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   March 24, 2010  
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[00:00:09] <MadEchidna> I think Gerbilsoft may have set it to default to OLG recently
[00:00:24] <MadEchidna> also maybe it wasn't dgen I tested
[00:00:29] <MadEchidna> the emulator I was using used Allegro
[00:00:39] <begasus_> http://zeta-games.com/latest/dgen/sdl.html this is a pretty recent post ;)
[00:00:39] <MadEchidna> and it took me forever to find allegro libs that worked properly
[00:00:47] <begasus_> not checked in Haiku IIRC
[00:01:04] <MadEchidna> ah
[00:01:16] <MadEchidna> begasus_, do you have the source for that?
[00:01:42] <MadEchidna> since Gens/GS already uses SDL that should be pretty easy to port eh?
[00:01:45] <begasus_> http://freshmeat.net/projects/dgensdl/
[00:01:54] <begasus_> should be there according to the link ;)
[00:01:58] <MadEchidna> I heard Gens/GS already compiles on Haiku now but I'm not sure if it actually does anything
[00:02:22] <begasus_> been away to long to pick up on all the stuff ;)
[00:02:46] <MadEchidna> heh
[00:03:04] <MadEchidna> begasus_ if you port Gens/GS to Haiku I'll name my first kid after you ;)
[00:03:26] <begasus_> rofl
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[00:03:50] <vooshy> MadEchidna: http://www.vooshy.co.uk/haiku/dgen-gcc4.zip is dgen compiled for gcc4 haiku's, requires a new gcc4 sdl
[00:04:02] <MadEchidna> oh my vooshy
[00:04:07] <MadEchidna> you say such nice things to me ;)
[00:04:52] <H_MrSun> well nice ive found one bug atleast in the bindings already =)
[00:05:15] <H_MrSun> if i do msg.Unflatten(mallocio.Buffer()); it works fine but doing it with just a mallocio it fails misserably :)
[00:05:21] <Disreali_> rolf!
[00:05:55] <Disreali_> i forgot that you can hook up with a girl in dragon quest 1
[00:06:58] <Disreali_> sorry. wrong channel
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[00:09:01] <vooshy> MadEchidna: http://www.vooshy.co.uk/haiku/dgen-1.23-5MMX.zip is for gcc2 builds, with the old sdl it was compiled with contained eg no dependencies
[00:11:44] <vooshy> MadEchidna: handy when you keep updating your nightly haiku from fresh
[00:11:59] <mmadia> kallisti5 : it seems DH keeps killing the job for updating the repositories.
[00:13:04] <Disreali_> dh?
[00:13:11] <mmadia> dreamhost,
[00:13:19] <Disreali_> ah
[00:13:21] <mmadia> which hosts OSDrawer
[00:13:49] <MadEchidna> vooshy: my custom build of Haiku is pretty unstable :(
[00:13:54] <OmniMancer> :(
[00:14:03] <MadEchidna> I'll have to reinstall one of mmadia's nightlies later
[00:14:11] <OmniMancer> :(:(
[00:14:11] <MadEchidna> OmniMancer, I feel like Data when his daughter failed :P
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[00:14:20] <mmadia> it's not *my* nightlies. they are Haiku's.
[00:14:21] <OmniMancer> ??
[00:14:29] <OmniMancer> but you build them :P
[00:14:58] <mmadia> so? i don't decide what goes into them and what-not :)
[00:15:06] <MadEchidna> but mmadia how am I supposed to talk about you then :|
[00:16:26] <OmniMancer> you call them nightlies
[00:16:33] <OmniMancer> they are the official nightly builds :P
[00:16:53] <MadEchidna> I refuse to change my perception
[00:17:12] <MadEchidna> for now and forever, I will always assume that mmadia builds them in his oven and then puts them on the shelf
[00:17:22] <OmniMancer> I refuse to acknowledge your refusal
[00:20:44] <vooshy> MadEchidna: anyhow it does work heres a screenshot http://www.vooshy.co.uk/haiku/dgen.png
[00:21:54] <MadEchidna> hahah
[00:22:02] <MadEchidna> bonus points for using a hack rom :P
[00:22:09] <MadEchidna> My main community is Sonic Retro so :P
[00:22:50] <vooshy> thought the amy hack was quite interesting as you have to learn to press a before hitting enemies etc
[00:27:46] <begasus_> mmadia, around (and got some time)?
[00:28:04] <mmadia> yes and possibly, what's up?
[00:28:12] * mmadia grins wirely
[00:28:15] <begasus_> trying to create a bep file ...
[00:28:45] <begasus_> but when I try to run haikuporter -i par it tells me that it can't find the bep file for par
[00:30:02] <AlienSoldier> i love that slashdot comment: "A lot of things can change in 10 years. Just think back to the year 2000: computers only ran at 2-3 GHz and Linux was just getting into the mainstream!"
[00:30:25] <OmniMancer> mmadia: do you mean grinds wryly?
[00:30:55] * OmniMancer realises how unwordlike that word looks
[00:33:07] <mmadia> possibly OmniMancer
[00:33:22] <mmadia> begasus_ : i really haven't used haikuporter.
[00:33:31] <begasus_> ow bugger ... ;)
[00:33:57] <OmniMancer> I haven't either, but are you sure you put it in the right place?
[00:34:42] <begasus_> dev-util/par (according to gentoo)
[00:34:55] <OmniMancer> in the haiku-ports repo?
[00:35:14] <begasus_> just added it to the haiku-ports site
[00:35:35] <begasus_> not sure if or how it get's added to the repo
[00:36:18] <vooshy> begasus_: try adding it locally, bep would go in /boot/develop/haikuports/dev-util/par
[00:36:22] <OmniMancer> well I am not speaking from experience but try to find out where the tool wants the bep file
[00:36:36] <begasus_> I already done that vooshy
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[00:37:12] <OmniMancer> :(
[00:37:16] <Begasus> ~/Desktop> haikuporter -i par
[00:37:17] <Begasus> Error: .bep files for par not found.
[00:37:17] <Begasus> ~/Desktop> haikuporter -i par2
[00:37:18] <Begasus> Error: Port par2 not found.
[00:37:26] <OmniMancer> if all else fails read the haiku porter source :P
[00:37:35] <begasus_> so it seems it's looking in te richt folder
[00:37:40] <begasus_> ;)
[00:37:45] <begasus_> right*
[00:38:36] <vooshy> did you mean to put the two at the end :S
[00:39:03] <begasus_> the second one was to check
[00:40:35]
[00:41:38] <vooshy> shame scott_mc's not about, he would know how to make it work.
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[00:42:25] <begasus_> yeah
[00:42:36] <begasus_> first time I'm looking into the bep files
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[00:44:44] <CyberKitsune> What has better hardware support, gcc4 or 2?
[00:44:48] <CyberKitsune> which build*
[00:44:59] <mmadia> gcc2hybrid does.
[00:45:15] <begasus_> hehe
[00:45:21] <begasus_> that's playing safe :P
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[00:45:37] <CyberKitsune> Well
[00:45:58] <CyberKitsune> Let's try out my soundcard again then, shall we? =V
[00:46:03] <cpr420> begasus_: what does 'haikuporter -t' say and what is the filename of the bep file
[00:46:09] <OmniMancer> what sound card is it?
[00:46:29] <CyberKitsune> Intel HDA
[00:46:33] <CyberKitsune> Detected, but no sound
[00:46:36] <begasus_> /boot/develope/haikuports cpr420
[00:46:50] <cpr420> and the filename?
[00:46:50] <CyberKitsune> What are anyboot files? o.o
[00:46:58] <begasus_> the bep file?
[00:47:00] <OmniMancer> develop?
[00:47:05] <OmniMancer> develope ?
[00:47:12] <cpr420> yes, haikuporter gets really picky about the file names
[00:47:21] <Begasus> par-v1.1.bep
[00:47:25] <Begasus> develop
[00:47:28] <Begasus> :P
[00:47:34] <OmniMancer> CyberKitsune: anyboots can go on a USB stick or be burnt to a CD
[00:47:40] <OmniMancer> but are twice as big :P
[00:47:41] <Begasus> /boot/develop/haikuports/dev-util/par2
[00:48:15] <Begasus> ~/Desktop> haikuporter -s par
[00:48:16] <OmniMancer> it may be not liking 1.1?
[00:48:16] <Begasus> dev-util/par2
[00:48:16] <Begasus> media-libs/paragui
[00:48:17] <Begasus> sys-devel/sparse
[00:48:23] <begasus_> so it seems like it sees it
[00:48:29] <OmniMancer> okay :P
[00:48:39] <begasus_> try'd par, par2 etc ... ;)
[00:49:40] <CyberKitsune> OmniMancer, Is there any Hardware Acell. Graphics support yet>
[00:49:41] <CyberKitsune> ?*
[00:49:43] <cpr420> yeah, i don't think it likes the v1.1
[00:49:54] <cpr420> use par2-1.1.bep
[00:50:18] <CyberKitsune> Another question
[00:50:33] <CyberKitsune> is there software that lets you choose which wifi net you connect to?
[00:50:35] <begasus_> owhee!!
[00:50:40] <begasus_> working ;)
[00:50:54] <begasus_> thnx cpr420 !
[00:51:05] <vooshy> MadEchidna: just reading the readme for Gens/GS says it requires GTK
[00:51:13] <cpr420> it's on my todo list to improve the regex but there are so many version/naming schemes it's impossible
[00:51:37] <begasus_> I can only imagine ...
[00:51:57] <CyberKitsune> vooshy + MadEchidna: Porting the Gens/gs GUI to Haiku I see? (or working on =P)
[00:53:38] <vooshy> CyberKitsune: just having a look, not quite at the commiting myself to a port stage
[00:54:24] <begasus_> cpr420, is there an automated way to create a patch?
[00:54:39] <CyberKitsune> MadEchidna, Have you simply asked GerbilSoft to do it? He loves Open Source as much as the next guy so maybe he'd do it.
[00:54:59] <CIA-45> stippi * r35938 /haiku/trunk/src/ (5 files in 2 dirs):
[00:54:59] <CIA-45> Patch by Vegard Waerp: Added support for setting the the local domain in the
[00:54:59] <CIA-45> Network settings and setting the domain if received by DHCP.
[00:54:59] <CIA-45> Thanks a lot, closes #5619.
[00:55:24] <cpr420> begasus_: nothing built into haikuporter, but there are a couple methods which minimize the woek
[00:55:44] <cpr420> work
[00:55:55] <CyberKitsune> OmniMancer, How do I make the anyboot flash to my USB disk on a Windows box?
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[00:57:20] <l_n> brb (maybe)
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[01:01:03] <cpr420> begasus_: Usually I make a copy whatever file I'm going to change and name it <filename.ext>.orig then when I'm finished I use a tool called gendiff
[01:02:04] <begasus_> I usualy use diff to create a patch
[01:02:39] <begasus_> now I have to figure out how to get the patch included in te bep file ;)
[01:03:08] <cpr420> begasus_: put it in dev-util/par2/patches/par2-1.1.patch
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[01:05:53] <begasus_> when I use haikuporter -i it doesn't load the patch ... when I use haikuporter -c it picks up the patch and compile/installs
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[01:07:13] <cpr420> it might already think it has applied it. try 'rm -f /boot/develop/haikuports/dev-util/par2/work'
[01:07:30] <begasus_> hmm ... strike that ... ;)
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[01:20:18] <MrSunshine> ough cant make BMessage::Flatten work :/
[01:20:24] <MrSunshine> starting to think its a bug in haiku :P
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[01:20:33] <MrSunshine> with just ordenary void *buffer it works fine
[01:20:51] <MrSunshine> with a BDataIO it doesnt ... have to try it in C++ tomorrow and see if i get the same retarded results :/
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[01:32:18] * CyberKitsune is installing Haiku to his flash drive in a VM
[01:32:22] <CyberKitsune> gcc2hybrid
[01:32:25] <CyberKitsune> :D
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[01:32:42] <CyberKitsune> I've always used gcc4hybrid in the past
[01:33:00] <begasus_> ow bugger ...
