July 16, 2011  
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[00:09:49] <zzorn> hmm
[00:10:20] <zzorn> Might well be, althought I thought I killed it already once
[02:40:58] <darkfrog> zzorn: looks to have resurrected itself. :-p
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[04:23:26] <sgine-jenkins> Starting build 308 for job sgine (previous build: SUCCESS)
[04:31:00] <sgine-jenkins> Project sgine build #308: SUCCESS in 7 min 37 sec: http://build.sgine.org/job/sgine/308/
[04:31:01] <sgine-jenkins> * mhicks at sgine dot org: Refactored MatrixComponent into TranslationMatrixComponent.
[04:31:02] <sgine-jenkins> Created MatrixComponent base.
[04:31:02] <sgine-jenkins> Created ResolutionMatrixComponent to represent a specific resolution.
[04:31:03] <sgine-jenkins> Updated DirtyUpdatable to return DirtyFlag.
[04:31:03] <sgine-jenkins> * mhicks at sgine dot org: Added mult method to Matrix4.
[04:33:28] <sgine-jenkins> Starting build 309 for job sgine (previous build: SUCCESS)
[04:41:01] <sgine-jenkins> Project sgine build #309: SUCCESS in 7 min 39 sec: http://build.sgine.org/job/sgine/309/
[04:41:01] <sgine-jenkins> mhicks at sgine dot org: Refactored Listenable.parent to be () => Listenable instead of Listenable to allow integration as a Property.
[06:35:47] <zzorn> I'll have a look at it after the weekend
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[15:37:25] <sgine-jenkins> Starting build 310 for job sgine (previous build: SUCCESS)
[15:45:03] <sgine-jenkins> Project sgine build #310: SUCCESS in 7 min 42 sec: http://build.sgine.org/job/sgine/310/
[15:45:03] <sgine-jenkins> mhicks at sgine dot org: Modified Element trait to use an ElementParent class instead of an anonymous function for better compliance against Property.
[15:45:04] <sgine-jenkins> Added PropertyElement to extend Element to add Property support to "parent".
[15:45:04] <sgine-jenkins> Moved ChangeEventSupport down from MutableProperty into Property to allow abstracting of Property types.
[15:45:05] <sgine-jenkins> Updated PropertyContainer to utilize PropertyElement instead of Element.
[16:29:41] <darkfrog> Hey guys, just posted an update to the blog: http://www.sgine.org/2011/07/more-concise-and-more-powerful.html
[17:43:41] <sseehh_> hi darkfrog
[17:43:49] <sseehh_> reading the blogpost
[17:44:21] <darkfrog> sseehh_: cool, let me know what you think
[17:50:59] <sseehh_> http://www.youtube.com/watch?v=1BwModzVwOU this is something i made w/ JOGL but i want to use a more advanced scenegraph engine
[17:51:14] <sseehh_> and wondering what u think sgine could offer
[17:52:56] <darkfrog> sseehh_: I think it could do it, but not quite yet for the current iteration
[18:06:20] <sseehh_> darkfrog: understood. :)

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