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   February 28, 2014  
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[00:34:25] <LadySerena> secris, additional specificity may help. was the video ABOUT BeOS R5, or was it simply viewed using BeOS R5? the ambiguity of your original statement could go either way
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[00:35:49] <secris> BeOS 5 Max first boot
[00:36:09] <LadySerena> ah, so it was a video ABOUT BeOS
[00:36:22] <secris> yeah just showing it
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[00:37:46] <FreeFull> I remember BeOS RC5
[00:37:49] <FreeFull> It was good stuff
[00:38:44] <secris> I have never used it
[00:39:34] <secris> closest I have gotten is haiku
[00:42:16] * umccullough assumes FreeFull means R5
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[00:42:20] <HaikuUser> What's a great e-mail client for Haiku?
[00:42:30] <umccullough> define "great"
[00:42:40] <HaikuUser> Working enough to check and send e-mail
[00:42:41] <umccullough> it comes with a built-in mail client, but doesn't work with IMAP
[00:42:41] <HaikuUser> haha
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[00:43:05] <secris> well that explains why I couldn't get it to work
[00:43:17] <umccullough> Beam works with IMAP
[00:43:19] <FreeFull> umccullough: I did
[00:43:42] <umccullough> the IMAP support is known-busted, it's on the gsoc ideas list ;)
[00:44:15] <HaikuUser> Where do I get Beam?
[00:44:18] <HaikuUser> pkgman?
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[00:44:41] <umccullough> it might be available in haikudepot
[00:44:50] <jessicah`> that was weird
[00:44:51] <umccullough> i guess imap isn't on the gsoc ideas list - imap fs is
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[00:45:12] <jessicah> moments like these that i miss atrus
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[00:45:18] <jessicah> err
[00:45:19] <jessicah> am i still here? :o
[00:45:22] <jessicah> meep
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[00:45:25] <umccullough> lag...
[00:45:25] <jessicah`> :o what the heckle
[00:45:30] <jessicah`> that client quit already
[00:45:39] <umccullough> probably just server lag
[00:45:49] <jessicah`> no, i think it was on haiku's end
[00:45:56] <umccullough> maybe
[00:45:59] <jessicah`> i was checking the log files, it wasn't in log files either
[00:46:19] <jessicah`> i wasn't receiving messages either
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[00:46:29] <umccullough> freenode hasn't been healthy lately
[00:46:58] <jessicah`> just wondering if it's related to the latest scheduler merge
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[00:47:12] <jessicah`> i was running jam with -j4
[00:47:42] <umccullough> well, there are still a few known-issues with it
[00:47:46] <jessicah`> responsiveness went out the window
[00:47:47] <HaikuUser> BittPuffin! :)
[00:47:54] <HaikuUser> *BitPuffin
[00:48:07] <BitPuffin> hey HaikuUser !
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[00:48:12] <LadySerena> mew!
[00:48:19] <umccullough> jessicah`, search for open tickets assigned to pdziepak
[00:48:19] <HaikuUser> Tell them to lemme back in #jupiterbroadcasting :D
[00:48:27] <BitPuffin> what did you do
[00:48:28] <umccullough> let you back in?
[00:48:29] <BitPuffin> lol
[00:48:31] <HaikuUser> a
[00:48:51] <jessicah`> k
[00:48:55] <HaikuUser> Someone from the Sour Grapes Committee banned me for using OS X
[00:49:05] <BitPuffin> are you sure that's the reason
[00:49:08] <BitPuffin> because I use osx
[00:49:11] <BitPuffin> and it's fine
[00:49:30] <HaikuUser> Ask that nogal. All they can say is "trolling"
[00:49:31] <umccullough> i'm not sure i've ever seen someone banned from a channel based on their OS
[00:49:33] <HaikuUser> When someone asks how, they never answer
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[00:51:05] <HaikuUser> Didn't know that you used Haiku though, Bit
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[00:56:14] <jessicah`> i wonder if the responsiveness is due to it being in a vm
[00:56:24] <jessicah`> wouldn't expect it to be though
[00:56:59] <umccullough> presumably, if you're using a VM, you added 4 cpus to it?
[00:57:22] <jessicah`> yep
[00:57:47] <jessicah`> but like cpu load is never pegged at 100% on any core at any time
[00:58:16] <umccullough> similar things have been reported in trac
[00:58:28] <jessicah`> hmm, ok
[00:58:43] <jessicah`> probably a good sign i'm not crazy ;-)
[00:58:57] <umccullough> well...
[00:59:10] <jessicah`> hey!
[00:59:10] <umccullough> let's not jump to conclusions ;)
[00:59:46] <jessicah`> god, building haiku in a VM is slow :(
[01:00:12] <jessicah`> guess building webkit is out of the question =/
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[01:04:34] <HaikuUser> I've just been riding it out on Web Positive
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[01:17:59] <umccullough> webpositive uses webkit
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[01:19:49] <jessicah> hmm, bootloader could see my haiku gpt partition on mini-itx box
[01:20:00] <jessicah> i wonder why it doesn't on the airbook...
[01:20:17] <jessicah> diskprobe time :)
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[01:40:16] <jessicah> bahahaha, integer overflow in tracker
[01:40:16] <jessicah> i wonder if it's an nfs issue or tracker issue
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[01:42:50] <HaikuUser> It's rad that youtube_dl is available via pkgman though. I tested it out this morning. It's in full working order.
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[02:28:25] <jessicah> how do you mount an nfs4 volume?
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[02:30:04] <umccullough> https://www.haiku-os.org/blog/pawe%C5%82_dziepak/2013-03-15_nfsv4_client_finally_merged
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[02:32:40] <jessicah> maybe i don't have nfs4 support on my nas then
[02:33:45] <umccullough> there's always nfs3
[02:34:24] <umccullough> er, nfs2
[02:36:33] <jessicah> yeah
[02:36:47] <jessicah> someone should commit the patch that apparently fixes the filesize issue
[02:37:58] <umccullough> was there a ticket?
[02:38:52] <jessicah> yep
[02:39:12] <umccullough> maybe add a comment reminding someone ;)
[02:39:12] <jessicah> https://dev.haiku-os.org/ticket/9787
[02:39:24] <jessicah> okay
[02:39:38] <umccullough> i assume you tested it
[02:40:12] <umccullough> maybe pdziepak will notice and commit it
[02:41:07] <jessicah> i haven't tested it
[02:41:14] <jessicah> i just noticed it there
[02:41:16] <umccullough> oh, ok
[02:41:20] <jessicah> someone else said they tested it
[02:42:17] <umccullough> was that the overflow you got?
[02:42:49] <jessicah> yeah
[02:43:01] <jessicah> negative file sizes in many cases too
[02:43:10] <jessicah> lots of files around the 30gig mark ;)
[02:43:38] <umccullough> lol
[02:45:09] <jessicah> there goes my mouse cursor...
[02:45:11] <umccullough> well, since apparently kallisti5 logged a dupe bug for it, maybe he'd be interested in committing the patch as well
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[02:55:18] <jessicah> does https://dev.haiku-os.org/raw-attachment/ticket/9787/screenshot1.png show properly?
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[02:56:43] <jessicah> good one web+ =/
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[02:56:59] <stpere> I've installed ubuntu phone on my GN :P
[02:57:25] <stpere> android is too mainstream for me now :P
[02:58:14] <jessicah> gn?
[02:58:46] <jessicah> hey stpere :)
[03:00:55] <stpere> galaxy nexus
[03:00:58] <stpere> hi jessicah :)
[03:01:01] <jessicah> dammit all, i don't know what's wrong with this stupid image
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[03:03:55] <jessicah> finally updated ticket
[03:04:06] <jessicah> guess wonderbrush saved file in some weird format by default :(
[03:07:10] <stpere> yeah.. it's .weird :)
[03:07:16] <umccullough> wonderbrush format?
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[03:08:03] <jessicah> hmm, mebbe it turned the image into a layer...
[03:08:11] <jessicah> that would explain the behaviour
[03:08:53] <jessicah> figured it out in the end anyways :)
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[03:21:23] <jessicah> wonderbrush is pretty neat :)
[03:22:22] <OnHaikuOS> is it? I haven't used it
[03:25:36] <waddlesplash> jessicah: PulkoMandy has a fix for that I think
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[03:25:45] <waddlesplash> actually, he fixed a good many bugs
[03:25:49] <jessicah> fix for what?
[03:26:06] <waddlesplash> I think we have a 2 month bugfix in the "webkit" repo now
[03:26:14] <waddlesplash> jessicah: um, almost anything by now, lol
[03:26:21] <waddlesplash> mostly clipping fixes
[03:26:27] <waddlesplash> but lotza webkit updates too
[03:26:35] <jessicah> oh, he said he broke stuff too, haha :)
[03:26:44] <waddlesplash> jessicah: he did, that's why long time no release
[03:26:52] <waddlesplash> but he finally commited something that I think fixed it
[03:26:56] <jessicah> i was wondering what you were specifically mentioning, because i've complained about a couple things today ;)
[03:27:07] <waddlesplash> specifically, GMail was totally br0ken
[03:27:21] <jessicah> gmail is currently working
[03:27:27] <jessicah> but he said he broke gmail again :P
[03:27:38] <jessicah> i've used gmail without issues atm
[03:27:40] <waddlesplash> jessicah: yes, in the HWK repo
[03:27:47] <waddlesplash> but he *just* fixed it today
[03:27:51] <waddlesplash> I think
[03:27:57] <OnHaikuOS> Is there a port of the mutt email client?
