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   April 18, 2012  
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[01:13:16] * SMCollins thinks soilent green is people
[01:16:09] <dreamed> I have a dvd of that sitting in my home, and I've yet to get around to watching it
[01:16:35] * SMCollins think dreamed should watch the distopian 1970's era flick
[01:18:13] <dreamed> I think I should too
[01:18:15] <dreamed> I just forget
[01:19:02] <SMCollins> most of the early 70's movies of this nature have a common theme, don't trust people over 30
[01:19:04] <SMCollins> lol
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[01:19:28] <jayrulez> http://www.startupjamaica.com/haiku.png
[01:20:48] <dreamed> heh
[01:20:53] <dreamed> I think that's probably still valid
[01:23:02] <Skipp_OSX> hello
[01:23:05] <dreamed> hey
[01:23:07] <SMCollins> hello
[01:23:18] * SMCollins does salsa dance
[01:23:32] <dreamed> you need a partner for salsa
[01:23:40] <dreamed> also .. it makes me feel dirty
[01:23:43] <dreamed> prefer tango
[01:24:08] <SMCollins> who siad I am not at home salsa dancing with the wifey ?
[01:24:08] <Skipp_OSX> jayrulez: why are you doing these things?
[01:24:26] <dreamed> you're on irc
[01:24:32] <SMCollins> Skipp_OSX: please forgive my ignorance, what did jayrulez do exactly
[01:24:43] <Skipp_OSX> his screenshot
[01:24:53] <SMCollins> dreamed: its all about the dragon speach man
[01:24:59] <jayrulez> I wonder
[01:25:01] * SMCollins kids he kids
[01:25:15] <SMCollins> what in particular about the screen shot skipp ?
[01:25:31] <jayrulez> maximized windows :D
[01:25:43] <SMCollins> I see now, lol
[01:25:47] <Skipp_OSX> why are you maximizing these windows?
[01:25:52] <SMCollins> so used to it, I didn't even noitce
[01:26:21] <jayrulez> I didn't. Those windows dn't have a maximize button
[01:27:04] <SMCollins> did you have them stacked and tiled with a window that did ?
[01:27:09] <jayrulez> I maximized the stacked sound window, when I closed it, the title area didn't get redrawn
[01:27:15] <jayrulez> yes
[01:27:22] <SMCollins> yeah, it'll do that
[01:27:33] <SMCollins> it'll resize all windows in a group to the largest size iirc
[01:27:46] <jayrulez> Was a bug report made for that?
[01:27:49] <SMCollins> its not really a bug but just a fact of s&t afaik
[01:28:11] <jayrulez> The title area not getting redrawn isn't a bug :|?
[01:28:29] <SMCollins> that might be a whole other issue
[01:28:40] <SMCollins> I was was refeing to the oversized windows
[01:28:40] <Skipp_OSX> those windows probably shouldn't even stack
[01:28:50] <Skipp_OSX> I don't know how you got the oversized window...
[01:29:47] <jayrulez> Oh, I just stacked about 10 windows
[01:30:10] <jayrulez> and maximized the sound one
[01:30:40] <Skipp_OSX> okay, that is interesting...
[01:30:40] <jayrulez> maybe the keymap window was the culprit, it was the widest one
[01:32:20] <Skipp_OSX> wow that is messed up, don't do that
[01:32:47] <SMCollins> Skipp_OSX: I think if you changed that behavior however with a group of windows that it would restrict the one fullsize window from being able to be fullsize
[01:33:06] <SMCollins> maybe just disallow them from being grouped in the first place
[01:33:09] <Skipp_OSX> I'd rather you just didn't do that anymore :)
[01:33:20] <SMCollins> Its free as in speech
[01:33:33] <jayrulez> ha :) that makes me want to do it again
[01:33:41] * SMCollins hurriedly resize all settings panel windows to the maximum size
[01:34:07] <SMCollins> Skipp_OSX: is there a size limit to the deskcalc ?
[01:34:20] <Skipp_OSX> I don't think we should prevent the user from doing dumb things as long as it doesn't crash
[01:34:28] <Skipp_OSX> SMCollins: yes
[01:34:40] <Skipp_OSX> but don't bring up Deskcalc right now
[01:34:42] <SMCollins> Skipp_OSX: I've never seen a crash from doing this dumb thing
[01:35:00] <SMCollins> I'd like to be able to make deskcalc significantly bigger on a personal note
[01:36:01] <dreamed> I'd prefer if either small apps got stacked they should resize the window to their appropriate size, then switching to larger ones in the stack sizes to what that was .. sounds ugly
[01:36:04] <dreamed> or just not allow it
[01:36:10] <dreamed> personally, I'm in favour of not allow it
[01:36:18] * dreamed thinks
[01:36:20] <dreamed> or .. am I?
[01:36:34] <dreamed> you'd need to visually differentiate what could and couldn't be stacked
[01:36:39] <dreamed> so that's kind of annoying, on second thought
[01:36:52] <jayrulez> I would prefer to have all windows resized to the size of the largest window in the stack
[01:37:25] <dreamed> if the behaviour worked like that, but removing from the stack put them back at original size
[01:37:28] <dreamed> I'd be okay with that
[01:38:15] <jayrulez> also for consideration would be when the largest window is removed from the stack
[01:38:21] <dreamed> m
[01:38:25] <dreamed> er mm
[01:38:25] <jayrulez> resize the stack to the next largest window?
[01:38:43] <dreamed> probably
[01:39:19] <jayrulez> I can see where the S&T feature can be *very* useful
[01:39:45] <jayrulez> But it should behave consistently and predictably :
[01:43:06] <jayrulez> Shortcut window retains the abominable size you saw in the screenshot across bot. Is that the intended behaviour Skipp_OSX
[01:43:18] <dreamed> I don't actually use S&T at all heh
[01:44:14] <jayrulez> I find it quite useful. It is easier to just switch tiles instead of going to deskbar
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[01:44:38] <dreamed> I have issues with deskbar on my mac screen
[01:44:49] <dreamed> 1920x1080 on 17" means it's tiny and hard to click
[01:45:29] <Skipp_OSX> I don't undestand, you have a 17" monitor that runs 1920x1080?
