May 1, 2011  
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[04:04:14] <drapelyk> Hello there, everyone! ;)
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[21:56:03] <drapelyk> I'm working on extending the 'picking' example on the wiki to work with moving geometries.  I'm having a lot of trouble with getting the 'mark' to end up where it should be.  It always seems to drift away or become offset from the picked geometry.
[22:16:50] <drapelyk> I'm thinking it has something to do with the returned collision results not being relevant for a rotating or translating object.  Why that is, is beyond me.
[22:25:43] <drapelyk> As far as I can tell it seems to be an issue with attaching the mark to a custom node rather than the root node.  And then using the coordinates for a localtranslation originally intended for the rootnode.
[22:26:08] <drapelyk> Does that make sense to anyone?  Any help would be greatly appreciated.
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