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   January 15, 2019  
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[02:52:21] <dostoyevsky> https://old.reddit.com/r/webgl/comments/3cg9nk/implementation_of_bone_animation_matrixes/
[02:52:45] <dostoyevsky> is that a skeleton of an animation system for webgl?
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[14:34:09] <R2robot> game dev'n
[14:37:46] <jprajzne> R2robot: hi, how are you? :)
[14:38:04] <R2robot> o/
[14:38:07] <R2robot> doing ok, you?
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[14:38:25] <jprajzne> bit tired, slept just 4 hours :))
[14:38:30] <R2robot> :D
[14:38:48] <jprajzne> it's gonna be ok, one day :))
[14:38:57] <R2robot> :)
[14:39:02] <R2robot> Made any new music?
[14:39:16] <jprajzne> yes, but haven't recorded it yet
[14:39:35] <R2robot> ahh
[14:39:46] <jprajzne> i'll record them tonight i guess
[14:40:18] <jprajzne> i've added quite a lot of content into my book, too
[14:40:39] <R2robot> maybe you should go to sleep instead :P
[14:41:27] <jprajzne> can't yet, i have to pick up our daughter from the kindergarten, make her tired and then maybe :))
[14:41:52] <R2robot> hah
[14:41:57] <jprajzne> yeah :)
[14:42:07] <jprajzne> how's your gamedev going?
[14:47:52] <R2robot> slooow
[14:47:55] <babuloseo> my gamedev is going great
[14:48:04] <babuloseo> ty
[14:48:08] <R2robot> :P
[14:48:09] <babuloseo> btw do you guys have twitter or instagram :o
[14:48:17] <R2robot> sorta
[14:48:18] <babuloseo> that I can follow/etc
[14:48:21] <babuloseo> is it active lol
[14:48:27] <R2robot> no
[14:48:28] <R2robot> lol
[14:48:31] <babuloseo> daym :/
[14:48:52] <R2robot> been a couple of years since I posted on instagram
[14:48:55] <babuloseo> https://twitter.com/null2ten :3 if anyone wants to follow us haha
[14:48:58] <babuloseo> R2robot: same here
[14:49:02] <R2robot> probably start again soon(tm)
[14:49:02] <babuloseo> apparently it got big
[14:49:06] <babuloseo> again
[14:50:20] <R2robot> oh, that's a 'team' account?
[14:50:27] <babuloseo> yeah lol
[14:50:41] <babuloseo> me and 2 other people
[14:50:59] <R2robot> :)
[14:55:58] <R2robot> was reading about another gamedev thats using sketchup.
[14:56:11] <babuloseo> wow
[14:56:27] <R2robot> https://blog.sketchup.com/article/low-poly-landscape-conversation-bigo
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[15:42:19] <DaScoot> I've been working for like a month now on cleaning up a model we got out of sketchup warehouse
[15:42:41] <DaScoot> it was the only option for the thing we needed, but god sketchup models export horribly
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[17:42:38] <solidfox> finally got a chair. i got the staples hyken with adjustable lumbar support and mesh breathable material
[17:42:54] <solidfox> now i can pretend to be a gamedev for hours without my legs falling asleep
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[17:42:58] <solidfox> (when i get it that is)
[17:45:09] <pulse> i got a new chair for myself last month
[17:45:21] <pulse> pro tip i'm not any more productive due to it
[17:45:35] <pulse> it is somewhat more comfy tho
[17:45:52] <solidfox> pulse: my chair is broke too, so i really needed a new one
[17:46:00] <Atari2600> yay! there is life here
[17:46:04] <solidfox> it doesnt go up or down, and it has a stain
[17:46:22] <solidfox> and its not comfy
[17:46:48] <Atari2600> you have a good one now?
[17:46:57] <Atari2600> spending lots of money in a chair pays off
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[17:48:46] <solidfox> its coming in the mail
[17:49:04] <Atari2600> what is the brand and style?