[01:45:54] <Skipp_OSX> is that it's native resolution? or is it a CRT?
[01:46:07] <jayrulez> You can resize deskbar items o?
[01:46:13] <Skipp_OSX> a widescreen CRT?
[01:46:39] <dreamed> native res
[01:46:48] <dreamed> I find much of the haiku ui too small on it
[01:47:09] <Skipp_OSX> well, that is not surprising, that is a very large resolution for such a small display
[01:47:29] <Skipp_OSX> You can resize the deskbar icons to make them a bit bigger, but that is not really going to fix the rest
[01:47:55] <dreamed> indeed
[01:47:59] <dreamed> I'd like a dock, tbh
[01:48:07] <dreamed> it's suited so well to a screen density like that
[01:48:25] <SMCollins> haiku ui looks small on my 23 inch 16:9 1920x1080 flat panel to, I almost always bump fonts size by 2 etc, haiku ui by defualt looks tiny on high dpi screens, seems well optimized however for 1280x1024
[01:48:28] <Skipp_OSX> yeee, I guess
[01:49:05] <jayrulez> looks great on 1366x768
[01:49:25] <jayrulez> Launchpad could possibly be turned into a dock no?
[01:51:40] <SMCollins> yeah, I could see it looking pretty well balanced at 1366, even windows looks small at 1920 on a 23inch panel
[01:51:43] <dreamed> when you say turned into, do you mean modified in terms of code, or modified to work sort of like a dock that only launches stuff?
[01:53:04] <jayrulez> modified in terms of code
[01:53:32] <dreamed> on that I have no idea
[01:53:44] <dreamed> but I would have thought to include task management it would be a fairly sizeable rewrite
[01:53:46] <jayrulez> I will get to try Haiku on a larger screen next month
[01:53:59] <jayrulez> yes, I suppose so
[01:54:09] <jayrulez> Have you seen the new Cairo dock?
[01:54:29] <jayrulez> Looks exaclty like OS X dock if IIRC
[01:54:30] <rennj> hotlauncher was dock like http://hp.vector.co.jp/authors/VA013465/HotLauncher/HotLauncher_e.html
[01:55:00] <dreamed> I've used a lot of dock products. the only docks that really work well are the ones properly integrated with the OS
[01:55:13] <dreamed> looking like and working like are vastly different in most cases
[01:55:28] <dreamed> but even Win7's taskbar is a better implementation than most
[01:55:35] <dreamed> in many ways it's better than osx's
[01:55:43] <SMCollins> jayrulez: the issue is dpi, a 1920x1080 23inch panel, has pretty high dpi, for instance the defualt icon and font sizes look good on my 47 inch tv however. Its a matter of scale and dpi that can be problematic, a 1280x1024 17-19 inch monitor looks pretty balanced with stock font and icon sizes
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[01:58:17] <SMCollins> does anyone know where the documentation is for the multiaudio api
[01:58:31] <jayrulez> http://www.youtube.com/watch?v=jDCNHuARp2Y&feature=player_embedded why do OS/tech demos usually have such loud, annoying music :|
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[01:59:27] <jayrulez> SMCollins: Maybe one day Haiku could be made to automatically scale to the resolution of the detected monitor
[01:59:58] <SMCollins> jayrulez: if would be better if it was DPI aware and picked the right font and icon sizing etc
[02:00:04] <SMCollins> but yes, that would be nice
[02:00:22] <Premislaus> Haiku Launchbox has the same functionality.
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[02:01:59] <Premislaus> unnecessary animations
[02:02:09] <SMCollins> GIVE ME SHINY
[02:02:18] <SMCollins> lol
[02:02:59] <jayrulez> I like moderately shiny, and smooth
[02:03:27] <SMCollins> I like it when my operating system does exactly what I tell it to, when I tell it to
[02:04:08] <Premislaus> Why Dock is supposedly better?
[02:04:26] <jayrulez> You are lucky. I just asked my old inspiron to make me a sandwich and it didn't even budge :|
[02:04:37] <SMCollins> lo
[02:04:41] <SMCollins> lol
[02:06:13] <SMCollins> wow that dock is a navigation nightmare, shit is everywhere
[02:06:47] <jayrulez> yes, doesn't look integrated at all :|
[02:07:28] <jayrulez> The dock should be made for the single desktop environment, not for every variation under the sun.
[02:08:00] <SMCollins> i'll pass
[02:08:11] <SMCollins> deskbar works just fine for me
[02:08:45] <Skipp_OSX> Stippi and I have talked about adding some Dock-like/Windows 7 Taskbar-like features to Deskbar
[02:08:59] <jayrulez> I kind of agree. I think optional dock like functionality in the expanded deskbar would not be a bad thing
[02:09:20] <Skipp_OSX> Stippi would like to see Launchpad integrated into Deskbar with a Pin this app feature
[02:09:47] <jayrulez> I like Stippi's idea :)
[02:10:11] <SMCollins> +1 from me
[02:10:17] <Skipp_OSX> yeah, could be cool.
[02:10:28] * SMCollins wonders where to ship beer ?
[02:10:58] <Skipp_OSX> one thing I'd like to see is drag and drop to dock
[02:11:04] <Skipp_OSX> err Deskbar :)
[02:11:20] <SMCollins> Skipp_OSX: do you know where I mind find documentation on haikus multiaudio api interface ?
[02:11:25] <jayrulez> while holding a modifier key I hope?
[02:11:31] <Skipp_OSX> meaning, drop a textfile on the StyledEdit icon on your Deskbar, and it opens the document up in StyledEdit
[02:11:48] <Skipp_OSX> jayrulez: why the modifier?
[02:11:57] <jayrulez> I misunderstood
[02:12:17] <jayrulez> I thought you meant in adding an app icon to deskbar
[02:12:23] <Skipp_OSX> SMCollins: um, in the source??
[02:12:29] <Skipp_OSX> Did you check the BeBook?
