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   June 1, 2005  
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[00:04:23] <bencer> hi OliverRD
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[00:06:55] <bencer> well people, i'm pleased of announce that partyzipa (a tech fair in monzon (spain)) will have a haiku talk by axel
[00:07:16] <bencer> you can find a few more information on http://www.partyzipa.com/
[00:10:56] <@mmu_man> .. ? oh I read partypizza =)
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[00:13:31] * dr_evil is hungry too, but goes to bed
[00:13:51] <dr_evil> night
[00:13:52] <@mmu_man> same, zz
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[00:26:46] <sys2> argh why does blist segment fault for me :/
[00:26:51] <sys2> (compiled under linux)
[00:28:01] * sys2 cant for his life figure out how the hell one gets an item from the list :P
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[00:35:09] <[Beta]> agentmumu: here ?
[00:35:40] <agentmumu> yes
[00:36:00] <agentmumu> huhu :)
[00:36:22] <[Beta]> "when starting Tracker the whole screen gets yellow and the mouse gets really slow" .. is that all you can see, yellow ?
[00:36:33] <[Beta]> I checked out the screenshot, cant really see much :)
[00:36:37] <agentmumu> yes
[00:36:40] <agentmumu> :)
[00:36:45] <[Beta]> nice phone btw
[00:36:52] <agentmumu> well there isn't much, just yellow
[00:37:08] <agentmumu> yeah i know - i really like symbian
[00:37:10] <agentmumu> :)
[00:39:21] <sys2> the itemAt function seems to crash for me :P
[00:39:34] <sys2> but the args to the cmp function is passed without problems :/
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[00:41:53] <sys2> stupid std::cout :/
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[00:41:55] <sys2> sucks
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[00:43:52] <SamuelGZ> hello!
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[01:45:47] * SiCuTDeUx is away: Toy Ocupao o No Toy
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[03:26:12] <SamuelGZ> buf!!! There are a lot of entries into haiku's svn tree :)
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[04:14:04] <SamuelGZ> jam says: don't know how to make <driver>keyboard
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[09:12:18] <@JBurton> hi all
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[09:25:22] <SiCuTDeUx> JBurton: hi!
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[09:32:33] <@JBurton> hi SiCuTDeUx
[09:33:18] <SiCuTDeUx> JBurton: have you tried Zeta Neo?
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[09:53:27] <@JBurton> no
[09:53:35] <@JBurton> I haven't tried any zeta version
[09:55:33] <[Beta]> Just because I like pointless questions; Anyone think yellowTab will have a 64bit version of Zeta before a Haiku post-r1 64bit version ?
[09:55:36] <[Beta]> oh, morning btw
[09:55:42] <CIA-6> jackburton * r12917 /haiku/trunk/src/add-ons/input_server/devices/mouse/MouseInputDevice.cpp: now we send B_MOUSE_MOVED before any other message. This should fix the problem described in the TODO item. At least, it does over here.
[09:55:53] <JBurton> yo [Beta]
[09:56:03] <@JBurton> yes
[09:56:04] <@JBurton> me
[09:56:41] <@JBurton> at least, it would make sens
[09:56:42] <@JBurton> sense
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[10:09:43] <@JBurton> agentmumu tracker running on haiku
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[10:09:47] <@JBurton> the screenshot is great
[10:17:08] <sys2> where?!
[10:17:45] <@JBurton> http://www.schmidp.com/blog/exit.php?url_id=364&entry_id=76
[10:18:02] <sys2> very good screencap :P
[10:18:13] <sys2> i see a yellow screen a mouse and a blue line? :P
[10:18:20] <@JBurton> yeah :)
[10:18:35] <@JBurton> what did you expect ? :P
[10:19:34] <sys2> meh you said it was great :P
[10:19:58] <@JBurton> bwahahah
[10:20:04] * JBurton is evil
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[10:23:23] <@Korli> hey JBurton
[10:23:37] * sys2 has made a stupid patch for BList :P
[10:23:55] <sys2> adds sorting and if sorted binary search insted of linear search :P
[10:24:02] <@Korli> JBurton i have problems to printf in app_server when it starts ...
[10:24:03] <sys2> (if compare func is provided)
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[10:26:52] <sys2> but i sure as hell hope i do it in the right orde R:P
[10:26:54] <sys2> order
[10:27:05] <@JBurton> Korli hmm I see
[10:27:14] <@JBurton> Korli can you try the latest change I did ?
[10:27:39] <@JBurton> sys2 is it useful ? :P
[10:27:45] <@JBurton> is it binary compatible ?
[10:27:54] <@JBurton> is it worth, when BObjectList has that already ? :P
[10:28:01] <sys2> JBurton, you provide the compare func
[10:28:16] <sys2> JBurton, dunno .. and i see no bobjectlist in the supportkit
[10:28:32] <@JBurton> well that's because it's private for the moment
[10:28:35] <sys2> JBurton, over 1000 items it starts dragging down the time to search :P
[10:28:43] <@JBurton> :P
[10:28:44] <sys2> or under 1000 also :P
[10:29:12] <sys2> compatible with all versions before it you just add if its sorted and you want to search to "IndexOf(item, compfunc);"
[10:30:13] <@JBurton> don't know if it will accepted as it adds new api, though can I see it ?
[10:30:13] <sys2> atleast its better then linear search when the object count starts to climb :P
[10:30:25] <sys2> the new api ?
[10:30:49] <sys2> and i dont know :P
[10:31:03] <sys2> i just did it out of boredom and i dont like to see linear searches on sorted lists :P
[10:32:38] <@JBurton> can you send it to me ?
[10:33:45] <sys2> chill :>
[10:33:54] <@JBurton> sys2 btw I think the future supportkit will have BObjectList too
[10:34:52] <@JBurton> Korli btw how are you ?
[10:34:59] <@JBurton> Korli still ill ?
[10:35:29] <sys2> dammit
[10:35:41] <sys2> wtf should my .htaccess file say to allow people to brows the damn dir :/
[10:35:52] <@JBurton> I have no idea :P
[10:36:58] <@JBurton> brb coffee
[10:38:01] <sys2> http://sys2.mine.nut:81/files/List.patch <-- should work :P
[10:38:34] <slaad> Website not found.
[10:38:37] <sys2> wtf
[10:38:39] <sys2> stupid thing
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[10:39:14] <sys2> http://81.225.74.63:81/files/List.patch
[10:39:15] <sys2> there then ?
[10:39:23] <slaad> Yup.