[01:33:02] <begasus_> found it ;)
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[01:38:30] <begasus_> okido ... libpaper and par2 ready ;) (for gcc4)
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[01:44:50] <CyberKitsune|Hai> Okay so
[01:44:55] <CyberKitsune|Hai> I'm in Haiku
[01:44:57] <CyberKitsune|Hai> and
[01:45:01] <CyberKitsune|Hai> Sound isn't working
[01:45:07] <CyberKitsune|Hai> My card is detected
[01:45:11] <CyberKitsune|Hai> volume up
[01:45:13] <CyberKitsune|Hai> no sound
[01:45:19] <CyberKitsune|Hai> either headphones or speakers
[01:45:29] <CyberKitsune|Hai> is there any commands I can run to help find out why?
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[01:50:30] <CyberKitsune|Hai> *crickets chirp*
[01:51:18] <aldeck> CyberKitsune|Hai: hda ?
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[02:13:24] <Skipp_OSX> busy, working... darn C...
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[02:15:44] <begasus_> nice .. got tuxpaint and pkgconfig compiled for gcc4 with a few minor changes to the bep/patch files ;)
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[02:18:01] <OmniMancer1> :P
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[02:20:30] <begasus_> looks like that for some reason gcc4 doesn't like using libtoolize --force --install (or some libs/apps)
[02:21:42] <begasus_> libtoolize --force --copy is ok (and then create a patch for some config.* files) works
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[02:22:56] <cpr420> I'm not aware of any gcc4 problems like that, you might be running into the 'missing /bin/sed' problem
[02:23:44] <begasus_> already solved that (with the help of mmadia )
[02:24:01] <begasus_> running into probs with /bin/sh ./config.sub
[02:24:07] <begasus_> just closed the other pc ;)
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[02:24:36] <begasus_> have you tried compiling pkgconfig?
[02:24:43] <begasus_> in native gcc4*
[02:25:00] <cpr420> haven't tried with either
[02:25:16] <begasus_> ;)
[02:25:36] <begasus_> it probly works for gcc2 ... not sure
[02:26:16] <begasus_> have to burn my iso again (at a lower speed I think ) or run somewhere for some new cd's ;)
[02:26:19] <CyberKitsune|Hai> How do I dock LaunchPad onto a screen corner without the border?
[02:26:34] <begasus_> to be able to install gcc2 native
[02:28:20] <DraX> cpr420: having console emacs has been so nice :)
[02:28:44] <cpr420> begasus_: seems to be going ok on gcc2hybrid(with setgcc gcc4)
[02:28:57] <cpr420> DraX: no more scp!!
[02:29:12] <DraX> cpr420: yes, i was actually able to actively develop the other day
[02:29:26] <begasus_> ran into the prob a few times already today cpr420
[02:29:29] <DraX> cpr420: still dreaming of dump and gui, but at least we're getting there
[02:29:31] <CyberKitsune|Hai> FSDhgsakjfdhdskjfhbdksjz
[02:29:33] <CyberKitsune|Hai> SOUND
[02:29:36] <CyberKitsune|Hai> I hate you
[02:29:42] <CyberKitsune|Hai> Stop not working!
[02:30:03] <begasus_> do you have hda and opensound installed CyberKitsune|Hai ?
[02:30:19] <cpr420> begasus_: must be something with gcc4/gcc4hybrid, i don't use my gcc4 partition so it doesn't get much testing
[02:30:31] <cpr420> I think scottmc uses gcc2hybrid as well
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[02:30:43] <begasus_> could do with some testing I guess
[02:30:52] <CyberKitsune|Hai> begasus_ No and no
[02:30:54] <CyberKitsune|Hai> So
[02:31:00] <begasus_> ah ... sorry ;)
[02:31:01] <CyberKitsune|Hai> installoptionalpackage -a OpenSound?
[02:31:40] <begasus_> dunno ... I stopped using OpenSound as the hda worked better for my lapotp
[02:32:10] <begasus_> and they don't mix well to my experiance (has been a while that I tested OpenSound though)
[02:34:05] <Disreali> OpenSound is quite old. native drivers might be a better choice
[02:34:21] <Disreali> assuming there are native drivers for your hw
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[02:36:01] <CyberKitsune|Hai> begasus_: Where do I install HDA?
[02:36:24] <CyberKitsune|Hai> Disreali: The native driver detects the card but no sound
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[02:36:32] <CyberKitsune|Hai> it also has messed up vol controls
[02:36:39] <Begasus> err ... it comes with the system when I compile from source afaik
[02:38:37] <CyberKitsune|Hai> Can a dev help me find out why my card isn't working native?
[02:38:46] <CyberKitsune|Hai> Can I run a command to help find out?
[02:39:02] <aldeck> CyberKitsune|Hai: what's your audio hardware?
[02:39:43] <aldeck> some hda cards don't produce any sound, that's a known issue
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[02:42:42] <CyberKitsune|Hai> So
[02:42:56] <CyberKitsune|Hai> Can anyone help me with my sound card issue?
[02:43:38] <aldeck> CyberKitsune|Hai: that's the second time you leave when i try to help you :/
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[02:44:28] <aldeck> what's your audio hardware?
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[02:46:00] <CyberKitsune|Hai> aldeck: Intel HD Audio, letme screencap the Hardware page
[02:46:12] <aldeck> no need
[02:46:28] <aldeck> that's a know issue wih some hda chips
[02:46:33] <aldeck> *known
[02:46:49] <Disreali> CyberKitsune|Hai: most devs are asleep atm. mmu_man would be that one who is most knowledgable about audio stuff
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[02:47:10] <Disreali> oh... someone helped already
[02:47:16] <aldeck> hi :)
[02:47:38] <aldeck> Disreali: yep three times already :D
[02:47:55] <Disreali> sorry. seems I'm a bit laggy
[02:47:58] <CyberKitsune|Hai> ah
[02:48:00] <CyberKitsune|Hai> okay then
[02:48:21] <aldeck> CyberKitsune|Hai: i have the same prob on my laptop
[02:49:09] <Disreali> will qemu boot the anyboot images?
[02:49:12] <aldeck> you can have a look at dev.haiku-os.org
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[02:49:30] <aldeck> Disreali: probably
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[02:56:45] <Begasus> anyone in here with gcc2(hybrid) running?
[02:57:07] <Begasus> what does gcc -v or gcc -dumpversion give you (for gcc2)
[02:58:24] <aldeck> sorry, not on haiku atm
[02:58:44] <Begasus> bugger ;-)
[02:59:35] <Begasus> salty-horse> ok... I want to remove the "2.9-beos-991026*|2.9-beos-000224*" from configure, and I need to test it with those compilers :)
[02:59:40] <Begasus> from #scummvm
[03:00:04] <Begasus> don't know how it will interfer with gcc2 yet
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[03:02:56] <helf|laptop> hi
[03:04:06] <Begasus> hi helf
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[03:09:11] <cpr420> Begasus: 2.95.3-haiku-090629
[03:09:30] <Begasus> for gcc -v cpr420 ?
[03:09:40] <cpr420> for -dumpversion
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[03:12:07] <salty-horse> cpr420, hey. Can you run a tiny test for me with gcc 2?
[03:12:13] <cpr420> sure
[03:12:52] <salty-horse> gcc -dM -E - < /dev/null | grep __GNUC__
[03:13:00] <salty-horse> gcc -dM -E - < /dev/null | grep __GNUC_MINOR__
[03:13:08] <salty-horse> gcc -dM -E - < /dev/null | grep __VERSION__
[03:13:09] <salty-horse> thanks
[03:13:41] <cpr420> 2
[03:13:42] <cpr420> 95
[03:13:44] <cpr420> nothing
[03:14:08] <salty-horse> ok, thanks
[03:14:15] <cpr420> np
[03:14:36] <begas_> ~> gcc -dM -E - < /dev/null | grep __GNUC__
[03:14:37] <begas_> #define __GNUC__ 4
[03:14:38] <begas_> ~> gcc -dM -E - < /dev/null | grep __GNUC_MINOR__
[03:14:38] <begas_> #define __GNUC_MINOR__ 3
[03:14:39] <begas_> ~> gcc -dM -E - < /dev/null | grep __VERSION__
[03:14:39] <begas_> #define __VERSION__ "4.3.3"
[03:14:53] <Begasus> probly not much there .. but still ;)
[03:15:42] <salty-horse> ok, I'll have to use -dumpversion if there's no __VERSION__
[03:15:52] <salty-horse> begas_, that one is the same as on linux
[03:16:32] <Begasus> 4.4.1 here in ubuntu ;)
[03:18:55] <salty-horse> pah! 4.4.3 here :D
[03:19:25] <begas_> hehe
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[03:25:52] * JonathanThompson notes begas_ has been concatenated
[03:26:38] <begas_> don't use such fancy words .. need to fire up a dictionary for those :P
[03:27:19] <helf|laptop> blargh
[03:27:33] <helf|laptop> that truck i bought is giving me headaches with the DMV
[03:27:49] <helf|laptop> they wont accept the georgia title for various reasons.. now ive got to figure out away to get it titled in alabama :(
[03:28:17] <helf|laptop> which means most likely having to get a salvage title for it
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[03:29:41] * JonathanThompson poits helf|laptop
[03:30:02] * JonathanThompson salvages helf|laptop's title to himself
[03:30:15] <JonathanThompson> Are you sure you haven't been involved in any flood, helf|laptop ?
[03:30:25] <helf|laptop> quite
[03:34:06] <helf|laptop> the laws in GA are so different from AL that its causing major issues :/
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[03:34:06] * Disreali raises a beer to helf|laptop's troubles
[03:34:06] <Disreali> urr..?
[03:34:06] <Disreali> that did not come out the way I meant
[03:34:07] * mmadia lowers and drinks said beer
[03:34:07] <helf|laptop> lol
[03:34:07] <Disreali> hey!
[03:34:07] * Disreali goes off to get another
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[03:34:07] <helf|laptop> another possibility is driving the truck BACK to GA to the guy i bought it from, giving him the money to go get it tagged and then redoing the bill of sale and then taking his tag receipt and the truck back to AL to get a title with that. lol
[03:34:08] <helf|laptop> ugh
[03:34:10] <helf|laptop> :)
[03:34:29] <Disreali> ouch
[03:35:06] <Disreali> that sounds trouble-some
[03:35:38] <JonathanThompson> How about trouble-much instead, Disreali ?
[03:36:21] <Disreali> ;p
[03:36:26] <helf|laptop> or i could chop the truck up and turn it into a rock crawler
[03:36:39] <helf|laptop> but its in good enough shape that i would feel bad doing that :p
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[03:55:28] <begas_> going down here
[03:55:34] <begas_> g'night peeps
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[04:17:16] <l_n> was ICU-devel moved somewhere other than the installoptionalpackage script?
[04:17:46] <mmadia> no... but it can no longer be installed by it :|
[04:18:23] <l_n> hrm.. that seems to have broken building webkit.
[04:19:01] <l_n> very first target in the jsc jam target fails because unicode headers are missing that are part of icu-devel
[04:19:23] <l_n> i guess i'll have to go fetch it myself from haiku-files.org
[04:19:44] <l_n> alt-q != alt-1 ...
[04:19:48] <mmadia> and be sure to look at build/jam/OptionalPackages line 587 or so.
[04:20:20] * l_n goes and takes a look at web svn
[04:20:28] <mmadia> Vision has an option to require a double cmd+Q , cmd+W to quit
[04:21:00] <l_n> it was the terminal i had open.
