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   July 19, 2005  
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[00:01:50] *** bonefish has joined #haiku
[00:01:51] *** ChanServ sets mode: +o bonefish
[00:01:53] <@bonefish> Yo!
[00:02:08] <@phoudoin> Hi bonefish
[00:03:28] <@axeld> Hey bonefish!
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[00:08:34] <@phoudoin> BTW, I'm the last to know about http://www.nr.no/~stian/bugs.php (Be's old bug database)
[00:08:51] <@axeld> phoudoin: no, you beat me :-)
[00:12:04] <@phoudoin> then maybe it could be a valuable toolto check against old bugs BeOS had and if we fixe them by R1... Just an idea. Kinda regression tests.
[00:15:17] <@axeld> phoudoin: true, sounds good
[00:15:28] <@axeld> phoudoin: just a lot of work to go through them :)
[00:16:16] <fyysik> what is default gcc version in Zeta R1?
[00:16:29] <@phoudoin> but that's something newcomers can code using our CppUnit support, maybe...
[00:16:31] <fyysik> 2.9 or 2.953?
[00:20:26] <tic> moo
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[00:22:20] <snes_rocks> hey, will the sound plugin api for haiku support output plugins too?
[00:22:32] <snes_rocks> that would probably make recording programs simple and easy
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[00:24:32] <@phoudoin> snes_rocks: that's planned, yes, but the encoder API is not finalized yet.
[00:25:06] <snes_rocks> the decoder api is finished already? nice!
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[00:26:10] <@phoudoin> yepyep
[00:26:34] <snes_rocks> happy!
[00:26:53] <phoudoin> long time ago already. Media Kit is in advanced alpha stage. Encoders are missing, that why it's not in Beta already, in fact.
[00:27:17] <snes_rocks> ok
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[00:34:40] <@Korli> phoudoin maybe just go through zeta current bug database first :)
[00:35:16] <SiCuTDeUx> hi!
[00:35:30] <SiCuTDeUx> axeld, good work in partyzipa
[00:35:51] <SiCuTDeUx> hey i published an articule about the flag
[00:39:26] <@phoudoin> Flag?
[00:39:48] <@phoudoin> Korli: yes, that a good idea too.
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[00:54:15] <CIA-6> korli * r13756 /haiku/trunk/src/tests/kernel/consoled/Jamfile: fix the build
[00:55:21] <@axeld> SiCuTDeUx: thanks, unfortunately, the streaming didn't work
[00:55:38] <SiCuTDeUx> yeah
[00:55:48] <SiCuTDeUx> phoudoin, www.haikudocs.org
[00:56:19] <SiCuTDeUx> petterhj, a haiku flag!
[00:56:35] <SiCuTDeUx> axeld, you find somebody to take the flag to WalterCOM?
[00:57:20] <@axeld> SiCuTDeUx: I'm afraid no
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[01:05:22] <Methe> Good Evening Haikuerz
[01:05:41] <Methe> Have a nice night, simple and clear as any UI should be
[01:05:47] * Methe hides nad go to bed
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[01:07:52] <@phoudoin> SiCuTDeUx: your site looks really great!
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[01:13:55] <CIA-6> stippi * r13757 /haiku/trunk/src/servers/app/drawing/HWInterface.cpp: fixed B_CMAP8 back to front buffer conversion (blue was missing)
[01:17:28] <@axeld> night
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[01:19:22] <@Dr_evil> oh noooo, Red is attacking blue, and next one will be yellow
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[02:29:42] <petterhj> whats up with that "date-manager" in the Haiku tracker? is that something new? anyway, nice!
[02:30:29] <slaad> What's it do?
[02:31:06] <petterhj> if you press the clock, the date shows up.. just like in BeOS, but if you hold it, a calendar shows up
[02:31:18] <petterhj> so, date-manager is maybe the wrong term
[02:31:25] <slaad> Ah.
[02:33:43] <@bonefish> petterhj: It's been part of OT for a while.
[02:34:30] <petterhj> oh, ok.. It's just not working in R5 then?
[02:34:46] <@bonefish> petterhj: Here it works.