[03:28:03] <jessicah> err, think that was smth else :)
[03:28:09] <waddlesplash> At least, I assume that's what https://github.com/haiku/webkit/commit/3201dffd6a155eea907dc95e828a2cfcc930a460 did
[03:28:18] <waddlesplash> jessicah: no, he broke gmail a few weeks ago
[03:28:24] <waddlesplash> he's been trying to fix it ever since
[03:28:43] <waddlesplash> the new clipping features broke it, it drew shapes all over the place and obscured the page I heard
[03:28:58] <cb88_haiku> gmails seems to work well enough in the nightly.. yahoo mail on the other hand is hosed
[03:29:02] <waddlesplash> jessicah: anyway, where you been? long time no see!
[03:29:06] <waddlesplash> cb88_haiku: yes, it worked enough
[03:29:15] <waddlesplash> but it will work better when he releases next
[03:29:21] <jessicah> gmail works fine
[03:29:28] <waddlesplash> I KNOW IT DOES
[03:29:33] <jessicah> i been everywhere but irc
[03:29:35] <jessicah> hehe
[03:29:41] <jessicah> ;)
[03:29:51] <jessicah> decided to give haiku a whirl again
[03:30:02] <cb88_haiku> hhaaa.... for some reason I can't get the native mail app to work with gmail as far as recieving... sending seems to work I think
[03:30:04] <jessicah> i see not much progress on efi support
[03:30:11] <waddlesplash> jessicah: In the nightlies it works. In the HaikuWebKit repo at https://github.com/haiku/webkit it DIDN'T work for the past few months, hence, nothing
[03:30:12] <OnHaikuOS> I'm having issues getting things to work in Caya
[03:30:18] <waddlesplash> jessicah: TQH hit a roadblock I hear
[03:30:29] <jessicah> oh?
[03:30:30] <waddlesplash> OnHaikuOS: you new?
[03:30:38] <waddlesplash> jessicah: yes, a few months back
[03:30:38] <OnHaikuOS> yeah
[03:30:50] <waddlesplash> he posted somwhere on the forums, I think, as a reply to someone asking
[03:30:51] <jessicah> hmm, i wonder what it was
[03:30:53] <OnHaikuOS> <--- Annoying parasitic end user
[03:30:56] <cb88_haiku> Caya hasn't work every time I tried it in the last few months... it was neat back when it did certainly not polished though
[03:31:10] <waddlesplash> something about bootstrapping, and testing that he didn't break ARM?
[03:31:17] <OnHaikuOS> That's a shame
[03:31:22] <jessicah> oh, weird
[03:31:26] <OnHaikuOS> It would be nice to see Pidgin brought over
[03:31:41] <waddlesplash> OnHaikuOS: 1. what Haiku version? 2. what Caya version? 3. where'd you get Caya from?
[03:31:58] <OnHaikuOS> waddle, the latest nightly build from yesterday
[03:31:58] <jessicah> well i can facebook & gmail & irc...
[03:32:03] <cb88_haiku> indeed in theory it would be possible to write a BeOS front end for libpurple the Pidgin is just the GTK frontend
[03:32:04] <jessicah> seems enough for the short-term
[03:32:08] <OnHaikuOS> whatever Caya came in the repo
[03:32:16] <waddlesplash> OnHaikuOS: package manager?
[03:32:19] <waddlesplash> HaikuDepot?
[03:32:28] <jessicah> i'm cloning webkit atm
[03:32:37] <waddlesplash> jessicah: um, warning: the repo is 5GB
[03:32:43] <waddlesplash> jessicah: another warning: crashy
[03:32:47] <jessicah> takes a long time =/
[03:32:51] <waddlesplash> jessicah: yet another warning: BE. VERY. CAREFUL
[03:32:58] <jessicah> yeah i have the space
[03:33:02] <cb88_haiku> I was fiddling around with VNC earlier... looks like there isn't an uptodate VNC client for haiku anymore
[03:33:05] <waddlesplash> jessicah: try using --depth=1 on Git, should clean stuff up
[03:33:09] <jessicah> crashy compiling?
[03:33:13] <jessicah> crashy running?
[03:33:13] <waddlesplash> lot less size
[03:33:18] <waddlesplash> running
[03:33:30] <waddlesplash> although, I hear Ingo's stack alignment fixed that
[03:33:39] <jessicah> i heard that too
[03:33:44] <waddlesplash> But only for x86, x86_64 is still br0ken
[03:34:04] <jessicah> i only use x86 :)
[03:34:05] <waddlesplash> OnHaikuOS: you a programmer or user?
[03:34:07] <scanty> yes, it will not compile on x64, i last tried two days ago.
[03:34:28] <waddlesplash> scanty: no, it should *compile* there, but it'll be the crashiest thing you ever saw
[03:34:36] <scanty> it does not.\
[03:34:38] <cb88_haiku> I was able to get the code for the old VNC client from github but... it is crashy and doesn't seem to like tigervnc which I have on my server I was able to get it to partially work but it wasn't usable.
[03:35:02] <waddlesplash> cb88_haiku: HaikuArchives?
[03:35:03] <cb88_haiku> yep that one
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[03:35:03] <waddlesplash> ah, k
[03:35:17] <waddlesplash> jessicah: have you seen HaikuArchives? Or did you vanish before I launched that?
[03:35:42] <cb88_haiku> also it I had to delete the settings every time or it would crash when loading them.... straight to the fancy new debugger lol
[03:35:44] <waddlesplash> I launched it in... October? August? I can't even remember anymore
[03:36:14] <waddlesplash> cb88_haiku: maybe the GCC4 on x8664 doesnt have C++11 threads yet
[03:36:24] <waddlesplash> I wonder if Jerome (Korli) recompiled it yet
[03:36:52] <cb88_haiku> ? not sure what that would have to do with that releativly old code.. its certainly not using C++11 threads.
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[03:40:01] <cb88_haiku> unfortunately QT in haikuports is broken :/
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[03:40:15] <cb88_haiku> hmm perhaps I should try building vnc with gcc4
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[03:43:17] <irker-710> haiku.master: stpere * hrev46949 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=3d5ede2+%5E847e14f
[03:43:17] <irker-710> 3d5ede2: Wrong variable used in null-check (CID #1108197)
[03:43:20] <cb88_haiku> nope that doesn't work...
[03:47:37] <jessicah> waddlesplash: i think so
[03:47:44] <jessicah> great, mouse completely dead now
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[03:48:43] <waddlesplash> cb88_haiku: try changing the source url to use CPR's branch
[03:48:44] <OnHaikuOS> Sorry... Seems to have disconnected without me realizing it.
[03:48:54] <waddlesplash> cb88_haiku: https://bitbucket.org/cpr/qt
[03:49:07] <waddlesplash> anyway, g2g
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[03:49:19] <OnHaikuOS> Yes. I believe I used pkgman to fetch Caya though.
[03:52:51] <cb88_haiku> ah ic... I'll try that brach of QT... the recipe should probably be updated
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[04:03:06] <irker-710> haiku.master: stpere * hrev46950 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=c08eb21+%5E3d5ede2
[04:03:06] <irker-710> c08eb21: Radeon accelerant: typo in vertical limit check (CID #991138)
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[04:29:14] <cb88_haiku> Pretty sure it is broken...
[04:29:26] <cb88_haiku> woops nvm
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[04:32:45] <OnHaikuOS> The program called "Chat" actually works well with gmail. Looks like sending and receiving files is out of the question for now though.
[04:34:59] <jessicah> maybe i should've used --depth=1
[04:35:01] * jessicah sighs
[04:35:10] <umccullough> yes, maxim claims Chat is better than Caya
[04:35:17] <cb88_haiku> gmail is just XMPP / Jabber...
[04:35:27] <umccullough> and I'd be inclined to believe him, but he decided to wage some weird war against the Caya devs
[04:36:03] * umccullough doesn't understand FOSS devs who create controversey over who writes better code
[04:36:15] <jessicah> lol
[04:36:17] <cb88_haiku> yeah I saw something about that :/ ... software quality speaks for itself going nuts over stuff is unfortunate to say the least.
[04:36:44] <umccullough> somehow i became the target of his rage when i unpublished the article i had published for him as a favor
[04:36:59] <jessicah> heh
[04:36:59] <umccullough> <shrug>
[04:37:03] <umccullough> i don't have time for BS
[04:37:25] <umccullough> so yes, use Chat if it's better :)
[04:37:35] <umccullough> i think it should be in HaikuDepot
[04:37:43] <umccullough> but it probably isn't yet
[04:37:52] <umccullough> there is a haikuporter recipe to build it, however
[04:38:38] <jessicah> argh, i just want git clone to finish so i can reboot
[04:38:44] <jessicah> damn mouse :(
[04:39:09] <cb88_haiku> would restarting the app server fix that?
