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   May 20, 2012
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[03:27:17] <z3r0_one> Hello all! I have a question about BLooper and adding BHandlers, anyone care to take a shot at checking my sanity? :)
[03:32:27] <z3r0_one> Well, the question is this: It's been my understanding, as seemingly confirmed by documentation, that if you add a BHandler to a BLooper, the looper will call MessageReceived() in each of its handlers until it either runs out or it finds one that doesn't call BHandler::MessageReceived()
[03:33:52] <z3r0_one> I may be wrong about that, but the point of adding handlers to a looper is adding the ability to add a BMessenger target to that looper without modifying the looper itself (other than adding the handler); but I'm not seeing that behavior on Haiku or BeOS :/
[03:37:17] <z3r0_one> Right now, unless I specifically target the handler or set it as the next handler in the looper, any and all BMessages get sent to the looper's MessageReceived()
[03:39:29] <z3r0_one> Trying to set the next handler for multiple handlers causes an infinite loop that ends in a crash; setting the preferred handler to null doesn't resolve the issue either
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[03:48:22] <SMCollins> hello
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