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[00:12:43] <ddew|bofh> g'evening
[00:13:57] <ddew|bofh> been seeing a lot of commits related to m68k, is that arch even used anymore?
[00:14:22] <MrSunshine> someone seems to thnk so :P
[00:15:04] <ddew|bofh> obviously :P
[00:15:09] <DeadYak> ddew|bofh: mmu's porting it to 68k for fun
[00:15:47] <ddew|bofh> cool, you have to admire ports to other archs "just for fun" :)
[00:16:04] <ddew|bofh> although it'd be cool to see haiku running on amigas
[00:16:14] <DeadYak> that'd only be feasible for an A4000
[00:16:21] <DeadYak> most amigas used the LC versions of the 68k series
[00:16:22] <DeadYak> = no mmu or fpu
[00:16:24] <ddew|bofh> sure, still cool though
[00:16:45] <DeadYak> just saying :)
[00:16:50] <ddew|bofh> hehe
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[00:18:34] <ddew|bofh> i can't wait for the ppc-port to gain momentum. given it's resource-friendliness it ought to run perfectly on my g3/300 imac with 256mb ram
[00:18:45] <ddew|bofh> it being haiku naturally
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[00:21:24] <DeadYak> not sure how well optimized it is at this point, I haven't tried it on any real hardware other than an a64 which isn't exactly a good way of judging performance on low speed hardware :)
[00:22:35] <ddew|bofh> i'm guessing pretty much anything would be a better performer than os9 :P
[00:22:44] <AlienSoldier> how long before haiku on nintendo DS with 2 workspace support? :P
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[00:23:02] <ddew|bofh> as long as you avoid firefox with it's memorysucking
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[00:37:58] <DeadYak> AlienSoldier: not sure either of the DS's ARM CPUs have an MMU on 'em
[00:38:13] <DeadYak> AlienSoldier: without those, not possible
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[00:54:40] <mmu_man> plop
[00:54:49] <ddew|bofh> meep
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[01:03:28] * DeadYak plops mmu_man
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[01:19:59] <stargater> re
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[02:06:49] <brycegroff> has anyone had trouble building unzip on mac os x
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[02:07:07] <brycegroff> everything else in the tree build fine
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[02:59:54] <mmu_man> anyone feels like writing the elf loader for m68k ?
[03:07:41] <brycegroff> whats involved in that
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[03:14:51] <brycegroff> mmu_man are you building on mac?
[03:15:44] <AlienSoldier> mmu_man changing the disk_block size did not work, still lack pty over time, currently testing at 256M less of ram
[03:16:32] <mmu_man> odd
[03:16:49] <mmu_man> brycegroff: I'm building on an athlon XP here :)
[03:16:56] <brycegroff> oh ok
[03:16:57] <mmu_man> but I'm porting to m68k
[03:17:02] <mmu_man> like my Mac LC III
[03:17:05] <brycegroff> gotcha
[03:17:06] <brycegroff> haha
[03:17:07] <mmu_man> and atari falcon
[03:17:57] <AlienSoldier> mmu_man is working for ebay now, they need a ploy to spur more trade of old computer
[03:18:27] <brycegroff> haha
[03:19:54] <mmu_man> rotfl
[03:20:27] <brycegroff> has anyone had a hard time building unzip
[03:20:49] <AlienSoldier> saw a 1260 blizzard amiga board at 451$ today, those thing cost a bunch
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[03:27:38] * DeadYak pets umccullough_work
[03:27:50] <DeadYak> umccullough_work: long time no see it seems like
[03:28:20] <umccullough_work> certainly long time no talkie
[03:28:25] <umccullough_work> :)
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[03:33:13] <brycegroff> umcculloug: you have worked with the build system before right
[03:39:13] <umccullough_work> "worked with"?
[03:39:20] <umccullough_work> as in, built haiku with it?
[03:39:21] <umccullough_work> yes.
[03:39:29] <umccullough_work> tweaked a jamfile here and there, yes
[03:39:55] <umccullough_work> messed with it enough to realize that cygwin sucks? yes.
[03:40:11] <brycegroff> I was just wondering if you have had any troubles with unzip building
[03:40:38] <umccullough_work> it's been a few weeks since i've built haiku - and no, i didn't then
[03:40:42] <umccullough_work> what's the problem?
[03:41:19] <brycegroff> when I just run jam unzip builds fine but when I jam haiku-image it seems like the build enviroment is not correct
[03:41:26] <brycegroff> also Im building on mac
[03:41:42] <DeadYak> I didn't know building on mac was supported
[03:42:49] <brycegroff> I think it is
[03:42:58] <brycegroff> Im pretty sure giest builds on mac
[03:42:59] <umccullough_work> it should work if you use gcc4
[03:43:02] <brycegroff> dont quote me
[03:43:07] <umccullough_work> giest doesn't build often...
