May 9, 2008  
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[17:21:30] <nevyn__> Hiya. I'm writing an acoustic modeler, and I need the feature that sound being played far away is delayed by its distance from the listener. Does OpenAL have this feature? Or do you know of an audio API that does? Or a way to simulate the effect?
[17:22:04] <nevyn__> (That is
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[18:52:55] <KittyCat> nevyn_, openal doesn't, unfortunately. at least, it's not in the spec (implementations can do it, but they don't have to)
[18:53:11] * KittyCat is back.
[18:53:42] <nevyn_> Okay, thanks... I guess I'll try with an fmod dsp effect
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