[02:12:46] <Skipp_OSX> jayrulez: um, that could be cool too I guess, but that wasn't what I was thinking
[02:13:06] <jayrulez> Yea. +1 to what you were thinking
[02:13:33] <SMCollins> multimedia was added post r5 according to the reasearch I have done.
[02:14:02] <Skipp_OSX> multiaudio I assume you mean, and maybe they were thinking about it though
[02:14:03] <jayrulez> http://haiku-os.org/legacy-docs/bebook/TheMediaKit_Overview.html ?
[02:19:14] <SMCollins> no, its a different audio interface, more for audio applications like recording applications with multi input interfaces.
[02:20:18] <SMCollins> its supposed to be just below the mixer but just above the driver
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[02:22:49] <Skipp_OSX> I just don't know
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[02:31:08] <rennj> sounds like beos "cortex"
[02:31:16] <rennj> ui to media roster
[02:32:01] <SMCollins> not a ui, this is a application to driver interface
[02:32:36] <SMCollins> it allows the application to communicate with all available nodes, and from my reading must be done for each driver unless I misinterpreted something
[02:32:48] <rennj> yeah beos cortex
[02:32:55] <SMCollins> ??
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[02:34:05] <rennj> http://betips.net/1997/09/09/fun-with-cortex/
[02:34:07] <rennj> http://betips.net/wp-content/uploads/images/654.cortex.jpg
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[02:35:47] <SMCollins> currently, cortex doesn't work like that, it just dies
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[02:46:23] <Skipp_OSX> isn't cortex included by default?
[02:49:30] <dreamed> I kind of want to make new versions of those old jewel desktop icons
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[02:49:41] <dreamed> as per the cortex screenie
[02:53:05] <CIA-37> haiku.master: jscipione * hrev44047 http://cgit.haiku-os.org/haiku/commit/?id=8896921 : Fix Deskcalc drawing rounded corners on the desktop as a replicant, although I am not sure why I'm even bothering at this point.
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[03:06:30] <rennj> yeah under "demos"
[03:08:02] <Skipp_OSX> but it doesn't work? that is odd, I've never actually tried it, actually I just discovered it today
[03:15:02] <SMCollins> it sort of work, but rerouting nputs/output cuases the media server to flail unctornably sometimes
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[05:13:06] <CIA-37> haiku.master: jscipione * hrev44048 http://cgit.haiku-os.org/haiku/commit/?id=0d2ac94 :
[05:13:06] <CIA-37> Rename the TReplicantTray view "_deskbar_rt_" [2 commits]
[05:13:06] <CIA-37> instead of "_replicant_tray_". That follows the convention a bit
[05:13:06] <CIA-37> better and is less likely to cause name collisions. While I am at
[05:13:06] <CIA-37> it put the BView line below the : as is our usual convention.
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[05:21:07] <CIA-37> haiku.master: jscipione * hrev44049 http://cgit.haiku-os.org/haiku/commit/?id=41651bb : Small code simplication cleanup and add comment.
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[05:45:37] <CIA-37> haiku.master: jscipione * hrev44050 http://cgit.haiku-os.org/haiku/commit/?id=f5be13e : (log message trimmed)
[05:45:37] <CIA-37> Remove time zone clock option and Time preferences button.
[05:45:37] <CIA-37> * Nobody thought time zone was a particularly useful option to have
[05:45:37] <CIA-37> in the clock.
[05:45:37] <CIA-37> * You can still open Time preferences from Deskbar by right clicking
[05:45:38] <CIA-37> on the clock, but, since there isn't a big connection between
[05:45:39] <CIA-37> the clock settings in Deskbar and Time preferences anymore
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[06:28:10] <CIA-37> haiku.master: jscipione * hrev44051 http://cgit.haiku-os.org/haiku/commit/?id=05fa083 : (log message trimmed)
[06:28:11] <CIA-37> Indent the indented checkboxes in Deskbar prefs more.
[06:28:11] <CIA-37> * Create my own kIndentSpacing parameter from ControlLook which sets
[06:28:11] <CIA-37> the indent spacing width to match the previously used spacing. This
[06:28:11] <CIA-37> lines the indented checkbox up with the text of the unindented
[06:28:11] <CIA-37> checkbox above it. This matches what it looked like before I
[06:28:12] <CIA-37> updated the dialog to use font-aware spacing, while keeping the
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[07:33:02] <arfonzo> morning all
[07:33:24] <jayrulez> hello, good morning
[07:34:11] <arfonzo> hi
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[08:05:13] <CIA-37> haiku.master: jscipione * hrev44052 http://cgit.haiku-os.org/haiku/commit/?id=63c55f0 : (log message trimmed)
[08:05:14] <CIA-37> Update Deskcalc's right-click menu options.
[08:05:14] <CIA-37> If CalcView is embedded as a replicant on the desktop it's parent
[08:05:14] <CIA-37> window is not CalcWindow. Furthermore, it can't switch between
[08:05:14] <CIA-37> compact, basic and scientific keypad modes, you are locked in tox
[08:05:14] <CIA-37> the one you picked at the time you embeded the view into the desktop.
[08:05:15] <CIA-37> So, I have updated the right-click message to reflect this reality
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[08:58:21] <CIA-37> haiku.master: jscipione * hrev44053 http://cgit.haiku-os.org/haiku/commit/?id=e08d64d : If we caught the message in these cases there is no reason to continue on.
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[09:45:10] <chitrus_> hi there ;-) does haiku support dvb cards ?
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[13:58:11] <arfonzo> hi all, how could I redefine the colour scheme in Terminal? I would like to make them the ANSI colours.
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[14:14:18] <arfonzo> /disk1/src/haiku-git/haiku/src> grep -R ANSI_GREEN *
[14:14:19] <arfonzo> apps/terminal/TermConst.h:static const char* const PREF_ANSI_GREEN_COLOR = "ANSI green color";
[14:14:46] <arfonzo> this is the only place I find this used in the src tree... could anyone enlighten me as to how this is used?