[10:40:21] <sys2> i reserve myself for some small errors like one - 1 to much in the search thing or something :P
[10:43:50] <@Korli> sys2 a BList subclass would be more logic then patching BList
[10:44:31] <sys2> maybe :P
[10:44:51] <sys2> btw, BList is a bloddy HELL to use :((
[10:45:27] <sys2> ohh BObjectList makes use of templates?
[10:46:03] <@Korli> and have a look at http://svn.berlios.de/viewcvs/haiku/haiku/trunk/headers/private/shared/ObjectList.h?rev=11769&view=markup
[10:47:12] <sys2> ahh yeah .. does alotm ore :P
[10:53:24] <@JBurton> re
[10:53:32] <sys2> tmp/ccNutsnI.o(.gnu.linkonce.t._ZN11BObjectListIiED1Ev+0x39): In function `BObjectList<int>::~BObjectList [in-charge]()':
[10:53:32] <sys2> argh
[10:53:48] <sys2> :53:48 <sys2> : undefined reference to `_PointerList_::~_PointerList_ [not-in-charge]()'
[10:53:49] <sys2> :P
[10:54:05] <sys2> maybe need one more fil :P
[10:54:07] <sys2> file
[10:54:10] <@JBurton> we should have pointerlist
[10:54:21] <@JBurton> we HAVE pointerlist, I mean
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[10:54:38] <sys2> where the hell under the source tree is it ? :/
[10:55:39] <@JBurton> support kit :)
[10:55:41] * sys2 beats the haiku tree
[10:56:28] <CIA-6> jackburton * r12918 /haiku/trunk/src/servers/app/ServerBitmap.cpp: delete -> delete[]
[10:57:06] <@JBurton> sys2 hmmm you ARE linking to libbe, right ?
[10:57:18] <sys2> just compiling them straight on
[10:57:21] <sys2> in linu
[10:57:25] <sys2> linux
[10:57:27] <@JBurton> ouch :P
[10:57:42] <@JBurton> well anyway BObjectList depends on _PointerList_ and BList
[10:58:09] <sys2> stupid bobjectlist, lets make everything huge by using STL
[10:58:11] <sys2> why dont we :/
[10:58:41] <@JBurton> sys2 btw your patch is not binary compatible
[10:58:41] <sys2> sure can disable it but still dont like the tree that becomes of stl .. like 20 sub classes to make a bloddy container :P
[10:58:45] <sys2> happ
[10:58:53] <@JBurton> I don't like BObjectList either :P
[10:58:59] <@JBurton> bloody templates :))
[10:59:24] * SiCuTDeUx is away:
[10:59:37] <sys2> templates i have no problem with, STL i have
[10:59:51] <@JBurton> problems I have with both
[10:59:55] <sys2> becouse all the sublevels of classes nested in eachother in a spiderweb that is unreadable :P
[11:00:14] <@JBurton> sys2 not to say that understanding how to use them it's impossible
[11:05:26] <@Korli> From http://haikunews.org : "Also, the OpenTracker Locale Kit, a standardised localisation system for times/dates, currency/number formats and obviously, text strings in applications, now works under Haiku. This project, not very much in the public eye, aims to ensure Haiku has one standard way of setting locale preferences system wide", where does this info come from ?
[11:06:38] <@JBurton> I have no idea :))
[11:06:59] <@JBurton> axel said he managed to compile liblocale.so
[11:07:54] <@JBurton> I think they got that as "liblocale.so works in haiku"
[11:08:03] <@Korli> amazing
[11:08:49] <@JBurton> yeah
[11:09:03] <@JBurton> well I think liblocale could work, anyway, as it's very low level code
[11:09:15] <@Korli> "meaning that development can actually be done on Haiku itself" amazing ...
[11:09:43] <@JBurton> uh I missed that
[11:09:59] <@JBurton> heh
[11:10:04] <@JBurton> I totally missed that
[11:10:15] <@JBurton> I don't think it wuold be so handy
[11:10:32] <@JBurton> sys2 managed to compile objectlist ?
[11:10:38] <@Korli> doing such statements is plain wrong IMO
[11:10:43] <@JBurton> yeah it is
[11:10:53] <sys2> aye
[11:11:00] <sys2> trying it atm :P
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[11:12:33] <SamuelGZ> i tryed to compile haiku but i cant
[11:13:13] <SamuelGZ> jam files may be wrong
[11:14:42] <@JBurton> SamuelGZ under beos ?
[11:14:49] <SamuelGZ> yes
[11:15:06] <SamuelGZ> mm i think its a gcc problem
[11:15:06] <@JBurton> I doubt jamfiles are wrong
[11:15:09] <@JBurton> yeah I think so too
[11:15:16] <@JBurton> do you have the right gcc ?
[11:15:29] <sys2> wtf is this? .. objectlist only reports at random if it has the item? :P
[11:15:33] <SamuelGZ> i use 2.9-beos-991026 gcc version
[11:15:46] <sys2> i add an item, sort the list and search for that item .. mostly i get that it does not exist :P
[11:15:51] <@JBurton> SamuelGZ that's not good
[11:15:57] <@JBurton> you should use the 2.95.3 on bebits
[11:15:59] <SamuelGZ> ouch
[11:16:06] <sys2> or no :P
[11:16:10] <@JBurton> ops
[11:16:10] <SamuelGZ> ok i will download it
[11:16:14] <sys2> it finds it, me who is stupid
[11:16:16] <SamuelGZ> :D
[11:16:19] <@JBurton> bwahahaha
[11:17:39] <SamuelGZ> the second in http://www.bebits.com/app/4011 ?
[11:17:56] <sys2> 101 usec to search a list of 1000000 items
[11:19:04] <SamuelGZ> then i think that need to clean all object files :/
[11:19:50] <sys2> hehe, without binary search im up about 1 sec :P
[11:20:34] <sys2> no
[11:20:46] <sys2> 14034usec .. thats what? .. 14ms?
[11:20:49] <sys2> or 140ms?
[11:21:34] <@Korli> SamuelGZ make sure you run configure script again
[11:22:21] <SamuelGZ> ok Korli
[11:23:38] <sys2> i wounder how much of the support kit is compileable under linux without huge changes :P
[11:23:47] <sys2> seems most is "pure" implementations :>
[11:24:18] <@JBurton> sys2 yeah
[11:24:23] <@JBurton> support kit should be easy
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[11:30:33] <SamuelGZ> it needed the new oliver tappe's libstdc++.r4.so lib to build haiku?