[03:43:08] <brycegroff> yeah I am using gcc4
[03:43:09] <umccullough_work> geist
[03:43:18] <umccullough_work> so, maybe some recent change to unzip broke gcc4
[03:43:22] <brycegroff> everything goes fine except unzip
[03:43:37] <umccullough_work> i'm certain someone will fix it if that's the case
[03:44:36] <brycegroff> yeah its weird, if I jam -a unzip after a jam haiku-image then build unzip fin
[03:44:37] <brycegroff> e
[03:44:51] <brycegroff> but then if I try to jam haiku-image I run into build errors
[03:45:33] <umccullough_work> ick
[03:45:45] <umccullough_work> i have no clue
[03:45:55] <umccullough_work> does unzip's jamfile use any special tricks?
[03:46:41] <brycegroff> it does not seem too
[03:47:32] <brycegroff> huh and the last change was back in september so probably everyone else is building fine
[03:48:13] <umccullough_work> maybe try wiping out the generated/objects folder and starting fresh?
[03:48:22] <umccullough_work> "jam clean" and all that jazz...
[03:48:27] <brycegroff> yeah
[03:48:30] <brycegroff> Ill try it
[03:49:12] <umccullough_work> you didn't indicate what the error was...
[03:50:04] <brycegroff> oh yeah
[03:51:27] <brycegroff> when build unzip there are a few errors fileio.c if missing some defines like lenEOF and a few functions
[03:51:53] <brycegroff> it seems like an include error but there should be no reason that I should have to modify the source to get a working build
[03:52:37] <umccullough_work> might be some stupid bug in the preprocessor or something
[03:53:15] <brycegroff> I tried to take unzip out of HaikuImage but generated/haiku.image-init-vars would still try and build it, then it would fail and the creation of the image would fail
[03:53:28] <umccullough_work> huh?
[03:53:41] <umccullough_work> oh.
[03:54:06] <umccullough_work> i bet it's building it for your host machine - there's a new feature in the build system to download and unzip files onto the image at build time
[03:54:29] <brycegroff> huh that could be
[03:54:42] <brycegroff> because it seems like the haiku binary build just fine
[03:54:48] <umccullough_work> i wonder if that can be disabled by not naming it as a target
[03:55:09] <umccullough_work> mention it on the haiku-development list, asking if that's a possibility
[03:55:17] <umccullough_work> not many people build on macs
[03:55:44] <brycegroff> ha I would wish I had an extra linux box kicking around
[03:55:55] <brycegroff> but alas only my macbook
[03:57:18] <brycegroff> how does the new feature work
[03:57:32] <brycegroff> or at least a place to look
[03:58:00] <umccullough_work> well, i don't know if it's used by default, but you can add to the UserBuildConfig a line that will unzip a specified zipfile onto the image during buidl
[03:58:01] <umccullough_work> build
[03:58:17] <umccullough_work> so, take a look at UserBuildConfig.sample - it should give you the jam rule that is used to do it
[03:58:31] <umccullough_work> then you can go hunt down that jam rule and disable it or whatever to see what happens
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[03:59:45] <umccullough_work> UnzipArchiveToHaikuImage
[04:00:22] <umccullough_work> it's located in the ImageRules jamfile
[04:01:00] <brycegroff> cool thanks
[04:03:05] <umccullough_work> in the HaikuImage file - it adds a <build>unzip target
[04:03:12] <umccullough_work> that's probably what's trashing you
[04:03:35] <umccullough_work> if you revert the changes to HaikuImage back to r22172 - that probably will fix it for you
[04:04:07] <umccullough_work> ugh, except there have been a lot of changes since then
[04:05:18] <umccullough_work> otherwise, you can try to fix whatever's causing the <build>unzip target to fail :)
[04:06:10] <umccullough_work> er, without the rev at the end of the URL
[04:07:07] <umccullough_work> anyhow, good luck - i'm gonna have to go home now :)
[04:07:33] <brycegroff> fantatstic
[04:07:35] <brycegroff> thank you
[04:07:37] <brycegroff> building
[04:08:04] <umccullough_work> oh yeah, you should be able to recreate the problem with simply: jam <build>unzip
[04:08:11] <umccullough_work> for troubleshooting
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[04:09:19] <umccullough_work> out.
