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[00:12:48] <Anarchos> mmu_man anyway i still have to finish my first order theorem verifier...
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[02:26:55] <Beretta021> hey does haiku have some way to upgrade?
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[02:30:56] <dreamed> you mean upgrade the OS from nightly to nightly?
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[02:31:00] <dreamed> don't think so
[02:31:20] <Beretta021> :(
[02:31:34] <dreamed> it's still Alpha software
[02:31:37] <dreamed> I imagine there's a plan for it
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[02:45:35] <SMCollins> dreamed: Ingo covered system updates with the package management, its outlined on the website.
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[03:20:43]
<Skipp_OSX> This might be of interest to some of you here, I've updated my blog with screenshots of some of the stuff I've been working on for the last 2 years: http://jscipione.tumblr.com
[03:21:12] <Skipp_OSX> It includes a bunch of in-development stuff you've probably never seen before.
[03:22:44] * SMCollins peaks
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[03:35:45] <SMCollins> looks good skipp
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[03:37:32] <Skipp_OSX> SMCollins: yeah, I've done a few things...
[03:38:37] <Skipp_OSX> I plan to update it as I go along developing stuff, I tend to take screenshots of my work periodically
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[03:51:20] <SMCollins> I'll bbl, headed home from job #2, ah th ejoy of 2 jobs
[03:57:29] <Premislaus> Nice blog, I thought that I had already seen all the sites and blogs related to Haiku.
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[04:25:19] <Skipp_OSX> Premislaus: you have, I just posted all that.
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[04:26:34] <Premislaus> Skipp_OSX Good Job!
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[04:38:20] <Premislaus> Skipp_OSX What you always wanted to program for Haiku, but you never got a chance( e.g. time)?
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[04:59:34] <Skipp_OSX> Premislaus: well, I started programming seriously for Haiku somewhere in 2010 after Alpha1 was released
[04:59:58] <Skipp_OSX> I actually followed the development from it's inception
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[05:00:26] <Skipp_OSX> I remember the chart with the marroon blocks being filled
[05:00:40] <SMCollinsHome> is that chart still around ?
[05:00:46] <Skipp_OSX> if you know what I'm talking about then you've been following Haiku a long long time.
[05:00:59] <Skipp_OSX> SMCollins: I have no idea
[05:02:16] <SMCollinsHome> I found haiku, becuase I had used Beos, I own a tascam sx1 and when I was trying to buy repair parts right around 2002 someone mentioned openboes to me, and I sort of was really busy with life so I just dropped in and checked things out. Alpha 1 was when things got more upclose for me at least
[05:04:15] <Premislaus> About Haiku I heard years ago, but seriously interested this somehow after the first Alpha release. Before I was a little skeptical after reading the description on the wiki. BeOS I used 11 years ago for a while, but abandoned for lack of software.
[05:05:07] <Premislaus> Actually, I do not know how I became interested in Haiku. I just always looking for such a system!
[05:05:32] <Xeon3D> hah
[05:05:39] <Xeon3D> the various kit's chart?
[05:05:44] <dreamed> I was interesting in BeOS after seeing a Kaleidescope theme on a friend's Mac which was running System 7
[05:05:59] <dreamed> didn't get hands-on until BeOS 5 with the installer that ran in Windows many years later
[05:06:07] <dreamed> followed its development in the meantime
[05:06:15] <dreamed> saw Haiku years later again
[05:06:17] <dreamed> looked interesting
[05:06:20] <dreamed> so I lurk ;)
[05:06:34] <SMCollinsHome> I one day hope to have a Haiku bottable tascam sx-1
[05:06:48] <SMCollinsHome> that would be awesome, I could get away from these damn scsi drives !
[05:06:51] * dreamed thinks your nick is too short
[05:06:59] <dreamed> should be SMCollinsHome_HARDCORE
[05:07:19] <Premislaus> I was skeptical because of the GCC2 information. I understood that the system will stop at the stage of BeOS.