[11:30:41] <@JBurton> yes
[11:31:04] <@JBurton> you need the new compiler, and you need to install it as the instruction says
[11:33:26] <SamuelGZ> ok
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[11:39:30] <SamuelGZ> first line of jam output sais don't know how to make <driver>keyboard
[11:39:52] <SamuelGZ> then libbnetapi.so
[11:41:41] <SamuelGZ> don't know how to make <boot!home!config!lib>libdiskdevice.so
[11:41:42] <SamuelGZ> don't know how to make <boot!home!config!lib>libdisk_device_manager.so
[11:41:42] <SamuelGZ> don't know how to make userland_disk_system_modules
[11:41:43] <SamuelGZ> don't know how to make <src!tests!servers!app!painter>FontManager.cpp
[11:41:43] <SamuelGZ> don't know how to make <src!tests!servers!app!painter>TextRenderer.cpp
[11:41:51] <@JBurton> did you re-run configure ?
[11:41:57] <SamuelGZ> yes
[11:42:02] <@JBurton> did you do a jam clean ?
[11:42:30] <SamuelGZ> i will control-c jam and will try removing all objects
[11:42:42] <@JBurton> hmmm a jam clean would be safer
[11:42:43] <SamuelGZ> ahh no sorry :D
[11:42:50] <@JBurton> 1. jam clean
[11:42:52] <@JBurton> 2. configure
[11:43:16] <SamuelGZ> ok i will try
[11:45:06] <SamuelGZ> mm i have an p3 at home, when i end my exams i can use it as build factory if you want
[11:45:21] <@JBurton> yeah it would be great
[11:47:39] <SamuelGZ> i want to help haiku, but i only works some time ago under MenuetOS. I use beos many years but i meed more c++ practice
[11:48:36] <SamuelGZ> the same log is appearing
[11:48:51] <@JBurton> have you got a current repository ?
[11:49:11] <@JBurton> that sounds like you have an old version
[11:49:16] <@JBurton> old revision, pardon
[11:49:26] <SamuelGZ> i do jam clean; configure; jam on trunk directory
[11:49:50] <SamuelGZ> i checkout it yesterday
[11:50:14] <@JBurton> hmmm weird
[11:50:18] <@JBurton> keyboard was deleted long ago
[11:50:22] <@JBurton> hmm wait a sec
[11:53:33] <@JBurton> ah not that keyboard
[11:53:36] <@JBurton> right it's there
[11:53:54] <@JBurton> what does gcc -V say ?
[11:54:04] <SamuelGZ> it's your output like mine?
[11:54:37] <SamuelGZ> uppercase v?
[11:54:56] <@JBurton> no, I get working stuff
[11:54:57] <@JBurton> :)
[11:55:16] <@JBurton> hmm can't remember if it's uppercase or lowercase (not on a beos box right now)
[11:55:37] <SamuelGZ> $ gcc -V
[11:55:37] <SamuelGZ> gcc: argument to `-V' is missing
[11:55:39] <SamuelGZ> $ gcc -v
[11:55:39] <SamuelGZ> using priority 5
[11:55:39] <SamuelGZ> Reading specs from /boot/develop/tools/gnupro/lib/gcc-lib/i586-pc-beos/2.95.3-beos-041202/specs
[11:55:39] <SamuelGZ> gcc version 2.95.3-beos-041202
[11:55:40] <SamuelGZ> $
[11:56:07] <@JBurton> hmmm
[11:56:12] <@JBurton> that's correct
[11:56:27] <@JBurton> can you try to "jam -a" ?
[11:57:03] <SamuelGZ> then i will do a new jam clean? i bulding tree...
[11:57:25] <@JBurton> ah no, nothing then
[11:57:28] <@JBurton> let it build
[11:57:57] <@JBurton> you are on a beos box, right ?
[11:58:01] <@JBurton> beos 5.03 ?
[11:58:10] <SamuelGZ> yes
[11:58:54] <@JBurton> you're having the same build problem of our build factory
[11:59:15] <SamuelGZ> no, i'm using zeta
[11:59:23] <SamuelGZ> beos dano
[11:59:24] <@JBurton> aaaah that's why
[11:59:48] <@JBurton> it has some problems under zeta
[11:59:51] <@JBurton> no idea why
[11:59:53] <@JBurton> it should work
[11:59:55] <@JBurton> but it does not
[12:00:17] <SamuelGZ> :) then i will install a beosmax
[12:00:21] <@JBurton> no, wait
[12:00:57] <@JBurton> it doesn't say anything except "don't know how to make..." ?
[12:03:39] <SamuelGZ> $ jam -a
[12:03:39] <SamuelGZ> don't know how to make <driver>keyboard
[12:03:40] <SamuelGZ> ...patience... 10 times
[12:03:41] <SamuelGZ> don't know how to make ./distro/x86.R1/beos/system/add-ons/kernel/drivers/dev/tty
[12:03:41] <SamuelGZ> don't know how to make ./distro/x86.R1/beos/system/add-ons/kernel/drivers/dev/console
[12:03:42] <SamuelGZ> don't know how to make ./distro/x86.R1/beos/system/add-ons/kernel/console/vga_text
[12:03:42] <SamuelGZ> ...patience... 16 times
[12:03:43] <SamuelGZ> don't know how to make libbnetapi.so
[12:03:45] <SamuelGZ> ...patience... 21 times
[12:03:47] <SamuelGZ> don't know how to make <boot!home!config!lib>libdiskdevice.so
[12:03:49] <SamuelGZ> don't know how to make <boot!home!config!lib>libdisk_device_manager.so
[12:03:51] <SamuelGZ> don't know how to make userland_disk_system_modules
[12:03:53] <SamuelGZ> don't know how to make <src!tests!servers!app!painter>FontManager.cpp
[12:03:55] <SamuelGZ> don't know how to make <src!tests!servers!app!painter>TextRenderer.cpp
[12:03:57] <SamuelGZ> ...patience... 2 times
[12:03:59] <SamuelGZ> ...found 50975 target(s)...
[12:04:02] <SamuelGZ> ...updating 7222 target(s)...
[12:04:03] <SamuelGZ> ...can't find 10 target(s)...
[12:04:05] <SamuelGZ> ...can't make 8 target(s)...
[12:04:07] <SamuelGZ> then starts compiling
[12:04:09] <@JBurton> heh
[12:04:09] <SamuelGZ> Jun 01 11:04:09 <SamuelGZ>
[12:04:15] <SamuelGZ> excuse me for flowing
[12:04:18] <@JBurton> np :)
[12:07:40] <@JBurton> looks like you are not the only one who can't build on zeta
[12:07:42] <@JBurton> BGA can't too
[12:08:11] <SamuelGZ> mm thats strange
[12:08:53] <@JBurton> ahhh okay I think I know why
[12:09:03] <@JBurton> or...