[04:39:25] <jessicah> restarting app_server would leave me with a pretty hosed system
[04:39:32] <jessicah> last i checked, it doesn't handle restarting so well
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[04:40:40] <umccullough> speaking of IM clients... I was gonna experiment with the Tox core client eventually
[04:42:21] <OnHaikuOS> Do you know where Vision stores the chat logs?
[04:43:05] <cb88_haiku> umccullough Tox looks interesting... I wonder how long it takes before your client shows up in DHT?
[04:43:07] <umccullough> offhand, no
[04:43:50] <umccullough> cb88_haiku, it's very much alpha still, they don't guarantee that it's suitable for use
[04:43:59] <umccullough> still needs a security audit
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[04:44:39] <umccullough> oh nice, they did make it into gsoc this year :D
[04:44:41] <OnHaikuOS> It's at least more stable than ReactOS
[04:44:52] <umccullough> what, haiku?
[04:45:05] <umccullough> also, shh, there are some reactos people lurking around here ;)
[04:45:25] <OnHaikuOS> I have ReactOS installed in VirtualBox
[04:45:37] <OnHaikuOS> It's interesting, but very buggy
[04:46:12] <cb88_haiku> Indeed...
[04:46:12] <umccullough> i've been meaning to play with it again soon
[04:46:26] <OnHaikuOS> It has improved. Do play with it.
[04:46:28] <umccullough> last time i tried ros, it wasn't suitable for real hardware yet :P
[04:46:39] <OnHaikuOS> Don't do it on real hardware
[04:46:41] <OnHaikuOS> haha
[04:46:46] <umccullough> well...that's what i'm interested in ;)
[04:47:08] * umccullough stopped running haiku in VMs about 5-6 years ago
[04:47:24] <jessicah> haiku is running on my mini-itx box :)
[04:47:28] <cb88_haiku> I need to recapp my Tyan Thunder 2ATX board... it crashes on boot now :/ ... the one I did the BeOS video a few years back
[04:47:45] <umccullough> heh, i've recapped my share of boards :P
[04:47:52] <OnHaikuOS> I'm just interested in everything working well in a virtual environment. When that happens, I will be happy.
[04:47:57] <umccullough> keeping those old P3/P4 machines runnign is a PITA
[04:48:12] <cb88_haiku> I'll probably slap some large disks in it and runs some vintage softare on it... and reactos
[04:48:16] <OnHaikuOS> I use OS X and Linux mostly. I would just want a virtual ReactOS to run Windows stuff when necessary
[04:48:23] <jessicah> just need to get haiku booting on my airbook
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[04:48:35] <jessicah> although i suspect input wouldn't work due to xhci either... hmm
[04:48:47] <umccullough> anyhow, i've got a reasonably modern AMD box sitting here doing nothing, so i'm gonna get it running
[04:48:49] <umccullough> bbiab
[04:48:50] <jessicah> didn't think about that, hmm
[04:48:52] <cb88_haiku> this is a Dual PII@300Mhz 512Mb ram... used to have Linux on it and built Haiku images I could just barely boot up Haiku in qemu on there >:D
[04:49:24] <jessicah> mine's some core i5 boxen; nice and fast
[04:49:40] <jessicah> well, when it's running something other than haiku, hah
[04:49:58] <OnHaikuOS> I've never tried Haiku on real hardware
[04:50:18] <scanty> is anyone actively working on x64 stuff?
[04:50:33] <cb88_haiku> lol I've got Haiku on my Sager NP6110 now... i7-3630QM 16Gb ram its nice and at least there is PAE support
[04:50:58] <OnHaikuOS> I'm thinking of trying it on my Dell Latitude D510
[04:51:03] <jessicah> think i only have 8gig in here :(
[04:51:13] <scanty> "only"
[04:51:15] <scanty> hehe.
[04:51:20] <jessicah> ;)
[04:51:48] <cb88_haiku> well im only useing 1Gb at the moment and my disk... is pegged :/ haikuporter seems to have that effect X.x
[04:51:49] <jessicah> i might build another mini-itx box, but with DC power supply instead
[04:52:01] <jessicah> should've done that with this one :(
[04:52:21] <scanty> i would probably run haiku more, but x64 support is still pretty lame, unfortunately.
[04:52:30] <scanty> no web browser, unless you count lynx.
[04:52:32] <scanty> which i don't.
[04:52:39] <jessicah> scanty: don't need x64 support
[04:52:51] <jessicah> everything you currently need should work on 32-bit haiku
[04:52:52] <scanty> sure i do, i write x64 assembly all the time.
[04:53:09] <jessicah> hmm
[04:53:27] <jessicah> okies, i stand corrected, hehe :)
[04:53:39] <jessicah> assuming the x64 assembly is for running in haiku itself
[04:53:46] <cb88_haiku> I was considering installing x32 gentoo on this laptop also just to try it out... as I understand it a few things break like java etc.. things that expect 64bit code to use long pointers
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[04:54:19] <OnHaikuOS> I'm too impatient for Gentoo
[04:54:22] <scanty> yes, i write generally portable code, but sometimes i go a bit overboard and optimise things to my liking.
[04:54:25] <OnHaikuOS> I do like Arch Linux
[04:54:34] <scanty> although both gcc and llvm are producing prettty good code lately.
[04:54:49] <OnHaikuOS> clang is better at this point
[04:54:58] <cb88_haiku> Well when you have 8cores..... compiling ocasionally isn't all that bad.
[04:55:10] <scanty> i "only" have four ;-)
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[04:55:41] <jessicah> i'm sure bfs is the likely bottleneck in compiling under haiku
[04:55:48] <cb88_haiku> acutally strike that I have 4 also its just hyperthreading... forgot about that.
[04:56:05] <scanty> 4 xeons here at 3.2, it's quite nice.
[04:56:14] <scanty> but compiles under freebsd are way faster than under haiku
[04:56:23] <scanty> like building gcc for example takes a lot longer on haiku
[04:56:33] <cb88_haiku> My T2000 I was trying to VNC into earlier has 8 cores though... and 32threads lol unfortunately compiling does have alot of single threading bottlenecks
[04:56:38] <jessicah> yeah, likely bfs slowing it down
[04:56:51] <jessicah> bfs has historically been atrocious at handling thousands of tiny files
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[04:57:56] <jessicah> haiku build on here when it's running linux is about 3-5 minutes
[04:58:05] <jessicah> under haiku, closer to half an hour :P
[04:58:14] <scanty> i never tried building haiku
[04:58:41] <cb88_haiku> O.o .. have you tried disabling queries on the bfs partion you are compiling on I understand that is a very large part of it?
[04:58:55] <jessicah> hmm, i've not tried that
[04:59:11] <stpere> night
[04:59:16] <jessicah> goodnight stpere!
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[04:59:28] <jessicah> i'll make an image file later then :)
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[05:02:48] <umccullough> argh, the integrated video on this board isn't working, it seems
[05:03:11] <umccullough> actually, i'm not sure the board is working at all...
[05:03:17] <umccullough> could be a bad PSU i guess
[05:03:26] * umccullough has a PSU tester somewhere
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[05:04:18] <jessicah> didn't like that... lol
[05:04:40] <jessicah> dd bs=1G kernel panicked :P
[05:04:54] <cb88_haiku> Well that isn't good
[05:05:03] <jessicah> :)
[05:05:12] <jessicah> but now i can use my mouse :)
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[05:07:50] <jessicah> ohh, i know what i wanted to do: use seek=16384 count=1
[05:07:52] <AlienSoldier> jessicah would it be faster to use a linux file system under Haiku?
[05:07:55] <jessicah> hopefully i remember next time
[05:08:02] <jessicah> i have no idea
[05:08:07] <AlienSoldier> or fat32
[05:08:24] <AlienSoldier> i don't think it would matter for simple compilation purpose
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[05:13:34] <cb88_haiku> https://bitbucket.org/cpr/qt ... crashes in the same place qmp.h
[05:14:52] <jessicah`> well, time to go
[05:15:06] <jessicah`> will deal with this stuff later tonight :)
[05:15:09] <jessicah`> buhbyes!
[05:15:38] <cb88_haiku> cya
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[10:02:42] <humdinger> Hi stippi! After installing Gobe via PackagenIstaller, there's a .pdb file in ~/config/packages.
[10:02:58] <humdinger> what's it for? Can it be used to uninstall Gobe cleanly?
[10:03:23] <Diver> humdinger: does this one work for you? http://pulkomandy.tk/~beosarchive/unsorted/www.emupt.com/beos/g/WORKING/gp_2.0_x86_trial.pkg
[10:03:34] <Diver> can't install it over here
[10:03:55] <humdinger> I'll have a try, Diver.