[14:17:48] <diver_> Haiku's Terminal is based on MuTerminal http://www.bebits.com/app/2334 . Maybe this is just a leftover from those times of it's just hidden from preferences
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[14:29:45] <Premislaus> http://www.ubuntu-pomoc.org/ I thought about a similar site for Haiku ... But Haiku is not so problematic! Well, it was a few pages with tips, but for a long time are not developed because there is nothing to write!
[14:30:18] <Premislaus> In Ubuntu you need to have an external program to minimize applications.
[14:30:39] <arfonzo> diver_: It does seem to be somehow a preference... thanks. I'll have to dig deeper.
[14:30:40] <Premislaus> http://www.youtube.com/watch?feature=player_embedded&v=f-W6gey5Jag
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[16:07:23] <Dane__> mmu_man Do you remember who ws sort of the "master coder" behind the HDA driver?
[16:09:34] <mmu_man> not really
[16:09:41] <mmu_man> you could try to git blame :p
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[16:13:09] <Dane__> mmu_man :-)
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[16:13:44] <Dane__> mmu_man I'm trying to take it to the next level, making HDA hardware's spare output jacks available as discreet outputs
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[16:16:47] <Dane__> mmu_man The jacks already list themselves in Media Prefs' as available outputs, but presently the driver sends the default OS audio output to all of them. I want to make them distinctly selectable.
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[16:18:03] <mmu_man> ah ok
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[16:19:23] <Dane__> dr_evil
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[16:30:22] <Premislaus> http://www.freelists.org/post/haiku-development/Porting-Haiku-to-a-current-PowerPC-hardware,13
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[16:31:24] <Dane__> Isn't power PC hardware kind of "out the window" at this point?
[16:32:52] <Dane__> Does anyone know of a PCI-E sound card that works well with Haiku?
[16:33:53] <arfonzo> Hi all, I've modified some of the source code in the terminal application, how could I recompile and test just this binary?
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[16:45:59] <shevy> does the programming language Ruby work on haiku?
[16:46:44] <arfonzo> yes
[16:47:05] <mmu_man> Dane__: nope, the SAM460 is quite recent
[16:47:09] <mmu_man> and there is the X-1000
[16:47:25] <mmu_man> http://a-eon.com/x1000.html
[16:52:40] <mmu_man> arfonzo: just jam -q TheTargetName
[16:52:42] <mmu_man> like
[16:52:45] <mmu_man> jam -q Terminal
[16:53:06] <arfonzo> great, thanks mmu_man. What about if i wanted to add another app to the build process, i.e., Terminal2?
[16:53:07] <mmu_man> unless you are on linux and want to update the image
[16:53:13] <arfonzo> no i'm building in haiku
[16:53:25] <mmu_man> well you need to edit the Jamfile
[16:53:44] <mmu_man> the rule like:
[16:53:48] <mmu_man> Application Terminal : ...
[16:56:47] <arfonzo> ok, gotcha, thanks mmu_man
[16:57:01] <arfonzo> I'm trying to fix the ANSI encoding issues I'm seeing in Terminal.
[16:57:14] <arfonzo> I've fixed the colour settings, but still it's rendering incorrectly somehow
[16:59:13] <arfonzo> most of the ANSI colours are now showing with the correct RGB, but it's things like bold and background chars that are still incorrect... not too sure where to look
[17:00:00] <mmu_man> hmm I believe the 16 color palette was purposely dimmed to look not as ugly
[17:01:13] <mmu_man> so if you're asking why ESC[31m doesn't use #ff0000 exactly, well it's because it's ugly :p
[17:01:28] <mmu_man> unless you're trying to fix 256 color stuff ?
[17:01:42] <mmu_man> ask pulkomandy
[17:03:23] <arfonzo> no, I'm trying to fix 16 colours
[17:04:29] <arfonzo> also, things that should be for example: background magenta, foreground bold magenta, just show up as the same colour (just a "block" of magenta one colour)
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[17:05:01] <arfonzo> I can take screenshots of what they should be looking like and where it's going wrong, but I'm trying to find where it's going this in the code
[17:10:25] <arfonzo> it's not just the palette that I'm trying to change but it's not doing something that it needs to, when dealing with bold and unbold ANSI sequence, I think!
[17:17:27] <diver_> arfonzo: there have been some problems with Terminal's preferences https://dev.haiku-os.org/query?status=assigned&status=in-progress&status=new&status=reopened&component=Applications%2FTerminal&order=priority
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[17:21:50] <arfonzo> diver_: hum, some of these are similar to my issue with it
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[17:22:42] <arfonzo> I don't mind the colour scheme being different, but the fact that it's rendering things incorrectly literally makes what should be two colours that are not the same, the same colour
[17:23:12] <arfonzo> is there some kind of 16-colour test I can do?
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[17:37:24] <diver_> arfonzo: you can file a ticket with a screenshot showing what's wrong
[17:37:47] <arfonzo> diver_: sure. I'll do so after work today.
[17:39:59] <mmu_man> arfonzo: I suppose it translates bold into "brighter" in some way ?
[17:41:05] <Xeon3D> Heh BeOS 5 doesn't support years after 2010? :X
[17:45:08] <arfonzo> diver_: do you think I should add to ticket https://dev.haiku-os.org/ticket/6510 or submit a new ticket?
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[17:45:49] <arfonzo> mmu_man: well, the 16 colours are defined in RGB values, 8 normal, 8 bold. I'm not sure how it's translating, exactly, I'm not so great with code.
[17:46:01] <arfonzo> I've got a screenshot now tho, just to attach it to a ticket.
[17:46:50] <arfonzo> it seems to ignore bold, or somehow it's being misapplied, if someone can point me towards the code maybe I can look more into it
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[17:47:27] <mmu_man> pulkomandy did some work there, so tell him when he pops up
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[17:47:52] <arfonzo> will do, thanks mmu_man
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[17:49:09] <arfonzo> http://art.poorcoding.com/pub/screenshots/haiku_terminal_ansi_strangeness1.png
[17:49:29] <arfonzo> ^ there you can see what i'm talking about. I'll attach to a ticket shortly.