[12:09:05] <@JBurton> maybe not :)
[12:10:15] <SamuelGZ> i think axeld deleted some keyboard stuff and maybe left some files to upload
[12:10:50] <SamuelGZ> haiku compiles well on beos 5.03 ?
[12:12:20] <SamuelGZ> does haiku compile well on beos 5.03 ?
[12:17:12] <@JBurton> SamuelGZ yes it does compile fine
[12:17:23] <@JBurton> and no, I don't think axel forgot something :P
[12:17:57] <SamuelGZ> then i will install a BeOS from scrach
[12:18:27] <SamuelGZ> JBurton: how beos distro do you use?
[12:18:37] <@JBurton> I have beos 5.03 pro
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[12:18:47] <@JBurton> yo Methe
[12:18:56] <Methe> hola JBurton
[12:19:02] <Methe> hey JBurton tell me
[12:19:12] <Methe> how can I build a downloadable image of haiku ?
[12:19:25] <Methe> makehdimage path_to_file ?
[12:21:51] <SamuelGZ> i updated to rev 12918 and i run jam >~/jam.out 2>~/jam.err
[12:22:25] <SamuelGZ> if you want i send you that files
[12:22:59] <Methe> SamuelGZ are talking to me or finishing a previous discussion with someone ?
[12:23:40] <SamuelGZ> ahh, hehe. I'm talking with JBurton
[12:24:13] <Methe> okie =)
[12:24:25] <SamuelGZ> but i think that can be a general discusion
[12:24:45] <SamuelGZ> some problems compiling haiku
[12:25:32] <Methe> I don't remember having any problem
[12:25:38] <Methe> some target omitted
[12:25:42] <Methe> a big bunch of warnings
[12:25:54] <Methe> mostly about signed and unsigned comparison
[12:25:59] <Methe> but nothing big =)
[12:26:50] <SamuelGZ> yes, don't know how to make x
[12:26:57] <Methe> x ?
[12:28:17] <SamuelGZ> where x in (<driver>keyboard, tty, console, ...)
[12:28:21] <SamuelGZ> xD
[12:28:26] <Methe> =)
[12:28:45] <Methe> I dont either I only "jam" of whole tree or makehdimage =)
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[12:29:48] <SamuelGZ> i do jam clean; configure; jam >~/jam.out 2>~/jam.err
[12:30:33] <SamuelGZ> my rev is the latest (12948)
[12:31:17] <SamuelGZ> im compiling with oliver tappe gcc 2.95.3 under zeta
[12:32:41] <SamuelGZ> i dont know what's wrong
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[12:42:01] <SamuelGZ> jam crashes :)
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[12:46:06] <@JBurton> Methe just mahehdimage
[12:46:16] <@JBurton> it'll build an image called haiku.image
[12:46:19] <@JBurton> re, btw
[12:48:21] <SamuelGZ> JBurton: you see ddc? they are jam.out and jam.err of latest rev
[12:48:48] <@JBurton> I can't dcc
[12:48:57] <SamuelGZ> ouch
[12:49:38] <SamuelGZ> beshare? i cant use ftp for now
[12:49:51] <@JBurton> can0t download from beshare either
[12:49:53] <@JBurton> mail ?
[12:49:57] <SamuelGZ> ok
[12:51:49] <@JBurton> send at stefano.ceccherini at gmail.com
[12:52:37] <SamuelGZ> ok
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[12:54:29] <[Beta]> JBurton: I was having the same problem as SamuelGZ last time I tried a build last week, though mine didnt complain about libbnetapi.so
[12:54:48] <[Beta]> <driver>keyboard & those console ones.
[12:55:01] <@JBurton> oh weird
[12:55:03] <[Beta]> and I doubly checked I jam cleaned, configured & rebuilt
[12:55:20] <[Beta]> is `svn update` enough?
[12:55:24] <@JBurton> yeah
[12:55:40] <@JBurton> if you checkout at least once
[12:55:45] <[Beta]> that was on 5.0.3 with Olivers' gcc
[12:55:53] <@JBurton> svn update from the "trunk" folder
[12:56:29] <@JBurton> it's weird, as I have the same configuration and I jammed a clean build the other day
[12:56:31] <[Beta]> yup, that was done. Hmm, i've always wondered about "Don't know how to make .."
[12:56:40] <@JBurton> yeah that's weird
[12:56:43] <[Beta]> is there any way to get more info than that ?
[12:56:48] <@JBurton> I was having these kind of problems much time ago
[12:56:56] <bencer> hi
[12:56:58] <@JBurton> hmmm wait
[12:57:10] <@JBurton> are you using the jamStatCacheServer, by chance ?
[12:57:20] <[Beta]> well, at the weekend i'll have a new & quicker build machine, so i'll be getting a new res.
[12:57:33] <[Beta]> afaik, I dont know what that is. :)
[12:57:38] <@JBurton> ah ok :P
[12:57:47] <@JBurton> that means no, then :)
[12:57:56] <[Beta]> assuming my 500mhz athlon doesnt have any weird hardware in it.
[12:59:29] <@JBurton> /boot/develop/headers/posix/stdarg.h:5: stdarg.h: No such file or directory
[12:59:35] <@JBurton> this surely means something
[12:59:43] <[Beta]> It means the file is missing :p
[12:59:58] <[Beta]> stdarg.h:5: stdarg.h: No such file or directory - PATH problem ? o.O
[13:00:20] <@JBurton> could be
[13:00:33] <@JBurton> is there such a header in zeta ?
[13:00:40] <@JBurton> btw, SamuelGZ, gcc: Internal compiler error: program as got fatal signal 21
[13:00:47] <@JBurton> did you hit CTRL-C there ?
[13:00:50] * [Beta] shrugs.
[13:00:59] <SamuelGZ> no, it crashes
[13:01:29] <@JBurton> oh
[13:01:37] <SamuelGZ> but no problem, i can continue if i run jam other time
[13:01:41] <@JBurton> ops
[13:01:47] <@JBurton> ok but that's weird
[13:02:03] <@JBurton> /boot/develop/headers/be/BeBuild.h:318: syntax error before `;'
[13:02:04] <@JBurton> /boot/develop/headers/be/BeBuild.h:319: parse error before ``'
[13:02:04] <@JBurton> /boot/develop/headers/be/BeBuild.h:320: syntax error before `;'
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[13:02:42] <@JBurton> yo bga
[13:02:57] <[Beta]> hi
[13:02:58] <@BGA> JBurton!