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[04:13:43] <brycegroff> Thanks all, bye
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[05:26:06] <pyCube_> hi scanty
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[05:42:49] <scanty> hey pyCube_
[05:42:57] <scanty> sorry for any delay, was just on phone
[05:43:06] <pyCube_> i am totally offended
[05:43:20] <pyCube_> heh
[05:43:24] <scanty> lol
[05:43:25] <scanty> :)
[05:43:29] <pyCube_> how are things?
[05:43:32] <scanty> how's by you?
[05:43:43] <scanty> pretty good for the most part... mostly busy with school
[05:43:52] <scanty> and going out for beers whenever I can
[05:43:59] <scanty> anything to get me out of this house
[05:44:25] <pyCube_> heh.. that bad eh?
[05:44:53] <scanty> yeah, I gotta move out of here ASAP
[05:45:12] <scanty> i just turned 25 last wednesday
[05:45:15] <scanty> that was pretty weird...
[05:45:23] <pyCube_> cool.. happy birthday etc
[05:45:49] <scanty> thanks
[05:46:19] <pyCube_> hehe
[05:47:58] <pyCube_> well.. looks like i am headed back to cali.. hehe.. this time for reals
[05:48:17] <scanty> oh cool
[05:48:18] <scanty> when?
[05:48:28] <pyCube_> 4-6 weeksish
[05:48:36] <scanty> back to norcal, or elsewhere?
[05:48:45] <pyCube_> yeah.. sf bay area
[05:49:13] <scanty> oh, nice.
[05:49:14] <pyCube_> that is, assuming the details of teh offer are not crappy
[05:49:37] <pyCube_> but i dont expect it to be unfair
[05:49:48] <scanty> well, good luck wiht that, i'm sure things will work out
[05:49:57] <pyCube_> thanks
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[06:45:44] * JonathanThompson lobs a rabid greeting at pyCube_ and scanty
[06:45:56] <scanty> run, it's foaming
[06:47:26] * JonathanThompson wonders why bother with M68K for Haiku at this time
[06:47:46] <scanty> they're porting haiku to 68K?
[06:47:48] <JonathanThompson> Ok, so perhaps it's a "vacation" from working towards getting it to work on actual available hardware...
[06:47:58] <JonathanThompson> I can't make this stuff up, scanty :P
[06:48:07] <scanty> that's pretty freaking stupid IMO.
[06:48:16] <scanty> unless the want to run it on amigas, or atari falcons
[06:48:26] <scanty> or sharp x86000 (whcih isn't even available in US)
[06:48:30] <JonathanThompson> I'm not certain which 68K processor, but any single one of them is a waste at this time.
[06:48:33] <scanty> x68000*
[06:49:11] <umccullough> scanty, i think mmu_man is doing it "for fun" ;)
[06:49:14] <scanty> yeah, plus the 65c816 was way better :)
[06:49:23] <JonathanThompson> What's it take CPU-wise to play back mp3, for example?
[06:49:29] <umccullough> scanty, also, if there are any endianness issues, that should ferret them out :D
[06:49:46] * JonathanThompson starts a Haiku port to the Mostek 65c816 "for fun"
[06:49:47] <scanty> if there are any endian issues, at least work them out on a viable platform like PPC
[06:49:52] <scanty> or sparc even.
[06:50:11] <scanty> I don't know if a 68K is capable of playing back an mp3 by it's lonesome.
[06:50:16] <scanty> with help of a DSP, it should be cake, though
[06:50:17] <JonathanThompson> That would mean the entire OS as well as applications would have to fit with room left over in a 16 meg address space.
[06:50:22] <umccullough> i think honestly he could be doing it on an atari
[06:50:35] <umccullough> on->for
[06:50:47] <scanty> 68K can address 24 bits AFAIR
[06:50:49] <JonathanThompson> From what I've seen of Haiku at this point, my response is "Yeah, right" for the 16 meg space :)
[06:51:01] <JonathanThompson> (Even if you discount the minor problem of not having MMU hardware)
[06:51:10] <JonathanThompson> That's correct, scanty.
[06:51:19] <umccullough> perhaps he only intends to get the kernel booted into a terminal
[06:51:20] <JonathanThompson> Until you get to the 32 bit ones, that's true.
[06:51:36] <scanty> i wish mostek released the 32-bit 65xxx
[06:51:45] * JonathanThompson waits to see screenshots of Haiku running on a Mac SE
[06:51:48] <umccullough> weren't the 68030 and newer 32-bit capable?
[06:51:52] <JonathanThompson> Yes, umccullough.
[06:51:56] <JonathanThompson> 68020, even.