[10:04:00] <Diver> I also have this pdb file btw
[10:04:02] <humdinger> I just took the one from haikuware
[10:06:12] <humdinger> Diver: nope. that package doesn't install.
[10:06:24] <humdinger> stops after 16 files. and pops up an alert
[10:06:32] <Diver> same here
[10:06:50] <humdinger> But the Haikuware one works.
[10:07:03] <Diver> likely a bug in PackageInstaller then
[10:07:09] <humdinger> I'll dig out my official Gobe CD and try the full version.
[10:07:10] <Diver> or it's just corrupted?
[10:07:23] <Diver> i wonder if you can open it in PackageBuilder
[10:07:51] <humdinger> where is PackageBuilder?
[10:08:19] <Diver> I believe it was part of DevTools on BeOS
[10:08:32] <humdinger> ah.
[10:08:58] <Diver> http://ftp.beos.hu/install/BeOS5-DevTools.zip
[10:09:10] <PulkoMandy> could very well be corrupted :/
[10:10:59] <PulkoMandy> does the other one work?
[10:11:07] <PulkoMandy> http://pulkomandy.tk/~beosarchive/unsorted/www.emupt.com/beos/g/WORKING/gp_2.0_x86_trial.pkg..pkg
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[10:14:53] <Diver> yup, that one works
[10:15:16] <PulkoMandy> ok, removing the other then
[10:15:26] <PulkoMandy> probably something glitched
[10:15:43] <humdinger> PulkoMandy: you and your technical mumbo jumbo... :)
[10:16:00] <PulkoMandy> well, fixed
[10:16:30] <PulkoMandy> humdinger: I'm just putting random words because I have no ida why that happened :)
[10:17:59] <humdinger> aww... On the Gobe CD there's only a self-installing 'package'. :(
[10:18:53] <PulkoMandy> mh
[10:19:19] <PulkoMandy> I think I remember that CD being in a tricky format with multiple volumes?
[10:19:41] <humdinger> I don't think so...
[10:20:08] <humdinger> There's just a ReadMe, an empty home folder and the 10 MiB "Install Gobe Prodcutive" binary
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[12:01:28] <cb88_haiku> thats odd.. in haikuporter dtc profiles libfdt but the qemu recepie doesn't see it
[12:02:58] <PulkoMandy> missing architecture declaration.
[12:03:01] <PulkoMandy> probably?
[12:04:58] <cb88_haiku> I don't know enough about haikuporter to have a clue about that :)
[12:06:56] <cb88_haiku> Also I've been considering writing a VNC client... got distracted while looking for an IDE and the PM changes have made things difficult. Also QT recipe is broken unfortunately so I can't build an hpkg of it...so no QT apps.
[12:07:37] <cb88_haiku> Going through the VNC rfb protocol it looks pretty fun to implement... :)
[12:11:41] <PulkoMandy> we already have vncviewer
[12:11:57] <PulkoMandy> could need an update, but the protocol parts seem to work
[12:12:21] <PulkoMandy> as for the architecture, you can check the recipes
[12:12:32] <PulkoMandy> what version of haiku are you running ?
[12:13:33] <cb88_haiku> yes I tried building vncviewer... it only supports the oldest protocol currently released it seems and doesn't work well.
[12:13:46] <cb88_haiku> It also crashes when reading it's settings file
[12:13:52] <PulkoMandy> mh... works here
[12:14:04] <PulkoMandy> I think I had patched it but could never upload my changes to osdrawer
[12:14:09] <PulkoMandy> where is it hosted currently?
[12:14:34] <PulkoMandy> I just checked the qemu recipe, currently it will only build on a gcc4 or gcc4hybrid haiku
[12:14:38] <PulkoMandy> we should fix that
[12:14:43] <cb88_haiku> Hmm... lemme see if I can find it again it was on I think HaikuArchives
[12:14:56] <PulkoMandy> ok
[12:15:06] <cb88_haiku> I'm on gcc2hybrid nightly from last night
[12:15:32] <PulkoMandy> https://github.com/HaikuArchives/VNCViewer
[12:15:38] <PulkoMandy> ok, comparing that with my local sources
[12:15:50] <cb88_haiku> yes that is the one I built
[12:17:18] <cb88_haiku> It doesn't built on gcc4 either...
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[12:19:26] <cb88_haiku> also osdrawer is down
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[12:20:15] <PulkoMandy> yes, that's why we started haikuarchives
[12:20:39] <PulkoMandy> well, the version I have here is different, seems to add some extra encodings
[12:20:49] <PulkoMandy> (I see XOR and ZLib but I have no idea what they mean)
[12:21:33] <cb88_haiku> ic... Zlib is one of the commonly supported ones at least
[12:21:45] <PulkoMandy> ok, I'll do a zipfile with what I have
[12:22:30] <PulkoMandy> http://pulkomandy.tk/drop/vncviewer.zip
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[12:22:47] <PulkoMandy> if someone wants to submit a pullrequest to haikuarchives with the useful parts...
[12:23:54] <cb88_haiku> Thanks... I'll try and built it
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[12:34:57] <cb88_haiku> was that code on windows? it seems to have some extra null characters gcc is choking on
[12:36:34] <PulkoMandy> no, that's from my Haiku partition, but it may have hit some FS corruption :(
[12:37:34] <cb88_haiku> dunno it looks ok when I open it up in Pe
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[12:41:08] <cb88_haiku> oh!... its the header file which is hosed up
[12:42:21] <cb88_haiku> Well in any case... the binaries that were in there were more stable but they also didn't work much better.
[12:42:40] <cb88_haiku> Could just be TigerVNC doesn't support old clients well
[12:45:22] <cb88_haiku> PulkoMandy btw thanks for all the work on Web+ I'm looking forward to the next release blog post and release whenever that may be
[12:45:44] <PulkoMandy> the blog post was this morning, release today or on monday :)
[12:46:20] <cb88_haiku> Nice... I hadn't noticed it was up yet
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[13:47:14] <arfonzo> ahoy friends
[13:47:36] <arfonzo> PulkoMandy, we spoke about a build environment - was Linux or Haiku required for this?
[13:47:52] <PulkoMandy> depends what you want to build?
[13:48:16] <arfonzo> a build bot / build host
[13:48:21] <arfonzo> so it depends what *you* want to build. :)
[13:48:32] <arfonzo> (the DL380g6 has come in)
[13:48:49] <PulkoMandy> ah, yes
[13:49:13] <PulkoMandy> I'd need one running Haiku to run webkit builds, cmake testsuite, and possibly other things
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[13:49:30] <arfonzo> ok, no problem.
[13:49:37] <arfonzo> cpu/cores?
[13:49:55] <arfonzo> that latest nightly gcc2h?
[13:50:03] <arfonzo> and, memory, and HD size?
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[13:52:02] <anurag_goel> hello all
[13:52:16] <anurag_goel> i am one of the Gsoc aspirant
[13:52:33] <anurag_goel> so far i have succesfully install the working env.
[13:53:09] <anurag_goel> now i am not able to find src/kits/interface/TextView.cpp file.
[13:53:24] <anurag_goel> can someone plz help?
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[14:04:52] <the_clanks> hello anurag_goel
[14:04:53] <PulkoMandy> arfonzo: needs at least 10GB HDD for a webkit git tree clone, some gigabytes of RAM (no idea what's the peak use here)
[14:05:02] <PulkoMandy> and yes, latest gcc2h nightly should be ok
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[14:05:10] <the_clanks> you fetch the source code from github?
[14:05:27] <anurag_goel> yeah, i just found it.
[14:05:43] <the_clanks> ok
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[14:12:12] <arfonzo> PulkoMandy, ok, will do.
[14:12:21] <PulkoMandy> thanks :)
[14:12:57] <arfonzo> well, one caveat, the VM host is Hyper-V
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[14:13:16] <arfonzo> I'm reading tickets showing networking and mouse not working, I'm seeing that the mouse isn't working here, which is not a deal breaker, but a lack of a NIC could be.
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[14:16:26] <arfonzo> how do I activate a menu without a mouse? I'm trying to partition a disk in DriveSetup
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[14:19:25] <axeld> arfonzo: IIRC alt+esc will enable the menu
[14:20:21] <arfonzo> axeld, great, that did it, thanks!
[14:22:27] <arfonzo> and, how to activate the tracker?
[14:22:58] <arfonzo> ah, the menu button seems to do that, ok cool.
[14:23:06] <arfonzo> but it's true, no network adapter is showing up :(
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[14:40:37] <PulkoMandy> arfonzo: ok, let's wait for that to happen then
[14:42:06] <arfonzo> have you any idea how long that might be?
[14:42:20] <arfonzo> no one really seems to use Hyper-V with Haiku here
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[14:51:51] <PulkoMandy> kallisti5 had the same problem and added it as a GSoC idea, I think
[14:51:55] <PulkoMandy> let's see if that works
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[14:53:30] <arfonzo> ok, I'll try adding a "legacy" network adaptor, this might work better.