[13:02:59] <@JBurton> SamuelGZ there, there is the guy who can't build on zeta either
[13:03:39] <@JBurton> BGA is there a "/boot/develop/headers/posix/stdarg.h" in zeta ?
[13:03:41] <SamuelGZ> hi
[13:04:32] <@JBurton> hmm lots of gcc: Internal compiler error: program cc1 got fatal signal 21
[13:04:34] <@JBurton> gcc: Internal compiler error: program cpp0 got fatal signal 21
[13:04:37] <@JBurton> weird
[13:04:56] <SamuelGZ> what's meening of weird?
[13:05:05] <@BGA> yes.
[13:06:28] <@BGA> JBurton
[13:06:35] <@BGA> SamuelGZ: Unexpected? :)
[13:06:39] <@BGA> Funny?
[13:06:43] <@BGA> :)
[13:06:53] <SamuelGZ> hehe
[13:07:20] <SamuelGZ> nao e possivel xD
[13:08:51] <@JBurton> BGA we're trying to understand why SamuelGZ can't build haiku on zeta
[13:08:55] <SamuelGZ> BGA: Did you get haiku running on zeta?
[13:09:01] <JBurton> and why [Beta] has a similar problem
[13:09:08] <@JBurton> on> on r5
[13:09:21] <@BGA> Well, I can compile it. It just fails in bison/flex;
[13:09:28] <@BGA> But I use Oliver's GCC anyway.
[13:10:02] <@JBurton> do you get a m4 problem with bison ?
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[13:10:59] <@JBurton> BGA
[13:19:21] <@JBurton> <ping>
[13:19:23] <@JBurton> <ping>
[13:19:24] <@JBurton> <ping>
[13:19:24] <@JBurton> <ping>
[13:19:26] <@JBurton> hello?
[13:19:33] <@JBurton> is this thing on ?
[13:19:34] <SamuelGZ> xD
[13:20:26] * [Beta] pokes JBurton
[13:20:38] <[Beta]> I did something special yesterday
[13:20:40] <[Beta]> [john@jadzia RiPs]$ su
[13:20:40] <[Beta]> Password:
[13:20:40] <[Beta]> [root@jadzia root]# rm -rf *
[13:20:47] <[Beta]> :D
[13:20:55] <[Beta]> That was me not thinking.
[13:21:25] <@JBurton> really ? :P
[13:21:41] <[Beta]> :)
[13:21:48] <@JBurton> now that box is RiP for real
[13:21:56] <SamuelGZ> [Beta] thats not run on my ubuntu :P
[13:21:57] <[Beta]> nah, ~ was empty
[13:22:10] <@JBurton> fiuu
[13:22:11] <@JBurton> :P
[13:22:24] <[Beta]> I dont run as root normally, as you see, so it only got rid of an alias script or two
[13:22:26] <@BGA> JBurton: Nope...
[13:22:40] <@BGA> I get some weird error I don't rememebre what it is...
[13:22:43] <[Beta]> SamuelGZ: its a real shame I dont run ubuntu :)
[13:22:47] <@JBurton> hm okay
[13:22:53] <@BGA> What I do remember is that I tried to figure it out without any luck...
[13:23:05] <@BGA> I *THINK* it is related to different bison/flex versions.
[13:23:09] <[Beta]> what does <driver>keyboard need ?
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[13:24:01] <[Beta]> you cant get the staff these days.
[13:24:21] <@JBurton> I think that the problem could be in some jamfile
[13:24:24] <@JBurton> not in the actual code
[13:24:26] <SamuelGZ> [Beta]: $sudo su ... xD
[13:25:00] <[Beta]> I hate one liners :)
[13:25:14] <@JBurton> but I don't understand jam stuff, especially when it's complex as it is in the haiku repository
[13:25:25] <SamuelGZ> hehehe
[13:25:51] <@JBurton> hmmm wait a sec
[13:25:59] <@JBurton> #include <KernelExport.h>
[13:25:59] <@JBurton> #include <Drivers.h>
[13:25:59] <@JBurton> #include <OS.h>
[13:25:59] <@JBurton> #include <drivers/ISA.h>
[13:25:59] <@JBurton> #include <kernel.h>
[13:26:14] <@JBurton> do these headers exist in zeta ?
[13:26:26] <@JBurton> that drivers/ISA.h is not so cool, btw
[13:26:33] <@JBurton> should be just ISA.h
[13:27:31] <[Beta]> I dont have Zeta, so I guess i'll have to look at other reasons
[13:27:32] <@JBurton> can someone try if changing that line helps ?
[13:27:37] <@JBurton> SamuelGZ ?
[13:27:39] <SamuelGZ> yes
[13:28:11] <@JBurton> can you try to change the include in keyboard.c from #include <drivers/ISA.h> to #include <ISA.h> ?
[13:28:21] <SamuelGZ> ok
[13:28:27] <@JBurton> the file is in src/add-ons/kernel/drivers/arch/x86..
[13:30:38] <@JBurton> actually, I don't think this is the culprit
[13:30:41] <@JBurton> but who knows
[13:30:51] <@JBurton> as it should use the right haiku header
[13:32:04] <SamuelGZ> the same message stills
[13:32:08] <@JBurton> baaaah :)
[13:32:11] <@JBurton> I'm off
[13:32:12] <@JBurton> bye all
[13:32:13] <@JBurton> :)
[13:32:17] <SamuelGZ> bye
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[13:38:17] <@Korli> SamuelGZ "don't know how to make " messages are normal
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[13:39:09] <SamuelGZ> ahh ok
[13:39:33] <SamuelGZ> if you want i can send you my jam logs
[13:40:06] <SiCuTDeUx> that Zeta socks
[13:40:09] <SiCuTDeUx> sucks
[13:40:11] <SiCuTDeUx> real hard
[13:40:22] <SiCuTDeUx> bugs everywhere
[13:40:41] <@Korli> SamuelGZ no need
[13:41:17] <@Korli> SamuelGZ some targets aren't built as part of the hd image so we don't care
[13:41:17] <slaad> Woah... from beta software? Whoda thunk it.
[13:41:19] <[Beta]> http://code.google.com/summerofcode.html - I just want the tshirt..
[13:41:32] <[Beta]> Korli: is <driver>keyboard not needed ?