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[05:07:36] <SMCollinsHomeRea> that better
[05:07:54] <SMCollinsHomeRea> SMCollinsHomeReallyLongNickHardcore. server wouldn;t allow this
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[05:09:36] <Xeon3D> Premislaus: Tge system will stop trying to replicate BeOS by then. It'll evolve to something new (with probable loss of BeOS Compatibility at some point) to something new… at least that's what I read somewhere.
[05:10:32] <dreamed> sad
[05:10:34] <dreamed> so sad
[05:11:15] <dreamed> losing compatibility for a system that's so ancient by today's standards .. I can't say I'm upset by the idea. That said, could you run some sort of emulation layer?
[05:12:52] <Premislaus> Haiku has two APIs. GCC2 for BeOS stuff and GCC4 for Haiku and modern stuff.
[05:14:17] <Premislaus> Package Manager reconcile it.
[05:16:11] <Premislaus> Abandoning compatibility does not accelerate work!
[05:16:21] <dreamed> sure it does
[05:16:27] <dreamed> far less headache
[05:17:39] <Xeon3D> lolol
[05:18:01] <Xeon3D> imagine creating something new system wise and have to check to see if it breaks compatibility with apps written 5 or 10 years ago
[05:18:16] <dreamed> ^
[05:19:03] <Premislaus> How will the system packages, GCC 2 library's will not be developed, just be as if you installed the DirectX 9 beside DX11.
[05:20:16] <dreamed> Premislaus: I don't understand what you're saying
[05:21:23] <Premislaus> language incorrectly?
[05:21:37] <dreamed> a little, yeah
[05:21:41] <dreamed> AlienSoldier: ooh, how big was it?
[05:21:59] <AlienSoldier> a good 10 cm
[05:22:03] <dreamed> gosh
[05:22:22] <Premislaus> bbl
[05:22:43] <AlienSoldier> "Although not really dangerous, the Giant Water Bug can give one a nasty bite. One person described the bite as very painful, causing the finger and whole hand to swell up dramatically, to the point where they lost all use of the hand,and remaining thus for about two weeks. If you are going to handle this insect, it should be done with care."
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[05:23:16] <dreamed> I'm normally okay with insects
[05:23:29] <dreamed> but I must admit, after reading the wiki page my first inclination for appropriate handling tools is: flamethrower
[05:24:05] <dreamed> then again in NZ we only have one venomous creature, the katipo
[05:24:12] <AlienSoldier> i will really give it a second thinking about going on a boat at night on a lake. Those thing fly and follow light sources.
[05:24:17] <dreamed> two if you include red-back spiders that hitch-hiked from Aus
[05:24:23] <dreamed> gosh
[05:24:28] <SMCollins1> Best way to handle the Belostomatidae is with a hammer,
[05:24:40] <dreamed> SMCollins1: too close, hence flamethrower
[05:25:04] <SMCollins1> I got attacked by fire ants when I was 6, I have since exterminated any ants within sight
[05:25:18] <dreamed> fire ants are nasty
[05:25:49] <SMCollins1> just spotted a tascam sx-1 for sale, maybe I'll get mine fixed afterall !
[05:25:57] <AlienSoldier> it's the most painfull insect bite, but i guess the spider are out of the list being arachnide, still, being more painfull than a black wasp is enough for me (epecially a 10 cm wasp)
[05:26:13] <dreamed> SMCollins1: woo!
[05:26:36] <SMCollins1> hopefully the price is reasonable
[05:32:25] <Premislaus> dreamed: Have you read on the Blog-O-Sphere about package of management and and watched a video from BeGesitert?
[05:32:38] <Premislaus> *package management
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[05:33:34] <SMCollins1> off to bed have a good night all
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[05:34:08] <Premislaus> sorry for the mistakes, I can not sleep the second night ...
[05:39:35] <Premislaus> I do not like worms. Fortunately, that in Europe there are no such disgusting.