[17:50:15] <arfonzo> the one on the left, is correct. The other two are based on Terminal source code, one default colours, another the ones I tweaked. bold colours just aren't showing
[17:50:51] <mmu_man> indeed
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[17:51:25] <Tekn0> how to configure https proxy in Haiku? it doesn't seem to recognize the http_proxy/https_proxy env. vars (like on some linux distros)
[17:53:16] <diver_> Tekn0: https://dev.haiku-os.org/ticket/7484
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[17:55:20] <Tekn0> ah okay, so it's an @todo, thanks anyway
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[17:58:44] <mmu_man> "you can send a patch" :)
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[18:02:55] <Hubert^^> ale pewnie niedÅ‚ugo sama czasówke zrobi
[18:02:59] <Hubert^^> oj
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[18:03:16] <Hubert^^> wrong channel
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[18:08:40] <luko> hi
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[18:13:08] <Dane__> leBUZZ is back!
[18:13:10] <Dane__> http://lebuzzin.wordpress.com/
[18:13:22] <mmu_man> pulkomandy: arfonzo was trying to fix some issues with Terminal colors...
[18:13:29] <mmu_man> 17:49 < arfonzo> http://art.poorcoding.com/pub/screenshots/haiku_terminal_ansi_strangeness1.png
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[18:14:05] <pulkomandy> mh, no issues there
[18:14:11] <mmu_man> Dane__: nice look !
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[18:14:21] <pulkomandy> bold is bold on Haiku, whereas some other OSes make it look bright instead
[18:14:25] <mmu_man> pulkomandy: unreadable magenta on magenta ?
[18:14:40] <pulkomandy> broken app using "features" of a broken terminal :)
[18:14:43] <mmu_man> well yeah, I told him :p
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[18:15:09] <pulkomandy> there is another escape code for bright colors, use that one :)
[18:15:41] <mmu_man> if you want to be fair, many docs say either bright or bold
[18:15:44] <mmu_man> like http://en.wikipedia.org/wiki/ANSI_escape_code
[18:17:18] <mmu_man> pulkomandy: is there ?
[18:18:26] <pulkomandy> m
[18:18:34] <pulkomandy> maybe we use blink, I don't remember
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[18:19:51] <pulkomandy> or just use the xterm-256 ones
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[18:25:13] <arfonzo> pulkomandy: ok, I am trying to build an ANSI compatible term. I can appreciate this is archiac, but that's the ANSI way... which file(s) should I be digging through regarding swapping bold encoding for bright?
[18:25:38] <pulkomandy> I don't remember
[18:25:53] <pulkomandy> you'd better of working from something else than Haiku's code anyway... :/
[18:26:01] <arfonzo> why is that?
[18:26:14] <arfonzo> it's "almost" there. That's a lot better than I've seen with other terminals.
[18:27:14] <arfonzo> pulkomandy: is there some test command/file to check 16 colours (i.e., "bright") working in Terminal?
[18:27:16] <pulkomandy> http://cgit.haiku-os.org/haiku/tree/src/apps/terminal/TermParse.cpp
[18:27:28] <pulkomandy> case CASE_SGR: case 5:
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[18:27:36] <arfonzo> great, thanks pulkomandy
[18:28:03] <pulkomandy> there is a program called vttest if you want to get somewhere near ANSI
[18:28:31] <pulkomandy> you'll notice how far it is :)
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[18:30:34] <arfonzo> hm... pulkomandy, I see BOLD defined, but not BRIGHT, for example
[18:30:49] <pulkomandy> yes, actually, looks like it's the same command
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[18:31:20] <pulkomandy> so we're actually ANSI compatible, but ANSI spec is a bit unclear on what should actually happen on screen
[18:34:16] <arfonzo> aye... I would like to redefine what happens, so that it uses the "bright" 8 colours which are defined in TermView.cpp (kTermColorTable)
[18:34:28] <arfonzo> i'm just not sure how to do so, heh. :(
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[18:35:46] <pulkomandy> use something similar to case 37 a bit further down
[18:35:50] <pulkomandy> that should do the trick
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[18:36:16] <pulkomandy> at least this one shows you how to change color
[18:36:48] <arfonzo> hm... thanks.. i'm looking at this now trying to understand how it maps to kTermColorTable
[18:37:35] <arfonzo> I really wish I Was better at C/C++... what does case 37 do, exactly?
[18:37:48] <pulkomandy> case 30 to 37 are changing the foreground color
[18:38:22] <pulkomandy> fAttr stores various stuff for each char, part of it (8 bit) is the color and part of it (other 8 bits) is the flags (bold, underline, ...)
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[18:38:47] <pulkomandy> then, the color in fAttr is used as an index in the color table
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[18:38:55] <Dane__> I wonder if an admin here would like to add the new lebuzz site to the topic for a little while?
[18:39:28] <Dane__> http://lebuzzin.wordpress.com
[18:39:32] <mmu_man> grmbl, Xorg crashed again
[18:39:33] <pulkomandy> wait... actually fAttr is 32bits : 8bit for foreground color, 8bit for background, and 16 bits flags
[18:40:05] <pulkomandy> Dane__: we're out of space in the topic I fear :/
[18:41:39] <Dane__> k
[18:42:10] <pulkomandy> btw, http://pulkomandy.tk/projects/Sawteeth can be added to your list :)
[18:42:29] <Dane__> pulkomandy Post it as comment!
[18:42:34] <Dane__> thanks
[18:43:22] <Dane__> (that'll help get the ball rolling on submissions)
[18:45:06] <arfonzo> pulkomandy: hmm... sorry, that's still a bit above me :( am I right in thinking that this line somehow references the table? fAttr |= FORECOLORED(param[row] - 30);
[18:45:15] <arfonzo> (line 870)
[18:45:21] <pulkomandy> well, not directly
[18:45:33] <pulkomandy> the parameter is a number from 30 to 37
[18:45:47] <pulkomandy> from that we extract the color number, by substracting 30
[18:45:56] <pulkomandy> and we store this number in the attributes
[18:45:58] <arfonzo> hm... ok
[18:46:08] <arfonzo> this, I think makes more sense to me, thanks.
