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   April 27, 2011  
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[00:02:24] *** shanxS has quit IRC
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[00:04:30] <jrabbit> Where is the `notify` toold hidden in the source tree? :P
[00:04:43] <jrabbit> http://dev.haiku-os.org/browser/haiku/trunk/src/servers/notification?order=name i found that instead :P
[00:05:52] <jrabbit> http://dev.haiku-os.org/browser/haiku/trunk/src/bin/notify.cpp oh here it is
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[01:50:10] <kurain> msg nickserv identify rigwarl
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[02:53:57] <geist> kurain: hope you changed that password
[02:54:16] <kurain> hmmm, nop
[02:54:47] <kurain> how to change it?
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[02:57:44] <phoudoin> hi
[02:57:53] <kurain> hi phoudoin
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[03:01:26] <MAX2> kurain, i think it's
[03:01:37] <MAX2> /msg themis set password URnewPASSW
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[03:04:13] <fortheloveofhaik> hello folks, does anyone know the exact usage for generate_boot_splash
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[03:06:13] <phoudoin> yes
[03:06:16] <phoudoin> fortheloveofhaik
[03:06:42] <phoudoin> generate_boot_splash --help will give it
[03:07:00] <fortheloveofhaik> yes i ran that alright, and got the parameters
[03:07:11] <fortheloveofhaik> but i am getting a png read error
[03:07:23] <phoudoin> okay
[03:07:29] <fortheloveofhaik> and am pretty sure I'm using it wrong
[03:07:44] <phoudoin> first argument should be the path to the png splash image
[03:08:10] <fortheloveofhaik> a direct patch with no quotes correct?
[03:08:12] <phoudoin> then the place of this splash image (usually it's 50 and 50
[03:08:50] <phoudoin> if you've space in the path, it must be escaped by \<space> or in "quote"
[03:09:17] <phoudoin> the the same 3 arguments but for icons.png
[03:09:36] <phoudoin> and last but not least the name of the header file that it will generate
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[03:10:18] <fortheloveofhaik> oki dokie, let me just quickly run that and get back to you. thanks a million, struggling with this
[03:10:27] <phoudoin> np
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[03:12:42] <fortheloveofhaik> yay, fantastic, thanks a bunch. Note to self, use the IRC more
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[03:16:04] <jrabbit> Why doesn't stuff have documentation? :P
[03:16:13] <jrabbit> in man *
[03:16:30] <jrabbit> or is it suppsoed to be in the "haiku book" ?
[03:16:42] <mmadia> iirc, there was some discussion on man vs. html documentation a while back.
[03:20:05] <jrabbit> is there a a prefrence?
[03:20:23] <jrabbit> (maybe there could be some helpful text about it?)
[03:20:31] <mmadia> i'd need to search my inbox for that thread
[03:20:44] <mmadia> ... but my time for the evening is running short :|
[03:20:52] <jrabbit> mmadia: kind of odd since you can groff2html or w/e :P
[03:21:39] <jrabbit> mmadia: if you remember you could tell me later and I could look to see how ubuntu does its "try apt-get {prog name}?" prompt
[03:21:55] <jrabbit> it was just weird to get nothing for man notify P
[03:21:57] <jrabbit> *:P
[03:22:03] * mmadia creates "#haiku Clipping"
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[03:28:42] <i`yyy> hello
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[03:39:53] <fortheloveofhaik> Did porting Haiku to 64bit ever see any success at all?
[03:43:33] <jrabbit> theres footwork but the heavy lifting is yet to be done :)
[03:43:58] <fortheloveofhaik> wasn't one of last years GSOC people working on it?
[03:46:19] <i`yyy> a not very bright new spark here with some questions, if i may
[03:46:21] <jrabbit> I don't know the status really what I do know is that most of the architecture dependant stuff is all in one place in the tree and that its probably half way done
[03:47:37] <i`yyy> how would i have a bapplication without having to use its event loop?