[05:40:07] <dreamed> np
[05:40:25] <dreamed> Premislaus: I haven't watched that video no
[05:46:30] <dreamed> can't watch it atm - at work
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[06:02:29] <Premislaus> i must go bye
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[06:52:02] <Skipp_OSX> nice of those guys at Tumblr to allow me to post dozens of screenshots like that :)
[06:57:57] <dreamed> hehe
[06:58:06] <dreamed> just don't let the tumblbeasts get them
[07:01:46] <dreamed> was the original
[07:03:45] <Skipp_OSX> yeah, The Oatmeal is funny
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[07:10:34] <Skipp_OSX> I hope if people see my blog they'll appreciate the amount of work this stuff takes, I developed the Deskbar icon scaling patch I just included in June 2011, and I have patches going back as far as December 2010!
[07:11:33] <dreamed> what form of appreciation are you after? I draw the line at dinner and a movie, just fyi.
[07:12:00] <Skipp_OSX> haha, idk
[07:14:45] <Skipp_OSX> I guess it is just nice to have a log of this stuff more than a folder on my desktop though :P
[07:17:19] <dreamed> heh
[07:17:22] <dreamed> yeah, it's a good thing
[07:17:28] <dreamed> I like developer blogs - particularly ui focused
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[07:32:06] <Skipp_OSX> okay, well, see you guys later
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[10:49:27] <arfonzo> hi guys, how would I tell which hrev a particular commit belongs to?
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[10:52:22] <arfonzo> and, how to tell which hrev the git repo i've pulled is currently at? at the moment I am using "git tag" and trawling through the entire list
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[11:01:48] <diver_> arfonzo: git describe --tags
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[11:23:49] <Anarchos> arfonzo: could you find your hrev with git ?
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[12:19:28] <arfonzo> diver_: thanks :)
[12:20:16] <arfonzo> any idea about matching a commit (by it's hash id) to an hrev?
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[13:32:20] <ineedaponyname> hello... im still looking to get haiku running as my media center os. i have a problem that external usb mice dont work on my laptop
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[13:33:32] <kag_anil> how are the GSOC proposals are evaluated?? sorry if i asked wrong question... :(
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[14:48:39] <kag_anil> how are the GSOC proposals are evaluated?? sorry if i asked wrong question... :(
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[14:59:53] <arfonzo> Why are some files read only when I open with "lpe filename" ?
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[15:34:36] <arfonzo> guys, does anyone have any advice for the following make error: fatal error: sys/shm.h: No such file or directory ?
[15:35:01] <OmniMancer> what are you building
[15:35:19] <arfonzo> gophernicus
[15:35:48] <arfonzo> AFAIK, POSIX & GLIBC are the only dependencies
[15:36:33] <arfonzo> I've found this file, but it doesn't seem to do the trick here: /boot/common/include/schily/shm.h
[15:37:32] <OmniMancer> it seems the header concerns shared memory
[15:37:41] <OmniMancer> I'm not sure if haiku has those functions
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[15:38:16] <arfonzo> d'oh. :(
[15:39:56] <OmniMancer> what is schily?
[15:40:32] <arfonzo> I'm not sure.
[15:40:38] <mmu_man> Jöerg Schilling, author of cdrecord
[15:40:47] <OmniMancer> mhmm
[15:41:05] <OmniMancer> mmu_man: does cdrecord use some kind of wrapper for the posix shared memory funcs?
[15:41:22] <mmu_man> possibly
[15:41:34] <mmu_man> or maybe mkisofs
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[15:54:29] <Anarchos> hi everybody
[16:02:14] <mmu_man> how come I never get patches to ThemeManager from all those complaining about the look ?
[16:04:44] <Anarchos> mmu_man: because complainers are not patch coders ?
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[18:16:56] <CIA-37> opengl addons: Add rdef to swrast engines
[18:16:56] <CIA-37> * Only cosmetic
[18:16:56] <CIA-37> * Helps differentiate GL renderers.
[18:16:56] <CIA-37> * Had to use AddResources vs Addon rule for
[18:16:56] <CIA-37> resources as the Addon rule doesn't take rdef's
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[18:27:53] <shevy> can haiku be hd-installed?