[18:46:29] <pulkomandy> later on, when displaying, you'll see something like kTermColorTable[FORECOLOR(fAttr)] to get the color
[18:46:38] <pulkomandy> likely somewhere in TermView::Draw
[18:47:13] <Dane__> Does anyone know of a PCI-E NIC that works with Haiku?
[18:47:17] <pulkomandy> so, just or-ing 8 to the color should set it bright
[18:47:37] <arfonzo> or-ring?
[18:47:47] <pulkomandy> with the | operator
[18:48:09] <pulkomandy> you need to look up the exact format of fAttr to know exactly what to do
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[18:58:45] <humdinger> hmmm, I just missed a phonecall with the area code 00228...
[18:59:11] <humdinger> Looks like those nigerian princes have moved...
[19:00:12] <Dane__> humdinger :-D
[19:01:01] <arfonzo> pulkomandy: thanks a lot for the guidance.
[19:01:11] <arfonzo> I'm having a play now with the code
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[19:03:53] <humdinger> Dane__: How about I add leBUZZ to http://www.haiku-os.org/community/links after I have dinner?
[19:04:00] <humdinger> Good to see it back BTW.
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[19:11:37] <Dane__> humdinger_dinner That'd be great, thanks
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[19:38:05] <Madd_the_Sane> What is Haiku's plans for 64-bit?
[19:38:22] <pulkomandy> no plan so far
[19:38:37] <Madd_the_Sane> blah.
[19:38:50] <pulkomandy> feel free to do it :)
[19:39:20] <pulkomandy> what would you use it for ?
[19:39:32] <Dane__> heh
[19:39:39] <Madd_the_Sane> I still think using Icculus' fatelf would help the port.
[19:39:39] <pulkomandy> we have PAE support, so each application can use 2GB of RAM and you can access all memory on the system
[19:40:09] <pulkomandy> we don't need that
[19:40:18] <humdinger_dinner> Dane: Done. Speak up if you'd prefer a better blurb. RIght now it's just:
[19:40:19] <humdinger_dinner> "A blog mostly focused on audio news and software for Haiku and BeOS."
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[19:40:26] <pulkomandy> the same support we have for gcc2 and gcc4 hybrids can be used for a 32/64 hybrid
[19:41:36] <Madd_the_Sane> One thing I like about OS X is that libraries and programs can be multiple architectures.
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[19:44:42] <pulkomandy> Madd_the_Sane: works ok for osX with 2 archs
[19:44:56] <pulkomandy> for Haiku we'd need gcc2, gcc4, ppc, arm, and 64bit
[19:45:06] <pulkomandy> so the binaries would be 5x bigger for no reason
[19:45:25] <pulkomandy> one of Haiku's goal being lightweightness, that doesn't really fit
[19:46:07] <pulkomandy> also, I think Haiku makes things actually simple, by removing useless extra layers and showing you how stuff actually works
[19:46:27] <pulkomandy> while osX for example, make things look simple by hiding the ugly reality
[19:47:44] <Madd_the_Sane> Perhaps Haiku could do the 64-bit transition like how Mac OS X did it:
[19:47:46] <Madd_the_Sane> Make it so that basic command-line tools can run in 64-bit mode
[19:47:46] <Madd_the_Sane> Then GUI programs.
[19:47:46] <Madd_the_Sane> Then finally the kernel.
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[19:48:17] <Premislaus> 64-bit programs are more efficient( audio-video conversion, archivers, etc.). 32-bit applications can be forced to use 3 GB of RAM
[19:48:19] <Premislaus> I am a big fan of Europa Universalis series of games, fans and modders suffer from a lack of 64-bit EXE and poor multi-threading
[19:48:19] <Madd_the_Sane> On OS X, 32-bit apps can use the full 4 GB addressable by 32-bit OSes.
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[19:48:19] <Madd_the_Sane> This is because the 32-bit kernel had it's own context switch.
[19:48:19] <Madd_the_Sane> Took a performance penalty, though.
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[19:49:12] <Madd_the_Sane> Mac OS X used to run on four architectures. and NeXTStep ran on three other architectures before that.
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[19:49:35] <pulkomandy> they never did universal binaries for all of them
[19:49:43] <Madd_the_Sane> true
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[19:50:00] <pulkomandy> as I said, we already support PAE so you can actually use more than 4GB of RAM
[19:50:25] <Madd_the_Sane> You could use the 32-64 of the native architecture, and only do all of the architectures in development.
[19:50:25] <pulkomandy> the limit is that each app can get 2GB of userland RAM and 2GB of kernel land RAM
[19:50:43] <Premislaus> http://forum.paradoxplaza.com/forum/showthread.php?535848-FAQ-MEIOU-TD-Important-info-2Gb-Fix-Tutorial
[19:50:59] <pulkomandy> I don't think it is of much use to have universal binaries, we can just have two sets
[19:51:10] <pulkomandy> like we had R5/Bone apps back then, and now have gcc2/4
[19:53:33] <Premislaus> If Haiku will be used for multimedia, audio-video processing, to work with 3D graphics and soon games . It must have 64-bit version
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[19:54:14] <Madd_the_Sane> Not to mention, on Intel at least, there are more registers in 64-bit code.
[19:54:41] <Premislaus> It seems to me that the priority should be x86.
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[20:02:14] <Premislaus> http://www.youtube.com/watch?v=PdW2M_zw8K0
[20:02:15] <Premislaus> http://www.m-sign.nl/blender-3d-32bit-vs-64bit/
[20:02:15] <Premislaus> There are a lot of tests on the internet.
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[20:02:15] <Premislaus> 32 bits are an anachronism as GCC2.
[20:02:15] <Premislaus> 64-bit supremacy will increase from year to year.
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[20:02:16] <Premislaus> Together with better written programs.