[04:23:41] <MasterStarman> So, I found Haiku via Summer of Code, I don't know what else to really say. I looked at your site and I'm really interested in possibly joining the project wether or not with SoC
[04:24:09] <MasterStarman> What kind of people do you need? This is a pretty interesting project
[04:24:17] <mmadia> willing :)
[04:24:29] <MasterStarman> I'm willing, I'm highly interested
[04:24:55] * l_n points at the need for OOo :P
[04:24:58] <MasterStarman> (and I't not because of the money, I really would like to join a project where I can actually help)
[04:26:01] <MasterStarman> so, where do you recommend I start off?
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[04:26:34] <DraX> MasterStarman: what are you actually interested in?
[04:26:34] <l_n> hey, look.. jsc will build.
[04:26:40] <mmadia> honestly, there's so much that could use help, simply run Haiku for a few days and something will catch your eye.
[04:27:22] <l_n> DraX: any luck with emacs w/o dumping?
[04:27:42] <MasterStarman> Well, currently I'm a computer scoence student, I plan to get into human computer interaction however I am also interested in networking. Most of my actual experience falls in web development though (despite knowing C++ at a decent level)
[04:27:44] <DraX> l_n: yeah it's been working for a few days thanks to cpr240
[04:27:51] <MasterStarman> *science
[04:28:04] <MasterStarman> woo, great first impression, lol
[04:28:09] <DraX> MasterStarman: yes but what are you actually _interested_ in
[04:28:18] <MasterStarman> Human Computer interactions
[04:28:22] <MasterStarman> Interfaces
[04:28:44] <DraX> there is a discussion on the mailing list about building a GUI for transmission
[04:28:56] <DraX> might not be interesting unless you need a torrent client though ;)
[04:28:57] <MasterStarman> The Torrent client?
[04:29:07] <mmadia> and some tickets reported by humdinger on how to improve/rewrite the mail client.
[04:29:27] <DraX> although isn't kirilla kind of working on that?
[04:29:36] <MasterStarman> Well, actually, I was interested in helping with the browser. What is the scope of that project?
[04:29:42] <mmadia> i'm not sure how deep he's planning to dig into it.
[04:29:43] <l_n> whatever happened to those patches that were written that allowed window stacking and 'merging', i guess it was..?
[04:29:55] <l_n> that demo on youtube was kinda cool.
[04:29:56] <DraX> stack & tile is in a branch
[04:29:56] <DraX> i think
[04:30:05] <DraX> i'd really love to see that stuff cleaned up and merged
[04:30:17] <DraX> preferbly with an API to allow doing it progromatically
[04:30:21] <mmadia> l_n : at one point it was merged into trunk, the devs finally had a good look, and then moved it to branch.
[04:30:24] <mmadia> at one point,
[04:30:39] <l_n> was it that much of a hack?
[04:30:47] <mmadia> there was a motion to give those auckland uni. students commit access, but nothing came of it.
[04:31:12] <mmadia> i don't know about hack, but it wasn't as clean as desired.
[04:31:36] <mmadia> .... and app_server is one of the key bits to get right.
[04:32:25] <DraX> getting that cleaned up would be so great
[04:32:32] <DraX> it's an awesome feature
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[04:34:13] <l_n> btw, has anyone else had web+ die a horrible death when trying to login to facebook?
[04:34:49] <l_n> it seems it's the best way to force anyone to read anything i want them to. (post it on facebook)
[04:35:16] <l_n> people compulsively read that stuff, and i still don't understand the 'social networking' sites..
[04:37:27] <mmadia> i avoid those sites.
[04:38:19] <mmadia> and i'm on r1a1 to boot.
[04:38:39] <l_n> r1a1? wow.
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[04:38:50] <l_n> and here i thought it had been all but abandoned ;)
[04:38:55] <mmadia> i've given up with the instabilities on trunk :(
[04:39:11] <mmadia> ... for a while, i was even convinced that my hardware's faulty.
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[04:39:40] <l_n> ...nevermind all of the changes made on an almost daily basis by mult. people at the same time.
[04:39:46] <l_n> s/almost//
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[04:39:50] <mmadia> but aldeck and recently Disreali have been seeing app server crashes[
[04:40:08] *** OmniMancer has quit IRC
[04:40:18] <l_n> now i haven't seen app_server die in quite a while.. and even then i think it was my fault.
[04:40:29] <l_n> (kill does some nasty things when used improperly :P )
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[04:41:52] <Koki_> l_n: the facebook login crash in Web+ is a known issue
[04:41:52] <l_n> is the plan for the UI to forever enforce the Be-like look'n'feel or allow theming later?
[04:42:11] <l_n> Koki_: ty for the info
[04:42:29] <Koki_> I filed a big report l_n :)
[04:42:32] <l_n> bezilla won't open it, either.. for some reason it tells facebook that i'm using a mobile browser
[04:42:44] <l_n> :-/
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[04:43:10] <Koki_> yeah, I know
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[04:43:35] <mmadia> l_n : i'd lean towards subtle improvements to it, rather than theming
[04:43:48] <l_n> i agree.. i was just curious.
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[04:44:21] <mmadia> but i'd be suprised if there aren't 3rd party patches / programs to do it.
[04:44:23] <l_n> i know one of the important ideas behind beos was to strictly enforce the UI to keep everything consistent and looking great.
[04:44:42] <l_n> mmadia: BeTheme fails horribly (or at least last time i tried it did.)
[04:45:12] <mmadia> heck, look at the Qt port and the 'pull-every-dependency-in' port of kde.
[04:45:39] <DraX> well the Qt port is actually a good thing :P
[04:45:42] <DraX> kde.. yeah not so much
[04:46:15] <mmadia> yes, but Qt won't be in R1 ... beyond R1 isn't written in stone.
[04:46:16] <Koki_> Qt for Haiku: blessing or curse? < That would make a good title for an article on the topic
[04:47:32] <AlienSoldier> the same could be said aout SDL game to a certain point
[04:47:32] <AlienSoldier> *about
[04:47:32] <DraX> don't really see why it should be in R1 or beyond
[04:47:42] <DraX> just something you can install
[04:47:45] <Koki_> games is a different (encapsulated) world
[04:47:53] <mmadia> a while back, there was talk of making Qt a first class citizen alongside the BeAPI.
[04:48:12] <DraX> i don't really see the point of that *shrug*
[04:48:14] <mmadia> so that in effect, there would be literally no difference to afa the end user is concerned.
[04:48:14] <AlienSoldier> Koki_ yes, but iit make it less eficient
[04:48:49] <mmadia> DraX : some people mentioned that it'd help bring more apps to the platform in a native fashion.
[04:48:50] <AlienSoldier> i sure know i prefer Caz natively ported emulator to the command line cli ones
[04:49:02] <DraX> the reason for qt to me is to facilitate develoopers who need it
[04:49:02] <DraX> and that
[04:49:06] <DraX> stuff like skype already uses qt for example
[04:49:20] <DraX> and if you want to do nokia phone development in the future you're going to need it
[04:49:23] <mmadia> like the Qt code would just need a few #ifdef __HAIKU__ to enable os-specific features.
[04:49:34] <Koki_> AlienSoldier: sure, but with SDL or without it, game UI is rarely consistent with the OS it is running on, nor does it have to be
[04:49:41] <mmadia> *the Qt code of that particular 3rd party app.
[04:49:41] <DraX> well, that'd be very anti-qt to do that
[04:49:47] <MasterStarman> Qt is pretty cool, I've worked with that a little
[04:50:32] <DraX> the qt way is generally to encapsulate any feature that is done different on each platform or isn't supported consistently across platforms
[04:50:32] <DraX> so that there is a nice clean qt api for it everywhere
[04:51:04] <mmadia> ah.
[04:51:15] <AlienSoldier> Qt make sense for big "blockbuster" super expensive to make app, but for small app, i prefer native stuff
[04:51:21] <l_n> meh. if i knew anything about acpi i'd try to fix whatever it is that hangs the eee 1000 so i can have a battmon that works.
[04:51:50] <OmniMancer> native stuff may be better for blockbuster apps too if they fit the right conditions :P
[04:51:53] <mmadia> well, what some of the devs mentioned is that Qt *could* become a native API.
[04:52:03] <l_n> speaking of huge application( suites), has anyone become crazy enough to attempt OO.o?
[04:52:14] <DraX> don't OOo need java?
[04:52:24] <OmniMancer> needs java
[04:52:28] <l_n> it doesn't *need* it, it just likes it a lot IIRC
[04:52:38] <l_n> a few features depend on it.
[04:52:44] <mmadia> there's someway to work around it... mmu_man would know.
[04:52:44] <l_n> s/few/lot of/
[04:53:01] <AlienSoldier> Koki_ho, that remind me, renderware in the gamecube PS2 xbox era, that was not native and was really bad even for game on a game console :)
[04:53:08] <l_n> i seem to remember the windoze port having java as optional
[04:53:26] <DraX> it looks like it uses ant to build
[04:53:29] <AlienSoldier> not winCE dreamcast kind of bad but not far
[04:53:36] <helf|laptop> openoffice.org doesnt require java
[04:53:53] <OmniMancer> l_n: I think you mean that the installer doesn't come with the JRE if you don't want it to but you need to have it for the default installer I think
[04:54:19] <l_n> no, i seem to remember that they strongly suggested it, but did say it was optional.
[04:54:46] <OmniMancer> the default installer comes with JRE though on windows
[04:54:59] <l_n> hrm.
[04:55:02] <helf|laptop> nevermind, it required it for a few things
[04:55:04] <helf|laptop> like wizards
[04:55:15] <helf|laptop> kinda retarded to require java for some piddly little things
[04:55:19] <l_n> i think the spreadsheet app relied heavily on it as well
[04:55:22] <helf|laptop> yep
[04:55:28] <helf|laptop> the dbase app and wizards
[04:55:29] <helf|laptop> thats.. it
[04:55:30] <helf|laptop> wtf
[04:55:39] <OmniMancer> could probably be written to not need it but then you may as well reimplement the whole suite
[04:56:03] <helf|laptop> you all seen these?
[04:56:03] <helf|laptop> http://search.ebay.com/280480139920
[04:56:08] <helf|laptop> $100 with free shipping
[04:56:18] <helf|laptop> ~400mhz, 128mb ram, 2gb flash, wifi, 7" screen
[04:56:23] <helf|laptop> supprots sdhc and usb keys
[04:56:36] <helf|laptop> comes with ce6 but iirc, you cna load them up with ubuntu or such
[04:57:01] <l_n> my samsung omnia has a more powerful arm proc and more storage than that :-/
[04:57:12] <helf|laptop> ok, the whole point was its $100
[04:57:16] <l_n> true
[04:57:22] <helf|laptop> with no shipping charges
[04:57:45] <helf|laptop> $600 > $100
[04:57:47] <helf|laptop> :p
[04:58:00] <l_n> when i saw those, i thought "look, a big screen phone" :D
[04:58:08] <helf|laptop> :p
[04:58:38] <helf|laptop> am I the only one that thought it was amusing that the company MS just lost a patent lawsuit to is called "i4i" ?
[04:58:48] <helf|laptop> ive yet to see *anyone* mention that amusing fact
[04:58:51] <DraX> OOo build is a massive beast though
[04:58:52] <l_n> i'd like to buy a sparc box, but sun wants your first 5 kids for one of them.