[06:51:59] <umccullough> or even the 68020
[06:52:02] <umccullough> ok
[06:52:11] * JonathanThompson was a CPU geek of the era
[06:52:24] <umccullough> i once saw an AT&T unix machine with a 68010 or something in it...
[06:52:24] <JonathanThompson> Perhaps not much has changed but the technology of the time....
[06:52:38] <umccullough> i shoulda kept that thing
[06:52:38] <scanty> sun3 machines used to use 68K afair.
[06:52:45] <JonathanThompson> I think before the 68020, the MMU was external hardware, if at all.
[06:53:01] <scanty> yeah, I think you are correct.
[06:53:04] <umccullough> JonathanThompson, probably - i think there was a few other motorola 68xxxx chips on that board
[06:53:20] <umccullough> probably an FPU at least
[06:53:33] <scanty> i think they stopped at the 040
[06:53:36] <umccullough> 060
[06:53:37] <scanty> and I believe that one had an FPU as well
[06:53:40] <scanty> 060 rather.
[06:53:41] <scanty> yes.
[06:53:52] <umccullough> did apple stop at 040?
[06:54:04] <scanty> yeah, I believe that's why I said 040 initially.
[06:54:14] <umccullough> i remember when the Mac FX came out ;)
[06:54:19] <umccullough> or whatever it was
[06:54:22] <scanty> I don't see the appeal of 68K..... the ISA is fairly ugly.
[06:54:47] <umccullough> IIFX
[06:55:25] <umccullough> i have an LC III sitting here
[06:55:29] <umccullough> and an old SE
[06:55:40] <scanty> i think if mac stuck with 65xxx there would have been a 32-bit one.
[06:55:55] <scanty> although I heard rumours there wa s a 65832
[06:55:58] <scanty> but I cannot confirm that
[06:56:17] <umccullough> ah, the Mac IIfx was still a 68030 running at 40mhz
[06:57:16] <scanty> wonde rhow fast the bus was.
[06:57:21] <JonathanThompson> As a teenager, I was plotting and planning as best I could to make my own computer using the 68K processor.
[06:57:42] <JonathanThompson> Too many reality hiccups got in the way, though, such as $ and equipment to possibly do it.
[06:58:12] <scanty> i dunno, i just dn't like motorola really.
[06:58:38] <JonathanThompson> Keep in mind, scanty, at the time, the other contender was the x86 to work with for a 16 bit processor.
[06:58:53] <scanty> why, when the the '816 come out?
[06:59:06] <JonathanThompson> Well, I wanted something faster :)
[06:59:19] <scanty> don't forget about the 16-bit CPU in the insmellovision.
[06:59:24] <JonathanThompson> It didn't have the higher speed models for many years.
[06:59:33] <scanty> that ran at something like 716KHz.
[06:59:45] <scanty> fully multiplexed addr and data bus
[06:59:50] <scanty> it wa sa very weird CPU indeed
[07:00:05] <JonathanThompson> There's also the TI 9900 series.
[07:00:08] <JonathanThompson> At least as weird.
[07:00:27] <scanty> TI didn't make anything decent until the ystarted rolling out SPARCs
[07:00:34] <scanty> which are pretty much as nutty as RISC gets.
[07:01:19] <JonathanThompson> IIRC, the 9900 whatever had memory-memory architecture: mostly didn't use registers for operations and short-term storage.
[07:01:32] <scanty> bleh
[07:02:38] * JonathanThompson wonders how the Sun-NetApps game will play out
[07:03:15] <pyCube_> what is it about?
[07:03:23] <pyCube_> i couldnt figure it out.. or maybe i didnt really try
[07:03:30] <JonathanThompson> Sun claiming NetApps is violating their patents, vice-versa.
[07:03:45] <JonathanThompson> With ZFS.
[07:03:57] <pyCube_> what is netapps?
[07:04:00] <scanty> sun needs to chill out and make their hardware cost 25% as much as it does
[07:04:06] <JonathanThompson> SAN hardware/software provider.
[07:04:18] <scanty> anyways, I gotta get some rest
[07:04:20] <scanty> good night guys
[07:04:30] <JonathanThompson> Bye scanty.
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[07:05:11] <JonathanThompson> I'm pretty certain I'm a user of their stuff by virtue of what I'm working on and where I'm working on it.
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[09:12:27] <Begasus> morning peeps
[09:15:24] <myrkraverk> morn, Begasus ;)
[09:16:42] <Begasus> moin myrkraverk ;)
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[10:42:15] <PieterPan> Has anyone gotten USB memory sticks to work in Haiku?