[20:02:16] <Luko> there is not big diference with 32 and 64bit.. in 32bit cpu works in protect mode and in 64bit is this some but use more registers
[20:03:41] <Luko> i think gcc4 can be 64bit and gcc can be stay with 32bit
[20:03:57] <Luko> gcc2 *
[20:04:04] <Madd_the_Sane> I just find it sad that fatelf was pretty much ignored by the Linux community.
[20:04:41] <CIA-37> haiku.master: humdinger * hrev44054 http://cgit.haiku-os.org/haiku/commit/?id=163e02d : Merge branch 'master' of ssh://git.haiku-os.org/haiku [2 commits]
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[20:08:04] <Premislaus> http://www.phoronix.com/scan.php?page=news_item&px=MTA4ODU
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[20:09:34] <Premislaus> http://www.phoronix.com/scan.php?page=article&item=ubuntu_1204_3264&num=2 PAE does not increase performance
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[20:11:58] <xyzzy> my GSoC proposal is to start an x86_64 port
[20:14:45] <Dane__> Does anyone know of a PCI-E network card that works well with Haiku?
[20:16:50] <Madd_the_Sane> Does Haiku even support PCI-e?
[20:24:06] <Hubert^^> yes
[20:35:05] <Dane__> Now that I look, I think I see a couple on the Haikuware's hardware database that look like PCI-E from their photos.
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[20:59:15] <Madd_the_Sane> Is there a web browser in the nightly builds?
[20:59:44] <humdinger> Madd_the_Sane: nope.
[20:59:53] <Madd_the_Sane> dang
[20:59:55] <humdinger> you have to use "installoptionalpackage webpositive"
[21:00:19] <humdinger> (though the standard image might be too small to install it in the image...)
[21:03:03] <luko> small question is Intel atom d525 and his graphics accel supported with Haiku?
[21:03:35] <luko> Graphics Media Accelerator 3150
[21:03:56] <luko> maybe i want buy a Acer Aspire ONE D527 netbook
[21:04:12] <luko> its distributed without OS or with Linpus Linux
[21:05:24] <luroh> luko: have you consulted Trac?
[21:05:34] <luroh> i seem to recall there being a few issues
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[21:07:46] <luko> no
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[21:11:45] <Madd_the_Sane> ugh, where's the VirtualBox additions?
[21:13:30] <Madd_the_Sane> Nevermind, found them.
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[21:38:41] <Premislaus> https://github.com/jmechner/Prince-of-Persia-Apple-II
[21:38:48] <Premislaus> http://www.youtube.com/watch?v=fggouSd3dr4
[21:40:18] <luko> Premislaus, to som videl
[21:40:20] <luko> ops
[21:40:37] <luko> Premislaus, i see this info about Prince Of Persia.. 6502 sources
[21:44:32] <Premislaus> luko There is a version for DosBox...
[21:45:16] <luko> maybe i test dosbox version in haiku under dosbox
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[21:48:27] <luko> i go sleep .. bye
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[21:49:20] <Premislaus> bye
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[22:02:01] <Premislaus> http://haiku-os.pl/node/1470#comment-4003 :P http://dl.dropbox.com/u/4527369/orphilia-haiku_alpha.png
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[22:04:03] <Anarchos> Premislaus: can you translate the polish comment for us ?
[22:06:16] <Premislaus> Anarchos: dropbox client ;) http://translate.google.pl/translate?hl=pl&sl=auto&tl=en&u=http%3A%2F%2Fhaiku-os.pl%2Fnode%2F1470
[22:09:11] <Anarchos> Premislaus: thanks, great news it seems !
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[22:21:09] <CIA-37> haiku.master: kallisti5 * hrev44055 http://cgit.haiku-os.org/haiku/commit/?id=af6e017 :
[22:21:09] <CIA-37> radeon_hd: DIG encoder work [2 commits]
[22:21:09] <CIA-37> * Cleanup some AtomBIOS arg versions
[22:21:09] <CIA-37> * Add tracing to encoder calls
[22:21:09] <CIA-37> * Program a missing dig lane count
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[23:01:59] <arti> Hi. I have a question. Does Haiku alpha3 support playback of APNG(Animated PNG) files?
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[23:05:38] <mmu_man> don't think so
[23:07:00] <mmu_man> arti: you can send a patch :p
[23:07:09] <mmu_man> possibly WebPositive supports it internally though
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[23:14:03] <Madd_the_Sane> One thing I like about the mach-0 format: you can see which library has which function in an app.
[23:14:21] <pulkomandy> uh ?
[23:14:30] <pulkomandy> I don't think that's because of Mach-O
[23:14:36] <Madd_the_Sane> No?
[23:14:46] <pulkomandy> I had to write an elf to mach-o converter at work
[23:14:57] <pulkomandy> I can tell you that elf has much more information than mach-o inside
[23:15:21] <pulkomandy> you could likely get the information from haiku's runtime loader if you ask it kindly :)
[23:15:31] <pulkomandy> (something like depends.exe on windows)
[23:15:40] <Madd_the_Sane> Were you dealing with .o files, or with linked files?
[23:15:52] <jua_> what do you mean with "which library has which function in an app"...?
[23:16:04] <pulkomandy> mostly .o, but I had to look at the structure which is the same for both
[23:16:45] <Madd_the_Sane> Correct me if I'm wrong, but in elf, when a function is called, it looks through all the linked libraries to try and find the function, right?
[23:17:19] <pulkomandy> that's not related to the file format
[23:17:28] <Madd_the_Sane> No?
[23:17:39] <pulkomandy> some OS may do it that way
[23:18:06] <pulkomandy> moreover, elf is really just a container, you can add whatever custom sections you like with all info you need
[23:18:56] <Madd_the_Sane> I just know when I do nm -mp (Mac-only call, unfortunately) on an app or library, in the undefined section it lists the function, then which library it comes from.
[23:19:45] <pulkomandy> mh...
[23:20:41] <pulkomandy> I don't remember if there is something like this in the actual object file, or if nm does the lookup itself
[23:22:07] <Madd_the_Sane> The actual flag is nm -m :B
[23:22:19] <Madd_the_Sane> on the man page, it says...
