenezuelaForever> whoever talks like that does not deserve any form of respect
[21:49:56] <toxictype> Come on man I was just playing you know me.
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[21:51:59] <LunarJetman> VenezuelaForever: wtf is your problem?
[21:53:18] <VenezuelaForever> I have many of them. Are you really interested?
[21:55:31] <toxictype> Try my game.
[21:55:34] <toxictype> Tell me what I should add :D
[21:55:45] <LastTalon> Engaging gameplay.
[21:55:57] <toxictype> You shoot black things what more do you want?
[21:57:04] <VenezuelaForever> omg
[21:57:12] <VenezuelaForever> why did you do that?
[21:57:18] <toxictype> what did I do :U
[21:57:33] <toxictype> No I mean I can make them white
[21:57:46] <VenezuelaForever> a black crap that scrolls in a dumb scenario that shoots other black craps in a terrible way
[21:58:04] <toxictype> I made it grey.
[21:58:09] <toxictype> You didn't play it.
[21:58:20] <VenezuelaForever> ofc not. I just watched the video. it was enough
[21:59:05] <toxictype> So what more do I add to this pinnacle of perfection so I can sell it for 1$
[21:59:10] <VenezuelaForever> you didn't even bothered to make any animations
[21:59:16] <toxictype> Good point.
[21:59:49] <VenezuelaForever> the fire breathing crap is not bad
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[22:00:07] <VenezuelaForever> make animations, make more enemies, fix the gameplay
[22:00:42] <toxictype> I made the fire critters slower so they dont assault but they shoot from a bigger distance so it's alright.
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[22:12:43] <toxictype> Should I give up on C++ and just use Unity?
[22:23:08] <LastTalon> Questions about which technologies, toolchains, frameworks, languages, engines, etc. to use are complicated questions that have no easy answer and require expertise and intimate knowledge of the project to answer properly.
[22:23:36] <mijowh> "maybe"
[22:23:41] <LastTalon> ^
[22:24:15] <LastTalon> Do you feel like you should just switch to unity?
[22:28:55] <pulse> give up on C++ and just use C++
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[22:42:53] <toxictype> How do I clip out the chunks that are outside of viewport
[22:48:21] <toxictype> How do I clip out the chunks that are outside of viewport
[22:49:28] <NiniGeo2> I don't know why half of your screen would draw black.
[22:50:24] <NiniGeo2> But if you want to clip out the chunks that lie outside of the viewport, that's kinda like frustum culling. You're already calculating the dest rect at the bottom there, so skip drawing the chunk if the chunk's dest rect doesn't lie anywhere within the viewport.
[22:53:09] <NiniGeo2> Both the viewport rect and the chunk rect are axis-aligned rects, so you can look up online an AABB vs AABB intersection test function and just use that.
[22:53:13] <NiniGeo2> Or you can write your own, it's not too tough.
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[22:58:37] <LunarJetman> I will destroy Unity.
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[23:22:21] <solidfox> nice
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