[14:54:15] <arfonzo> bingo, that worked
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[15:48:28] <poxip> hi
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[16:15:06] <Diver> arfonzo: is it mentioned in https://www.haiku-os.org/guides/virtualizing/hyper-v ?
[16:16:19] <arfonzo> not that I could see, Diver. It didn't mention needing a legacy network adapter in there
[16:16:25] <arfonzo> or mouse problems
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[16:47:12] <scanty> sorry to ask again, where is webkit git, http://github.com/haiku/webkit?
[16:48:10] <PulkoMandy> yes
[16:48:28] <scanty> ~> git clone http://github.com/haiku/webkit
[16:48:29] <scanty> Cloning into 'webkit'...
[16:48:29] <scanty> error: RPC failed; result=22, HTTP code = 408
[16:50:48] <PulkoMandy> try using another clone method (svn or ssh)
[16:51:10] <scanty> I don't know how to do that... :-(
[16:51:18] <scanty> oh there it goes
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[17:06:19] <scanty> btw is ssh broken in haiku?
[17:07:02] <gordonjcp> scanty: in what sense?
[17:07:13] <scanty> i can't ssh to my shell.
[17:07:18] <scanty> it just keeps rejecting my password.
[17:07:28] <gordonjcp> ssh from what to what?
[17:07:43] <scanty> from here to a remote server
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[17:08:46] <gordonjcp> from which OS to which OS?
[17:08:52] <scanty> haiku to freebsd
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[17:09:02] <gordonjcp> shouldn't be
[17:09:14] <gordonjcp> are you specifying your username in the ssh command line?
[17:09:17] <PulkoMandy> haiku to linux works here
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[17:09:57] <scanty> oh there it goes, i forgot about "shredder"
[17:10:01] <scanty> and "user"
[17:10:11] <gordonjcp> scanty: :-)
[17:10:11] <scanty> if i specify the user name it works fine
[17:10:13] <scanty> sorry
[17:10:28] <gordonjcp> scanty: haha, you're the *only* person in here that's *ever* done that. Ahem.
[17:10:32] <gordonjcp> :-D
[17:10:53] <scanty> i'm used to just ssh whatever because my username in freebsd is the same as my username on my server
[17:11:26] <gordonjcp> scanty: if you were using ssh keys that wouldn't be an issue, would it now?
[17:11:57] <PulkoMandy> you still need to match the username
[17:12:01] <scanty> guess not.
[17:12:06] <PulkoMandy> you can do that if you compile haiku yourself
[17:12:45] <scanty> ah
[17:14:39] <PulkoMandy> you may be able to change it later on using some commands or editing /etc/passwd, too
[17:15:16] <scanty> cool
[17:15:46] <gordonjcp> PulkoMandy: oh, yeah so you do
[17:16:01] <stargater> hi
[17:16:18] <gordonjcp> grr
[17:16:23] <gordonjcp> uwsgi in Ubuntu is *ancient*
[17:16:29] <wadlspl> Ugh
[17:16:47] <wadlspl> I want to write a 3d video game
[17:17:02] <gordonjcp> wadlspl: from scratch?
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[17:17:08] <wadlspl> But I don't want to write a scenegraph
[17:17:32] <wadlspl> And all the existing ones are icky
[17:18:07] <wadlspl> So I could write a scenegraph the right way, or use a commercial engine
[17:18:19] <wadlspl> I can't decide which I hate more
[17:18:28] <PulkoMandy> write a 2D game instead?
[17:18:50] <gordonjcp> use the Quake engine
[17:18:57] <gordonjcp> if it's good enough for Half-Life...
[17:19:12] <gordonjcp> is there a Haiku port of the darkplaces engine?
[17:19:54] <scanty> i thought there's no 3d acccel. in haiku?
[17:20:22] <PulkoMandy> there isn't, but you can still do 3d
[17:20:26] <PulkoMandy> it's just slower
[17:20:39] <scanty> yeah. of course you can *do* it, but it would be no fun.
[17:20:40] <scanty> IMO
[17:22:25] <PulkoMandy> there are some interesting software rendering engines
[17:22:25] <PulkoMandy> TinyGL for example
[17:22:52] * scanty wonders how hard it would be to port nouveau to haiku.
[17:24:54] <PulkoMandy> there's a GSoC project about that, I heard
[17:25:23] <scanty> bleh, too bad i'm not a student anymore
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[17:40:51] <arfonzo> PulkoMandy, almost ready...! :)
[17:46:08] <PulkoMandy> :)
[17:46:21] <PulkoMandy> too bad I'm already building the webkit release here... :)
[17:46:36] <arfonzo> sorry, busy day at work
[17:46:45] <arfonzo> I wanted to do it all over lunch, didn't have time.
[17:46:58] <PulkoMandy> well, there's no hurry
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[18:08:23] <Not-002> [haikuports] pulkomandy pushed 2 commits to master [+1/-0/±1] https://bitbucket.org/haikuports/haikuports/commits/
[18:08:25] <Not-002> [haikuports] Adrien Destugues 53f1f92 - libdsk: split out devel package.
[18:08:29] <Not-002> [haikuports] Adrien Destugues cfa403a - Add recipe for HaikuWebkit 1.2.4.
[18:08:54] <puckipedia> PulkoMandy: So, new WebKit release?
[18:09:09] <PulkoMandy> once I build it, yes
[18:09:26] <PulkoMandy> let's see how fast this 12-core machine I just got ssh access to builds it
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[18:11:09] <umccullough> reminds me, anyone got a spare phenom II lying around? :P
[18:11:15] * umccullough pokes geist
[18:12:00] <umccullough> after assuming that this AM2+ board was toast last night, i came to realize it simply wouldn't boot because the cmos battery was dead
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[18:12:20] <umccullough> right now it has a lowly 45w athlon on it
[18:12:52] <umccullough> it supports up to a phenom II x6, which would be nice as a buildbot machine :)
[18:21:03] <umccullough> oh, geist isn't even here
[18:21:05] <umccullough> damn.
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[19:38:53] <Guest4458> umccullough: yeah, i think i do
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[19:39:03] <umccullough> heh
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[19:39:38] <umccullough> btw, i'll be visiting mtn view on 4/13-4/14
[19:39:47] <umccullough> gci awards ceremony
[19:40:21] * umccullough is a bit annoyed with freenode today
[19:41:08] <geist> yeah, looks like it's splitting again
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[19:41:19] <geist> over last weekend i ended up split off for 3 days
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[19:41:30] <umccullough> yeah, hasn't been very stable
[19:41:37] <umccullough> #freenode has been on fire every time i've visited
[19:41:48] <mmu_man> some DDoS again?
[19:41:51] <umccullough> seems so
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[19:50:16] <johndrinkwater> freenode’s dns entry is a bit broken atm
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[20:01:07] <umccullough> intentionally
[20:01:30] <umccullough> if you're referring to chat.freenode.net, they intentionally add localhost entries to slow down the attacks on the round-robin servers
[20:01:41] <umccullough> and break it completely if they must
[20:02:09] <umccullough> then they expect you to go and connect to individual servers until you find one that works :P
[20:02:13] <umccullough> http://freenode.net/irc_servers.shtml
[20:03:48] <umccullough> and they never actually explain this to anyone, so #freenode is flooded with people telling them that their DNS is broken
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[20:04:37] <umccullough> would be nice if they spent some more time releasing status updates
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[20:05:01] <PulkoMandy> probably too busy fighting the attack...
[20:07:10] <umccullough> maybe...
[20:07:24] <umccullough> they don't even change the topic though
[20:07:46] <umccullough> just seems like a half a minute of work would go a long ways to quelling some of the irritation
[20:08:29] <umccullough> and usually zero staffers in #freenode
[20:09:01] <umccullough> well, i guess that's worng
[20:09:06] <umccullough> staffers are +v there
[20:09:22] <umccullough> i'm just grumpy :)
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[20:16:21] <geist> anyway, if you still want a pile of old cpus i have some
[20:16:59] <geist> hmm, no phenoms though. looks like athlon IIs
[20:18:05] <umccullough> ok
[20:18:13] <umccullough> i can still use one or two of those
[20:18:27] <geist> msg me your address one more time and i'll put together a box
[20:18:37] <umccullough> oh, ok
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[20:18:56] <geist> or if you're in town in a few weeks. willb e driving?
[20:19:06] <umccullough> i will be, in april
[20:19:13] <umccullough> so, if you wanna wait, that's fine :)
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[20:19:17] <geist> ah i can get you something before then
[20:19:22] <umccullough> k
[20:19:27] <scanty> wow my connection died a while ago and i didn't even realise.
[20:19:31] <umccullough> did you say you had some spare boards still?
[20:19:35] <umccullough> or, you gave those away
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[20:19:54] <scanty> so i asked this before, but i may have not been connected.... how long does the "configure" process generally take when building webkit?
[20:19:56] <geist> pretty old. i'll share you my google doc in a bit
[20:20:09] <umccullough> ok
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[20:20:15] <geist> though i have a core 2 extreme computer that i rarely use
[20:20:26] <umccullough> i'll have to find me a phenom ii x6 somewhere ;)
[20:20:27] <PulkoMandy> scanty: mh... there's a "configure"?