[03:51:57] <i`yyy> what i need is basically a sort of a canvas in the form of a window to put things on, and receive keyboard and mouse events from it, but i already have my event loop, so handing over control with Run() isn't really a way
[03:55:51] <i`yyy> i made some blind tests with not calling Run(), but only instantiating a BApplication (and through that, indirectly, a BWindow and the shebang), and it's almost as if it was doing what i need
[03:55:52] <umccullough> fortheloveofhaik, that project "failed" more or less
[03:56:52] <umccullough> i`yyy, bebook is your friend - i'm pretty sure a bapplication always has an event loop
[03:57:26] <umccullough> plenty of sample code in the repo :)
[03:58:11] <i`yyy> yeah, but they all deal with cases when you plan to play by the rules ;)
[03:59:08] <umccullough> i dunno about that...but i'll take your word for it
[03:59:37] <umccullough> sounds like you just want a bapplication, bwindow, and bview
[03:59:47] <i`yyy> basically yes
[04:00:01] <umccullough> seems like just about any app would have those basics
[04:00:06] <fortheloveofhaik> i really don't see how it could fail to be honest considering the other things that have been achieved. The only things that the developers should be focusing on are hardware acceleration, stability standards support. i really don't care about anything else ha (maybe others do )
[04:00:21] <umccullough> fortheloveofhaik, the gsoc student didn't complete the project, thus it failed
[04:00:32] <umccullough> that's sort of the definition of a failed gsoc project :P
[04:00:34] <i`yyy> but any app also calls run(), and then game over from my pov
[04:01:17] <i`yyy> as said, not calling run() _seems_ to work
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[04:01:25] <umccullough> <shrug> i don't develop beos/haiku apps
[04:01:47] <i`yyy> but i'm a tiny bit far from being able to tell how reliable this way is...
[04:02:16] <umccullough> not sure i understand why you want the beapp's eventloop not to run
[04:03:33] <umccullough> one of the cardinal rules of beos was that every window and app had its own message loop thread
[04:03:59] <i`yyy> because i already have my own. i'm doing a canvas for an already-existing application through which it could interact with a be user, and changing the app's behaviour is not really a way (as that breaks compatibility with the other dozen kind of canvases it can use)
[04:04:57] <i`yyy> so yes, basically i need a window and a view, even without app, but these experiments have not been fruitful ;P
[04:05:20] <umccullough> sounds like you should hit up haiku-3rdparty mailing list
[04:05:24] <umccullough> or whatever it's called
[04:05:52] <umccullough> http://www.freelists.org/archive/haiku-3rdparty-dev
[04:07:21] <i`yyy> *sigh*. yet another mailing list.
[04:07:28] <i`yyy> thanks for the tip, will check it out.
[04:08:30] <umccullough> heh, well not a lot of devs hang out in #haiku
[04:08:48] <umccullough> and at least that way the discussion can be referenced again in the future ;)
[04:11:08] <i`yyy> considering that the channel is archived on the website almost real-time, that really doesn't sound much of a distinctive feature ;)
[04:11:32] <umccullough> seriously?
[04:11:43] <i`yyy> uhum
[04:11:50] <umccullough> that's like linking to a cloud of locusts and trying to point to one
[04:11:58] <umccullough> :)
[04:12:08] <umccullough> i can barely even find my own chats from years ago
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[04:13:12] <i`yyy> i could find my ones from even a decade ago, but turns out, i'm never interested in them again :)
[04:13:28] <umccullough> well yeah, i can *find* them, i just can't find the specific ones
[04:13:39] <umccullough> idling in IRC 24x7 sort of makes that difficult
[04:14:22] <umccullough> anyway, email is a much more organized form of communication which can be archived and indexed more readily
[04:14:49] <umccullough> unlike IRC, blog comments, or phpbb-style forums
[04:15:44] <umccullough> unless you have moderators who do their job...
[04:15:53] <i`yyy> yes but... mailing list #44513 makes the cheese grater quite appealing
[04:17:00] <umccullough> at least you can unsub and delete the emails you don't want any more ;)
[04:17:29] <augiedoggie> and set up a filter to auto-trash all the mail from that umccullough guy
[04:17:35] <umccullough> good move
[04:17:38] <umccullough> he's annoying anyway
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[04:18:38] <umccullough> sometimes i wish there was an way way to filter the internet
[04:18:43] <umccullough> *easy
[04:18:59] <umccullough> i'm sure google will develop it
[04:19:27] <umccullough> maybe a chrome extension
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[04:19:43] <i`yyy> marcus ranum has developed it quite some time ago.
