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   October 20, 2012  
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[03:47:23] <leonardsouza> what's the best way to debug an nme cpp target on mac
[03:47:27] <leonardsouza> hello btw :)
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[15:35:18] <justinfront> which version of nme is most likely work out of the box on lion?
[15:37:31] <justinfront> I have tried 3 so far and none seem to work. I can try fixing one but was hoping there might be one that is most likely to just work!
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[15:55:27] <Virtuall> hi
[15:55:49] <Virtuall> what would be the correct way to make an ndll (or two) inside of an nme project?
[15:56:26] <Virtuall> currently all I've figured is a script that first compiles ndlls with hxcpp, then the project itself
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[23:52:46] <empika> hey
[23:52:59] <empika> is anyone using Tilelayer? https://github.com/elsassph/nme-tilelayer
[23:53:53] <empika> i'm trying to wrap my head round having multiple animations for a sprite. any ideas?
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   October 20, 2012  
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