[23:23:20] <Madd_the_Sane> Nevermind
[23:24:05] <Madd_the_Sane> The only library that doesn't do that that I've encountered is the libraries made for e2fsprogs.
[23:24:28] <Madd_the_Sane> I don't think it's nm doing the lookup.
[23:25:04] <Madd_the_Sane> Another thing I like about Mach-O is the fact you don't have to link every single library.
[23:26:14] <Madd_the_Sane> Again, correct me if I'm wrong, but if library A has a function named foo, and library B calls foo in the function Bar, and your app uses library B's Bar, on elf you have to link to library A and B.
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[23:26:50] <Madd_the_Sane> On Mach-O (Or at least Darwin), the app would only need to link against library B.
[23:26:54] <pulkomandy> that's not an elf problem, again, more a problem of linker and runtime loader
[23:26:57] <Madd_the_Sane> I'm rambling, sorry.
[23:27:11] <Madd_the_Sane> hmm...
[23:27:29] <pulkomandy> it could be done with elf as well, but it's not the usual way in unix
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[23:27:40] <jua_> I'm pretty sure that it's at least also possible on Windows
[23:27:47] <jua_> and maybe on Linux, but I can't check that now.
[23:29:17] <Madd_the_Sane> I just find it annoying that you have to link to every library's library you use on Linux.
[23:29:54] <pulkomandy> you can always dlopen() stuff at runtime, anyway
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[23:30:03] <pulkomandy> or, in Haiku, use the nice load_add_on API
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[23:31:18] <jua_> too bad that with the limitations of C++, runtime-loading is always a bit awkward
[23:31:25] <Madd_the_Sane> Had an issue where some esd emulated code's .pc file didn't mention the library that esd linked to.
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[23:31:46] <Madd_the_Sane> The linker complained about a missing library until I implicitly told it which library to use.
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[23:32:26] <Madd_the_Sane> so bleh.
[23:32:34] <Madd_the_Sane> I've rambled too long, sorry.
[23:33:34] <JuniperJaxx> rambling is good
[23:33:42] <JuniperJaxx> rambling generates channel activity
[23:34:44] <Madd_the_Sane> I still think that using fatelf or something similar is a good idea :B
[23:35:04] <jua_> I dislike ELF's complexity.
[23:35:21] <jua_> The Hunk format from AmigaOS was nice. Very simply. :)
[23:36:15] <Madd_the_Sane> There are times where complexity is a good thing. Overcomplex things, however...
[23:36:26] <Madd_the_Sane> Bleh, I need to work on my typing XP
[23:38:10] <Madd_the_Sane> What vector format is used by Haiku? I noticed an icon can have a vector image.
[23:38:25] <CIA-37> haiku.master: kallisti5 * hrev44056 http://cgit.haiku-os.org/haiku/commit/?id=e47f861 : (log message trimmed)
[23:38:25] <CIA-37> radeon_hd: Fix digital output
[23:38:25] <CIA-37> * Resolves blocker #8322.
[23:38:25] <CIA-37> * Should resolve #8151, #8163, #8282, #8457
[23:38:25] <CIA-37> * Digital output on DVII was getting hard set
[23:38:26] <CIA-37> in the encoder to analog / CRT mode.
[23:38:26] <CIA-37> * We now check the edid "type" flag
[23:38:29] <jua_> For icons it uses its own format called HVIF (haiku vector icon format)
[23:38:54] <Madd_the_Sane> So it wasn't introduced with BeOS? aww
[23:39:08] <jua_> No, BeOS had bitmap icons
[23:39:50] <Madd_the_Sane> I wish Mac OS X had native support for SVGs. Instead of SVGs, OS X uses PDF for vector art.
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[23:41:04] <Madd_the_Sane> I did find a GNUstep project that would import SVGs. And I did port it over to Mac OS X.
[23:41:21] <Madd_the_Sane> Even added gradients, which the GNUstep code didn't support.
[23:42:36] <Madd_the_Sane> Random new tangent: I guess the main reason why there hasn't been a lot of work on the ext2fsx (Ext2FS support for Mac OS X) is because there's a commercial alternative.
[23:43:19] <Madd_the_Sane> Why yes, I am a Mac user. How could you tell?
[23:43:33] <pulkomandy> nobody's perfect :)
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[23:45:32] <Madd_the_Sane> I kinda wish I could play around with AmigaOS:
[23:45:43] <Madd_the_Sane> I guess strange OSes fascinate me :/
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[23:46:15] <jua_> The old classic AmigaOS was certainly great.
[23:46:38] <Madd_the_Sane> One utility I would like to see included in Haiku: the Unix file command.
[23:47:19] <Madd_the_Sane> I doubt you can get the most recent AmigaOS running under any emulator out there right now.
[23:47:47] <Madd_the_Sane> I can't remember, did the Amigas move to PowerPC, or was it just a co-processor?
[23:48:15] <jua_> Yeah, some variants after Commodore's demise went to PowerPC.
[23:48:41] <Madd_the_Sane> ah, but nothing under Commodore?
[23:49:51] <jua_> Commodore went under in 1994, that was before PPC got big.
[23:50:12] <Madd_the_Sane> The Amigas had a Mac emulator, right? and at one time used a 68060, a processor that Apple never used?
[23:50:43] <Madd_the_Sane> Fun fact: PowerPC has more registers than x86_64.
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[23:51:19] <Madd_the_Sane> No registers were added when Apple moved to the 970s, though.
[23:51:54] <jua_> Don't know about the Mac emulator, but yes about the 68060
[23:52:46] <Madd_the_Sane> Both used the 68k brand of processors: emulation wouldn't be hit that hard.
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[23:57:39] <rennj> so install uae or e-uae or find a copy of amithlon
[23:58:00] <CIA-37> haiku.master: kallisti5 * hrev44057 http://cgit.haiku-os.org/haiku/commit/?id=f464782 :
[23:58:00] <CIA-37> radeon_hd: display_info struct style cleanup [2 commits]
[23:58:00] <CIA-37> * No functional change
[23:58:10] <rennj> Madd_the_Sane i got os3.9 here in e-uae
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   April 18, 2012  
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