[04:19:57] <i`yyy> useful, too, if not radical a bit.
[04:20:53] <i`yyy> http://www.ranum.com/security/computer_security/papers/a1-firewall/
[04:20:57] <i`yyy> best ever.
[04:22:19] <umccullough> ah yes
[04:22:37] <umccullough> i've used a similar device before, but it was too aggressive for my tastes
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[04:26:14] <umccullough> yup ;)
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[05:23:05] * IIsi50MHz tries assigning startup and "beep" sounds to Haiku, is so disappointed he reboots into BeOS 5.0.3
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[05:23:49] <IIsi50MHz> OTOH, VLC seems to play more music files in Haiku than BeOS
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[05:24:05] <umccullough> haiku's own media player plays more than beos did
[05:25:17] <IIsi50MHz> Bleh, stock player.
[05:25:28] <IIsi50MHz> I'd rather use SoundPlay.
[05:25:31] <umccullough> well, it uses haiku's media kit
[05:25:35] <umccullough> unlike vlc
[05:25:48] <umccullough> soundplay also uses media kit iirc
[05:25:51] <umccullough> unlike vlc
[05:26:19] <IIsi50MHz> For SoundPlay, I have to run an older version or it doesn't launch.
[05:26:32] <umccullough> because the newer version used a private api from beos
[05:26:34] <IIsi50MHz> Stupid reliance on a _private_ function in a BeOS system file.
[05:26:54] <umccullough> i'd rather use FOSS :)
[05:27:01] <IIsi50MHz> On the other hand...maybe that function should have been public (-;
[05:27:16] <umccullough> tell be, inc. that :P
[05:29:48] <IIsi50MHz> Well, they made it accessible and /officially/ private. Which is essentially public. Now to just cast a few confundus charms on the Haiku devs so they'll stop saying "won't fix" and start saying "ooooh, yeah! fix-fix!"
[05:30:22] <IIsi50MHz> Or...somehow convince SoundPlay's author to license the source so it can be fixed.
[05:30:37] * IIsi50MHz dreams
[05:31:10] <augiedoggie> or write a small replacement lib and preload it so that it works
[05:32:20] <IIsi50MHz> Well, it's a system call to a component that should always be loaded, IIRC. Does that still apply?
[05:33:14] <augiedoggie> it would work but you'd need to know how the beos version functioned
[05:33:39] <augiedoggie> then create a new libbe.so in a subfolder of soundplay and then LD_PRELOAD it
[05:34:01] <augiedoggie> you only need the one function in the new libbe
[05:34:56] <augiedoggie> shouldn't even need to be named libbe.so but I haven't tried it
[05:36:40] <umccullough> i think the soundplay guy was going to open his sources, but never did for some reason
[05:37:13] <IIsi50MHz> He licensed them to a company that makes production audio setups, I think.
[05:37:25] <umccullough> whatever, just fix mediaplayer to be better
[05:37:27] <umccullough> :)
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[07:10:08] <CIA-81> Haiku: czeidler * r41284 /haiku/trunk/src/libs/alm/ (Area.cpp RowColumnManager.cpp): Fix a bug in RowColumnManager when adding / removing views to / from a layout.
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[08:51:22] <johnny_b> hi
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[14:51:44] <Minox> ...
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[14:54:56] <Teknomancer> woaaah... is this the Minox from beshare??
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[15:01:09] <mmu_man> wondering too
[15:02:37] <mrsunshine> hmm, i wonder if opencascade requires java runtime or not
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[15:10:04] <{V}> Teknomancer, mmu_man, probably. He mentioned beshare (and his delorean) ~17h15m ago
[15:10:24] <mmu> :)
[15:10:38] <{V}> http://echelog.matzon.dk/logs/browse/haiku/1303768800
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[15:11:57] <Teknomancer> beshare were the best days
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[15:27:05] <johnny_b> hi Minox
[15:27:34] <johnny_b> Teknomancer: yep
[15:27:48] <johnny_b> i've met my wife on beshare :D
[15:27:57] <Teknomancer> haha nice
[15:28:08] <Teknomancer> presumably before marriage?
