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   July 10, 2017  
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[21:51:05] <R0SS> hey can someone help with joml?
[21:58:47] <intrigus> Don't ask to ask on irc.
[21:59:13] <ra4king> also I doubt you'll find help with joml here unfortunately
[21:59:41] <ra4king> I recommend the forum: java-gaming.org
[22:00:21] <ra4king> R0SS: you can also join java-gaming.org's Discord here: https://discord.gg/CHteSkp
[22:00:47] <R0SS> oh
[22:01:04] <R0SS> I just need help with Frustum
[22:01:11] <R0SS> using the joml
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[23:13:46] *** Flaghacker <Flaghacker!~Flaghac@ip-83-134-28-90.dsl.scarlet.be> has joined #lwjgl
[23:16:13] <Flaghacker> My program doesn't terminate correctly, the process stays alive for about a minute even after the main method has returned. I free all of my vaos, vbos and textures and I call glfwDestroyWindow and glfwTerminate. Is there anything I may have forgotten?
[23:16:29] <ra4king> you don't create any other threads?
[23:16:34] <ra4king> the main thread is the *only* thread?
[23:18:53] <Flaghacker> I don't create any Threads myself, no.
[23:28:57] <Flaghacker> Even calling System.exit() at the end of main doesn't change anything.
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[23:52:48] <ra4king> Flaghacker: strange
[23:52:58] <ra4king> 'then I guess that's just the JVM
[23:53:04] <ra4king> it doesn't even exist right?
[23:53:12] <ra4king> it does* eventually*
[23:53:13] <ra4king> sorry
[23:55:18] <Flaghacker> It does indeed eventually exit. I'm now just starting with a blanc program, adding everything back in step by step until I get the exit problems again.
[23:55:35] <Flaghacker> I'm having a great time as you can tell :)
[23:56:07] <ra4king> Flaghacker: oh so a completely blank program with just a println exists immediately?
[23:56:15] <Flaghacker> Yup
[23:56:23] <ra4king> then I recommend using jvisualvm
[23:57:02] <Flaghacker> Is that the same as "VisualVM"? If so, I tried that.
[23:57:16] <ra4king> does it show extra threads being created?
[23:57:24] <Flaghacker> It loses connection to the application as soon as main exits.
[23:57:33] <ra4king> but the process is still running?
[23:57:53] <Flaghacker> Yes
[23:58:00] <ra4king> that's very strange
[23:58:04] <ra4king> that's beyond shutdown hooks
[23:58:05] <ra4king> hmm
[23:58:58] <Flaghacker> Well as far as I can tell LWJGL does a lot of "unsafe" stuff in the background, so it's not really impossible that something like this happens I suppose.
[23:59:15] <ra4king> that's really only memory-related
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   July 10, 2017  
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