[04:59:01] <DraX> i know back in time it used to cause issues on the freebsd package cluster
[04:59:06] <DraX> it was always the last thing to finish, by far
[04:59:19] <DraX> grab an old U30 on ebay
[04:59:22] <DraX> U30 <3
[04:59:55] <helf|laptop> i dislike oo.org
[04:59:57] <helf|laptop> its freaking slow
[05:00:16] <l_n> heh.. i like to go to sun's website and check all of the features on a workstation that i want, drool, and bitch about the $1x,000 price tag
[05:00:22] <DraX> the ultra 30 is nice because it's one of the last scsi-drive only modles
[05:00:50] <DraX> but with that in mind you can get even like a blade 150 for $200ish on ebay
[05:00:57] <helf|laptop> yeah, easy
[05:01:09] <DraX> even some of the tower blades aren't bad
[05:01:26] <helf|laptop> ill give you my onyx2 if you come haul it away
[05:01:31] <helf|laptop> MIPS, i know, but still... ;p
[05:01:45] <DraX> ohh, onyx2
[05:01:52] <DraX> i had an indy for a while
[05:01:56] <helf|laptop> i wish i had never rescued it
[05:02:00] <helf|laptop> damn thing is huge and useless
[05:02:03] <DraX> yes
[05:02:07] <DraX> irix is depressing
[05:02:13] <helf|laptop> it is
[05:02:24] <DraX> i had a friend that was obsessed with Indigo magic desktop though
[05:02:25] <helf|laptop> dont let ianj hear you say that tho
[05:02:26] <helf|laptop> :p
[05:02:31] <DraX> he believe it to be the perfect ui
[05:02:35] <helf|laptop> ianj is the resident irix lunatic ;)
[05:03:04] <DraX> i had some HP9k machines too
[05:03:22] <DraX> the 712 was running ns 3.3 when i got rid of it
[05:03:34] <DraX> though at that point the software options for ns were already pretty meager
[05:03:35] <helf|laptop> i used to want a gecko
[05:03:49] <helf|laptop> yeah, im getting rid of my old stuff
[05:03:51] <l_n> helf|laptop: that reminds me of that s/36. huge and useless w/o a twinax terminal
[05:03:59] <helf|laptop> l_n, even with one
[05:04:00] <helf|laptop> :p
[05:04:07] <DraX> helf|laptop: gecko is 712 isn't it?
[05:04:12] <helf|laptop> yes
[05:04:17] <DraX> those things must be a dime a dozen these days
[05:04:20] <DraX> at least hte 712/60
[05:04:24] <helf|laptop> probably
[05:04:33] <helf|laptop> im putting my next on ebay some point this week as well as my other stuff
[05:04:39] <helf|laptop> i think im through collecting old machines :p
[05:04:41] <DraX> some part of me still finds that stuff attractive but i snap out of it
[05:04:46] <helf|laptop> yeah
[05:04:47] <helf|laptop> heh
[05:04:59] <helf|laptop> i keep wanting to buy old stuff, then sanity regains its weak foothold
[05:05:00] <DraX> i don't even own a desktop anymore
[05:05:18] <helf|laptop> the ONE old machine i really want and would never part with is a working lispm
[05:05:25] <DraX> agree
[05:05:28] <helf|laptop> but otherwise, meh
[05:05:30] <DraX> though i'd much prefer a genera card to be honest
[05:05:32] <AlienSoldier> someone said magic? http://www.youtube.com/watch?v=WqOQ5naAVzw
[05:05:48] <helf|laptop> DraX, im keeping my IIci just for when i can finally buy a macivory board set
[05:05:50] <helf|laptop> itll be the host machine
[05:05:53] <l_n> p3's and p4's can be used to build a cluster.... :) (i want to build one for the express purpose of pointing to it and saying, "that's my supercomputer." "what do you have it for?" *points more emphatically* "that's my /supercomputer/.")
[05:05:58] <helf|laptop> and then ill love it and hug it and call it lispy
[05:06:08] <helf|laptop> LOl l_n
[05:06:10] <DraX> omg, i want a lispy
[05:06:20] <DraX> i mean i have the modern day lisp machine right here
[05:06:29] <DraX> when you turn slime-mode on, it's almost civilized
[05:06:33] <helf|laptop> l_n, there was an origin 3000 full rack at a recycler near me
[05:06:35] <helf|laptop> worked too
[05:06:39] <helf|laptop> THATS a super computer :p
[05:06:48] <DraX> i almost bought an origin 2000 once
[05:07:03] <l_n> erm.. i need sleep now.
[05:07:12] <l_n> gn8
[05:07:14] <DraX> and i realized that you could actually get an old cray at one point, but then realized i wouldn't be able to plug it in
[05:07:24] <helf|laptop> im building up a fast desktop for use as a file server and what not, but otherwise i live out of my phone
[05:07:30] <helf|laptop> heh
[05:07:39] <helf|laptop> yeah, i think ill leave the collecting up to museums :p
[05:07:45] <DraX> yeah i live off my thinkpad
[05:07:52] <l_n> i still want a c64 though.
[05:07:53] <helf|laptop> i really want to donate my iris 3130 to a real museum, but ive yet to hear back from any
[05:08:04] <DraX> i have a couple of 64s
[05:08:14] <DraX> and a 128
[05:08:21] <helf|laptop> that reminds me!
[05:08:23] <DraX> those are pretty much a dime a dozen on ebay too
[05:08:24] <helf|laptop> i need to sell my transnote
[05:08:38] <l_n> i remember having a c128. we always booted it in c64 mode to use the software we had (read: games)
[05:08:39] <AlienSoldier> i love the C128 reset button, best reset button ever
[05:08:44] <helf|laptop> i bought it with grandplans but never used it
[05:08:55] <helf|laptop> anyone wanna buy a almost new ibm transnote? :p
[05:09:00] <MasterStarman> Out of curiosity, how many SoC applicants do you usually get?
[05:09:05] <l_n> DraX: yeah.. c64 + peripherals + software ~75-100 USD
[05:09:21] <DraX> i have a copy of geos and a copy of Pirates! for c64 :P
[05:09:25] <helf|laptop> lol
[05:09:27] <DraX> really the only truly important things
[05:09:28] <helf|laptop> i want a hardsid
[05:09:30] <l_n> Pirates! hells yeah.
[05:09:47] <helf|laptop> http://www.hardsid.com/
[05:09:49] <l_n> since it's just basic, i wonder if it would run in a modern basic interpreter
[05:09:50] <helf|laptop> i WANT that
[05:09:51] <helf|laptop> bad
[05:09:57] <DraX> err
[05:09:59] <DraX> no it's not basic
[05:10:01] <DraX> it's probably asm
[05:10:07] <helf|laptop> ive gotten to the point where i no longer want computers but cool gadgets like the hardsid
[05:10:07] <helf|laptop> heh
[05:10:17] <l_n> i could've sworn the c64 was centered around a basic interpreter.
[05:10:24] <DraX> it was, but the games weren't written in it
[05:10:26] <DraX> that would be insane
[05:10:56] <DraX> one of the guys at my work is a former game programmer from that generation
[05:11:01] <helf|laptop> basic was for .. basic apps and stuff
[05:11:09] <helf|laptop> anyting worth playing was pure asm
[05:11:10] <DraX> talks about the crazy stuff they would do to optimize their asm
[05:11:24] <l_n> meh.. i must sleep before i get dragged further into this discussion
[05:11:27] <helf|laptop> we are talking about a machine that had to race the gun on crts to do cool effects and colors
[05:11:44] <DraX> the idiot savant they kept in an office who would optimize the assembler output
[05:11:48] <DraX> that sort of thing
[05:11:51] <helf|laptop> heh
[05:12:10] <helf|laptop> the stuff the demo guys figured out how to do in asm on limited hardware has always fascinated me
[05:12:25] <DraX> honestly the stuff they figure out how to do now in 64k still fascinates me
[05:12:27] <helf|laptop> theres several demos for hte c64 with real 3d stuff that actually runs smooth
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[05:12:34] <AlienSoldier> this is why PC demo are not fun
[05:12:39] <DraX> http://www.youtube.com/watch?v=QnNBhgg-9Vg
[05:12:57] <DraX> thouh i understand now they basically cheat
[05:13:01] <DraX> they write tools to do it
[05:13:29] * l_n is idle: sleep
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[05:14:40] <helf|laptop> http://www.youtube.com/watch?v=yFdjWSaDlIo
[05:15:15] <DraX> i remember getting cracked games
[05:15:22] <DraX> and the crack screens would be better than some of the games
[05:16:00] <helf|laptop> lol
[05:16:04] <helf|laptop> watch that demo
[05:16:05] <helf|laptop> its awesome
[05:16:08] <AlienSoldier> and loat lot faster
[05:16:10] <AlienSoldier> *load
[05:16:12] <helf|laptop> on a 1mhz chip with 64kb memory :o
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[05:19:33] <DraX> man i wish i hadn't been like six when this stuff was happening :/
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[05:22:59] <DraX> i guess more dperessing is that i'm of the last generation of people that experienced computers that let you peek and poke in basic when you turned the thing on, and just generally explore
[05:24:39] <mmadia> like 10 print 'I is awesome' \n 20 GOTO 10 ?
[05:24:46] <DraX> :D
[05:24:49] <DraX> well PEEK and POKE really
[05:24:52] <DraX> but yeah that too
[05:24:58] <helf|laptop> drax
[05:25:04] <helf|laptop> that demo is from like 2008
[05:25:10] <helf|laptop> the demo 'scene' is still alive
[05:25:15] <pycube> i cut my coding teeth doing mlx on the c64
[05:25:19] <DraX> the commodore demo scene
[05:25:29] <DraX> i mean there is a pc demo scene
[05:25:44] <pycube> i had a sweet datel action reply card.. had an assembler/dissassembler, among other things..
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[05:26:37] <DraX> helf|laptop: do you listen to theromstatic or code 64?
[05:39:41] <MadEchidna> hm
[05:39:47] <MadEchidna> someone set off my hilight and I missed it
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[05:43:09] <helf|laptop> DraX, dont think so
[05:43:35] <DraX> i think they both use hardsids
[05:44:10] <helf|laptop> ah, cool
[05:44:19] <helf|laptop> i love the sound of SID chips
[05:45:01] <DraX> friend of mine actually has an autographed c64 from a concert (forget which band though)
[05:45:04] <DraX> ie, the insturment :)
[05:46:00] <helf|laptop> nice :D
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[06:08:39] <CK|iPod> MadEchidna: How is the Gens/gs port comming along, mad?
[06:08:50] <CK|iPod> I will test it if you'd like
[06:09:06] <CK|iPod> (as soon as the broken HDA chips are fixed)
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[06:09:36] <mmadia> is there an open ticket for your hardware, CK|iPod ?
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[06:16:36] <MadEchidna> CK|iPod, since I have exactly zero programming skills, the haiku port is going no where
[06:16:45] <MadEchidna> not unless someone helps
[06:16:59] <MadEchidna> I found out earlier there is a working build of dgen though
[06:17:03] <MadEchidna> so it can't be that hard
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[06:21:01] <CK|iPod> mmadia: Maybe, I haven't checked
[06:21:52] <mmadia> it'd be worth checking. after all, only the reported bugs get fixed
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[06:22:46] <CK|iPod> mmadia: http://dev.haiku-os.org/ticket/5167
[06:22:52] <CK|iPod> Untouched for months :(
[06:23:45] <CK|iPod> I was gonna demo Haiku to my school's tech department at a tech show
[06:23:59] <CK|iPod> But no sound kinda gets in the way. =V
[06:24:19] <CK|iPod> And on a 15yearolds budget, no new laptop
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[06:24:56] <mmadia> you could dump it on some spare usb sticks.
[06:25:32] <CK|iPod> True
[06:25:48] <mmadia> that may even impress them more.
[06:25:55] <CK|iPod> But the school has only one system I can use
[06:26:06] <CK|iPod> And I run Haiku off USB normally
[06:27:11] <CK|iPod> Either way it's an annoying problem
[06:27:32] <CK|iPod> I usually never ask about this but, when do you think it'll be fixed?
[06:31:19] <mmadia> dunno. it seems like the hda driver flip-flops between working on Intel & nvidia.
[06:32:39] <mmadia> if you wanted, you can research when the hda driver was fixed for nvidia, build the driver from a slightly earlier revision, and then copy that into your trunk-based installation.
[06:33:43] <CK|iPod> I'm smart enough to know what you said, but not smart enough to know how to do it. XD
[06:35:01] <mmadia> find the information by looking at the right folder in : http://dev.haiku-os.org/browser/haiku/trunk/src/
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[06:35:17] <mmadia> then svn up -r <that-revision> <path-to-that-folder>
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[07:31:07] <OmniMancer> anyone alive?
