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[00:51:46] <empika> hey[00:52:18] <empika> anyone know why there is no android support in the trunk for nme?[00:52:20] <empika> https://github.com/haxenme/NME/tree/master/ndll[00:53:44] <empika> hmm, maybe github is not in sync with google code[00:54:12] <empika> nerds. I couldn't get the svn trunk to run properly, but now i'd like to play with android a bit[01:02:42] <empika> grabbed the libnme.so off svn, copied it over and it seems to work :)[01:02:56] *** empika has quit IRC[01:31:40] <Robipo> awesome.[02:48:45] *** Robipo has quit IRC[02:50:02] *** Robipo has joined #nme[04:19:19] *** Robipo has quit IRC[05:07:58] *** justinfront_ has joined #nme[06:17:10] *** justinfront_ has quit IRC[09:30:35] *** Boorik has joined #nme[09:53:18] *** Robipo has joined #nme[10:19:39] *** Robipo has quit IRC[10:47:44] *** Virtuall has quit IRC[11:08:40] *** filt3rek has joined #nme[11:55:18] *** Virtuall has joined #nme[12:35:32] *** code-fu has joined #nme[12:52:24] *** tametick has joined #nme[13:07:32] *** V_I_T has joined #nme[13:08:24] <V_I_T> hello, testing nme for android target. have issues with textField[13:09:49] <V_I_T> http://pastebin.com/r2S9Fe10[13:10:00] <V_I_T> there code i use[13:12:07] <V_I_T> that's with form text http://pastebin.com/ePjVzfpB[13:14:56] <filt3rek> hi[13:15:09] <filt3rek> what the issue ? what target ?[13:15:21] <V_I_T> oh, forget, Android[13:15:39] <V_I_T> problem that Soft keyboard not showing[13:16:27] <V_I_T> just testing now bunch of feature :))[13:17:58] <V_I_T> wondering that, there http://www.haxenme.org/documentation/examples/tutorials/textfields/ ,[13:18:08] <V_I_T> using code : textField.input = TextFieldType.INPUT;[13:18:38] <V_I_T> but input parameters don't exists, assume that type, like in AS3[13:20:18] <V_I_T> with type, i can niput text only with hard keyboard on the Android[13:32:15] *** Boorik has quit IRC[13:39:14] *** code-fu has quit IRC[13:41:54] *** tametick has quit IRC[13:42:18] *** code-fu has joined #nme[13:43:22] <V_I_T> filt3rek: have ideas?[13:46:23] *** Boorik has joined #nme[14:12:50] *** code-fu1 has joined #nme[14:15:07] *** code-fu has quit IRC[14:21:12] *** code-fu1 has quit IRC[14:23:49] *** code-fu has joined #nme[14:31:33] *** tametick has joined #nme[14:37:31] *** justsee has joined #nme[14:52:44] *** justsee has quit IRC[14:57:32] *** lordkryss has joined #nme[15:12:56] *** mr_pinc has joined #nme[15:29:33] *** mr_pinc has quit IRC[15:35:37] *** Robipo has joined #nme[15:45:27] *** mr_pinc has joined #nme[16:03:17] *** code-fu1 has joined #nme[16:04:14] *** code-fu has quit IRC[16:07:06] *** code-fu has joined #nme[16:07:54] *** code-fu1 has quit IRC[16:09:47] *** leonardsouza has quit IRC[16:12:00] <lordkryss> anyone using haxeflixel?[16:17:00] <V_I_T> whos can give worked example of the Texfield with input, and showing soft keyboard?[16:20:41] <tametick> lordkryss: yep[16:21:03] <V_I_T> for android target[16:21:34] <lordkryss> tametick: are you using it for android too? does FlxG.mouse work for you?[16:21:52] <tametick> yep[16:22:23] <tametick> although i ended up replacing it with hacked up multi touch events[16:22:34] <tametick> as flixel doesn't support multitouch out of the box[16:23:03] <lordkryss> huh, it worked for me in others game, but doesn't work on this...[16:25:35] <tametick> probably some silly oversight[16:26:18] <lordkryss> i'm trying to replace the whole main.hx with one of a game in which it works lol[16:26:26] <V_I_T> how you using input?[16:27:03] <V_I_T> from user[16:28:08] <V_I_T> or how forced emiting soft keyboard?[16:31:27] <lordkryss> V_I_T: sorry, is that question for me?[16:31:47] <V_I_T> for anyone :))[16:32:40] <V_I_T> i'm new in nme, before using haxe for flash only[16:33:37] <lordkryss> Oh, i never used a text input before sorry :([16:34:22] <V_I_T> that's sad... need to request user logins :))[16:36:55] <V_I_T> that's strange.. in the emulator program look different.. and actioning to textfields[16:37:48] <V_I_T> how you build release version to android?[16:38:12] <V_I_T> location in Export/android/bin/bin/program-debug.apk ?[16:42:50] <V_I_T> ehm, in emulator loks exact, some new version :))[16:45:11] <lordkryss> even with the main copied from the other project. it doesn't work...[16:46:03] <V_I_T> can't find how to disable fullscreen mode[16:46:41] *** Boorik has quit IRC[16:59:21] *** Boorik has joined #nme[17:18:41] <lordkryss> wonderful... recompiled the old game and now it doesn't work...[17:20:23] <V_I_T> lordkryss: Schroedinbug ha :)))[17:20:53] <V_I_T> ..already second on that week..[17:21:24] <lordkryss> i just wasted one hour for this... just to discover i'll probably have to reimplement some stuff on my own :S[17:24:35] *** filt3rek|2 has joined #nme[17:27:04] <V_I_T> you know how to disable fullscreen mode on android?[17:27:08] *** filt3rek has quit IRC[17:42:15] *** Boorik has quit IRC[17:47:18] <lordkryss> V_I_T: no, have you checked in the application.nmml file?[17:48:21] <V_I_T> <window width="800" height="480" , doc say that fullscreen that 0,0 size[17:49:07] <lordkryss> i think in that case fullscreen means "it takes all the free space", escluding the bar[17:51:56] <lordkryss> V_I_T: http://www.haxenme.org/community/forums/general-discussion/iosandroid-show-status-bar/[18:14:19] *** leonardsouza has joined #nme[18:36:58] *** tametick_ has joined #nme[18:38:41] *** tametick has quit IRC[18:38:51] *** tametick_ is now known as tametick[18:51:58] <V_I_T> think do what need but no result[18:52:36] <V_I_T> that's my extended class[18:52:36] <V_I_T> requestWindowFeature(Window.DEFAULT_FEATURES,Window.DEFAULT_FEATURES);[18:52:36] <V_I_T> getWindow().addFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);[19:01:39] <V_I_T> ok, fixed template on nme[19:02:28] <V_I_T> now i have no fullscreen :)) thanks[19:04:53] <V_I_T> now take out soft keyboard bugs, and can programming :)[19:05:35] <V_I_T> whos used soft keyboard on android?[19:06:44] *** code-fu has quit IRC[19:16:51] *** tametick has quit IRC[19:29:19] *** empika has joined #nme[20:16:56] *** photex has joined #nme[21:09:12] *** leonardsouza has quit IRC[23:04:32] *** empika_ has joined #nme[23:07:54] *** empika has quit IRC[23:07:55] *** empika_ is now known as empika[23:15:30] *** lordkryss has quit IRC[23:24:29] *** empika has quit IRC