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   April 18, 2014  
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[06:59:47] <czeidler> hi what is the bash command to get the compiler version, i.e., gcc2 or gcc4
[06:59:49] <czeidler> ?
[06:59:59] <puckipedia> getarch
[07:00:23] <puckipedia> Or just "gcc -v" iirc
[07:01:22] <czeidler> thanks getarch is what I was looking for
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[07:04:41] <carsonc> So I just installed Haiku under Hyper-V on Windows 8.1
[07:04:57] <carsonc> Is there anything in particular I can do, testing wise, which would be helpful?
[07:07:10] <puckipedia> You enabled a legacy network adapter?
[07:09:20] <carsonc> ...I assume so? Just ran the install, per defaults.
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[07:58:26] <czeidler> does anybody has an idea how to debug a hpkg that can't be installed? I'm currently try to build a package but an error message pops up when I copy it into the packages dir...
[07:58:46] <czeidler> is there some logfile?
[07:59:01] <czeidler> /var/log/syslog shows nothing...
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[08:05:10] <jessicah> either dependencies can't be met, or it's the wrong architecture
[08:05:34] <PulkoMandy> it should show an error in both cases
[08:05:41] <PulkoMandy> (either in syslog or as a popup)
[08:05:55] <PulkoMandy> make sure you delete the package and copy again, otherwise the node monitor may not notice the change
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[08:11:49] <czeidler> ok it did not show an error but it was the wrong architecture
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[08:12:51] <czeidler> is there a way to set the architecture as an option to package create? (I want to use the same packageInfo for both gcc2 and gcc4)
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[08:17:23] <jessicah> doubtful
[08:17:37] <jessicah> the lib dependencies prolly differ anyway
[08:19:35] <humdinger> Morning!
[08:19:47] <humdinger> czeidler: I think that's what haikuporter is for.
[08:20:59] <czeidler> ah ok have to look into hailuporter then...
[08:22:09] <humdinger> you do that :)
[08:22:14] <humdinger> long time no see, btw.
[08:27:42] <czeidler> yes to much other stuff to do...
[08:28:06] <czeidler> just want to get an ALE package ready
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[08:28:48] <humdinger> nice!
[08:29:28] * humdinger orders a sixpack
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[09:00:30] <humdinger> Hey bbjimmy.
[09:00:43] <humdinger> I had a look at your yab packages.
[09:00:59] <bbjimmy> and?
[09:01:05] <humdinger> It looks like the normal hpkgs of yab and yab_ide include the source.
[09:01:26] <humdinger> there are already the "source" packages that haikuporter creates
[09:01:36] <bbjimmy> it is needed for the buikdfactory to work.
[09:02:35] <humdinger> ah.
[09:02:38] <bbjimmy> is there a need to have three .hpkgs installed o have a working IDE?
[09:03:11] <humdinger> I dunno. I'd just pick the IDE from HaikuDepot and let the PM do the rest...
[09:03:52] <bbjimmy> the source files are compiled with the yab interpreter source to create a binary.
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[09:05:31] <bbjimmy> my script sources are compiled with the interpreter sources from the IDE
[09:10:13] <bbjimmy> the sources are in the yab package. the IDE paclage copies most of the source files to the buildfactory directory to be used for building binaries.
[09:10:51] <bbjimmy> tyus decouppling the yab version from the IDE version.
[09:11:03] <humdinger> but the yab package includes the yab-IDE.
[09:11:15] <bbjimmy> no
[09:12:04] <bbjimmy> it publishes to the same directory.
[09:12:26] <humdinger> but I see a yab-IDE folder in the yab hpkg
[09:12:36] <humdinger> with documenation and source
[09:13:41] <bbjimmy> it publishes the source and documentation not the IDE and Buildfactory
[09:14:12] <bbjimmy> this is how the IDE was decouppled from the yab version.
[09:15:34] <bbjimmy> yab canb be updated, and the buildfactory and IDE will still work
[09:15:42] <bbjimmy> *can
[09:15:57] <bbjimmy> in theory
[09:16:49] <bbjimmy> and visversa
[09:17:52] <humdinger> I'd be fine with doing the work to get yab into HaikuDepot, but only after someone with more insight gives the thumbs up.
[09:18:11] <humdinger> I'm just not comfortable to add something I don't quite grasp...
[09:18:42] <bbjimmy> it is more complex than most packages
[09:18:59] <humdinger> I see that. :)
[09:19:31] <bbjimmy> yab does not need the IDE, but the IDE needs yab anbd the yab source files to build a binary file.