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[08:01:31] <Koki_> barely OmniMancer :)
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[08:10:59] <Begasus> moin
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[08:39:37] <Micc_> whats that installoptionalpackage command?
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[10:09:42] <MrSunshine> isnt "BMallocIO *io = new BMallocIO(); BMessage msg; msg.Flatten(io);" supposed to work ? :)
[10:09:49] <MrSunshine> or Unflatten
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[10:20:00] <OmniMancer> why?
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[10:26:52] <CIA-45> stippi * r35939 /haiku/trunk/src/servers/net/DHCPClient.h: Updated indentation style.
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[10:29:20] <MrSunshine> OmniMancer, huh ?
[10:29:25] <MrSunshine> why ?
[10:31:22] <OmniMancer> why do you ask this question?
[10:32:06] <JonathanThompson> Why not ask the question?
[10:32:45] <JonathanThompson> Hmmm... flattening a BMallocIO...
[10:32:54] <JonathanThompson> (Or the opposite)
[10:32:59] <CIA-45> stippi * r35940 /haiku/trunk/src/servers/net/DHCPClient.cpp: (log message trimmed)
[10:32:59] <CIA-45> * Replaced unsafe zero termination of "data" for names utilizing printf format
[10:32:59] <CIA-45> trickery.
[10:32:59] <CIA-45> * Rewrite resolv.conf once per invokation of _ParseOptions() (as before), while
[10:32:59] <CIA-45> solving the problem that OPTION_DOMAIN_NAME_SERVER and OPTION_DOMAIN_NAME may
[10:33:00] <CIA-45> appear in arbitrary order.
[10:33:00] <CIA-45> * Added TODO about how it should be handled eventually. After the changes in
[10:34:12] <MrSunshine> flattening to a mallocio
[10:34:19] <MrSunshine> as its a PositionIO it should work imo
[10:34:21] <MrSunshine> but doesnt seem to work
[10:35:45] <MrSunshine> happends exactly what happends in D in C++
[10:35:49] <MrSunshine> Data is not a message
[10:36:15] <OmniMancer> hmmm
[10:36:29] <OmniMancer> is probably supposed to work
[10:36:31] <MrSunshine> and imo there should be no problem to flatten to a MallocIO :)
[10:36:46] <MrSunshine> PositionIO as PositionIO imo :)
[10:37:27] <MrSunshine> doesnt work with memoryio either
[10:38:10] <MrSunshine> well thats it for bug hunting in D then
[10:38:16] <MrSunshine> i thoght it was a problem on my side
[10:38:18] <MrSunshine> but aparently not :)=
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[10:40:10] <OmniMancer> ticket opening time?
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[10:40:44] <H_MrSun> i guess =)
[10:41:00] <H_MrSun> http://paste.cplusplus.se/paste.php?id=11784
[10:42:28] <H_MrSun> wait
[10:42:33] <OmniMancer> and that produces?
[10:42:44] <H_MrSun> there
[10:42:45] <H_MrSun> found problem :)
[10:42:55] <H_MrSun> Buffers does nto have a write and a read pointer
[10:42:59] <OmniMancer> you didn't rewind the BMallocIO?
[10:43:02] <H_MrSun> thus i have to Seek it to the beginning for it to work :)
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[10:43:17] <OmniMancer> I was trying to say that before you did :P
[10:44:36] <H_MrSun> easy enough when you just get it :)
[10:46:19] <OmniMancer> yes you are a silly person :P
[10:46:42] <CIA-45> stippi * r35941 /haiku/trunk/src/servers/net/ (DHCPClient.cpp DHCPClient.h):
[10:46:42] <CIA-45> My commit message in r35940 wasn't quite true, if DHCP_OFFER contained the
[10:46:42] <CIA-45> name servers, but DHCP_ACK didn't (probably unlikely, but who knows...), then
[10:46:42] <CIA-45> if DCHP_ACK contained the domain, the name server entries in resolv.conf would
[10:46:42] <CIA-45> be lost. Now DHCPClient maintains whether resolv.conf should be rewritten and
[10:46:42] <CIA-45> does so once per _Negotiate() session.
[10:46:59] <MrSunshine> ffs now it broke again
[10:47:01] <MrSunshine> stupid network driver
[10:47:12] <MrSunshine> i can write frm the other computer but i cannot see what people write :)
[10:48:20] <OmniMancer> :(
[10:48:31] <MrSunshine> some days it works great, some days it just borks out
[10:48:35] <MrSunshine> dont know why :/
[10:48:39] <ragcsee> btw the wifi driver seems to make applications unresponsive when it loses signal for some reason, anyone else having this problem? :/
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[10:50:15] <OmniMancer> ragcsee: Its probably sitting there in a loop trying to reconnect.
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[15:17:07] <McBersaas> martinhpedersen :-)
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[15:18:51] <TTUser> mmu_screen Thanks!
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[15:22:39] <TuneTracker> mmu_screen
[15:35:43] <mmadia> hi dane, he's probably AFK.
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[15:48:34] <mmu_screen> ..
[15:48:35] <mmu_screen> plop
[15:48:40] <mmu_screen> TuneTracker: 'up ?
[15:49:03] <mmu_screen> yeah took the time but we did it ;)
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[15:53:28] <mmu_screen> TuneTracker: hmm that's odd, those are from the zz driver, pc_serial doesn't handle them, I explicitely disabled it by default
[15:53:34] <mmu_screen> it should only handle PCI cards
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[15:54:19] <mmu_screen> and I was using the Manhattan card you sent me
[15:54:32] <mmu_screen> try to rescan the driver and check the syslog
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[16:00:19] <jvff> Hi. I was reading the part on file system modules (on the Haiku book) and I came across the std_ops hook. Is it required for all modules?
[16:01:47] <mmu_screen> jvff: yes but you don't have to do anything in it
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[16:01:59] <mmu_screen> just return B_OK for the load and unload codes
[16:02:21] <mmu_screen> most modules do this, or just load the modules they need
[16:02:26] <jvff> On what structure is the hook defined?
[16:03:24] <mmu_screen> it's pointed to by the module_info structure
[16:03:55] <mmu_screen> after name and flags
[16:04:07] <mmu_screen> usually you "subclass" this structure in your own module
[16:04:12] <mmu_screen> depending on what API you provide
[16:04:18] <jvff> Okay
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[16:04:44] <mmu_screen> for ex debugger module export a debugger_module_info which contains a module_info as 1st member
[16:04:45] <jvff> What's the hooks purpose? Initialize any other required modules?
[16:04:54] <jvff> Okay
[16:05:01] <mmu_screen> see for ex src/add-ons/kernel/debugger/bochs/bochs.cpp
[16:06:03] <jvff> A design question: Is the kernel Object Oriented? It seems it uses C for acomplishing object orientation. Am I correct?
[16:08:41] <waveshaper> how do I switch between the compilers in the hybrid?
[16:08:45] <waveshaper> gcc2/4
[16:09:11] <mmadia> setgcc -h
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[16:27:07] <mmu_screen> jvff: it's mostly in C
[16:27:26] <mmu_screen> some drivers and other stuff are implemented using C++ but interfaces are in C
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[16:37:09] <jvff> I see. Thanks =)
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[16:38:55] <TuneTracker> mmu_screen
[16:39:41] <TuneTracker> hehe dang! :-)
[16:39:50] <TuneTracker> missed him again
[16:41:30] <MrSunshine> BMessage::FindString(name, char **) can that return an array of strings or just a pointer to a pointer of a string? :)
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[16:44:38] <MrSunshine> const char *spool_path = msg->FindString("printer_file"); <-- how does that work when msg doesnt specify a function that returns a const char * ? :)=
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[16:48:29] <MrSunshine> ahh nm, there was one that returns it :P
[16:49:12] <MrSunshine> but how am i supposed to work with "status_t FindString(char *name, const char **string)" how do i get the data out of that ?
[16:49:26] <MrSunshine> char **str; msg.FindString("test", str); doesnt seem to want to work
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[16:53:26] <kieselsteini> hi guys
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[16:57:05] <mmu_screen> TuneTracker: ..
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[16:57:20] <TuneTracker> yay
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[16:57:29] <TuneTracker> mmu_screen Get my e-mail?
[16:58:03] <mmu_screen> yep
[16:58:05] <mmu_screen> it's odd
[16:58:13] <mmu_screen> trie rescanning the driver ?
[16:58:16] <TuneTracker> Can we step through it?
[16:58:18] <TuneTracker> I rebooted
[16:58:24] <TuneTracker> that would rescan it I assume
[16:58:26] <mmu_screen> I tested it in R5 so it should load
[16:58:33] <TuneTracker> How can I assure it's running?
[16:58:36] <mmu_screen> yes but just in case
[16:58:45] <mmu_screen> it might be it can't handle the hw
[16:58:55] <mmu_screen> in R5 I had to disable SMP to get the IRQ mapped
[16:58:57] <TuneTracker> Didn't I get you a dual serial card?
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[17:05:23] <TTUser> $ tail -f /var/log/syslog
[17:05:23] <TTUser> KERN 'socket[84]'[264]: 8: @0x02242410 length 80000036 status 80010036
[17:05:24] <TTUser> KERN 'socket[84]'[264]: 9: @0x02242420 length 80000036 status 80010036
[17:05:24] <TTUser> KERN 'socket[84]'[264]: 10: @0x02242430 length 80000036 status 80010036
[17:05:25] <TTUser> KERN 'socket[84]'[264]: 11: @0x02242440 length 80000036 status 80010036
[17:05:25] <TTUser> KERN 'socket[84]'[264]: 12: @0x02242450 length 80000036 status 80010036
[17:05:26] <TTUser> KERN 'socket[84]'[264]: 13: @0x02242460 length 80000036 status 80010036
[17:05:27] <TTUser> KERN 'socket[84]'[264]: 14: @0x02242470 length 80000036 status 80010036
[17:05:27] <TTUser> KERN 'socket[84]'[264]: 15: @0x02242480 length 80000036 status 80010036
[17:05:28] <TTUser> KERN 'socket[84]'[264]: (null): Resetting the Tx ring pointer.
[17:05:28] <TTUser> KERN 'psycho_killer'[3]: irq 16 reenabled (handled by 0x6048def0)
[17:05:52] <TTUser> mmu_screen see priv
[17:06:18] *** TTUser is now known as TuneTracker
[17:06:31] <TuneTracker> $ tail -f /var/log/syslog
[17:06:32] <TuneTracker> KERN 'socket[84]'[264]: 8: @0x02242410 length 80000036 status 80010036
[17:06:33] <TuneTracker> KERN 'socket[84]'[264]: 9: @0x02242420 length 80000036 status 80010036
[17:06:33] <TuneTracker> KERN 'socket[84]'[264]: 10: @0x02242430 length 80000036 status 80010036
[17:06:34] <TuneTracker> KERN 'socket[84]'[264]: 11: @0x02242440 length 80000036 status 80010036
[17:06:34] <TuneTracker> KERN 'socket[84]'[264]: 12: @0x02242450 length 80000036 status 80010036
[17:06:35] <TuneTracker> KERN 'socket[84]'[264]: 13: @0x02242460 length 80000036 status 80010036
[17:06:35] <TuneTracker> KERN 'socket[84]'[264]: 14: @0x02242470 length 80000036 status 80010036
[17:06:36] <TuneTracker> KERN 'socket[84]'[264]: 15: @0x02242480 length 80000036 status 80010036
[17:06:37] <TuneTracker> KERN 'socket[84]'[264]: (null): Resetting the Tx ring pointer.
[17:06:37] <TuneTracker> KERN 'psycho_killer'[3]: irq 16 reenabled (handled by 0x6048def0)
[17:07:36] * mmu_screen slaps TuneTracker
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[17:12:02] <mmadia> hello MasterStarman.