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[10:55:35] <JBurton> hi
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[10:59:17] <Begasus> hi
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[11:04:04] <PieterPan> Hello
[11:12:29] <PieterPan> Begasus Do you know if usb_scsi works on Haiku?
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[11:15:56] <Begasus> dont know PieterPan ... I've never been able myself ... (but then ... it's been a while since I last booted Haiku native) ...
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[11:18:23] <PieterPan> Begasus hmm thanks, my usb device shows up in the /dev/bus/usb tree, but now I need to get it mounted somehow...
[11:18:32] <PieterPan> Does Haiku support fat32 or fat?
[11:18:56] <JBurton> yes
[11:19:05] <JBurton> but not mass storage devices, yet
[11:20:39] <PieterPan> I installed the USB_SCSI module
[11:20:44] <JBurton> from bebits ?
[11:20:46] <PieterPan> Ya
[11:20:47] <JBurton> it's not compatible, afaik
[11:20:59] <PieterPan> hmm too bad
[11:21:18] <PieterPan> I just need to get a log file out, but I have no way of doing it...
[11:21:31] <PieterPan> No network/wlan
[11:21:54] <PieterPan> the skyfs/bfs viewer doesn't work for me
[11:22:02] <PieterPan> I guess I can make a fat32 partition
[11:22:08] <PieterPan> that should work then
[11:23:33] <JBurton> probably
[11:24:13] <PieterPan> USB stick support would be a great addition to have :)
[11:24:55] <JBurton> indeed
[11:25:06] <JBurton> there's an open ticket filed on our ticket tracker
[11:25:26] <PieterPan> interesting
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[11:37:26] <PieterPan> hmm, sounds promising!
[11:37:58] <PieterPan> strange, I created a fat32 partition, but it does not show up in the mount menu
[11:38:13] <JBurton> hmmm
[11:38:16] <JBurton> tried mountvolume ?
[11:38:18] <JBurton> btw
[11:38:19]
[11:38:19] <JBurton> I'm working on it. Hope to commit something in a week or two. I'm sorry for delay.
[11:38:26] <PieterPan> Yes, indeed
[11:38:35] <PieterPan> Nice
[11:38:42] <JBurton> 18/9 + one week or two... would be a couple of weeks ago :)
[11:39:10] <PieterPan> well, sure, programmers are hopeless optimists :)
[11:39:26] <JBurton> indeed
[11:40:45] <PieterPan> Mountvolume does not detect it..
[11:40:55] <JBurton> even with the option to show all volumes ?
[11:42:08] <PieterPan> mountvolume -lh shows the partition, as Intel Partition Map 407.9M (scsi/0/0/0/2)
[11:42:38] <PieterPan> but the other list options don't show it
[11:42:58] <JBurton> hmmmm
[11:43:17] <JBurton> I think the fat32 driver doenst' implement the identification hooks... but maybe it's mountable my mount ?
[11:43:22] <JBurton> s/my/by
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[11:43:36] <JBurton> yo emitrax
[11:44:00] <emitrax> yo yo :)
[11:44:01] <PieterPan> JBurton I'll try mount
[11:47:00] <PieterPan> mount -t dos /dev/disk/scsi/0/0/0/2 /fat32disk/
[11:47:05] <JBurton> yeah looks okay
[11:47:10] <PieterPan> But it says mount: no such device
[11:47:18] <PieterPan> tried dos and fat32
[11:47:23] <JBurton> O_o
[11:47:29] <PieterPan> I created /fat32disk/ first
[11:47:36] <PieterPan> mkdir /fat32disk :)
[11:48:18] <PieterPan> Maybe dos fs is broken?
[11:48:25] <PieterPan> Or I am ;) also quite possible haha
[11:48:36] <MrSunshine_> well does that path exist to start with ?
[11:48:51] <PieterPan> I tab completed it :)
[11:48:57] <JBurton> PieterPan I was sure it was working
[11:49:02] <JBurton> although I never tried it personally
[11:49:05] <JBurton> bbl
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[11:49:13] <PieterPan> Ok
[11:50:23] <PieterPan> If I diskprobe it, it shows mkdosfs in the bytes
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[11:54:28] <PieterPan> meh, even formatting it with mkdos from within haiku doesn't work
[11:56:51] <PieterPan> right mount -t fat
[11:57:04] <MrSunshine_> ?
[11:57:27] <PieterPan> Sorry, just had a small personal victory :) mounting a fat volume from haiku
[11:57:43] <MrSunshine_> you managed to mount it ?