[15:28:14] <Teknomancer> :P
[15:28:25] <johnny_b> true
[15:28:39] <mmu_man> oh, so it wasn't that useless :)
[15:28:48] <johnny_b> it was cool
[15:28:52] <johnny_b> i really liked it
[15:29:25] <johnny_b> we used beos as primary OS until 2006
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[15:30:06] <johnny_b> those were good times
[15:30:28] <Teknomancer> i liked zaranthos' file share :P
[15:30:51] <johnny_b> hehe
[15:31:39] <johnny_b> i always found a gem in the shares
[15:31:50] <Teknomancer> :P
[15:32:20] <johnny_b> unfortunately those times are gone with beos :/
[15:32:44] <Teknomancer> :/
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[15:34:01] <johnny_b> the local beos group has a lot of great guys
[15:34:07] <johnny_b> had
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[16:04:00] <MrSunshine_> hmm, haiku does not have the shm functions ?
[16:04:30] <mmu> the SysV IPC stuff ?
[16:04:32] <mmu> don't think so
[16:04:42] <MrSunshine_> hmm
[16:05:12] <mmu> those are almost deprecated anyway
[16:05:47] <MrSunshine_> opencascade uses it :/
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[16:08:36] <mmu_man> you can send a patch :)
[16:09:15] <mmu_man> I'd think GL suppose is probably a bigger blocker :p
[16:09:45] <Teknomancer> hehe
[16:10:07] <MrSunshine_> mmu_man, well im not very familiar with opencascade but i didnt think it was a rendering engine at the same time ? :)
[16:12:00] <mmu_man> dunno
[16:12:48] <mmu_man> well if you want to display 3D stuff...
[16:12:49] <mmu_man> http://www.opencascade.org/showroom/screenshots/
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[16:23:03] <MrSunshine_> mmu_man, well atleast in heekscad for example that uses occ they render it by "hand" in their way
[16:23:27] <mmu> ah
[16:23:30] <Minox> BeShare is still up
[16:23:31] <MrSunshine_> dont think that cascade is for any actual rendering that way, no references to "GL.h" atleast in their files =)
[16:23:41] <MrSunshine_> or wait
[16:23:43] <MrSunshine_> gl.h it is :P
[16:24:03] <MrSunshine_> well we will see how it goes ...
[16:25:01] <mmu_man> as for shm, shouldn't be too hard to get something working, but it has several tricky options
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[16:37:51] <Minox> hi mmu_man
[16:37:55] <Minox> long time pal
[16:38:01] <mmu> indeed
[16:38:02] <Minox> been a long time pal
[16:38:21] <Minox> I am indeed the same Minox :-)
[16:38:26] <Minox> the one and only...
[16:38:54] <Teknomancer> :D
[16:39:04] <Teknomancer> welcome back Minox
[16:43:48] <Minox> thanks
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[16:47:02] <crasbe> good morning
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[16:53:01] <humdinger> good afternoon
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[17:03:45] <CIA-81> Haiku: phoudoin * r41285 /haiku/trunk/src/servers/net/ (4 files):
[17:03:45] <CIA-81> Implemented INIT-REBOOT DHCP state: as required per DHCP specs,
[17:03:45] <CIA-81> we now request the last address we got from DHCP server, and only on failure
[17:03:45] <CIA-81> we fallback on the whole INIT state (discover, collect offer, etc).
[17:03:45] <CIA-81> This should fix people losing their IP address at each renewal, or far worse,
[17:03:46] <CIA-81> after the link goes up again.
[17:03:47] <CIA-81> Closed #7346.
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[17:52:00] <MrSunshine_> http://dev.haiku-os.org/ticket/2657 there is a ticket for it
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[17:53:13] <CapitanPicoH> Hi, I have a doubt: Is it normal that my Haiku does't read pdf's?
[17:53:59] <CapitanPicoH> it's a rev 41264
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[17:54:45] <humdinger> No, CapitanPicoH
[17:54:51] <humdinger> PDF's work fine here.
[17:55:00] <mmu_man> CapitanPicoH: unless you have your own build it should include BePDF
[17:55:02] <OmniMancer> do you have bepdf installed?