[02:34:58] <petterhj> oh.. hmm
[02:42:46] <CIA-6> phoudoin * r13758 /haiku/trunk/src/apps/pulse/ (NormalPulseView.cpp Pictures):
[02:42:46] <CIA-6> Added an AMD CPU logo to please screenshots lurkers.
[02:42:46] <CIA-6> Should be better moved into resources next time. Will see...
[02:47:20] <@phoudoin> bye everybody
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[04:17:34] * Z_E_T_A slap H_A_I_K_U with a yellowtab
[04:18:11] * H_A_I_K_U Slaps Z_E_T_A with a branch
[04:19:00] * H_A_I_K_U trows a 1000 leafs to Z_E_T_A
[04:20:34] * H_A_I_K_U spits sap to Z_E_T_A face!!!!
[04:20:43] <Z_E_T_A> :|
[04:20:50] <Z_E_T_A> WTF?
[04:20:57] <H_A_I_K_U> :)
[04:21:21] <slaad> Quiet you.
[04:21:41] <H_A_I_K_U> jejejeje
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[04:21:58] <H_A_I_K_U> shhh hide Z_E_T_A slaad could see us!!
[04:22:11] * Z_E_T_A yell out the H_A_I_K_U mother's name
[04:23:54] <Z_E_T_A> (out the line): haiku has a mother? any woman form a part of haiku's team?
[04:24:58] * H_A_I_K_U kick Z_E_T_A in the b.lls with a root!
[04:25:09] <H_A_I_K_U> i think not!
[04:25:32] <H_A_I_K_U> it would be nice thow!
[04:25:49] <H_A_I_K_U> have a beatifull women in the haiku development team!!
[04:26:39] <Z_E_T_A> let me see...
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[04:29:16] <Z_E_T_A> here is a "Karina" she o he? will a part of the team? Eugenia have a participation in early stage of OpenBeOS?
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[11:15:39] <@JBurton> re
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[11:44:35] <[Beta]> lo
[11:44:44] <JBurton> hi [Beta]
[11:44:57] <[Beta]> howre things, JBurton?
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[11:45:45] <[Beta]> http://www.tenar.it/andrea/blog/?postid=8 :)
[11:46:15] <[Beta]> sooner or later, i'll get encouraged to buy Zeta.
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[11:48:06] <awad> hey all
[11:48:11] <[Beta]> hi
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[11:49:46] <JBurton> fine enough [Beta] thanks
[11:49:48] <@JBurton> I don't know
[11:49:59] <@JBurton> I just don't think I'll spend 100 euro
[11:50:00] <@JBurton> for it
[11:52:03] <[Beta]> i'd rather not spend e100, but then again, I want beos on my main machine, and r5 flakes over at the hdd stage
[11:52:32] <@JBurton> tried MaxEd ?
[11:52:46] <[Beta]> yeah.
[11:52:46] <@JBurton> it shows the install screen on my laptop
[11:52:49] <@JBurton> while R5 just hangs
[11:53:40] <[Beta]> iirc, the memory boot fix caused it to lock on boot.
[11:54:27] <@JBurton> oic
[11:55:03] <[Beta]> hmm, is there a recent profiler on BeOS? BeProfiler is a tad old..
[11:57:18] <@JBurton> profile ?
[11:58:11] <[Beta]> tracks function call duration, etc?
[11:58:21] <@JBurton> eyah
[11:58:26] <@JBurton> IIRC
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[12:13:25] <@JBurton> I was able to create a valid (empty) print job with my BPrintJob implementation
[12:13:26] <@JBurton> :)
[12:13:27] <@JBurton> Korli
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[12:33:49] <skoe> Hi!
[12:33:53] <lantis> hello
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[12:40:41] <CIA-6> bonefish * r13761 /haiku/trunk/src/bin/gdb/gdb/haiku-nat.c: Added TODO.