[17:50:21] <solidfox> https://www.staples.com/product_24328579
[17:50:35] <solidfox> grey
[17:50:56] <solidfox> i dont believe in those gaming chairs
[17:51:10] <Atari2600> I have one like that in my workplace
[17:51:11] <Atari2600> good choice
[17:51:21] <Atari2600> gaming chairs = cash grab
[17:51:30] <Atari2600> anything that starts with gaming = cash grab :)
[17:51:56] <solidfox> yeah i agree. i was carefully considering which chair to buy, and was looking at "gaming" chairs with skepticism
[17:52:09] <dostoyevsky> So I have got some webgl mesh loader going. But turns out that the first layer of meshes exported from the FBX is a cube that fully contains the 3d object. Also, the model seems to be split in layers. So I have like model.meshes[0-6]
[17:53:14] <Atari2600> yum! meshes
[17:55:35] <dostoyevsky> I wonder what made assimp2json decide to split the meshes up into 6 groups
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[18:02:53] <Atari2600> cube has six sides
[18:03:00] <Atari2600> dun dun dun?
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[18:10:26] <pulse> a cube has 12 sides
[18:10:28] <pulse> dudebro
[18:11:05] <pulse> 6 faces
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[18:13:21] <brainzap2> are you effective pulse
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[18:14:11] <pulse> no
[18:14:21] <brainzap2> turn in your body for termination
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[18:19:47] <pulse> i will be back
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[19:10:24] <solidfox> yes now i just have to build my own desk
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[19:51:05] <pulse> https://www.youtube.com/watch?v=HEfHFsfGXjs
[19:52:08] <Atari2600> wtf
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[19:58:50] <solidfox> nice
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[20:04:27] <cantelope> https://codegolf.tk/a/360
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[20:36:41] <Prestige> cantelope: that's insane
[20:36:52] <cantelope> :D
[20:39:14] <Prestige> Do you make games as a profession?
[20:39:24] <myke> that looks cool
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[21:13:57] <R2robot> pulse: that video has blown my mind
[21:16:19] <pulse> ikr
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[21:26:41] <brainzap2> pulse how are your sprites going?
[21:27:58] <pulse> lazily
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[21:28:13] <pulse> i need a way to organize stuff
[21:28:17] <pulse> my art folder is a horrendous mess
[21:29:23] <aeth> oh, horrendous as in disorganized. I read those lines in the wrong order.
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[21:46:44] <Atari2600> what do you use to create your sprites?
[21:46:53] * Atari2600 is still only ripping shit off
[21:52:01] <Atari2600> do you also start naming your methods and variables with "doIt" and "shit" and then refactor them later to proper names?
[21:53:09] <R2robot> https://pyxeledit.com/
[21:55:47] <Atari2600> does it support automatic "and masks" and mirroring?
[21:56:23] <myke> i name my classes after things going on in my life so my game from 2 years ago has a substantial class called WestWorld and i don't quite remember what all it does
[21:57:28] <Atari2600> I always end up having proper names, because I write code for others to see
[21:57:40] <Atari2600> but during the code creation process, I never know the names
[21:57:51] <Atari2600> also because I have NADD
[22:05:33] * Atari2600 slaps R2robot
[22:05:49] <R2robot> O_o
[22:06:54] <R2robot> this violence against robots has to stop
[22:08:00] <Atari2600> the robot is bugged. it is ignoring my lovely questions
[22:08:45] <R2robot> :P
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[22:12:06] <cantelope> Prestige, i don't make games as a profession. mainly as a hobby
[22:12:49] <Prestige> You are very skilful with those dweet style posts, lol
[22:13:57] <Prestige> Atari2600: I seem to always need good variable names before I can continue programming or it drives me crazy
[22:17:44] <Atari2600> sometimes I know what the function needs to do
[22:17:53] <Atari2600> but I can't come up with a proper name yet
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[22:21:04] <Prestige> When that happens to me, I use the rubber duck approach to help find a name
[22:21:58] <Prestige> Which I imagine won't work when naming a child, I might be out of luck there
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[23:28:47] <dostoyevsky> When I use the rubber duck approach for naming I usually just call the thing rubberduck
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   January 15, 2019  
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