[17:55:06] <CapitanPicoH> wow, definitely I have no luck xD
[17:55:06] <humdinger> on a gcc4 hybrid
[17:55:09] <mmu_man> though it doesn't read some files
[17:55:16] <crasbe> hi
[17:55:19] <CapitanPicoH> it's a gcc
[17:55:21] <CapitanPicoH> hybrid
[17:55:26] <humdinger> hullo
[17:55:27] <mmu_man> nightly ?
[17:55:31] <CapitanPicoH> yes
[17:55:32] <OmniMancer> does the nightly image profile include it?
[17:55:51] <CapitanPicoH> I tried to open one, and it didn't work
[17:55:59] <CapitanPicoH> so I installed the one from Haikuware
[17:56:13] <CapitanPicoH> BePDF, and it doesn't work either
[17:56:13] <OmniMancer> look in your applications menu for bepdf
[17:56:21] <crasbe> I have a question: which system requirements does Haiku has?
[17:56:34] <OmniMancer> also try installoptionalpackage bepdf
[17:56:40] <CapitanPicoH> ok
[17:56:40] <humdinger> CapitanPicoH: better try "Installoptionalpackage -l" from Terminal
[17:56:58] <OmniMancer> crasbe: what do you mean?
[17:57:27] <crasbe> which computer should I have to run Haiku
[17:57:34] <OmniMancer> the basic requirements are >128MB ram i586+
[17:57:42] <crasbe> okay gut
[17:57:46] <crasbe> good
[17:57:56] <OmniMancer> whether or not it actually runs on any given computer is another story
[17:58:00] <humdinger> 128mb is on the really low-end though...
[17:58:05] <OmniMancer> yes
[17:58:13] <humdinger> too old and too new is often a problem :)
[17:58:42] <OmniMancer> 128mb is I think the absolute minimum you can get away with without virtual memory
[17:59:31] <CapitanPicoH> I thought that Haiku needed less hardwrae by the way
[17:59:51] <OmniMancer> CapitanPicoH: hm?
[17:59:54] <CapitanPicoH> it's a surprise to know the reality xD
[18:00:23] <CapitanPicoH> as I read that Zeta needed 32 MB I thought that it was nearly the same
[18:00:51] <humdinger> You could read all kinds of things about Zeta...
[18:00:57] <OmniMancer> if you turn on virtual memory you can turn it down further but it will become exceedingly slow
[18:01:12] <CapitanPicoH> um, ok
[18:01:47] <humdinger> And since Haiku is a desktop system, it makes sense to target the main audience. Cramming stuff into under 512MB doesn't make sense IMO.
[18:01:52] <OmniMancer> even then the minimum lies around 64MB and the system is likely not usable by then
[18:02:24] <CapitanPicoH> It worked: I can read pdf now
[18:02:37] <CapitanPicoH> thank you very much ;)
[18:03:00] <humdinger> \o/
[18:03:21] <OmniMancer> yea i didn't think the nightlies included bepdf
[18:03:25] <MrSunshine_> sigh for stupid freakin linux build systems
[18:03:38] <MrSunshine_> checking whether build environment is sane... configure: error: newly created file is older than distributed files! Check your system clock
[18:03:41] * humdinger sighs
[18:03:42] <MrSunshine_> sigh ...
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[18:04:48] <CapitanPicoH> well, I'll keep doing my homework, thank you again, and bye ;)
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[18:06:11] <OmniMancer> MrSunshine: is your system clock wrong?
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[18:38:44] <janderwald> hi
[18:38:58] <humdinger> hullo
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[18:39:46] <humdinger> Anyone heard of Voptop?
[18:39:54] <janderwald> im from reactos project and currently studying the haiku usb code. is there someone with knowledge of the haiku usb stack?
[18:40:55] <Barrett> yes humdinger
[18:41:03] <humdinger> I guess you'll have more luck on the developer mailinglist, janderwald
[18:41:14] <humdinger> Barrett: I just heard of it for the first time.
[18:41:14] <Barrett> there's a video on youtube
[18:41:18] <humdinger> Loks cool
[18:41:30] <Barrett> yep...also in prevision of the new contact api
[18:41:31] <humdinger> and on the website to download.
[18:41:57] <Barrett> the application is available?
[18:42:02] <humdinger> One GSoC project is also dealing with contacts, right?
[18:42:06] <janderwald> humdinger: ok will do, thanks
[18:42:11] <humdinger> no, the video :)
[18:42:16] <Barrett> humdinger, mine project : )
[18:42:33] <humdinger> ah.