[13:41:34] <SamuelGZ> ahh ok
[13:41:47] <SiCuTDeUx> any of you now a good distro
[13:41:53] <SiCuTDeUx> of BeOS
[13:41:56] <[Beta]> PE
[13:41:58] <Korli> [Beta] no
[13:42:01] <SiCuTDeUx> not that hacker PhOS or ZETA
[13:42:03] <slaad> There are none. BeOS sux!!11!!
[13:42:49] <SiCuTDeUx> BeOS Max its overall good
[13:43:03] <SamuelGZ> i think that i fix <driver>keyboard but i cant test
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[13:43:20] <SiCuTDeUx> why PalmSource dont sue yT?
[13:44:16] <[Beta]> SiCuTDeUx: 'maybe' because they have license ?
[13:44:18] <SamuelGZ> i edited Jamfile in /trunk/src/add-ons/kernel/drivers/arch/x86/keyboard
[13:44:26] <SiCuTDeUx> iCuTDeUx> i dont thinks so!
[13:44:37] <[Beta]> SiCuTDeUx: who cares what you think :)
[13:45:05] <SiCuTDeUx> [Beta]: thats true
[13:45:06] <SiCuTDeUx> jejeje
[13:45:13] <[Beta]> unless you have proof they dont or do. hush :p
[13:45:57] <SiCuTDeUx> but... we like community users of be creation should defend the property?
[13:46:09] <SiCuTDeUx> baahh
[13:46:15] <SiCuTDeUx> they dont care
[13:46:18] <SiCuTDeUx> either
[13:47:16] <SiCuTDeUx> Gassés not even now about the situation Palm<->yT
[13:47:18] <SiCuTDeUx> jejeje
[13:47:22] <SiCuTDeUx> bastards
[13:48:07] <SiCuTDeUx> why they dont set free the code anyway...
[13:48:51] <SiCuTDeUx> Alguien que hable español?
[13:49:28] <SamuelGZ> yo
[13:49:59] <SiCuTDeUx> hmm de donde eres SamuelGZ?
[13:50:08] <SamuelGZ> soy de galicia
[13:50:25] <SiCuTDeUx> ok
[13:50:46] <SiCuTDeUx> Cual es tu equipo favorito en la LFP?
[13:50:55] <SamuelGZ> haber cuando esta listo haiku R1 xD
[13:51:10] <SiCuTDeUx> siii tengo muchisimas ganas de pegarle las manos
[13:51:18] <SiCuTDeUx> no sabes cuando saldra una distro?
[13:51:29] <SiCuTDeUx> no tienen fechas concretas?
[13:51:31] <SamuelGZ> no me gusta el futbol, soy mas de baloncesto pero si tengo que elegir ... me quedo con el celta o el depor
[13:51:41] <SiCuTDeUx> hmm
[13:51:57] <SiCuTDeUx> Excelente... me gustaria mucho conocer españa
[13:52:24] <SamuelGZ> no, la gente que esta trabajando en el proyecto solo programa en horas libres asi que nada
[13:52:30] <SamuelGZ> habra que esperar
[13:53:01] <SamuelGZ> la unica fecha que tienen es para el Zeta que creo que quitaran el R1 este mes
[13:53:20] <SamuelGZ> SiCuTDeUx de donde eres?
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[13:55:43] <SiCuTDeUx> SamuelGZ: de venezuela
[13:56:08] <SamuelGZ> Anybody knows how does Axel want drivers management into Jamfiles ?
[13:56:38] <SamuelGZ> aun queda bastante lejos
[13:57:44] <SamuelGZ> hacemos un intercambio, me voy a venezuela de vacaciones y tu te vienes a galicia :P
[13:57:49] <SamuelGZ> jejeje
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[13:58:02] <SamuelGZ> de vacaciones
[13:59:44] <SamuelGZ> SiCuTDeUx: formas parte de beosaires?
[13:59:56] <CIA-6> korli * r12919 /haiku/trunk/src/add-ons/kernel/drivers/arch/x86/keyboard/Jamfile: removed useless link
[14:01:10] <SamuelGZ> ei korli rulez!!!
[14:04:47] <SamuelGZ> korli: this jamfiles problem is into tty, console and vga_text afaik
[14:05:44] <SiCuTDeUx> SamuelGZ: BeosAires es de Argentina
[14:05:49] <SiCuTDeUx> no soy miembro
[14:08:55] <SamuelGZ> voy a comer
[14:10:06] <SamuelGZ> bye
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[14:42:15] <[Beta]> seen Bill Hayden ?
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[16:34:33] <CIA-6> axeld * r12920 /haiku/trunk/configure:
[16:34:34] <CIA-6> Removed host BeOS version recognition: we now always default to target "haiku".
[16:34:34] <CIA-6> Building our components for use with R5/dano/whatever is now something you need
[16:34:34] <CIA-6> to want, it's not the default anymore.
[16:34:34] <CIA-6> Note: you can still build single components for R5 by overriding the target
[16:34:34] <CIA-6> platform per target, too, for example:
[16:34:35] <CIA-6> $ TARGET_PLATFORM=r5 jam app_server
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[16:51:43] <Methe> SlackParty ?
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[17:17:42] <SamuelGZ> hello
[17:23:01] <Methe> hi SamuelGZ
[17:23:19] <Methe> do u have any log of this morning ?
[17:23:29] <Methe> someone called me but my IRc client hanged
[17:24:35] <SamuelGZ> sorry, now i install beosmax :(
[17:25:03] <SamuelGZ> i'm checouting trunk directory
[17:25:27] <SamuelGZ> but i send by email a log to JBurton
[17:26:36] <Methe> okie cool
[17:26:46] <Methe> checking out rep is looooooooooooooong
[17:27:02] <SamuelGZ> hehehe
[17:27:47] <SamuelGZ> do u know if haiku has any harcoded partition to boot?
[17:28:09] <SamuelGZ> i reserved 2º partition of my secundary disk
[17:29:22] <SamuelGZ> Methe?
[17:32:27] <Methe> re
[17:32:37] <Methe> I dont understand your question
[17:32:59] <Methe> are u asking if u can boot haiku from a harddrive ?
[17:33:05] <SamuelGZ> yes
[17:33:11] <Methe> so yes you can
[17:33:20] <Methe> checkout the repesitory
[17:33:29] <Methe> mount your partition
[17:33:36] <Methe> initialize it (to get sure its empty)
[17:33:45] <Methe> then makehdimage /Partition
[17:33:51] <SamuelGZ> its not important the partition number?