[09:20:28] <humdinger> From here it looks like having 3 packages being a sensible approach...
[09:21:29] <humdinger> I have to run... sorry.
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[09:25:51] <PulkoMandy> sorry, I didn't have time to build&upload it yet...
[09:26:07] <PulkoMandy> I think we can put the package online anyway, and if there are problems we can always update it
[09:26:15] <PulkoMandy> will try to look at it today
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[17:55:01] <irker-367> haiku.master: korli * hrev47125 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=3860a01+%5E4a4450c
[17:55:01] <irker-367> 3860a01: add packages for qrencode
[17:55:07] <Not-001> [haikuports] korli pushed 2 commits to master [+1/-0/±1] https://bitbucket.org/haikuports/haikuports/commits/
[17:55:10] <Not-001> [haikuports] korli cb74778 - qrencode: add recipe for version 3.3.0
[17:55:13] <Not-001> [haikuports] korli 344990d - diffutils: add sed & awk deps, checksums, x86_64
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[18:14:15] <irker-367> haiku.master: korli * hrev47126 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=607a620+%5E3860a01
[18:14:15] <irker-367> 607a620: qrencode: use outsourced package
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[18:23:32] <PlkMndy> bbjimmy: I'm testing the yab package
[18:23:47] <PlkMndy> there is a typo in the summary and no deskbar symlink for the IDE, should I fix that ?
[18:26:20] <humdinger> PlkMndy: Maybe be a bit more elaborate with the summary and take text from http://haikuware.com/directory/view-details/development/language/yab
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[18:32:34] <PlkMndy> mh... wait... why are there two recipes from the same sources...
[18:34:26] <humdinger> bbjimmy tried to explain that to me erlier today... but I checked out half way...
[18:44:40] <Not-001> [haikuports] pulkomandy pushed 1 commit to master [+0/-0/±2] https://bitbucket.org/haikuports/haikuports/commits/
[18:44:43] <Not-001> [haikuports] Adrien Destugues 64780ff - Yab: fixes and cleanup * Fix some typos * Shorten summary * Add deskbar symlink * Symlink documentation instead of duplicating it.
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[18:57:38] <irker-367> haiku.master: pulkomandy * hrev47127 [2 commits] http://cgit.haiku-os.org/haiku/log/?qt=range&q=586f1ae+%5E607a620
[18:57:38] <irker-367> 34828f7: Be more flexible in identifying HTML files
[18:57:39] <irker-367> 586f1ae: Add yab and yab_ide to the repo.
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[19:54:35] <pemdp> Hello
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[20:42:42] <AlienSoldier> Hello
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[21:30:11] <Not-001> [haikuporter] zooey pushed 1 commit to master [+0/-0/±1] https://bitbucket.org/haikuports/haikuporter/commits/
[21:30:14] <Not-001> [haikuporter] zooey 18ef0b1 - Get --create-source-packages back into working state. * When the build host is using a chroot, at least the packages required for executing the chroot scriptlets need to be linked into the chroot, as otherwise the chroot is disfunctional.
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[21:44:17] <Premislaus> hello
[21:47:56] <louisdem> Hey
[21:50:18] <louisdem> How do you do, Premislaus? :)
[21:50:54] <Premislaus> so-so
[21:51:38] <louisdem> ok
[21:52:45] <louisdem> I've been thinking recently about alpha5
[21:53:31] <louisdem> I think it would be good to have a decent (great?) IDE available when it is released
[21:54:18] <louisdem> Maybe it would attract 3rd party devs
[21:54:41] <PulkoMandy> someone has to do the work
[21:55:01] <PulkoMandy> we had several IDE projects in the past, nothing really succesful
[21:55:22] <louisdem> Yes, indeed
[21:56:23] <louisdem> In my mind, I have this idea that Pe could be expanded to that end
[21:56:39] <louisdem> at least for C/C++
[21:56:41] <PulkoMandy> Paladin tried that
[21:57:21] <PulkoMandy> for me, Pe has the problem of being tied to a specific keymap because it hardcodes keyboard shortcuts to key positions
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[21:57:38] <PulkoMandy> having to do alt+y for undo and alt+z for close is unuseable
[21:58:01] <PulkoMandy> but I'm quite happy with vim, anyway
[21:58:27] <louisdem> ok, that would involve fixing these and more bugs first...