[17:12:10] <MasterStarman> Good morning
[17:12:31] <MasterStarman> Browsing example source, this is a very coo system
[17:12:34] <MasterStarman> *cool
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[17:12:49] <MasterStarman> The messaging mechanism actually reminds me of Cocoa
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[17:15:37] <kitallis> :O
[17:15:54] <mmadia> TuneTracker : for multiple line pastes, it's better to use http://haiku.pastebin.com or a similar service
[17:17:38] <MrSunshine> yeey finalizing BMessage in D is slowly comming to reality =)
[17:17:54] <MrSunshine> then its just downhill from there =)
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[17:20:32] <TuneTracker> mmu_screen Are you seeing anything I'm posting? Maybe I've lost the connection.
[17:22:32] <MrSunshine> i realy need to get a steady network going now so i can commit my changest o habid ... ill be damned if they get lost to me due to some stupid bug in haiku or something .)
[17:23:05] <CIA-45> axeld * r35942 /haiku/trunk/src/kits/network/libbind/irs/dns_ho.c:
[17:23:05] <CIA-45> * As long as we don't support IPv6, we shouldn't prefer it when AF_UNSPEC is
[17:23:05] <CIA-45> used in getaddrinfo() (this solves "localhost" being resolved to ::1 by
[17:23:05] <CIA-45> default).
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[17:26:20] <CIA-45> mmadia * r35943 /haiku/trunk/build/jam/OptionalPackages:
[17:26:20] <CIA-45> Updated the optional package WifiFirmwareScriptData. The firmware archives for
[17:26:20] <CIA-45> ipw2100 & iprowifi2200 are distributed with the default image.
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[17:35:04] <kitallis> how can I get the yodl2man package? I have a new install, it got installed as a dependency last time iirc.
[17:35:41] <leszek> hi
[17:36:00] *** TuneTracker has quit IRC
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[17:44:45] *** kieselsteini is now known as kieselsteini|awa
[17:44:49] <CIA-45> stippi * r35944 /haiku/trunk/src/kits/support/BufferIO.cpp:
[17:44:49] <CIA-45> * Don't store a possibly negative return value in an unsigned size_t, which
[17:44:49] <CIA-45> is later used as parameter to memcpy(). Should fix r5623 (untested).
[17:44:49] <CIA-45> * Fixed coding style for some comments.
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[17:48:44] <mmadia> Haiku's Google Summer of Code 2010 flyer is now linked to http://code.google.com/p/google-summer-of-code/wiki/GsocFlyers (in addition to it being on http://www.haiku-os.org/community/gsoc/2010 )
[17:49:01] * TuneTracker hopes decoders is a priority this summer!
[17:49:32] <TuneTracker> mmu_screen blip
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[17:50:28] <mmu_screen> re
[17:55:33] <CIA-45> stippi * r35945 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp: Disable either track menu when there is just one or no track. Fixes #5622.
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[18:02:12] <CapitanPicoZ> Hi, would you say "Plantilla" translating "Shape" into Spanish?
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[18:03:36] <CapitanPicoZ> I have this doubt, because "Forma" doesn't sound good for me in the Haiku Userguide :S
[18:05:06] <CapitanPicoZ> And yes: I know I should ask about this in the Spanish chanel, but it's like a desert xD
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[18:16:07] <CapitanPicoZ> well, it doesn't matter, bye :)
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[18:37:57] <CIA-45> stippi * r349 /webkit/trunk/WebKit/haiku/API/WebDownloadPrivate.cpp: Send current and expected size along in the progress notification message.
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[18:38:35] <CIA-45> stippi * r350 /webkit/trunk/WebKit/ (4 files in 2 dirs):
[18:38:35] <CIA-45> Moved DownloadProgressView and related private classes out into their own source
[18:38:35] <CIA-45> file.
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[18:45:49] <os_not_found> if i want to modify the bites of a var how i shoul declare a function
[18:45:53] <os_not_found> bits
[18:46:05] <os_not_found> sorry wrong channel
[18:46:16] <kitallis> :S
[18:48:59] <MasterStarman> [10:52:47] * TuneTracker hopes decoders is a priority this summer!
[18:49:27] <MasterStarman> Elaborate please. I'm a prospective applicant and I'm looking at various tasks
[18:51:00] <PulkoMandy> that would be audio decoders
[18:51:10] <MasterStarman> Right, but what needs to be done?
[18:51:15] <PulkoMandy> no idea :)
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[18:51:25] <PulkoMandy> tunetracker is a commercial app to manage a radio station
[18:51:37] <MasterStarman> Ah, okay
[18:51:54] <PulkoMandy> it uses Haiku's media kit to play music, so I guess they have some particular needs in this area
[18:52:11] <PulkoMandy> you may get in touch with them to see what they would need
[18:52:12] <oZ]> isn't it a little soon to be relying on haiku for commercial software? ;)
[18:52:30] <PulkoMandy> they are running on BeOS right now, but looking closely at haiku
[18:52:42] <PulkoMandy> as it becomes more and more difficult to find new hardware able to run beos
[18:52:44] <MasterStarman> I'm actually thinking about working on WebPositive
[18:53:24] <PulkoMandy> it's quite hard to plan anything on webpositive while stephan is working on it... it moves too fast :)
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[18:53:46] <MasterStarman> maybe then I should skip GSoC and just offer help
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[18:54:15] <MasterStarman> I'm up for pretty much anything other than maybe drivers
[18:55:03] <kirilla> hell o
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[18:59:34] <Kokito> good morning
[19:00:50] <kirilla> I think TuneTracker also makes use of serial ports for interfacing some external equipment, so the TTY project would probably be welcome too, from that POV.
[19:01:31] <kirilla> I personally need to interface some other equipment via serial, and would be very happy to see someone work on that.
[19:01:57] <kirilla> Including a remake of good ol' SerialConnect
[19:02:12] <kirilla> good morning Kokito
[19:02:27] <MasterStarman> heh, hardware. I've never done any of that kind of programming
[19:02:38] <MasterStarman> I've always been an application developer
[19:02:41] <kirilla> as unsexy as serial is, it's still majorly useful in some areas
[19:03:17] <PulkoMandy> MasterStarman, there are a lot of apps one could write for haiku
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[19:03:21] <kirilla> MasterStarman: well, the TTY layer is in the kernel, but its still mostly not touching hardware
[19:03:31] <PulkoMandy> looks like the project everyone is willing to do this year is abiword
[19:03:53] <MasterStarman> Huh, not many people for anything else?
[19:03:53] <PulkoMandy> but there is also gui programming for vlc, transmission, and many other apps
[19:03:55] <os_not_found> how i build haiku from windows
[19:03:56] <MasterStarman> what about an IDE?
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[19:04:06] <kirilla> os_not_found: not supported at the mometn
[19:04:06] <os_not_found> ???
[19:04:07] <PulkoMandy> we already have a dozen of IDEs :)
[19:04:07] <AlienSoldier> kirilla not to mention PC USB port don't have screw hle, that suck big time for mission critical system
[19:04:13] <AlienSoldier> *hole
[19:04:13] <os_not_found> linux ?
[19:04:24] <kirilla> os_not_found: yes, linux is support for crossdev
[19:04:36] <os_not_found> where i can find more info
[19:04:49] <kirilla> os_not_found: search haiku-os.org for guides
[19:04:54] <PulkoMandy> MasterStarman, I mean in the application developping area
[19:05:10] <MasterStarman> I saw that
[19:05:17] <PulkoMandy> there are some people wanting to do filesystem drivers and that kind of stuff too
[19:05:24] <kirilla> os_not_found: starting here maybe: http://www.haiku-os.org/development
[19:05:38] <MasterStarman> What do you need done that hasn't ben applied for?
[19:06:04] <kirilla> os_not_found: this page should be useful: http://www.haiku-os.org/guides
[19:06:20] <PulkoMandy> MasterStarman, the question is : what do YOU need and want to write code for ? :)
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[19:06:35] <kirilla> AlienSoldier: superglue? ;)
[19:06:40] <PulkoMandy> you could make a proposal to bring the sum-it spreadsheet back to life for example
[19:06:48] <MasterStarman> Well I'm new to the project so those questions haven't been answered yet
[19:07:00] <MasterStarman> I think I'll stick around regardless
[19:07:13] <MasterStarman> This seems like something I'd like to help with
[19:07:22] <PulkoMandy> so, you should start by running the OS for a week or so
[19:07:34] <PulkoMandy> and trying to find what makes you reboot to something else
[19:07:38] <PulkoMandy> (or exit the vm)
[19:07:46] <MasterStarman> I have a VM and I'm trying to compile from source but I think buildtools just failed
[19:07:56] <AlienSoldier> MasterStarman if i was to start coding for haiku i would try to fix some ticket to get the hang of the system first
[19:08:02] <PulkoMandy> yes
[19:08:11] <MasterStarman> THat's what I've been looking at
[19:08:12] <PulkoMandy> getting it built is a good first step already
[19:08:24] <MasterStarman> the "EasyTasks" page looks like a good place to start
[19:08:26] <kirilla> MasterStarman: crossdev from Linux works fine and should be fast to set up
[19:08:29] <mmadia> os_not_found , kirilla www.haiku-os.org/guides ;)
[19:09:45] <PulkoMandy> MasterStarman, show us the error you get, tell us more about your setup (64bit x86 ? 32bit ? something else ?)
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[19:09:50] <PulkoMandy> then we'll be able to help :)
[19:09:58] <MasterStarman> Yeah, I'm looking back real fast
[19:10:03] <kirilla> mmadia: yup, I might remember that now :)
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[19:12:53] <MasterStarman> I forgot to add --use-32bit
[19:12:54] <MasterStarman> lol
[19:13:02] <CIA-45> adek336 * r673 /haikuports/trunk/media-video/gnash/ (gnash-0.bep mime.zip gnash.hvif): gnash: the icon and attribute template files do not need to be contained in the bep file
[19:13:29] <MasterStarman> Kinda funny since I was trying to remember I had to do that specifically
[19:14:01] <PulkoMandy> mh
[19:14:41] <PulkoMandy> but if it builds, I'd say it's fine :)
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[19:15:22] <Disreali> man! this monitor is huuge
[19:15:44] <MasterStarman> "Invalid configuration 'x86_64-unknown-linux-gnu': machine 'x86_64-unknown' not recognized"
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[19:18:18] * Disreali is away: I'm not really here
[19:21:40] <os_not_found> what are the more buggy parts of haiku
[19:22:21] <mmadia> Tracker has a nice list of bugs, but that isn't the most welcoming part of the code to newcomers.
[19:22:39] <os_not_found> whats the most welcoming part
[19:23:07] <mmadia> i'm not sure on that.
[19:23:22] <kirilla> os_not_found: depends on your background, but most coders would find some of the applications easier to make alterations to
[19:23:37] <os_not_found> background : learning c
[19:23:53] <os_not_found> never done a program
[19:23:55] <kirilla> os_not_found: apps, as opposed to system servers or device drivers or decoders etc
[19:24:12] <os_not_found> ok
[19:24:14] <kirilla> os_not_found: and by C, do you mean C or C++ ?
[19:24:28] <mmadia> PulkoMandy , MasterStarman : building gcc4 can be done natively on a 64bit host. only gcc2 will require `linux32` and/or the --use-32bit command
[19:25:03] <mmadia> and FreeBSD 64bit cannot build gcc2, due to not supporting -m32 nor having something similar to `linux32`
[19:25:16] <kirilla> os_not_found: you could easily use Haiku to learn C++
[19:25:47] <os_not_found> ok
[19:25:53] <MasterStarman> Yeah, I'm going to use linux32
[19:25:56] <os_not_found> i mean c
[19:26:05] <Disreali> c64 is being brought back http://www.arnnet.com.au/article/340148/commodore_64_awakes_from_slumber_makeover/?fp=4194304&fpid=1
[19:26:54] <kirilla> os_not_found: you can learn and use C on Haiku, but if you want to make use of the full Haiku APIs you need to learn C++.. (the object oriented extension/evolution of C)
[19:27:22] <kirilla> os_not_found: if you want to make graphical applications you have to use C++
[19:27:30] <kirilla> (in Haiku)
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[19:31:45] <largo> wouldn't that be Objective C? ;)
[19:32:03] <oZ]> (objective c is awesome.)