[12:44:26] <Methe> =)
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[12:49:12] <CIA-6> bonefish * r13762 /haiku/trunk/src/bin/gdb/gdb/solib-haiku.c:
[12:49:13] <CIA-6> We now also relocate the executable file in the current_sos() hook. Other
[12:49:13] <CIA-6> implementations (e.g. SVR4) don't do that, but I don't see how it could
[12:49:13] <CIA-6> work otherwise. Maybe other systems place the executable's code exactly
[12:49:13] <CIA-6> where specified in the executable and hence noone ever noticed...
[12:49:13] <CIA-6> Anyway, this makes stack traces (and probably other things that were broken
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[12:49:15] <CIA-6> before) work with an attached gdb.
[12:51:19] <[Beta]> nice work JBurton
[12:51:51] <[Beta]> bbl, walking.
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[12:53:19] <Dr3w> Hey guess what guys!
[12:53:37] <Dr3w> does this look good:
[12:53:38] <Dr3w> Links are now set up to build a cross-compiler for powerpc-apple-haiku from i686-pc-linux-gnu :)
[12:53:55] <Dr3w> thats from my hacked gcc 2.95.3 ./configure
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[13:42:54] <@Korli> Dr3w amazing :)
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[13:53:03] <Dr3w> Korli: heh - it might be if it didn't fail compiling :)
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[14:26:41] <CIA-6> jackburton * r13763 /haiku/trunk/src/kits/interface/PrintJob.cpp: Some more work on BPrintJob.
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[15:13:21] <@Korli> JBurton keymap pref is more or less working : there is a bug with special keys which have a square displayed whereas it shouldn't
[15:16:09] <@JBurton> hmmm
[15:16:20] <@JBurton> that means they're not rendered correctly
[15:16:22] <@JBurton> right ?
[15:16:48] <@JBurton> btw... I always found the GUI of the keymap pref really bad
[15:17:07] <@Korli> fCurrentFont.GetHasGlyphs(str, 1, &hasGlyphs);
[15:17:19] <@JBurton> it's hard/impossible to "fix" your keymap using it
[15:17:22] <@Korli> this returns true in hasGlyphs whereas it shouldn't
[15:17:25] <@JBurton> I see
[15:19:31] <@JBurton> AS_GET_HAS_GLYPHS isn't implemented server side
[15:19:35] <@JBurton> that's why
[15:20:16] <@Korli> hmm boy
[15:20:20] <@JBurton> check ServerApp.cpp, it should be implemented there
[15:20:57] <@Korli> there should be "NOT IMPLEMENTED" for this :)
[15:21:06] <@JBurton> :P
[15:21:14] <@JBurton> well it's implemented client side :P
[15:21:52] <@JBurton> if GetHasGlyphs had a return type different than void, you'd have known, I guess :)
[15:22:03] * Methe ahah
[15:22:20] * Methe ducks
[15:23:09] <@Korli> yes
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[15:25:00] <@Korli> JBurton i think it's badly implemented client side anyway
[15:25:19] <@Korli> it should send font information at least
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[15:28:06] <@JBurton> no, it's not needed
[15:28:23] <@JBurton> the server side BFont object already "knows" all the font informations
[15:28:33] <@JBurton> just have a look at others BFont methods
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[15:29:05] <@Korli> JBurton but how can it know it is this serverFont object ?
[15:29:13] <@JBurton> hmmm wait a sec
[15:29:41] <@JBurton> ah yes
[15:29:47] <@JBurton> it needs to send the family and style
[15:29:53] <@JBurton> you're right
[15:30:00] <@Korli> and maybe more
[15:30:08] <CIA-6> darkwyrm * r13764 /haiku/trunk/src/apps/cdplayer/ (CDAudioDevice.cpp CDDBSupport.cpp CDEngine.cpp):
[15:30:08] <CIA-6> Shouldn't be any more crashes when CDDB lookup fails
[15:30:08] <CIA-6> Lookup now handles inexact matches
[15:30:08] <CIA-6> CDAudioDevice now detects all available CD drives
[15:30:08] <CIA-6> Fixed a minor bug in updating the track list when changing CDs
[15:30:10] <CIA-6> CDDB content files are now stored in R5's location - /boot/home/cd
[15:30:10] <@JBurton> face ?