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[18:32:09] <Premislaus> Hi!
[18:33:29] <pulkomandy> shevy: yes, of course
[18:34:10] <shevy> okies
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[19:26:33] <mmu_man> ah I'm not on the blamelist :)
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[19:35:46] <Dane__> Smartnow
[19:35:48] <Dane__> oops
[19:35:51] <Dane__> SMCollins
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[19:40:51] <Dane__> Haiku numbers in here continue to climb!
[19:42:55] <HAIKU-Buildbot> build #361 of x86-FreeBSD-host is complete: Failure [failed [x86gcc2] haiku-image [x86gcc2] haiku-vmware-image [x86gcc2] @alpha-anyboot [x86gcc2] @alpha-vmware [x86gcc2] @alpha-raw [x86gcc2] @alpha-cd [x86gcc2] @nightly-anyboot [x86gcc2] @nightly-vmware [x86gcc2] @nightly-raw [x86gcc2] @nightly-cd [x86gcc4hybrid] haiku-image [x86gcc4hybrid] haiku-vmware-image
[19:42:56] <HAIKU-Buildbot> [x86gcc4hybrid] @alpha-anyboot [x86gcc4hybrid] @alpha-vmware [x86gcc4hybrid] @alpha-raw [x86gcc4hybrid] @alpha-cd [x86gcc4hybrid] @nightly-anyboot [x86gcc4hybrid] @nightly-vmware [x86gcc4hybrid] @nightly-raw [x86gcc4hybrid] @nightly-cd [x86gcc2hybrid] haiku-image [x86gcc2hybrid] haiku-vmware-image [x86gcc2hybrid] @alpha-anyboot [x86gcc2hybrid] @alpha-vmware [x86gcc2hybrid]
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[19:48:55] <Dane__> What's the latest on Michael Lotz? Is he healthy and programming again?
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[20:25:31] <kag_anil> can i get any bug in "haiku\haiku\src\add-ons\mail_daemon\inbound_protocols\imap"... as i'm reading it's source code... i may be able to resolve some problem if it is there...?
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[20:31:21] <kag_anil> not yet... i'm looking at it now...
[20:32:11] <luroh> Dane__: i heard he has some things to sort out and will be away for a while
[20:32:19] <kag_anil> btw... luroh.. i can always search dev.haiku.os for imap related bugs
[20:32:20] <luroh> no idea when he'll be back
[20:32:36] <luroh> but at least he's ok, as far as i heard
[20:33:39] <kag_anil> but i thought if someone has anything on mind about inboundprotocols/imap related things... i can find something more specific...
[20:34:02] <luroh> ah sorry, i misunderstood then
[20:34:38] <arfonzo> sec kag_anil, I have posted a ticket
[20:35:22] <kag_anil> arfonzo: ticket no.??
[20:39:51] <kag_anil> thanks arfonzo.. i'll look into it...if i can solve it ... i'll upload the patch...
[20:42:42] <arfonzo> cool, sounds good to me :)
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[21:20:13] <CIA-37> glinfo: Cosmetic adjustments
[21:20:13] <CIA-37> * Remove my dropdown to select renderer
[21:20:13] <CIA-37> We can accomplish this through a config
[21:20:13] <CIA-37> file read by the opengl kit render roster
[21:20:14] <CIA-37> * Reorder info text
[21:20:14] <CIA-37> * Adjust tab view column sizes
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[23:12:21] <CIA-37> radeon_hd: Begin work on radeon_hd command processor
[23:12:21] <CIA-37> * First steps at getting card command processor wired
[23:12:21] <CIA-37> up to the ring buffers.
[23:12:21] <CIA-37> * Code doesn't run yet as I have *no* idea what happens
[23:12:21] <CIA-37> when these rings are in an invalid state.
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[23:48:39] <jayrulez> I'm seeing a weird stack + tile issue
[23:50:59] <jayrulez> If I stack windows and one has a maximize button, If I click the maximize button, then close the maximized window, the title are is not redrawn
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