[19:32:36] <kirilla> I object!
[19:32:43] <kirilla> :P
[19:33:15] <PulkoMandy> in haiku it's C++ :)
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[19:34:22] <MasterStarman> Actually, when I was reading documentation last night I was thinking about how perfect the API would be in OBJ-C
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[19:35:24] * JonathanThompson poits kirilla
[19:35:52] <largo> http://en.wikipedia.org/wiki/Objective-C
[19:36:00] * kirilla ipots JonathanThompson
[19:36:01] <largo> isn't OSX pretty much the only thing using it these days?
[19:36:08] <MasterStarman> Well, that and GNUStep
[19:36:11] <JonathanThompson> GNUStep.
[19:36:20] <MasterStarman> still, it's not really like someone else couldn't use it
[19:36:29] <JonathanThompson> And iPhoneOS ;)
[19:36:37] <oZ]> Yeah, it's in GCC. Apple just has a nice API wrapped in it.
[19:36:41] <MasterStarman> (that is a MacOS variant)
[19:36:48] <JonathanThompson> (Which is, admittedly, heavily based on OSX)
[19:36:57] <oZ]> Haiku's API would be wonderful in ObjC, but that'd be a big task.
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[19:37:05] <MasterStarman> It would be, but it may be worth it
[19:37:21] <oZ]> Could attract a lot of UX-focused developers. :)
[19:37:33] <kirilla> just do it!
[19:37:41] <JonathanThompson> The original BeOS API design is still cyclical to a heavy degree: wouldn't really want to preserve that flaw.
[19:37:43] <largo> wouldn't that break all the Be compatability?
[19:37:49] <kirilla> heh
[19:37:49] <largo> *compatibility
[19:37:50] <MasterStarman> The BeAPI messaging mechanism fits right in with how OBJ-C messages objects
[19:38:03] <oZ]> It'd force an app to be Haiku only, yes.
[19:38:07] <MasterStarman> Maybe? Objective-C can be mixed with C++
[19:38:09] <kieselsteini> hmm I'm not a big fan of Objective-C
[19:38:19] <Disreali> anyone else not able to connect to wikipedia?
[19:38:22] <oZ]> kieselsteini: I think the point is 'options', not a complete switch.
[19:38:24] <kirilla> weird syntax
[19:38:25] <PulkoMandy> we could have both objC and C++
[19:38:26] <largo> Disreali: I had the same problem.
[19:38:34] <MasterStarman> PulkoMandy, that is entirely possible
[19:38:36] <largo> Disreali: I switched my DNS to google's.... 8.8.8.8 and 8.8.4.4
[19:38:37] <largo> works now.
[19:38:52] <largo> (I was sick of my ISP rerouting my DNS error pages to advertising crap anyway)
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[19:38:57] <JonathanThompson> Objective-C++ FTW!
[19:39:08] <oZ]> heh. it exists. ;)
[19:39:11] <MasterStarman> And you wouldn't necessarily have to rewrite the API
[19:39:17] <MasterStarman> what JonathanThompson
[19:39:19] <MasterStarman> said
[19:39:21] <kieselsteini> oZ]: hmm Objective-C as an option could be a nice idea for people who what's that :D
[19:39:39] <MasterStarman> seems to be getting a response here
[19:39:39] <DraX> objective-c without libFoundation..
[19:39:40] <oZ]> I need more time in my days, apparently. :)
[19:39:42] <DraX> yeah not so much
[19:40:01] <oZ]> DraX: We could also port Cocotron.
[19:40:16] <MasterStarman> and/or GNUStep
[19:40:21] <oZ]> (http://www.cocotron.org/)
[19:40:35] <oZ]> Even just the non-GUI bits would be very useful.
[19:40:37] <DraX> NSString or BString?
[19:40:47] <DraX> etc
[19:40:50] <MasterStarman> TBD?
[19:41:00] <kirilla> I
[19:41:06] <MasterStarman> this would be a huge under taking and I think GCC4 would be required
[19:41:13] <oZ]> it would be, and it would be.
[19:41:15] <kirilla> I'd prefer having Java over Obj-C
[19:41:35] <oZ]> I think Java will happen no matter what, but you aren't really getting the Be API at that point.
[19:41:39] <DraX> i'd prefer having java because i need ot to be able to switch
[19:41:42] <oZ]> Plus, I'm a huge fan of native code, especially on a lightweight OS.
[19:42:01] <MasterStarman> And OBJ-C is dynamic, I like dynamic
[19:42:04] <kieselsteini> well a Python binding would be nice...for rapid application development
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[19:42:10] <kirilla> oZ]: I wouldn't mind a little more sandboxing
[19:42:17] <DraX> complete with dymalic dispatch which loses many of the benefits of native code \o/
[19:42:24] <DraX> unless you optimize it
[19:42:35] <DraX> dynamic
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[19:42:56] <MasterStarman> I'm going to go play with this
[19:43:02] <oZ]> Getting SWIG->Python/Perl bindings will be helpful as well, likely sooner than anything like ObjC.
[19:43:09] <DraX> swig, ugh
[19:43:18] <DraX> nielx is working on python bindings, and there is already Bethon
[19:43:24] <DraX> Bethon is just not very pythonic
[19:43:32] <DraX> so nielx is working on more pythonic bindings
[19:43:35] <Disreali> later. AFK
[19:43:40] <oZ]> swig provides exact matches, and then a good port would wrap those functions within something more language-appropriate.
[19:43:56] <oZ]> i'm hoping to start on some perl experimentation next month.
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[19:43:57] <DraX> swig provides exact matches and makes a complete and utter mess in the process
[19:44:06] <DraX> the code it generates is.. perverse
[19:44:12] <MasterStarman> woah, I can't connect to Wikipedia
[19:44:34] <kitallis> well, yeah
[19:44:39] <MasterStarman> wikipedia.org works en.wikipeida.org doesn't
[19:44:45] <kitallis> i've been working on Ruby bindings
[19:44:51] <MasterStarman> Ruby?
[19:44:54] <kitallis> as a part of a probable soc project
[19:45:03] <MasterStarman> I'd be up for that
[19:45:06] <MasterStarman> ruby is FTW
[19:45:22] <oZ]> Sometimes.
[19:45:24] <kitallis> and i've been changing stuff
[19:45:26] <kitallis> like
[19:45:35] <DraX> if you're writing bindings you should at least look at using MrSunshine's c bindings
[19:45:50] <kitallis> SWIG is fine, imo, but yeah, the code it generates is hard to grok
[19:45:57] <kitallis> yeah
[19:46:05] <kitallis> i talked to him a few times :>
[19:47:09] <kitallis> http://www.swig.org/Doc1.3/Ruby.html#Ruby_nn11
[19:47:31] <MasterStarman> http://techblog.wikimedia.org/2010/03/global-outage-cooling-failure-and-dns/ <-- Wikipedia is down, official explanation
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[19:48:40] <kitallis> also, it has a special supports for those special ruby blocks, so you don't have to hack it manually
[19:49:19] <kitallis> just add a %typemap and yield :)
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[19:49:58] <mmadia> kitallis : are you hosting your code anywhere?
[19:50:30] <kitallis> not yet, will in a day or half
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[19:56:57] <Disreali> wikipedia's outage is already up on /. http://news.slashdot.org/story/10/03/24/1816240/Wikipedia-Explains-Todays-Global-Outage
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[20:10:47] <kirilla> any of you guys using Haiku's Mail application?
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[20:12:07] <kirilla> There's supposedly a dropdown list or some kind of popup menu or window in the email address entry text fields
[20:12:17] <kirilla> Is that functional?
[20:12:20] * kitallis is idle: BRB
[20:12:28] <kirilla> I mean, does it ever appear for you?
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[20:16:14] * largo has never used the Mail app.
[20:16:32] <CIA-45> stippi * r351 /webkit/trunk/WebKit/haiku/WebPositive/support/ (StringForSize.cpp StringForSize.h):
[20:16:32] <CIA-45> Imported StringForSize utility function from Haiku. To be removed when
[20:16:32] <CIA-45> WebPositive is integrated into the Haiku source tree.
[20:17:46] <CIA-45> stippi * r352 /webkit/trunk/WebKit/ (4 files in 2 dirs):
[20:17:46] <CIA-45> Implemented displaying the download speed and estimated finish time. Looks and
[20:17:46] <CIA-45> behaves the same as in Tracker's status window.
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[20:18:16] <CIA-45> stippi * r353 /webkit/trunk/WebKit/haiku/WebPositive/DownloadProgressView.cpp: Removed commented out code which wasn't needed after all.
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[20:22:48] <CIA-45> stippi * r354 /webkit/trunk/WebKit/haiku/WebPositive/ (DownloadWindow.cpp DownloadWindow.h):
[20:22:48] <CIA-45> Manually removing downloads needs to trigger checking the button enabled status
[20:22:48] <CIA-45> in the download window.
[20:24:17] <CIA-45> stippi * r355 /webkit/trunk/WebKit/haiku/WebPositive/DownloadProgressView.cpp: Canceling a download needs to unset the info text.
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[21:21:28] <MasterStarman> Alright, Haiku GCC4 compiled so I'm going to try out the image now
[21:21:38] <MasterStarman> thanks for the help
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[21:25:29] <kirilla> MasterStarman: building Haiku?
[21:25:41] *** raichoo has joined #haiku
[21:25:52] <MasterStarman> yeah
[21:26:37] <kirilla> building trunk takes somewhat longer than the configuring / building of buildtools
[21:27:02] <kirilla> so if that's where you are, you're halfway-ish
[21:27:18] <kirilla> iirc
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[21:28:14] <kirilla> if you're on multicore you might want to use -j2 or -j4 with jam
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[21:31:04] <kirilla> bbl
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[21:58:55] <CIA-45> stippi * r35946 /haiku/trunk/src/kits/interface/TextView.cpp:
[21:58:55] <CIA-45> Always sync the view cursor immediately, not only when entering the view. Should
[21:58:55] <CIA-45> fix the remaining issues pointed out in #3198.
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[22:27:12] <CIA-45> stippi * r356 /webkit/trunk/WebKit/haiku/WebPositive/ (DownloadWindow.cpp DownloadWindow.h):
[22:27:13] <CIA-45> * Scroll the downloads which just started into view.
[22:27:13] <CIA-45> * Delete the progress view when init fails.
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[22:28:56] <CIA-45> stippi * r357 /webkit/trunk/WebKit/haiku/WebPositive/DownloadWindow.cpp: Move variable declaration into proper scope and where it's first needed.
[22:29:04] <Auronandace> wohoo! stippi is on fire today
[22:29:24] <mmadia> stippi's new nickname should be DasMaschine
[22:29:51] <Auronandace> i'm glad his contract renewed
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[22:31:20] <michaelvo> what is cola-coder? hahaha
[22:31:39] <michaelvo> a programmer that drinks coke?
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[22:33:24] <mmadia> that's one of the dev's nicknames... he hasn't been active for some time though.
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[22:36:00] <luroh> reminds me...anyone seen jprostko around in a long time?
[22:36:08] <michaelvo> aaaaaaa,, understood
[22:36:15] <mmadia> not since he got commit access :|
[22:36:39] <luroh> oh so, he finally did
[22:37:20] <luroh> i thought it never happened and he perhaps got miffed
[22:38:57] <MasterStarman> Cool, the compile worked
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[22:40:57] <DraX> mmadia: can you test if setwep3.c works with your script?
[22:41:12] <DraX> i added features for everyone
[22:41:19] <DraX> wepkey is now optional, and ssid is included
[22:41:27] <DraX> so you can do setwep <device> <ssid> to set an ssid
[22:42:05] <DraX> by which i mean i cut and pasted some more code ;)
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[22:44:39] <mmadia> setwep3.c:108: syntax error before `1'
[22:44:39] <DraX> wlanconfig didn't actually support specifying an ssid did it?