[21:59:03] <louisdem> I haven't yet understood vim, but I might take a look :)
[21:59:26] <PulkoMandy> well, the default configuration of vim is unusual, but powerful
[21:59:44] <PulkoMandy> there's something called cream that turns it into a more standard editor with standard shortcuts
[21:59:58] <PulkoMandy> unfortunately that doesn't work on haiku (our vim port is missing some features)
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[22:00:08] <louisdem> oh
[22:00:24] <PulkoMandy> but, the text editing part isn't the most complicated thing when writing an IDE, I think
[22:00:39] <PulkoMandy> you could use scintilla, which is a cross-platform library dedicated to that
[22:00:48] <PulkoMandy> (syntax highlighting, folding, ...)
[22:00:51] <louisdem> ok
[22:01:00] <PulkoMandy> plugging it to our API shouldn't be too hard
[22:01:17] <gordonjcp> the most complicated thing with *any* software is making it not suck
[22:01:28] <louisdem> agreed
[22:01:41] <PulkoMandy> but an IDE is more than that, we need to integrate project management, code completion and indexing, build system, parsing compiler messages to allow navigating to the errors, etc
[22:01:46] <gordonjcp> a handy rule of thumb for this is, if you don't think you're going to use something literally every five minutes, take it out
[22:01:49] <PulkoMandy> and this adds up to a lot of work
[22:01:51] <gordonjcp> and take out one other thing too
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[22:02:20] <louisdem> yes, it gets complicated very fast
[22:02:25] <gordonjcp> word processors always were bad for that
[22:02:26] <Cian> Anyone tried to get Haiku on to an x86 Chromebook?
[22:02:43] <Cian> Looking at the C720 as I'm in the US in a week and a bit and its about E140 over there
[22:02:59] <Cian> apparently has a legacy BIOS that can be enabled with a bit of work
[22:04:44] <louisdem> Cian, haven't. Too expensive for me :(
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[22:05:26] <Cian> definitely far too dear to consider it domestically (E249 or so) but for $199 I feel its worth a go
[22:11:29] <AlienSoldier> The keymap pref is weird. How do we activate the key highlightd in yellow?
[22:11:59] <Skipp_OSX> AlienSoldier, I think the yellow are sticky keys
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[22:12:12] <AlienSoldier> what are sticky key?
[22:12:13] <Skipp_OSX> AlienSoldier, so they are configured using the drop down below to set the accents
[22:12:47] <Skipp_OSX> AlienSoldier, sorry, not sticky keys, dead keys
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[22:13:06] <AlienSoldier> LOL, i was wondering what dead keys ment :)
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[22:13:18] <AlienSoldier> ok, all make lot more sense now
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[22:21:46] <AlienSoldier> well it still is weird. And what "current" mean if it never change
[22:28:29] <PulkoMandy> the current keymap :)
[22:29:20] <AlienSoldier> PulkoMandy can we create additional "user" keymap?
[22:29:28] <PulkoMandy> yes
[22:29:50] <PulkoMandy> file > save as
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[22:33:41] <AlienSoldier> PulkoMandy for exemple how do i type ï with US or US international keymap?
[22:34:05] <PulkoMandy> I don't know, on french keymap I type ¨ (as a dead key) then i
[22:34:38] <AlienSoldier> it is simpler in R5
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[22:37:04] <AlienSoldier> and ¶´ are inverted, it seem it should be the other way around
[22:38:00] <AlienSoldier> wait a minute, this is not my keyboad layout...
[22:38:18] <AlienSoldier> i have the long enter key, not the L shaped one
[22:38:39] <AlienSoldier> layout 104 seem to be what i have :)
[22:40:43] <Premislaus> we have new logo http://haiku-os.pl/ :P
[22:43:17] <Skipp_OSX> a burning leaf?
[22:44:03] <Premislaus> no, Polish borders with leaf :P
[22:44:40] <Premislaus> Skipp_OSX: https://maps.google.pl/ , http://en.wikipedia.org/wiki/Poland
[22:44:45] <Cian> is it not covering rather a lot of the country?
[22:45:01] <Skipp_OSX> agh Poland doesn't have a very distinct shape... or at least not one that I recognize easily
[22:45:42] <Skipp_OSX> now, this is crazy, I know... but what if you just colored the top half of the leaf white, and the bottom red ?