[15:31:07] <@Korli> a font has to provide glyphs for every size ?
[15:31:58] <@JBurton> hmmm don't know
[15:32:13] <@JBurton> I guess if it's a truetype, yes
[15:33:37] <@Korli> and what about the encoding ?
[15:34:10] <@JBurton> don't know
[15:35:00] <@Korli> we can implement with only family and style, and see later if it is enough anyway
[15:35:05] <@JBurton> yeah
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[15:55:26] <@Korli> #include FT_FREETYPE_H
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[15:55:38] <@Korli> don't know we had this code style :)
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[15:56:25] <@JBurton> :P
[15:56:33] <@JBurton> it's because of freetype, I guess
[15:58:42] <@Korli> btw I'm wondering if numChars is the number of characters or the numbers of bytes
[15:59:03] <@JBurton> Korli hmmm
[15:59:16] <@Korli> lot of functions in our current impl is supposing it's a number of bytes, which I'm not sure
[15:59:23] <@JBurton> yeah
[15:59:26] <@JBurton> it's tricky
[15:59:39] <@JBurton> because some BFont methods considers them bytes
[15:59:45] <@JBurton> other consider them characters
[15:59:49] <@Korli> ah
[15:59:50] <@JBurton> the bebook does help usually
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[16:00:17] <@Korli> we should agree on numchars = number of characters, and numbytes = number of bytes
[16:01:27] <@Korli> typically GetGlyphShapes has a glyphShapeArray with numChars shapes
[16:06:10] <@Korli> JBurton should we convert_to_utf8 before sending characters to the app_server ?
[16:07:25] <@JBurton> no
[16:07:58] <@JBurton> because charachters should already be in that format
[16:08:00] <@Korli> so we should inform FreeType about the character encoding
[16:08:20] <@Korli> JBurton i'm not sure at all : there is a SetEncoding method on BFont
[16:08:40] <@JBurton> ah yes now I remember: the conversion should be handled in the server
[16:08:47] <@JBurton> it's disabled for a reason I can't remember now
[16:09:04] <@Korli> it could be done client side
[16:09:39] <@JBurton> ask stippi, I think he knows those stuff much better :)
[16:09:54] <@Korli> ok dropping a mail
[16:10:41] <@Korli> hmm DarkWyrm codestyle isn't improving :)à
[16:10:55] <@JBurton> :P
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[17:06:40] <@JBurton> hey agentmumu
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[17:08:50] <agentmumu> huhu JBurton
[17:09:20] <agentmumu> I wonder what happend to my server again, maybe some big site is linking to me again
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[17:12:23] <@JBurton> yeah I noticed it's down
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[17:14:27] <CIA-6> darkwyrm * r13765 /haiku/trunk/src/apps/cdplayer/ (CDDBSupport.cpp CDDBSupport.h): Better conformity to style guidelines
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[17:23:07] <CIA-6> korli * r13766 /haiku/trunk/ (4 files in 3 dirs): Implemented GetHasGlyphs support somehow (FT support is lacking)
[17:25:11] <@Korli> JBurton I'm starting to hack the app_server ... :) fun parts only :)
[17:25:24] <@JBurton> ;))
[17:26:21] <@Korli> JBurton at least now Keymap is showing all keys with a character ( not one out of 2)
[17:26:28] <@JBurton> good :)
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[17:40:15] <@JBurton> bye all
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[17:54:15] <McCall> Having a wisdom tooth out is the worse experience in the world.
[17:54:24] <McCall> It is fu**ing horrible.
[17:54:49] <McCall> agentmumu: you have been slashdotted.
[17:55:22] <McCall> your site is listed in the comments section of an artical about OSNews reviewing Zeta.
[17:55:37] * bogomipz seconds the statement on wisdom teeth
[17:55:58] <@Korli> http://www.osnews.com/ is down anyway
[17:56:07] <McCall> You don't feel pain while they are doing it, but you can feel the big tooth being forced from side to side.
[17:56:46] <@Korli> and the hole after
[17:56:52] <McCall> on top of that, the dentist dropped the tooth in my mouth, and I could feel how big it was.