[20:20:30] <geist> that would make a nice little build bot. it's one of the 3ghz quad core core 2s, 4GB
[20:20:35] <umccullough> yes
[20:20:44] <umccullough> better than my existing buildbot core 2 duo
[20:21:02] <PulkoMandy> scanty: how are you trying to build it ?
[20:21:07] <scanty> PulkoMandy, according to README.markdown, I have to do a Tools/Scripts/build-webkit --haiku --no-webkit2
[20:21:11] <geist> and this one is a complete machine. i got it from a friend that was moving, set it up in the electronics room to replace the little atom machine i had
[20:21:11] <PulkoMandy> yes
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[20:21:25] <geist> but i dont need the horsepower and it makes a lot more noise, so i'm thinking of moving back to the little atom machine
[20:21:27] <PulkoMandy> scanty: that will build everything
[20:21:37] <PulkoMandy> (it runs cmake by itself)
[20:21:44] <PulkoMandy> takes about 2 hours on this machine
[20:21:46] <scanty> oh
[20:21:51] <scanty> so i guess it takes a while then
[20:21:56] <scanty> it's been about two hours
[20:21:58] <umccullough> i'm moving my build machines downstairs where i don't have to hear them :D
[20:22:01] <scanty> just sitting there.
[20:22:04] <scanty> not telling me anything
[20:22:08] <umccullough> will keep the basement area warm ;)
[20:22:09] <geist> yah. noisy computers i just cant tolerate anymore
[20:22:19] <PulkoMandy> scanty: that doesn't look normal
[20:22:32] <PulkoMandy> you should first get a list of features with ON or OFF next to them
[20:22:45] <PulkoMandy> then it should list files it's building, with a % progress indicator
[20:22:59] <PulkoMandy> btw, new packages are building currently
[20:23:11] <PulkoMandy> should be online later today or during the weekend
[20:23:19] <geist> umccullough: do you have any interest in some classic old computers? an indy, or nextstation?
[20:23:32] <geist> I'm thinking of finally purging those old ones i collected. let someone else enjoy it
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[20:23:41] <puckipedia> NeXTStation?
[20:23:49] <geist> yah, turbo slab, B&W
[20:23:53] <scanty> ~/webkit> Tools/Scripts/build-webkit --haiku --no-webkit2
[20:23:54] <scanty> terminate called after throwing an instance of 'std::ios_base::failure'
[20:23:54] <scanty> what(): basic_ios::clear
[20:23:55] <scanty> Abort
[20:23:59] <puckipedia> ooh
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[20:24:09] <puckipedia> Doesn't take up much space even
[20:24:19] <puckipedia> It has Ethernet!
[20:24:21] <geist> http://imgur.com/czjCVpk
[20:24:23] <geist> er
[20:24:26] <geist> http://tkgeisel.com/pics/oldcomputers/next.jpg
[20:24:35] <puckipedia> lol
[20:24:36] <geist> though the first pic is pretty awesome too
[20:25:05] <PulkoMandy> scanty: mh... doesn't look right
[20:25:50] <scanty> there's more
[20:26:27] <scanty> Can't exec "arch": No such file or directory at /boot/home/webkit/Tools/Scripts/webkitdirs.pm line 327.
[20:26:27] <scanty> Use of uninitialized value $architecture in scalar chomp at /boot/home/webkit/Tools/Scripts/webkitdirs.pm line 328.
[20:26:28] <scanty> Use of uninitialized value $architecture in string ne at /boot/home/webkit/Tools/Scripts/webkitdirs.pm line 2028
[20:26:39] <umccullough> i might like the next
[20:26:49] <PulkoMandy> scanty: is that a recent nightly ?
[20:27:03] <puckipedia> lol,everyone wants the NeXTStation I guess
[20:27:03] <scanty> 46900
[20:27:13] <PulkoMandy> should be ok
[20:27:22] <umccullough> geist, i better not right away though, i need to clean up some of my existing crap :/
[20:27:29] <PulkoMandy> puckipedia: mh... not so useful; OpenStep runs on PC too :p
[20:27:37] <puckipedia> It's cool!
[20:27:42] <geist> yeah, main problem is those old machines are big, so i dont want to deal with ebay
[20:27:51] <AlienSoldier> i have a feeling that those old computer will be worth millions in 50 years
[20:27:52] <geist> i can also ask around work. i'm sure there's a googler around
[20:28:13] <geist> heh, i also have a few old beboxes
[20:28:24] <umccullough> those are always popular ;)
[20:28:28] <puckipedia> BeBox?
[20:28:31] <geist> yeah, popular with this crowd
[20:28:33] <umccullough> any busted ones? i need a couple parts
[20:28:35] <puckipedia> I WANT EVERYTHING
[20:28:46] <geist> both seem to work last time i played with them
[20:28:48] <AlienSoldier> also erpes?
[20:28:53] <geist> one of them had a flaky back io board
[20:29:02] <geist> had a tough time getting the keyboard to work
[20:29:07] <scanty> not sure how to proceed.
[20:29:09] <umccullough> heh, that sucks
[20:29:11] <puckipedia> Actually, a BeBox would be cool to emulate or so
[20:29:13] <geist> most likely just taking it apart and cleaning it out would fix it
[20:29:17] <geist> or some cold solder joints
[20:29:19] <umccullough> well, i'll certainly take beboxen off your hands if you want to ditch 'em
[20:29:21] <puckipedia> Or run BeOS on
[20:29:23] <PulkoMandy> puckipedia: mess has a WIP driver
[20:29:36] <puckipedia> With rom?
[20:29:59] <geist> kk, i'll take inventory this weekend
[20:30:17] <geist> i'm thinking of moving to seattle soonish, so the thoughts of ditching old stuff is running through my head
[20:30:27] <umccullough> heh
[20:30:29] <puckipedia> I'll be in SF too in april
[20:30:48] <umccullough> yep, will be nice to meet you puckipedia :)
[20:31:30] <puckipedia> "Nowadays, although marginal, BeOs is still alive, and new releases and updates are regularly announced by the BeOs community. "
[20:31:34] <puckipedia> From the MESS page
[20:31:40] <umccullough> lol
[20:31:43] <PulkoMandy> guess I should plan to attend GSoC mentor summit and come back with a NeXT station in my luggage :p
[20:31:52] <umccullough> heh
[20:32:14] <puckipedia> I hope my plane has power...
[20:32:36] <umccullough> PulkoMandy, in that case, i can get it from geist and stash it for you until the summit :)
[20:32:47] <geist> yah. the problem with those old machines is they're nto small at all
[20:32:53] <geist> and shipping is super expensive
[20:33:22] <geist> but my rule with old machines like that is i'll never recycle one. i dont mind giving them to someone else, but as long as they're actually intyerested in them
[20:33:25] <AlienSoldier> damn CRT
[20:33:31] <puckipedia> geist: You could earn some money: make the people bid for the computers
[20:33:35] <geist> aside from the indy, i didn't pay for them anyway
[20:33:46] <geist> the indy i got at weirdstuff
[20:33:58] <geist> everything else i just got from someone else giving them away, or from work (beboxes)
[20:34:12] <puckipedia> SGI indy: "support ended on 31 December 2011"
[20:34:15] <umccullough> yeah, i can't stomach recycling the rare stuff
[20:34:15] <puckipedia> wut
[20:34:30] <PulkoMandy> puckipedia: sounds like about the same time as the SNES.
[20:34:56] <geist> that indy is pretty cool. http://tkgeisel.com/pics/oldcomputers/indy2011-a.jpg
[20:35:09] <puckipedia> Can it run Crysis?
[20:35:16] <geist> pretty quick too. 150mhz mips R5000
[20:35:24] <umccullough> is that a camera on the monitor?
[20:35:29] <geist> at some point it set down to port newos to it, but it turns out the R5000s are a bit rare, and wonky
[20:35:36] <geist> so there's not a lot of support
[20:35:47] <geist> yeah, indies had a camera. super ahead of its time
[20:35:50] <puckipedia> umccullough, sounds like a camera
[20:35:57] <puckipedia> It even says "SiliconGraphics"
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[20:36:27] <AlienSoldier> i miss the time where all movies featured Silicon Graphics computers
[20:36:31] <geist> it was a later model indy, the earier indies had a R4400 + graphics board that had some 3d accelleration
[20:36:35] <puckipedia> Also, if someone wants it
[20:36:40] <puckipedia> I have an extra european SNES
[20:36:42] <geist> the later ones were R5000 with a dumb framebuffer
[20:36:50] <AlienSoldier> extra?