[22:45:43] <AlienSoldier> is_leaf_on_fire()
[22:45:48] <Premislaus> *wrong link with maps
[22:47:22] <PulkoMandy> Premislaus: it seems you do a great job of writing news about haiku there
[22:47:34] <PulkoMandy> even if it's written in polish, it's more readable than my own blogposts
[22:47:47] <Premislaus> PulkoMandy: not enough
[22:49:19] <alpha123> I'm thinking about building a new computer soon. Just kinda curious, Haiku tend to prefer AMD graphics cards or NVIDIA ones? Also does it support SSDs/TRIM?
[22:50:59] <PulkoMandy> TRIM is still experimental, tends to either do nothing or wipe the whole disk
[22:51:10] <PulkoMandy> and, prefer AMD, we have no up to date NVidia driver
[22:51:12] <Cian> there's newer AMD cards with native drivers than nVidia although Haiku's VESA support is rather good regardless. SSDs work and there is some work on TRIM support but nothing finished as far as I know
[22:51:31] <PulkoMandy> (Intel should work, not sure of the status with the latest generations of chipset however)
[22:52:37] <alpha123> Cool, thanks. I'll probably be a couple months before I build, but I'd really like to try running Haiku on real hardware. :P
[22:52:41] <Premislaus> Skipp_OSX: This logo made KapiX and graphics was taken from the old favicon
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[22:53:13] <alpha123> Er, TRIM tends to wipe the whole disk? That's... not good. :P
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[22:53:29] <PulkoMandy> alpha123: you need to run it manually anyway
[22:53:35] <PulkoMandy> I didn't risk it here yet
[22:54:03] <PulkoMandy> and, if you don't trim, modern ssd get slow, but they shouldn't wear out too fast
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[22:55:28] <Skipp_OSX> can I substitute "%lu" for PRIu32 in a format string?
[22:55:51] <Skipp_OSX> um, I'm passing a unit32 into it
[22:56:10] <Skipp_OSX> err a uint32
[22:56:35] <pdziepak> Skipp_OSX: B_PRIu32 for uint32, PRIu32 for uint32_t
[22:56:54] <Skipp_OSX> pdziepak, ok thanks
[22:59:42] <Skipp_OSX> hmmm, it says too many arguments for format
[23:00:50] <Skipp_OSX> I'm just passing B_PRIu32 in... not using a string, is that right?
[23:01:09] <Skipp_OSX> here's the line of code: asprintf(&keyProxyPort, B_PRIu32, fSettings->GetValue(kSettingsKeyProxyPort, (uint32)0));
[23:01:26] <pdziepak> Skipp_OSX: ah, you still need '%' explicitly
[23:01:32] <Skipp_OSX> ahh okay
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[23:05:32] <Skipp_OSX> yup, that worked, thanks
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[23:11:58] <Premislaus> http://browsershots.org/http://haiku-os.pl/ - this is strange, why Linux shows site with glitches?
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[23:29:10] <AlienSoldier> puckipedia finally got ït :) i needed to use SHIFT insteat of messing with ALT
[23:29:19] <AlienSoldier> *instead
[23:33:46] <AlienSoldier> for ê i need topush SHIFT and ALT at the same time
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[23:48:28] <irker-367> haiku.master: bonefish * hrev47128 [12 commits] http://cgit.haiku-os.org/haiku/log/?qt=range&q=2d91773+%5E586f1ae
[23:48:29] <irker-367> aeb6fc9: packagefs: Move Volume::PackagesDirectory to top level
[23:48:29] <irker-367> dff8d2e: packagefs: Package: Use PackagesDirectory directly
[23:48:30] <irker-367> 211c21a: packagefs: Add support for node_ref
[23:48:30] <irker-367> 09c07e4: packagefs: PackagesDirectory: Use node_ref
[23:48:31] <irker-367> 2f019bd: boot loader: Implement subset of <dirent.h> API
[23:48:31] <irker-367> 59ae1c8: Boot loader: Add get_stat(), directory_from()
[23:48:32] <irker-367> 59881ea: Boot loader: Update copyright right in boot menu
[23:48:32] <irker-367> 5c0f845: Boot loader: Add support for choosing an old packages state
[23:48:33] <irker-367> 8585939: VFS: Don't try to mount the no longer existing /boot/common packagefs
[23:48:33] <irker-367> ...
[23:56:12] <irker-367> haiku.master: pdziepak * hrev47129 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=744dfa3+%5E2d91773
[23:56:12] <irker-367> 744dfa3: kernel: make sure thread priority is within valid range
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   April 18, 2014  
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