[17:34:07] <Methe> un 01 16:34:07 <Methe> u mean whether it's the first or 2nd or whatever ?
[17:34:25] <SamuelGZ> can be the second primary partition?
[17:34:30] <SamuelGZ> yes
[17:34:32] <Methe> sure
[17:34:45] <Methe> I am doing this right now
[17:34:50] <Methe> and I'll soon reboot to Haiku =)
[17:35:02] <Methe> installation done
[17:35:07] <Methe> brb, booting haiku =)
[17:35:07] <SamuelGZ> and can be into secundary master?
[17:35:16] <Methe> I think it can
[17:35:22] <SamuelGZ> cool!
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[17:39:25] <Methe> hmm
[17:39:34] <Methe> I thought Haiku launched app_server thoses days
[17:39:38] <Methe> it seems not =)
[17:40:58] <SamuelGZ> Methe, do you knows if there are any irc client running under haiku?
[17:42:03] <SamuelGZ> mlotz had ported links and i sometimes use a terminal irc client under linux
[17:42:44] <Methe> hmm
[17:42:46] <Methe> I dont think so
[17:42:50] <Methe> though I'm not sure
[17:43:01] <Methe> IIRC only lynx is ported
[17:43:42] <SamuelGZ> mm but i can't test it under beos, i haven't bone
[17:44:36] <SamuelGZ> i tried to install once and my pc crashes
[17:44:49] <Methe> :/
[17:46:43] <SamuelGZ> mmm only if i can run well haiku then i can probe it :D
[17:47:11] <SamuelGZ> i never probed haiku's netstack
[17:49:30] <SamuelGZ> Methe: have you probe your haiku images under bochs?
[17:49:43] <Methe> no I haven't
[17:49:52] <Methe> but
[17:49:59] <Methe> haiku net stack is usable under R5
[17:50:03] <Methe> iirc
[17:50:23] <SamuelGZ> yes? o_O
[17:50:36] <Methe> http://www.haiku-os.org/experience.php?mode=view_nhf&id=4
[17:50:43] <SamuelGZ> then i can probe it hehe with bone
[17:51:09] <Methe> =)
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[17:55:46] <SamuelGZ> hei Methe: can you tell me which version of gcc do you use?
[17:55:56] <SamuelGZ> gcc -v
[17:56:27] <Methe> un 01 16:56:27 <Methe> u must use 2.95.3
[17:56:51] <Methe> http://dl.hirschkaefer.de/gcc/
[17:56:53] <Methe> here
[17:57:07] <SamuelGZ> yes, beosmax came with that but i dont knok if is the correct once
[17:57:17] <SamuelGZ> thx
[18:00:45] <agentmumu> Methe: to launch app_server you just have to modify the Bootscript
[18:01:04] <Methe> agentmumu : what do i have to change ?
[18:01:07] <agentmumu> uncomment the app_server and comment the fake_app_server
[18:01:14] <agentmumu> add input_server after debug server
[18:01:23] <agentmumu> and instead of starting bin/consoled
[18:01:25] <Methe> 0o
[18:01:28] <agentmumu> you start apps/MiniTerminal
[18:01:28] <Methe> I will =)
[18:01:59] <Methe> thx
[18:03:54] <agentmumu> Methe: while changing the Bootscript you can also have a look at Netscript
[18:04:07] <Methe> okie
[18:04:11] <agentmumu> so you see how to use networking on haiku (don't know if it still works)
[18:07:26] <SamuelGZ> when i try to compile it on Zeta jam outputs that doesnt know how to make libbnet.so iirc
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[18:09:43] * Methe is listening to Radio404 broadcasting "One Self, a mix from DJ Vadim"
[18:10:13] <Methe> mahlzeit !
[18:10:15] <@mahlzeit> heya
[18:10:39] <agentmumu> SamuelGZ: maybe a zeta user can help you
[18:11:17] <@Korli> SamuelGZ really you don't have to call jam at the root directory
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[18:15:07] <SamuelGZ> not, i run jam into trunk
[18:15:58] <agentmumu> SamuelGZ: why don't you just use the makehdimage script?
[18:16:05] <SamuelGZ> svn checkout svn://svn.berlios.de/haiku/haiku/trunk
[18:16:09] <SamuelGZ> into home
[18:16:28] <SamuelGZ> then jam into trunk :)
[18:16:45] <agentmumu> SamuelGZ: this is what korli ment with root
[18:17:02] <SamuelGZ> i tried but it doent go
[18:17:05] <@Korli> SamuelGZ yes sorry i meant in trunk
[18:17:44] <SamuelGZ> well but now i have reinstaled my pc with beos 5
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[18:18:32] <@Korli> SamuelGZ maybe you can init your second partitiion to BFS, mount it and launch makeimage with this partition path
[18:18:43] <SamuelGZ> i remenber that some jamfiles takes a lot of "don't know how to make x"
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[18:19:02] <@Korli> SamuelGZ you shouldn't care
[18:19:08] <SamuelGZ> i will try it :D
[18:19:27] <@Korli> make sure to read the file header
[18:19:41] <SamuelGZ> file header?
[18:20:00] <@Korli> the top of the file
[18:20:15] <SamuelGZ> what file?
[18:20:18] <agentmumu> SamuelGZ: makehdimage
[18:20:18] <@Korli> makehdimage
[18:20:24] <SamuelGZ> ahhh hehehe
[18:20:26] <SamuelGZ> xD
[18:21:09] <SamuelGZ> makehdimage /Haiku when have a mouted partition
[18:21:20] <@Korli> no
[18:21:47] <SamuelGZ> then i lets go reading ;)
[18:22:39] <agentmumu> Korli: why not? i always build with ./makehdimage /Haiku
[18:23:05] <@Korli> agentmumu yes you're right :)
[18:23:40] <@Korli> i'm going tired sorry
[18:24:14] <agentmumu> i have these coffein tabs :)
[18:24:42] <SamuelGZ> xD
[18:25:17] <agentmumu> and today i got blood flow enhancer for the tinnitus i had a few weeks ago, but it also increases brain performance :)
[18:25:45] <agentmumu> (at least this is what the doctor told me as a positive side effect)
[18:26:38] <SamuelGZ> Korli: I am destroy my last Zeta installation. Then i have not jam logs on my disk. But i send a email to JBurton with the output
[18:26:54] <agentmumu> actually blood circulation
[18:27:17] <@Korli> SamuelGZ i'm not interested by these logs
[18:27:24] <SamuelGZ> ok
[18:29:00] <@Korli> bye
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[18:40:28] <CIA-6> axeld * r12921 /haiku/trunk/src/system/kernel/cache/ (6 files):
[18:40:28] <CIA-6> Work in progress of the new block allocator for the block cache. It works, but
[18:40:28] <CIA-6> currently needs even more memory than the old one 8-)
[18:40:28] <CIA-6> Not cleaned up at all.