[20:36:50] <umccullough> puckipedia, sure!, but it's not worth the shipping ;)
[20:36:56] <geist> apparently the 5000s added some vector stuff and were actually faster at doing 3d on cpu
[20:37:09] <puckipedia> umccullough, I'll take it to SF if there's interest
[20:37:18] <geist> yah, i lusted after one of these all through college. we had a few at the lab and they were always busy
[20:37:24] <geist> same with NeXTs
[20:37:26] <puckipedia> Looks like a famicom, isn't a famicom
[20:37:29] <umccullough> eh, keep it for someone else, i have two U.S. SNES's
[20:37:33] <puckipedia> super famicom*
[20:37:41] <geist> yah, i'm swimming in old consoles
[20:37:51] <umccullough> same here
[20:38:02] <puckipedia> Sadly enough, me too
[20:38:07] <geist> thankfully they're pretty small so no worries
[20:38:20] <puckipedia> http://upload.wikimedia.org/wikipedia/commons/1/18/Wikipedia_SNES_PAL.jpg
[20:38:28] <umccullough> i find it's hard to put 5 n64s into a tub with all the controllers and stuff
[20:38:57] <AlienSoldier> puckipedia always looked LOT better than the American one
[20:38:58] <umccullough> actually, i think i have 6 of them now
[20:39:00] <geist> yah, i picked one of those up somewhere. their stupid power brick is annoying
[20:39:20] <geist> anyway, off to work
[20:39:23] <umccullough> some lady in maui was selling one with 10 games for $5, so i bought the games and left her with the n64 ;)
[20:39:31] <umccullough> later
[20:39:32] <puckipedia> When I buy a house (may take 5 or so years) I'll dedicate a whole room for retro computers
[20:39:45] <umccullough> puckipedia, it might be more than one room :P
[20:39:48] <umccullough> trust me
[20:40:14] <umccullough> when my kids start moving out... i might dedicate their bedrooms :D
[20:40:20] <AlienSoldier> umccullough unless Kurt Russel build you a wood cabinet for them :)
[20:40:38] <puckipedia> Just a big shelf with one kind of device per space
[20:41:23] <puckipedia> And a TV in the center, or something
[20:41:49] <AlienSoldier> i would like to colect console if everdrive card and the like would not be so expensive
[20:42:27] <umccullough> for the downstairs tv, i need an A/V switch for all the older consoles that converts to either component or HDMI
[20:43:07] <puckipedia> tv tuner to component?
[20:43:17] <the_clanks> rsss
[20:43:24] <umccullough> composite -> component preferably
[20:43:39] <the_clanks> Old computers did it better! - http://www.youtube.com/watch?v=0wDtxYeJdzg
[20:43:40] <umccullough> i have a couple consoles that support component video, but the TV only has one component video input, shared with composite
[20:43:57] <puckipedia> ugh
[20:44:07] <puckipedia> I have another scart port that I can use as component
[20:44:11] <puckipedia> composite*
[20:44:24] <puckipedia> http://en.wikipedia.org/wiki/SCART
[20:44:49] <puckipedia> it contains all signals - composite, s-video, component
[20:45:13] <umccullough> yeah, scart is non-existent here
[20:45:35] <puckipedia> It is called euroconnector on the cd-i
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[20:45:38] <puckipedia> explains a lot
[20:45:52] <umccullough> new TVs have phased out s-video inputs, and they merged the composite/component into one input :/
[20:45:55] <umccullough> irritating
[20:46:03] <puckipedia> yep
[20:46:33] <umccullough> i just need to invest in an A/V switch to hook all my consoles to that supports composite/svideo/component
[20:46:51] <umccullough> and either outputs component or hdmi
[20:47:00] <puckipedia> I guess you need to make one if you need more than 8
[20:47:32] <puckipedia> I would love a big (32-input) switch that can sense which input is on
[20:47:35] <umccullough> 8 would be plenty :)
[20:48:05] <puckipedia> So this isn't needed? http://www.zektor.com/prowler8x8/images/Prowler8x8_rear_w1500.jpg
[20:48:10] <umccullough> i've already got several items connected to the A/V receiver, which i can select inputs for, but it doesn't support component
[20:48:40] <umccullough> ok, but how much is that? :P
[20:49:05] <umccullough> that looks a bit complicated too
[20:49:10] <puckipedia> 8 component + 8 audio + 8 s/pdif + 4 composite + 4 optical
[20:49:11] <puckipedia> in
[20:49:28] <puckipedia> 8 component + 8 audio + 8 s/pdif + 8 cat5/6/7 + serial out
[20:49:35] <puckipedia> IT HAS ETHERNET
[20:50:06] <umccullough> heh, ~$700
[20:50:08] <umccullough> no thanks
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[20:50:22] <umccullough> i was thinking something < $100
[20:50:47] <umccullough> otherwise, disconnecting/reconnecting cables is sufficient for swapping consoles :P
[20:50:53] <umccullough> just irritating
[20:51:13] <puckipedia> I got an idea: A big disc with consoles
[20:51:22] <puckipedia> Rotate the disc so the console you want to play is under the tv
[20:51:25] <puckipedia> It then turns on
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[20:59:29] <sameer> hello puckipedia. A person added xbox and ps3 in one pc case
[20:59:36] <sameer> http://imgur.com/a/JeJpL
[20:59:46] <puckipedia> The thing is, that's neither an XBox or PS3
[20:59:48] <puckipedia> for me
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[21:08:11] <gordonjcp> puckipedia: indeed
[21:08:24] <gordonjcp> why the hell would you do that...?
[21:11:52] <gordonjcp> puckipedia: I wish I could find the photo of the ICE games console in my old Volvo 340GLE 1.7 Of Doom
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[21:12:45] <puckipedia> According to google, it's either an ice blue N64, a games console running Android Ice Cream Sandwich, or a NES video game
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[21:15:12] <gordonjcp> puckipedia: it was an Atari 2600 running off a 12V-to-9V regulator, an old CCTV monitor ratchet-strapped to a bit of wood wedged in the sunroof, and a huge boombox cable tied to the back of the passenger seat
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[21:15:24] <gordonjcp> even that was significantly less ghetto than the rest of the car
[21:15:46] <puckipedia> Well, I have an Atari 2600
[21:15:55] <puckipedia> I have a car tv screen
[21:16:02] <puckipedia> I have some planks
[21:16:06] <puckipedia> And I have speakers
[21:16:12] <gordonjcp> yup
[21:16:16] <gordonjcp> all you need, right there
[21:16:28] <gordonjcp> it was an online competition, "Show us your budget In Car Entertainment system"
[21:16:36] <gordonjcp> so we made it out of shite lying around the workshop
[21:17:15] <gordonjcp> it cost about 40 quid
[21:17:20] <gordonjcp> and that includes buying the car...
[21:17:23] <umccullough> heh
[21:17:40] <puckipedia> ...
[21:17:44] <AlienSoldier> a big atari 2600 would made a nice pool bench
[21:17:52] <AlienSoldier> *make
[21:18:18] <OnHaikuOS> That's a crime, Alien
[21:18:19] <umccullough> atari 2600 had a built-in step like a wii fit
[21:18:37] <OnHaikuOS> pool bench? lol
[21:18:44] <umccullough> i still haven't located my box of 2600 bits
[21:18:52] <umccullough> probably out in the garage still since i moved
[21:18:52] <AlienSoldier> yes, or a mall bech :)
[21:19:00] <AlienSoldier> *bench
[21:19:06] <puckipedia> I do have the parts of a 2600
[21:19:08] <puckipedia> assembled
[21:19:25] <AlienSoldier> mine need all the spring remade
[21:19:28] <umccullough> the worst part of the atari 2600 was finding a set of paddles that worked :P
[21:19:43] <puckipedia> Yep, need to fix those too
[21:19:55] <puckipedia> One works kinda, one is completely broken
[21:19:59] <AlienSoldier> my paddle still work, but again i never owner kaboom, so i played them very little
[21:20:06] <AlienSoldier> *owned
[21:21:02] <AlienSoldier> i always called it the activision 2600 as they made the best game for it
[21:21:14] <umccullough> frogger!
[21:21:32] <umccullough> loved frogger on the 2600, played it for hours :P
[21:22:03] <AlienSoldier> it was a good port
[21:22:51] <puckipedia> Things that weren't a very good port on the A2600:
[21:22:55] <puckipedia> - Pac-Man
[21:23:36] <puckipedia> I guess you could make the blinking stop
[21:25:37] <AlienSoldier> there was 2 frogger on 2600, one by parker bross and one made by starpath 2 year later. the later being significatively better.
[21:26:41] <umccullough> hmm, which one did i play
[21:26:46] <umccullough> i remember what the cartridge looked like
[21:27:19] <puckipedia> This one? http://yourseosucks.com/wp-content/uploads/2009/02/atari-2600-frogger-game-cartridge-instruction-booklet.jpg
[21:27:40] <umccullough> yep
[21:27:45] <puckipedia> This is the parker bors version
[21:27:47] <puckipedia> bros*
[21:27:51] <umccullough> yeah, i see that on the manual
[21:28:07] <puckipedia> It says so above the title
[21:28:55] <AlienSoldier> the official was very rare, most played the old one. Here it is in motion http://www.youtube.com/watch?v=YT0-HyznXdk
[21:30:19] <umccullough> yeah, never saw that version
[21:30:39] <umccullough> better graphics
[21:35:55] <AlienSoldier> umccullough it seem the latter one was for a tape reader for the 2600 only
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[21:36:59] <AlienSoldier> umccullough http://www.youtube.com/watch?v=dXPfSjltt3s
[21:37:22] <AlienSoldier> kinda like the SNES FX chip
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[21:41:13] <the_clanks> I trying build Haiku, but stops in this message: problem 1: nothing provides haiku>=r1~alpha4_pm_hrev46241-1 needed by git_email-1.8.3.4-2
[21:41:56] <puckipedia> Which hrev?