[11:58:06] <PieterPan> Well, yes, but not a usb stick
[11:58:15] <MrSunshine_> humm k
[11:58:16] <PieterPan> Just a partition on the hdd
[12:03:13] <PieterPan> which is already very handy because I need to copy files back and forth
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[13:05:33] <MrSunshine_> gah i cant figure out why haiku wont boot, the kernel loads but after the IDE module loading stuff it just ends up in INIT: done entering main loop on cpu 0
[13:05:37] <MrSunshine_> then its just dead :/
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[13:14:39] <plfiorini> hi
[13:17:38] <begasus_> hi
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[13:18:28] <MrSunshine_> after the kernel init stiff, is the only output of debug data ghrought serial ?
[13:18:43] <MrSunshine_> cause i dont have a serial port :(
[13:24:51] <plfiorini> hi Begasus, MrSunshine_
[13:24:59] <MrSunshine_> ello
[13:27:49] <MrSunshine_> ohh aparently i wont get any answers at all in here :P
[13:28:01] <MrSunshine_> had like 10 haiku related questions last days and 0 answers :)
[13:28:37] <Begasus> got the same prob as you (not being able to boot Haiku) so ... cant give out answers I dont have ;)
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[13:29:23] <MrSunshine_> and as i have no serial port i cannot give any serial debug log ...
[13:29:42] <plfiorini> me too
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[13:35:50] <plfiorini> sgrunt
[13:36:17] <plfiorini> does i586-pc-haiku seems a resonable host for gcc?
[13:37:20] <mmu_man> never tried
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[13:37:30] <mmu_man> :)
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[14:45:09] <mmu_man> hmm kernel stuff seems to compile mostly without problem
[14:45:18] <mmu_man> sign of good code :)
[14:48:26] <PulkoMandy> :)
[14:49:02]
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[14:52:48] <DebianTUX> Hi. is there any graphic toolkit for python in beos?
[15:01:34] <DeadYak> look up Bethon
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[15:22:10] <mmu_man> PulkoMandy: oui
[15:22:18] <mmu_man> enfin 020 + mmu + fpu au minimum
[15:22:41] <PulkoMandy> ok
[15:22:52] <PulkoMandy> bon j'ai un LC2 et 3 LC630 alors :)
[15:23:11] <mmu_man> oui j'ai un LCIII :)
[15:23:27] <mmu_man> mais bon je pense d'abord porter sur Falcon, vu que j'ai un émulateur (ARAnyM)
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[15:24:23] <DeadYak> mmu_man: what systems actually used the 060? I didn't think any macs did
[15:24:38] <PulkoMandy> DeadYak: some accelerator cards on amiga
[15:24:43] <DeadYak> PulkoMandy: oh
[15:24:56] <PulkoMandy> mac switched to ppc before the 060 was available
[15:25:03] <DeadYak> that's what I thought
[15:25:33] <PulkoMandy> (and there are some 060 accel cards for Atari Falcon, and atari clones such as Milan and Hades
[15:25:58] <mmu_man> there were some 060 boards for macs and falcons as well (CT060)
[15:26:11] <mmu_man> and yeah falcon clones :)
[15:26:17] <IcePic> also some mvme-based comps.
[15:26:36] <mmu_man> for amiga it'll be 4000/040 mini, or with an accell card
[15:26:53] <mmu_man> as all others had a 68EC030 (no mmu :è)
[15:27:17] <mmu_man> yeah I heard there were some SMP computers as well, but quite rare
[15:28:49] * mmu_man pets "mc68030 enhanced 32-bit microprocessor user's manual (third edition)" ;)
[15:29:17] <PulkoMandy> maybe accel cards for the x68000 in japan, also :)
[15:30:31] <mmu_man> oh right, I only remembered the bare one, but there were later models
[15:30:40] <mmu_man> we had an x68000 at Alchimie last year
[15:31:10] <PulkoMandy> :)
[15:32:35] <mmu_man> the last model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB though most games and applications didn't require more than two.
[15:32:42] <mmu_man> could be enough to boot ;)
[15:33:07] <DeadYak> what's max ram in an A4000?
[15:33:35] <IcePic> DeadYak: hard to say.
[15:33:51] <IcePic> DeadYak: at least 256+16M
[15:34:11] <IcePic> Less than 2G though, since the return from AllocMem in amigaOS is signed.
[15:35:22] <DeadYak> ah
[15:36:41] <IcePic> so it somewhat depends on what acc-cards were build and what slots they would hold, and what memory would fit in the memslots.