[18:42:34] <humdinger> :)
[18:42:38] <Barrett> http://www.google-melange.com/gsoc/proposal/review/google/gsoc2011/barrett80/1
[18:42:45] <Barrett> just if you are curious
[18:43:49] <Barrett> the title is not explaining well what's the proposal content
[18:44:04] <humdinger> I'm reading up on it...
[18:45:47] <Barrett> humdinger, you was one of the guys at GCI..yes?
[18:46:28] <humdinger> yep. I'm embarrassed to say I still have all the demo packages lying around here (data/images/audio/video).
[18:46:38] <humdinger> One day I have to sort thru this stuff.
[18:50:03] <Barrett> : )
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[18:56:01] <Barrett> hey ziomatto
[18:56:16] <ziomatto> ciao
[18:56:25] <Teknomancer> hi JonathanThompson
[18:56:46] * JonathanThompson poits Teknomancer in greetings
[18:56:52] <Teknomancer> narf!
[18:57:08] <mmu_man> http://source.netsurf-browser.org/branches/mmu_man/netsurf-gopher-support/
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[21:28:55] <waveshaper> hm. the new alice in chains album is really good. why didnt I notice two year ago.. blerh
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[21:48:16] <jrabbit> PSN Users Reporting Hundreds of Dollars Stolen From Them (vgn365.com)
[21:48:19] * jrabbit facepalm
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[22:05:16] <CIA-81> Haiku: korli * r41286 /haiku/trunk/src/add-ons/kernel/busses/usb/uhci.cpp:
[22:05:16] <CIA-81> * fixed typo
[22:05:16] <CIA-81> * when removing a transfer, if this was the only one in the list, we set fLastIsochronousTransfer to NULL.
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[22:08:11] <crasbe> who or what is CIA-81?
[22:11:03] <Barrett> crasbe, a bot that notify changes on the svn.
[22:11:22] <Barrett> http://cia.vc/stats/project/OpenBeOS
[22:11:33] <Barrett> it's provided by this site afaik
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[22:19:42] <crasbe> okay
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[22:19:47] <crasbe> what is it for?
[22:20:08] <mmadia> it relays the commit messages to the channel.
[22:20:40] <mmadia> it's good for showing development activity, to inform people of what's being worked on, etc.
[22:21:02] <crasbe> much activity isn there isn't it?
[22:21:16] <crasbe> *isn't there, is it?
[22:21:26] <mmadia> the past few weeks have been quiet.
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[22:33:16] <CIA-81> HaikuPorts: scottmc * r1525 /haikuports/trunk/dev-util/cmake/patches/cmake-2.8.4.patch: Added patch for cmake-2.8.4 to allow for finding opengl and lua.
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[22:34:02] <crasbe> why is in #haiku-de CIA-45 and here CIA-81?
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[22:35:24] <mmadia> i guess there's multiple bots, as each bot can handle only so many channels?
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[22:35:35] <crasbe> well
[22:35:46] <crasbe> he should post the same in every channel
[22:36:04] <crasbe> I think this is not too much for one bot...
[22:36:29] <crasbe> it could be slow but thats imho not important
[22:37:12] <mmadia> it's a 3rd party service, which i didn't set up (or tinker with)
[22:37:48] <crasbe> okay
[22:38:01] <mmadia> the bot options might be configurable on http://cia.vc/stats/project/OpenBeOS
[22:39:48] <crasbe> wow
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[23:07:42] <pulkomandy> there is one bot per project, sowe hav one for Haiku and one for HaikuPorts here
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[23:52:59] <peaceZ> hello all
[23:53:30] <peaceZ> i can't get my usb stick be detected under the last haiku nightly build
[23:53:50] <peaceZ> i use it under vbox, and it is enabled
[23:54:04] <peaceZ> what to do or where to search in haiku to find it ?
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[23:55:56] <peaceZ> i was googling about it on vbox websites and haiku but nothing could help me
[23:56:12] <peaceZ> usb stick already usable ?
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[23:58:01] <peaceZ> i don't know where it is mounted
[23:58:19] <mmadia> Do you see anyghing in DriveSetup?
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   April 27, 2011  
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