[17:58:11] <bogomipz> ipz> i got my share of pain when the effect of the drug faded and the dentist still wasn't finished
[17:58:41] <@Korli> bogomipz god
[17:58:55] <bogomipz> plus he broke the tip off an instrument and didn't see it in my mouth, so we had to go take an x-ray
[17:59:10] <bogomipz> so he could find it
[17:59:30] <McCall> thats bad. I have to admit, it was quicker than I thought.
[17:59:39] <bogomipz> that was a part of the reason why the process took so long
[18:04:05] <ChrisK077> I didn't get a wisdom tooth pulled out yet, but I got a dental implant recently, so I actually feel the pain in my pocketbook ;-)
[18:04:13] <agentmumu> McCall: hm, hopefully the zeta article moves off the slashdot frontpage soon
[18:05:03] <McCall> ChrisK077: are you UK or US?
[18:05:12] <ChrisK077> Er, Germany
[18:05:33] <ChrisK077> It cost me around EUR 2K
[18:05:37] <McCall> Heh - fair enough :)
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[18:06:06] <McCall> ah that was what I was wondering. If I have to have any "normal" teeth out, I am going to get implants rather than dentures.
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[18:06:17] <McCall> I am only 27, so I have time to save :)
[18:08:23] <McCall> the gauze in my mouth is making me gag.
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[18:16:43] <@Korli> bye
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[18:56:42] <McCall> anyone here into Playstation 2?
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[18:59:17] <[Beta]> NASAtv is soo 1990s
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[19:19:18] <CIA-6> axeld * r13767 /haiku/trunk/ (2 files in 2 dirs): Fixed some bugs, partially by Oscar Lesta.
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[20:00:45] <CIA-6> axeld * r13768 /haiku/trunk/src/system/kernel/vm/vm.cpp: (log message trimmed)
[20:00:45] <CIA-6> Fixed a bad bug in vm_copy_on_write_area(): the area's cache offset was not taken
[20:00:45] <CIA-6> into account when remapping the pages read-only; it could have overwritten valid
[20:00:45] <CIA-6> page mappings this way. This was also the reason for the Terminal to crash - it
[20:00:45] <CIA-6> does now work as it should, although some keys don't work (like tab completion)).
[20:00:45] <CIA-6> vm_copy_area() no longer always sets B_KERNEL_WRITE_AREA if no kernel protection
[20:00:47] <CIA-6> was specified, but mirrors the userland protection (for example, the x86 MMU is
[20:10:25] <CIA-6> axeld * r13769 /haiku/trunk/src/system/kernel/thread.c:
[20:10:25] <CIA-6> Fixed a bug in put_death_stack_and_reschedule(): release_sem_etc() was called
[20:10:25] <CIA-6> with the thread lock held, which might have caused a panic later on, if there
[20:10:25] <CIA-6> was another thread waiting for the death stack semaphore.
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[21:04:43] <McCall> Hey
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[21:32:53] <CIA-6> rudolfc * r13770 /haiku/trunk/src/add-ons/accelerants/via/ (SetDisplayMode.c engine/crtc.c engine/general.c): added DPMS support. Bumped version to 0.05.
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[21:33:18] <CIA-6> rudolfc * r13771 /haiku/trunk/src/add-ons/kernel/drivers/graphics/via/ (README.html UPDATE.html): updated docs
[21:33:45] <CIA-6> rudolfc * r13772 /haiku/trunk/headers/private/graphics/via/macros.h: register defines updated.
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[22:40:49] <flag> re
[22:40:51] <flag> guys
[22:41:07] <flag> anybody can point me to a doc
[22:41:17] <flag> that describes how to checkout out
[22:41:21] <flag> haiku repository?
[22:41:25] <flag> i don't
[22:41:36] <flag> probably i'm too dumb tonight
[22:41:48] <flag> but i couldn't find anything on haiku website
[22:41:50] <flag> :(
[22:42:19] <Z_E_T_A> flag check the topic
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[22:42:35] <flag> uh?
[22:42:41] <flag> ul 19 21:42:41 <flag> u mean http://haiku-os.org/?