[15:37:07] <mmu_man> IcePic: that doesn't mean the hw can't handle more
[15:37:42] <IcePic> mmu_man: no, but it would be up to the particurlar acc-card. The motherboard would only take 16M
[15:38:47] <mmu_man> + there was fast ram/slow ram
[15:40:52] <MangoFusion> sounds like a nightmare platform to me
[15:41:14] <MrSunshine_> gief new method to get the debug data out of the box! .. more then serial connection :(
[15:42:43] <MrSunshine_> usb mem stick or something :P
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[15:47:00] <IcePic> MangoFusion: its not worse that all issues regarding ddr-vs-dualddr, PC2100 sometimes being 266MHz and PC2700 vs 333MHz and what-have-you
[15:47:21] <MangoFusion> i suppose
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[16:18:40] <DeadYak> MrSunshine_: good luck
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[16:28:24] <Begasus> food!!!
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[16:28:29] <Begasus> biab ;)
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[16:34:41] <mmu_man> plop
[16:35:25] <dr_evil> hi mmu_man!!!!
[16:38:03] <mmu_man> 'up ?
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[16:50:40] <dr_evil> uhh, just gut back from work, don't feel like coding today
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[16:55:30] <DeadYak> dr_evil: long day?
[16:56:05] <dr_evil> 9.5 hours
[17:04:53] <DeadYak> ouch
[17:07:19] <dr_evil> that was a pretty easy day
[17:09:33] <mmu_man> not even helping with the m68k elf loader ? ;)
[17:10:16] <mmu_man> btw, there are almost exact copies of them in kernel and boot/...
[17:10:21] <mmu_man> should be factored out
[17:11:12] <DeadYak> mmu_man: of what, elf loader?
[17:11:17] <mmu_man> yes
[17:11:32] <DeadYak> mmu_man: I thought the boot one is "special" since it can't rely on kern services?
[17:11:34] <mmu_man> cause the bootloade needs to load the kernel which is an elf obj
[17:12:01] <mmu_man> yes but the code is almost the same, needed stuff are abstracted
[17:12:10] <DeadYak> ah
[17:12:15] <mmu_man> should need to have some #if _BOOT like in partition modules
[17:12:18] <DeadYak> almost? where's the difference?
[17:12:35] <mmu_man> function names mostly :D
[17:12:40] <DeadYak> ah
[17:13:09] <mmu_man> revol@debian:~/haiku/trunk$ diff src/system/boot/arch/x86/elf.cpp src/system/kernel/arch/x86/arch_elf.c
[17:13:12] <mmu_man> 7,8d6
[17:13:14] <mmu_man> < #include <boot/arch.h>
[17:13:17] <mmu_man> <
[17:13:20] <mmu_man> 40,42c38,40
[17:13:22] <mmu_man> < status_t
[17:13:25] <mmu_man> < boot_arch_elf_relocate_rel(struct preloaded_image *image,
[17:13:27] <mmu_man> < struct Elf32_Rel *rel, int rel_len)
[17:13:33] <mmu_man> > int
[17:13:35] <mmu_man> > arch_elf_relocate_rel(struct elf_image_info *image, const char *sym_prepend,
[17:13:38] <mmu_man> > struct elf_image_info *resolve_image, struct Elf32_Rel *rel, int rel_len)
[17:13:39] <mmu_man> 68c66
[17:13:43] <mmu_man> < vlErr = boot_elf_resolve_symbol(image, sym, &S);
[17:13:47] <mmu_man> > vlErr = elf_resolve_symbol(image, sym, resolve_image, sym_prepend, &S);
[17:13:51] <mmu_man> 128,130c126,128
[17:13:53] <mmu_man> < status_t
[17:13:56] <mmu_man> < boot_arch_elf_relocate_rela(struct preloaded_image *image,
[17:13:57] <mmu_man> < struct Elf32_Rela *rel, int rel_len)
[17:14:03] <mmu_man> > int
[17:14:05] <mmu_man> > arch_elf_relocate_rela(struct elf_image_info *image, const char *sym_prepend,
[17:14:08] <mmu_man> > struct elf_image_info *resolve_image, struct Elf32_Rela *rel, int rel_len)
[17:14:40] <DeadYak> ah
[17:15:12] <dr_evil> #ifdef _BOOT \n #define arch_elf_relocate_rela boot_arch_elf_relocate_rela
[17:15:16] <dr_evil> etc
[17:15:21] <mmu_man> yep
[17:15:21] <dr_evil> should be easy+
[17:15:50] <mmu_man> yes I'll do it
[17:16:17] <mmu_man> unless you want to, shouldn't require any excessive neuronal functions :)
[17:16:40] <mmu_man> so it'll empty your mind :D
[17:16:57] <dr_evil> I'm just watching tv and will meet some friends later
[17:18:39] <DeadYak> mmu_man: Zen of boot loaders?