[22:45:12] <mmadia> exit(1); on line 106 maybe?
[22:45:20] <DraX> try now
[22:45:24] <DraX> it's a missing ,
[22:46:12] <DraX> no wlanconfig supported join
[22:46:24] <mmadia> /setwep3.c:111: syntax error before `static'
[22:47:06] <DraX> sigh, let me get this to ocmpile first
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[22:48:30] <DraX> extra {
[22:48:31] <DraX> try now
[22:49:59] <mmadia> ding!
[22:50:04] <DraX> cool
[22:50:09] <DraX> finally
[22:50:11] <mmadia> the easy-bake script is done
[22:50:55] <DraX> luroh: new setwep should allow you to specify the ssid
[22:51:40] <luroh> sounds great, DraX
[22:52:15] <mmadia> & sent to you, luroh.
[22:52:37] <luroh> much obliged, will test right away
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[22:53:12] <michaelvo> cpp/fenv.h:39:28: error: bits/c++config.h: No such file or directory
[22:53:20] <michaelvo> ARGH!
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[22:59:53] <MasterStarman> So I compiled Haiku GCC4 and generated a VMWare disk image. It boots fine and seems to work but where do I get development tools for it? (I looked for a while and I'm not finding much)
[23:01:04] <Ingenu> aren't they an optional package ?
[23:01:21] <MasterStarman> I guess I missed that
[23:01:24] <michaelvo> addoptionalpackage Development at UserBuildConfig
[23:01:42] <MasterStarman> Ah, thanks
[23:01:48] <MasterStarman> I'll do that
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[23:06:31] <Anarchos> where am i supposed to find the auich audio driver ? I remember to have delete some files in order to install opensound, and now i want to revert
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[23:08:22] <Ingenu> a release maybe ?
[23:09:31] <DraX> hmm
[23:09:36] <Ingenu> I remember finding a list of drivers/package on Haiku website when I was exploring it
[23:09:42] <Anarchos> found in log : "auich: installing interrupt : ff"
[23:09:55] <Ingenu> but I don't remember how to get there
[23:09:59] <Anarchos> " auich: failed to install interrupt"
[23:10:05] <Anarchos> Ingenu haiku files
[23:10:21] <Anarchos> Ingenu there should be a read only install to copy files from
[23:10:21] <Ingenu> ah
[23:10:48] <Ingenu> well a disk image is basically that, no ?
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[23:11:56] <DraX> i think i can make hidden ssid work..
[23:12:03] <OmniMancer> yay
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[23:13:45] <luroh> DraX: worked as advertised on first try, using a 26-digit key, no drama. well done! :)
[23:13:59] <DraX> luroh: \o/
[23:14:15] <DraX> luroh: thank colin + authors of freebsd ifconfig
[23:14:45] <luroh> would it be possible to get it to connect to a "hidden" ssid as well, do you think?
[23:15:21] <luroh> wep + hidden being the pinnacle of wifi obscurity ;)
[23:15:23] <DraX> i'm looking into that now
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[23:15:48] <DraX> a hidden ssid i think is going to require i actually futz in the wifi compat layer itself
[23:15:57] <luroh> ah
[23:15:58] <DraX> but it looks like it's easy as |ing a value
[23:16:13] <DraX> basically, if i understand right to support non-broadcasting ssid
[23:16:19] <DraX> you need to do directed probe requests
[23:16:42] <DraX> the freebsd stack obviously supports that but only if the appropriate scan setting IEEE80211_SCAN_NOBCAST is set
[23:17:40] <DraX> it might be possible to just initiate a scan with that though
[23:17:43] <DraX> before trying to set the ssid
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[23:18:19] <DraX> grep <3
[23:18:23] <OmniMancer> :P
[23:18:28] <DraX> if grep asked me to marry it, i'd fight for our right to do so
[23:18:46] <luroh> DraX: sounds plausible, but i'm no wifi wizard
[23:19:19] <luroh> honestly, i was better at this stuff a few years ago when linux wasn't as good at wifi as it has become lately
[23:20:08] <luroh> not that i miss editing config files manually
[23:21:25] <Anarchos> no sound driver hacker here ?
[23:21:33] <luroh> i should try the 10-digit key (40-bit? 64-bit?) flavour too
[23:21:42] <luroh> bbiab
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[23:24:04] <OmniMancer> Anarchos: if they are in a standard image you can probably mount a nightly and go looking for the drivers
[23:26:48] <Anarchos> OmniMancer i get it initing but it failed installing the irq ff
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[23:27:42] * OmniMancer shrug
[23:27:51] <OmniMancer> try reinstalling?
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[23:28:42] <Ingenu> night poets
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[23:29:20] <Anarchos> OmniMancer reinstalling what ?
[23:31:27] <petterhj> anybody with experience on the radeon driver - if a X1300-series card is supported at all? I just booted Haiku (nightly) on my desktop computer, and I can't get the correct resolution on my 22" LCD (DVI).. In Devices the radeon card is identified though. I've also tried VESA mode, but the correct resolution is still not displayed..
[23:32:15] <OmniMancer> Anarchos: haiku
[23:32:22] <OmniMancer> I have no experience with this...
[23:32:28] <Auronandace> i got the same card on my t60
[23:32:45] <Auronandace> it works fine with r35900
[23:33:42] <kirilla> petterhj: in the Screen prefs you should be able to see which driver is in use
[23:33:48] <petterhj> I'm on 35934.. it's strange though, since it seems to detect the card perfectly..
[23:34:17] <petterhj> in Screen prefs it only says "LG 20.1" (so not 22" then ;)
[23:34:18] <kirilla> petterhj: two ways, if there is no refresh rate option, then its vesa. Additionally there's a tooltip (iirc) which states the driver in use.
[23:34:27] <Auronandace> mind you, i'm on my laptop, haven't tried hooking it up to a 22"
[23:35:11] <petterhj> kirilla: i tried both vesa and not, (so now it doesn't display any refresh rate)
[23:35:42] <kirilla> cards embedded Vesa BIOS usually have limited set of resolutions and refresh rates, which sometimes does not include the native one of your screen
[23:35:48] <kirilla> which is likely what you're experiencing
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[23:36:44] <kirilla> Haiku can only select an option which is offered by the card itself, when in vesa mode
[23:36:59] <petterhj> in Devices it actually says "Driver used: Not implemented" (if thats important) :)
[23:37:05] <kirilla> no idea
[23:37:26] <Auronandace> it says that for the ethernet and thats in use
[23:37:39] <kirilla> A proper driver if of course able to use a multitude of resolutions and refresh rates
[23:37:41] <petterhj> Auronandace; youre right
[23:38:10] <kirilla> not implemented probably means that there is currently not possible to know which driver drives which hardware
[23:38:18] <kirilla> for hardware in general
[23:38:29] <kirilla> but it's currently possible with graphics drivers
[23:39:02] <kirilla> since we have accelerators running in userspace which have so to speak already identified for us which driver is currently in use
[23:39:03] <OmniMancer> unless you are on a laptop where the vesa mode reported is quite likely the native screen res :D
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[23:39:22] <kirilla> hopefully yes :)
[23:39:35] <OmniMancer> mine does htat :D
[23:39:44] <OmniMancer> I get 1280x800 in haiku on here
[23:39:46] <petterhj> well, that was a pitty.. was hoping to be able to use Haiku on my desktop computer, on "the big screen" :)
[23:39:59] <OmniMancer> you can use it on the big screen
[23:40:05] <OmniMancer> complete with big pixels :D
[23:40:15] <kirilla> what rez do you get?
[23:40:26] <kirilla> I found that with HDMI I got 640x480 :P
[23:40:32] <petterhj> I get 1280x1024 (also in vesa mode)
[23:40:35] <petterhj> hehe
[23:40:46] <OmniMancer> not too bad petterhj
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[23:41:02] <petterhj> well, is that even a widescreen resolution? everything gets kind of "skewed"
[23:41:36] <kirilla> petterhj: can you set the screen to scale proportionally instead?
[23:41:50] <kirilla> like. pillarbox or cinerama(?)
[23:41:53] <OmniMancer> I think that isn't a widescreen res but its not 640x480
[23:42:56] <petterhj> kirilla; could trying to use a VGA input instead make any difference?
[23:43:19] <kirilla> petterhj: depends on why it fails
[23:43:54] <petterhj> well, I don't even have a VGA output, so that wont work ;)
[23:44:00] <kirilla> petterhj: if there is some failure to sense the capabilies of the screen, then it might help to change the connector
[23:45:12] <OmniMancer> petterhj: shouldn't anyway you may have a DVI-I connector which means it actually has VGA analog connections in it anyway :P
[23:45:20] <kirilla> petterhj: but if its the vesa bios, I don't think vga or dvi or whatever would make a difference, but some cards have a dynamic vesa bios (however that works) which adjust to the capabilities of the screen.. or so I've heard
[23:45:33] <kirilla> stippi mentioned a card like that
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[23:46:03] <OmniMancer> well the thing is that the only real reason I have seen in haiku so far for having a non VESA driver is to get native resolutions
[23:46:25] <kirilla> yes, for now
[23:46:49] <kirilla> 3D composition would be nice though
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[23:47:41] <petterhj> I did actually have a VGA output (it's dark back there).. I guess I'll try that without vesa..
[23:48:05] <luroh> DraX: 40/64 whatever-bits works fine too
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[23:48:42] <DraX> luroh: great
[23:48:59] <OmniMancer> kirilla: or just 3d accel so teapot can run better :P
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[23:50:16] <kirilla> OmniMancer: I'm okay with the static vector icon teapot ;}
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[23:50:50] <kirilla> opengl icons.. hmm
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[23:50:57] <OmniMancer> nono I mean the demo :P
[23:51:10] <OmniMancer> the teapot demo
[23:51:15] <OmniMancer> glTeapot
[23:51:21] <kirilla> just trying a joke. epic fail :)
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[23:52:53] <petterhj> well, it seems to boot into VESA mode by default..
[23:53:19] <OmniMancer> then possibly it does not detect the card correctly?
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[23:53:37] <petterhj> that seems to be the case..
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[23:54:30] <OmniMancer> what is it again?
[23:54:59] <petterhj> X1300
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[23:55:41] <OmniMancer> radeon?
[23:55:46] <petterhj> yep
[23:56:04] <OmniMancer> I am not sure but I seem to remember that recent ATI cards don't have native drivers yet
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[23:56:15] <danio_> can anyone help me with haiku under virtualbox - it says the disk is not bootable :-( Same disk image worked OK with VMWare...
[23:56:27] <OmniMancer> also I think I have the same card in the desktop at home :P
[23:56:40] <OmniMancer> danio_: what disk is it?
[23:56:41] <petterhj> OmniMancer: its at least 4 years old, but I guess that can be recent enough :)
[23:57:01] *** DmitryM_ has joined #haiku
[23:57:02] <danio_> nightly r35914 gcc4
[23:57:11] <danio_> vmdk file
[23:57:13] <OmniMancer> petterhj: I think some in the 9000 line weren't supported yet or something, I am just speaking from vague recollection though
[23:57:22] <OmniMancer> danio_ how are you booting it?
[23:57:52] <danio_> I made a new virtual machine, added the disk to it & told VirtualBox Start...
[23:57:58] <OmniMancer> petterhj: although windows vista won't tell me if its an x1300 or an x1550
[23:58:12] <OmniMancer> danio_ and the exact error?
[23:58:32] <Auronandace> petterhj; http://dev.haiku-os.org/ticket/4166
[23:58:39] *** markos_ has quit IRC
[23:58:49] <Auronandace> don't know if it's related
[23:59:13] <danio_> "No bootable medium found! System halted."
[23:59:54] <danio_> I can't see any settings in VB that may help
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   March 24, 2010  
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