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   December 14, 2012  
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[16:28:48] <onr> oh snap
[16:28:57] <onr> NME says "BUILD SUCCESSFUL"
[16:29:04] <onr> there must be a bug
[16:49:15] <Robipo> makes sense
[17:00:36] <onr> it actually running on my Android device
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[17:14:47] <Robipo> no way
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[22:00:37] <_raid_> before i timeout, I wanted to know if it would be easy to setup nme to use mingw instead of msvc? And what would one need to do?
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[22:35:06] <rowdy> hello
[23:08:16] <llamahunter> does anyone know which svn revision of nekonme works with haxe v2-10-fix?
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[23:14:09] <llamahunter> n/m… looks like top of trunk works
[23:26:39] <Jan_Flanders> at last llamahunter ?
[23:26:51] <Jan_Flanders> using latest nme, hxcpp, haxe together works?
[23:27:25] <llamahunter> using haxe v-2-10-fix, top of trunk hxcpp and nekonme *seems* to work.. so far.
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[23:28:04] <Jan_Flanders> Yes, generally if you use svn in one of those you better use svn of all of them
[23:28:23] <llamahunter> i did not know about the v-2-10-fix branch of haxe
[23:28:31] <Jan_Flanders> neither did I
[23:28:50] <Jan_Flanders> But maybe together with hxcpp and nme svn, haxe svn will work as well
[23:30:15] <llamahunter> hopefully… now on to the next problem .. :-)
[23:30:53] <Jan_Flanders> the actual coding?
[23:30:57] <Jan_Flanders> :p
[23:36:08] <llamahunter> well, having some problem using BytesData. I'm getting weird errors about it needing to be Array<Unknown<0>>
[23:36:20] <llamahunter> don't really know what that error means
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[23:56:34] <Jetbeard> Hi all. I'm using the HaxePunk library. When I try to build my new project under HTML5, I get the following error:
[23:56:57] <Jetbeard> bin/html5/web/haxe/nme/installer/Assets.hx:38: characters 8-37 : Duplicate constant in switch
[23:57:21] <Jetbeard> http://hpaste.org/79209 Here's the relevant file, as you can see it does indeed have duplicate constants in the switches.
[23:57:30] <Jetbeard> Is this file from NME or HaxePunk?
[23:58:40] <llamahunter> isn't that file made from your asset import directives? are you sure *you're* not including something twice?
[23:59:31] <Jetbeard> My build.nmml has one <assets> tag for each of assets/{gfx,sfx,music,font}
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   December 14, 2012  
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