[17:19:09] <mmu_man> eh
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[18:08:17] <Lelldorin1> hi all
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[18:29:29] <mmu_man> maybe
[18:29:32] <kokito> good morning folks
[18:29:52] <Lelldorin1> hi kokito
[18:30:30] <mmu_man> ah, I don't have the legacy/ folder for space reasons
[18:30:43] <mmu_man> ugh, btw it's not the correct way
[18:30:51] <mmu_man> it's configure.ac you must patch
[18:31:16] <tombhadAC> uh sorry
[18:31:29] <mmu_man> and rerun autotools
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[18:36:24] <kokito> hi Lelldorin1 :)
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[18:46:12] <plfiorini> yahooo i tried to build gcc 2.95.3 on haiku and it went KDL
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[18:59:42] <Lelldorin1> re
[19:09:11] <AlienSoldier> what is the syntax to do a mkbfs (the dano one) to convert a partition to BFS. Create device image say the partition i want to change is called /dev/disk/scsi/0/0/0/0_0. Is it just mkbfs /dev/disk/scsi/0/0/0/0_0 i don't want to mess the rest of the disk
[19:09:55] <AlienSoldier> mkbfs "/name of the drive" did not work, i guess it need to be unmounted?
[19:12:20] <AlienSoldier> i guess changing the R5 one with the dano one wont work either to update drivesetup right?
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[19:21:31] <Lelldorin1> sorry only german
[19:22:04] <Lelldorin1> but yu can see the commands and apps to do a bfs image from terminal
[19:22:09] <AlienSoldier> back in 1993 when all the internet was in german :)
[19:22:11] <Lelldorin1> yu=you
[19:22:52] * Lelldorin1 is idle: dinner
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[19:37:17] <Lelldorin1> AlienSoldier: and it works?
[19:38:48] <Lelldorin1> dd if=/dev/zero of="Path/to/filename" bs=1024 count="filesize"
[19:39:04] <Lelldorin1> mkbfs 2048 "Path/to/filename"
[19:39:08] <Lelldorin1> sync
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[19:42:45] <AlienSoldier> seem it worked
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[20:33:41] <korli> evening
[20:36:52] <fyysik> evening
[20:39:27] <Begasus> evening ;)
[20:39:37] <Begasus> hi fyysik ! how's it going?
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[20:54:37] <plfiorini> re
[20:57:13] <Begasus> ra
[20:57:26] <Begasus> what options are best used when creating a diff file?
[20:57:33] <mmu_man> I use -urN
[20:58:06] <cnuke> bewar N works only with gnu diff iirc
[20:58:07] <Begasus> try'd the tip from BePorts site .. Naur .. but that gives me some unknown characters in Pe
[20:59:42] <Begasus> ah ... Nur did the trick ...
[20:59:50] <Begasus> no diff in the source though ;)
[21:00:53] <Begasus> that's good cross platform source :D
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[21:36:42] <Begasus> re
[21:51:46] <AndrevS> wb
[21:52:15] <Begasus> thnx ;)
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[22:25:52] <mmu_man> hmm
[22:25:59] <Begasus> g'night peeps
[22:26:03] * mmu_man wondering how to implement system_time() on m68k
[22:26:09] <mmu_man> it will be platform dependant anyway
[22:26:42] <mmu_man> I'm thinking about either remapping the MFP read-only to be able to read the last byte of it.
[22:27:01] <mmu_man> another option is to load a simple counting prog in the DSP and use DMA to move the counter to main RAM...
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[22:27:15] <mmu_man> but that looses BW, and wouldn't work on other platforms, nor in the emulator I think
[22:31:43] <AlienSoldier> only thing semi standard on 68K systems are joystick port :)
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[23:11:01] <mmu_man> re
[23:11:12] <TuneTracker> wb
[23:11:32] <TuneTracker> mmu_man you're working on a Mac emulator?
[23:12:25] <mmu_man> no
[23:12:33] <TuneTracker> what was the 68k thing?
[23:12:44] <mmu_man> I have an atari falcon emu available (ARAnyM)
[23:13:05] <mmu_man> and I have a (real) Mac LC III
[23:13:06] <TuneTracker> You mentioned some sort of 68k project, I thought you were referring to the Mac emulator
[23:13:12] <mmu_man> no
[23:13:18] <mmu_man> Haiku port
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[23:15:25] <PulkoMandy> who would want to use a mac emulator ? :)
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[23:23:55] <stargater> hi
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[23:56:57] <Ingenu> nght
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