[22:42:50] <petterhj> flag, it's explained on the Haiku site at berlios.de
[22:43:00] <flag> uhm
[22:43:01] <flag> ok
[22:43:13] <flag> i'll try on belrios
[22:43:17] <flag> berlios
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[22:44:28] <flag> ok
[22:44:54] <flag> :O
[22:45:04] <flag> it was dead easy... thanks... :)
[22:45:28] <flag> and...
[22:45:31] <flag> does it build in linux?
[22:45:46] <petterhj> nope, not entirely
[22:45:57] <flag> what doesn't build?
[22:47:02] <petterhj> I'm not totally sure, but I think libbe.so doesn't build, which is needed :)
[22:47:26] <flag> i see...
[22:47:37] <jeramy> Are you referring to this page: http://developer.berlios.de/svn/?group_id=2556 ?
[22:47:39] <flag> and i suppose
[22:47:52] <flag> i need gcc 2.95.x in linux. right?
[22:47:58] <jeramy> with respect to getting the source, I mean...
[22:48:23] <petterhj> probably.. Philipp Schmid wrote about building it on linux on his blog; http://www.schmidp.com/blog/
[22:48:52] <flag> jeramy: yep, but there's no trace of any infos on haiku-os website
[22:49:02] <jeramy> Yeah, I know
[22:49:43] <flag> and that sucks... :(
[22:49:56] <flag> there should be a BIG button "Get haikue now!"
[22:50:13] <flag> somewhere on website...
[22:50:38] <jeramy> This is a good start point: http://darkwyrm.beemulated.net/haiku/HOWTO-Get-Haiku.htm (once you get BeOS up and running)
[22:51:44] <jeramy> Not that I've done it or anything... probably tonight.
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[22:55:45] <flag> yes but i'm unix only for now... :(
[22:56:13] <flag> and another strange thing: "makehdimage will build the entire tree, which on my Athlon XP 2200+ takes a few hours"
[22:56:19] <flag> WTF?!?!?!?!?
[22:56:22] <flag> ag> a few hours?
[22:56:27] <flag> on my centrino laptop
[22:56:41] <sbudve> it compiles everything
[22:56:45] <flag> i know
[22:56:49] <jeramy> Well, considering building Linux and KDE takes probably >1 day
[22:56:57] <sbudve> yea
[22:57:03] <flag> but 'a few hours' looks scarying...
[22:57:10] <flag> jeramy: making world
[22:57:14] <sbudve> it definitely takes a while
[22:57:18] <flag> jeramy: on my latptop
[22:57:26] <flag> jeramy: takes less than 2 hours
[22:57:27] <sbudve> this is why snickers was invented ;)
[22:57:33] <flag> jeramy: FreeBSD-5.x
[22:57:55] <sbudve> including X and a desktop environment?
[22:58:11] <flag> sbudve: nope, only the entire freebsd source tree
[22:58:31] <flag> sbudve: but Xorg doesn't take too much
[22:58:38] <flag> and i repeat, its a laptop
[22:58:44] <flag> with a slow hdd
[22:58:47] <flag> anyway...
[22:58:53] <flag> if i've to wait a bit
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[22:58:56] <flag> it's ok.. :)
[22:58:56] <sbudve> so see how long it takes ;)
[23:00:01] <jeramy> I'm probably going to install Be tonight, with the intention of developing (I hope)... but I have an Athlon. What's the recommended thing to do now?
[23:00:36] <sbudve> i'm in the same boat as you
[23:00:45] <sbudve> i'm gonna install the beos dev version
[23:00:58] <jeramy> I heard that there's a bad gcc that comes with it..
[23:01:07] <sbudve> yea.. i'll change to oliver's
[23:01:25] <sbudve> or use both and maybe try to get both of them working
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[23:01:43] <jeramy> as in http://www.bebits.com/app/4011
[23:01:57] <jeramy> I wouldn't bother with the other one.
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[23:14:52] <PulkoMandy> +++
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[23:27:02] <@bonefish> Yo!
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top

   July 19, 2005  
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