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[18:43:34] <SamuelGZ> i will come soon
[18:44:52] <sys2> agentmumu, if my brain worked any more then it does atm i think it would explode :P
[18:44:58] <sys2> but it never works on anything usefull ;P
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[19:41:16] <CIA-6> mmlr * r12922 /haiku/trunk/src/add-ons/kernel/drivers/network/stack/net_stack_driver.c: The net_stack_driver now uses a reference count to determine when to unload the core. This way the core is not unloaded to early and we don't need to work around the unload by opening ourselfs.
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[20:27:38] <PulkoMandy> www.pulkomandy.fluo.net/slackparty
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[20:44:30] <dr_evil> hmm, those images are too small
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[21:04:21] <agentmumu> dr_evil: how big would you need them?
[21:04:33] <agentmumu> do
[21:04:34] <agentmumu> -would
[21:05:47] <agentmumu> dr_evil: hehe, or do you mean the images from the link?
[21:06:17] <dr_evil> yes, the link
[21:07:08] <dr_evil> way too large for browser, and too small for printing posters
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[21:29:21] <SamuelGZ> i dont know whats goes wrong but makehdimage fails me
[21:32:27] <SamuelGZ> revision 12922, gcc, jam and svn from haiku-os.org using beosmax v3.1 beta 1
[21:32:40] <agentmumu> use olivers gcc
[21:32:49] <agentmumu> build jam from trunk/src/tools/jam
[21:33:19] <agentmumu> http://dl.hirschkaefer.de/gcc/
[21:33:57] <SamuelGZ> i download that file but has bad crc
[21:34:10] <SamuelGZ> when unziping
[21:34:48] <agentmumu> try again
[21:36:05] <SamuelGZ> haiku-os.org gcc is from oliver too :) i will download it them from http://dl.hirschkaefer.de/gcc/
[21:38:56] <@mahlzeit> the gcc is also in the buildtools tree of the svn, if i'm not mistaken
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[21:50:20] <@Korli> hey mahlzeit
[21:50:41] <@mahlzeit> hi Korli
[21:51:32] <@mahlzeit> the dutch voted no too :-)
[21:51:50] <@Korli> mahlzeit :p
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[21:55:39] <SamuelGZ> agentmumu: how many times do you run makehdimage to get haiku complete compiled?
[21:56:42] <@Korli> SamuelGZ as many as needed :)
[21:56:51] <SamuelGZ> hehe xDDDDD
[21:56:59] <@Korli> suggestion : 2 or 3
[21:57:04] <agentmumu> SamuelGZ: usually once
[21:57:09] <SamuelGZ> thats huge task
[21:57:28] <agentmumu> never had to run it two times to get it through
[21:57:42] <@Korli> SamuelGZ make sure you don't run out of memory during the build : jam is very consuming
[21:57:44] <SamuelGZ> O_O once?
[21:57:55] <SamuelGZ> but i have 512
[21:58:05] <agentmumu> whahaha! this damn genetic prof!! the exam is in two days and yesterday he updated all scripts!
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[21:58:33] <@Korli> agentmumu i don't know why but build from scratch is usually not successfull
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[21:58:48] <agentmumu> now i can throw away the 300 double side printed pages
[21:59:07] <@Korli> agentmumu o_O
[21:59:34] <agentmumu> Korli: for me it always works on the first try (if the build is not broken somehow, but that does rarly happen for me)
[22:00:11] <SamuelGZ> thats incredible!
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[22:04:00] <CIA-6> mmlr * r12923 /haiku/trunk/src/system/libroot/posix/math/floatmath.c: Add more missing float math (modf and modff).
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[22:31:40] <agentmumu> Korli: can you tell me the link of your source snapshots, please?
[22:31:49] <agentmumu> -of +to
[22:33:37] <@Korli> agentmumu http://download.berlios.de/pub/haiku/snapshots/
[22:35:23] <agentmumu> thanks
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[22:54:13] <agentmumu> can anyone read through this and tell me if I made any mistakes or left something out (i wrote this out of my memory and currently don't have access to beos)
[22:54:16] <agentmumu> http://www.schmidp.com/blog/index.php?/archives/78-Howto-build-Haiku..html
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[22:56:03] <@Korli> "corrent" => "correct"
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[22:57:30] <@Korli> StyleEdit => StyledEdit
[22:58:45] <@Korli> "beos/system/boot/Bootscript" => "data/system/boot/Bootscript"
[23:00:55] <[Beta]> nogo -> no-go
[23:01:42] <@Korli> agentmumu usually I modify the bootscript in the trunk, not on the image
[23:01:45] <[Beta]> /"Haiku und svn"/"Haiku and svn"/
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[23:02:22] <agentmumu> Korli: i'll change it
[23:03:30] <@Korli> agentmumu do you think all these steps could be scripted ?
[23:04:47] <agentmumu> Korli: yes, shouldn't be hard
[23:05:11] <agentmumu> i might be able to do that after the weekend
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[23:06:04] <agentmumu> ok, i integrated your comments, thanks :)
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[23:07:05] <[Beta]> np.
[23:07:17] <agentmumu> i'll try to improve the howto a bit after my exam this friday
[23:07:34] <agentmumu> maybe we can post it somewhere, so people can find it more easily
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[23:09:00] <@Korli> agentmumu actually it should end up somewhere in the haiku site :)
[23:09:24] <agentmumu> ah, yes, it would be nice to have a newsletter
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[23:12:20] <agentmumu> as I don't have time (and maybe lack of skill for complicated things) to contribute code, I hope to attract some people by lowering the barrier to get started
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[23:13:35] <petterhj> agentmumu, doing a great job at that by the way.. I have not been able to build the tree, so these app_server images from you did the trick :) good luck with your exams on friday.. I have exam myself that day.. Crap ;)
[23:14:02] <agentmumu> thanks, good luck as well :)
[23:15:32] <PulkoMandy> +++
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[23:43:58] <@mmu_man> http://fr.news.yahoo.com/050601/44/4g0jg.html testing, one two !.
[23:44:00] <@mmu_man> ?
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top

   June 1, 2005  
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