[21:42:43] <umccullough> sounds like you cloned from github
[21:42:51] <the_clanks> yeah
[21:42:53] <the_clanks> rssss
[21:42:53] <umccullough> instead of the official repo
[21:43:05] <umccullough> the github repo doesn't have hrev tags in it
[21:43:33] <umccullough> you will have to use a UserBuildConfig hack to tell it what revision you're building
[21:43:58] <OmniMancer> or pull the tags from the official repo?
[21:43:59] <the_clanks> hum thanks I do it
[21:44:04] <umccullough> either that or you can re-clone from git.haiku-os.org
[21:44:29] <the_clanks> I will try re-clone from git.haiku-os
[21:45:06] <OnHaikuOS> What's the point in building Haiku? Does it optimize it to the hardware you're using?
[21:45:58] <puckipedia> OnHaikuOS, nothing
[21:46:05] <puckipedia> Except you cna chnge the code
[21:46:44] <OnHaikuOS> ok
[21:48:14] <OnHaikuOS> It's nice that all of this is under an MIT license. Hopefully all of these bugs will be ironed out in the future.
[21:49:36] <umccullough> technically, if you wanted, you could adjust the GCC flags and build your own optimized version of haiku...but
[21:49:53] <umccullough> you can also make your own branded version :)
[21:49:57] <umccullough> change the boot splash, etc.
[21:50:05] <OmniMancer> just can't call it haiku
[21:50:09] <umccullough> right
[21:50:36] <umccullough> or, call it haiku, but just not distribute it publicly
[21:50:45] <umccullough> well, don't distribute it period
[21:51:26] <umccullough> there is also a lot of kernel debugging still enabled in the "official" builds, that you could disable in your own builds
[21:51:40] <umccullough> i know some people build their own so they can turn that stuff off and get a little more performance out of it
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[21:58:57] <OnHaikuOS> I think that the current official build is over a year old now.
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[21:59:17] <OnHaikuOS> I'm on the latest nightly from a couple of days ago.
[21:59:47] <stippi> umccullough: The performance increase for KDEBUG_LEVEL=0 is actually substantial, for certain work loads like compiling.
[22:01:05] <umccullough> ok, so "a lot more performance" :)
[22:01:21] <umccullough> stippi, it's almost depressing that it's disabled by default if that's the case :D
[22:01:26] <umccullough> er, enabled by default
[22:01:44] <OnHaikuOS> You have to build it yourself to disable kernel debugging?
[22:01:53] <umccullough> it's a header level flag
[22:02:13] <stippi> umccullough: It really needs to be. There are asserts that are sometimes triggered.
[22:02:28] <stippi> We wouldn't get any useful bug reports for kernel crashes.
[22:02:44] <umccullough> right, but still depressing ;)
[22:02:46] <stippi> And sometimes those asserts prevent data corruption, too.
[22:03:09] <stippi> They make the kernel abort before doing something really stupid
[22:03:17] <AlienSoldier> data corruption is depressing
[22:03:44] <stippi> And data corruption is still sometimes an issue.
[22:04:20] <stippi> rebooting to Haikue...
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[22:08:40] <OnHaikuOS> The latest VirtualBox update was giving me kernel issues with Haiku. I had to downgrade.
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[22:12:33] <umccullough> OnHaikuOS, i would suggest fililng a bug for virtualbox to "fix" the problem, but they're likely to just blame Haiku like last time :P
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[22:12:54] <umccullough> you could still try
[22:13:04] <puckipedia> What's the exact issue?
[22:14:50] <OnHaikuOS> It was giving a kernel panic at boot, puckipedia
[22:15:22] <puckipedia> What did the kernel panic say?
[22:15:40] <stippi> Isn't there some issue with AMD hardware since the scheduler merge?
[22:15:50] <umccullough> i think something was just fixed
[22:15:54] <umccullough> re: amd cpus
[22:16:15] <OnHaikuOS> I don't remember and I'm not about to replicate it. Let me see if I still have the text from the Google search
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[22:17:06] <AlienSoldier> currently cleaning the HD, download dir have 2937 files... i promise myself to use filer religiously after that :)
[22:17:55] <AlienSoldier> at least i finished cleaning the desktop, it was such a mess
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[22:20:47] <umccullough> stippi, this fix? http://cgit.haiku-os.org/haiku/commit/?id=f0ccf10243cc7d7ddfe8a52a5e298264bc899d56
[22:21:25] <stippi> umccullough: I think that just enables MTRR support, which is important for VESA to be fast.
[22:23:55] <OnHaikuOS> I got "panic", "unexpected exception", and "General Protection Exception" during the issue with VirtualBox
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[22:23:55] <umccullough> the important part is probably the backtrace from the panic
[22:24:11] <stippi> Hm. Do those perhaps happen when a CPU executes an unsupported instruction? I.e. Haiku has been compiled for the wrong CPU?
[22:24:27] <umccullough> in usermode, you get an opcode exception for that, not sure about kernel mode
[22:24:55] <OnHaikuOS> That would be strange. It had worked before the VirtualBox upgrade and worked after I downgraded it.
[22:25:04] <stippi> What can it do in kernel mode... it panics I guess.
[22:25:21] <stippi> fishing in the dark...
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[22:26:21] <OnHaikuOS> You and me go fishin' in the dark. Lyin' on our backs and countin' the stars.
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[22:47:38] <irker-709> haiku.master: jscipione * hrev46951 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=00d9a29+%5Ec08eb21
[22:47:38] <irker-709> 00d9a29: ScreenSaver: Stop saver on General tab.
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[23:17:54] <irker-710> haiku.master: jscipione * hrev46952 [1 commit] http://cgit.haiku-os.org/haiku/log/?qt=range&q=41c51f7+%5E00d9a29
[23:17:55] <irker-710> 41c51f7: ScreenSaver: use stack variable to prevent memory leak
[23:18:34] <OnHaikuOS> ssh rooting on Haiku. Love the POSIX compliance :-) http://i61.tinypic.com/fwrg4y.jpg
[23:20:47] <umccullough> not sure how that implies POSIX compliance, but ok
[23:23:10] <OnHaikuOS> Isn't OpenSSH an OpenBSD project, which is Unix-like?
[23:23:15] <OnHaikuOS> I could be confused here
[23:23:29] <umccullough> SSH in itself isn't posix
[23:23:52] <OnHaikuOS> Ok
[23:24:01] <umccullough> i mean, i could do the same with a windows box and PuTTY
[23:24:08] <umccullough> which i do, every day, btw
[23:26:34] <OnHaikuOS> Those are all make do solutions though. Windows provides nothing to actually get it working.
[23:26:47] <umccullough> i don't see your point
[23:27:02] <umccullough> openssh is a 3rd party project
[23:27:05] <umccullough> it's not part of haiku
[23:27:19] <umccullough> just because we distribute it with haiku doesn't make it any more part of haiku itself
[23:27:22] <OnHaikuOS> Having to download a separate client rather than just opening the default command line is what I mean.
[23:27:39] <umccullough> ok, so when telnet was part of windows, did that count?
[23:27:50] <umccullough> basically the same thing without the encryption
[23:28:46] <umccullough> in any case, my original question was: how does this imply posix compliance, but it's really not that important
[23:28:55] <OnHaikuOS> ssh is traditionally a UNIX utility
[23:28:55] <umccullough> if you're happy, that's good
[23:29:03] <umccullough> <shrug>
[23:29:16] <umccullough> ftp is also traditionally a unix utility
[23:29:50] <OnHaikuOS> If I use "Unix-like" with regard to Haiku, people get upset with me. What is more acceptable?
[23:30:01] <umccullough> i uh...don't care about that
[23:30:10] <umccullough> call it whatever you want :)
[23:30:26] <OnHaikuOS> I'm asking what the community prefers :p
[23:30:40] <umccullough> it's Haiku, does it require comparison?
[23:31:02] <OnHaikuOS> Humans like coming up with categories for certain things.
[23:31:31] <umccullough> yes, and it seems they can't stand it when things fall out of their organized categorizations ;)
[23:31:46] <umccullough> damn platypus
[23:31:51] <OnHaikuOS> but you actually work on the project?
[23:31:58] <umccullough> not directly
[23:32:01] <OnHaikuOS> ok
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[23:37:11] <OnHaikuOS> It's going in an interesting direction. I wish to continue experimenting with Haiku. It could really turn into something revolutionary.
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   February 28, 2014  
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