March 30, 2005  
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[00:00:49] <CIA-4> stippi * r12138 /haiku/trunk/headers/private/servers/app/DisplayDriverImpl.h: this does not belong here
[00:01:08] <@AndrewBachmann> heh nice commit comment
[00:01:14] <CIA-4> stippi * r12139 /haiku/trunk/headers/private/servers/app/DisplayDriver.h: removed const declaration to allow locking in DisplayDriverPainter, as I think access to this needs to be serialized
[00:01:50] <CIA-4> stippi * r12140 /haiku/trunk/src/servers/app/drawing/DisplayDriverImpl.h: it belongs here
[00:04:02] <@AndrewBachmann> lol
[00:04:26] 
[00:04:29] <Methe> =))
[00:05:41] <sys2> loads of stuff happening with the app server it seems :P
[00:05:48] <sys2> i wounder why ...
[00:05:58] <Methe> cause its time
[00:06:00] <Methe> for Haiku
[00:06:05] <Methe> To rule the world
[00:06:10] <Methe> and it's neighbourhood
[00:06:28] <Methe> -huhu-
[00:06:29] <Methe> =))
[00:08:05] <sys2> yeah
[00:08:18] <sys2> MS have had their glory .. now we go intot he days of haiku
[00:08:25] <sys2> just like LOTR
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[00:12:32] <[Beta]> ooh, nice one http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=7144273534
[00:13:20] <@AndrewBachmann> winning bid: $0 ?
[00:13:45] <[Beta]> funny, I didnt bid in dollars :p
[00:13:55] <[Beta]> shame no one else bid though.
[00:13:56] <@AndrewBachmann> I converted it
[00:14:00] <@AndrewBachmann> :-P
[00:14:54] <[Beta]> your convertor sucks. it should read 1.8(2) :p
[00:15:37] <@AndrewBachmann> for postage?
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[00:22:59] <CIA-4> stippi * r12141 /haiku/trunk/src/servers/app/drawing/ (4 files): moved more of the old stuff from DisplayDriver into DisplayDriverImpl
[00:23:10] <CIA-4> stippi * r12142 /haiku/trunk/headers/private/servers/app/ (DisplayDriver.h ServerConfig.h): moved more of the old stuff from DisplayDriver into DisplayDriverImpl
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[00:23:48] <@AndrewBachmann> hello axeld
[00:24:00] <@axeld> Hi AndrewBachmann
[00:24:43] <@AndrewBachmann> did you think any of my recommendations for recover were useful?
[00:33:15] <@axeld> Yes, but I haven't found the time to really dig into it, that's why I haven't answered you yet
[00:33:43] <@AndrewBachmann> I wasn't really expecting a reply but I was curious :-)
[00:34:27] <@axeld> The last option of course, would need to be done for real
[00:34:41] <@axeld> That was actually an option I would like to have for a GUI
[00:35:13] <@AndrewBachmann> yeah I would have liked to exclude certain paths, but I figure that would be more troublesome to implement, especially since the paths aren't even there in some cases
[00:35:22] <@axeld> I remember you also told me you had an idea to make it a lot faster?!
[00:35:55] <@AndrewBachmann> checking the result of that one function makes it a lot faster to begin with
[00:36:38] <@AndrewBachmann> at least in my case where the disk was pretty messed up
[00:36:59] <@axeld> Ah, you mean BackupSetAt()
[00:37:03] <@AndrewBachmann> yeah
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[00:38:47] <[Beta]> I havent seen Sikosis in a while, did he used to hang in here alot ?
[00:39:40] <axeld> [Beta]: last time I "saw" him was yesterday
[00:40:04] <[Beta]> via what means?
[00:41:10] <@axeld> Well, he was here, but I couldn't see him because I live on the other side of the planet :)
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[00:43:14] <[Beta]> oic. weird, I just havent seen the nick, he is still using the same handle, yeah?
[00:44:10] <@axeld> yes
[00:44:51] <CIA-4> mmlr * r12143 /haiku/trunk/src/servers/app/ (RootLayer.cpp drawing/AccelerantHWInterface.cpp): Added the input_server port to the AccelerantHWInterface - again.
[00:45:00] <[Beta]> ty
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[00:50:22] <@bonefish> Yo!
[00:50:29] <@AndrewBachmann> hi bonefish
[00:50:40] <@bonefish> AndrewBachmann: Hi!
[00:51:31] <@AndrewBachmann> how's work?
[00:51:50] <stippi> axeld!!
[00:52:00] <@axeld> Hey stippi! And bonefish is also there
[00:52:20] <@bonefish> axeld: Hey!
[00:52:28] <@bonefish> axeld: Fixed the problem?
[00:52:31] <stippi> axeld: I just tried running Haiku, but it doesn't find my boot partition. (on real HW)
[00:53:13] <@axeld> bonefish: no, I also only looked briefly at it: since it only happens under certain conditions, I will probably delay it after BeGeistert
[00:53:18] <@axeld> stippi: how so?
[00:53:39] <@bonefish> axeld: Argh! No! I can't do anything until this is fixed.
[00:53:42] <@axeld> stippi: where have you installed it on?
[00:54:01] <@axeld> bonefish: oops, how come?
[00:54:11] <stippi> Well, I with your changes to the build system, I was able to build app_server for Haiku and with mmlr's changes.
[00:54:38] <@bonefish> axeld: Well often it hangs while booting, and if it manages to get further, it usually hangs when trying to debug using gdb.
[00:54:41] <stippi> So I makehdimage /Haiku, where /Haiku is a real partition (first primary on primary master HD)
[00:54:50] <@bonefish> axeld: I hope it's the same problem.
[00:55:04] <@bonefish> axeld: And not two different ones. That would be scary.
[00:55:26] <@axeld> bonefish: I guess it's the same problem; at least Bochs rebooted when I tried to use gdb on it :-)
[00:55:48] <@axeld> stippi: that should work
[00:56:16] <@bonefish> axeld: *sigh* So I have to look into it further.
[00:56:50] <@axeld> bonefish: hm, it's really a pretty bad problem, though
[00:57:29] <stippi> axeld: so I was told, but I only get the Haiku boot menu.
[00:58:11] <stippi> axeld: It tells me that it couldn't find the boot device.
[00:58:14] <CIA-4> stippi * r12144 /haiku/trunk/src/servers/app/drawing/ (11 files in 2 dirs): fixed some font related problems, Painter should now rely on the app_server font manager. maybe I fixed some compile problems too. Sorry if that was the case.
[00:58:24] <@axeld> bonefish: can you halt the kernel with qemu and get the registers printed?
[00:58:43] <CIA-4> stippi * r12145 /haiku/trunk/headers/private/servers/app/ (DisplayDriver.h Painter.h ServerConfig.h): fixed some font related problems, Painter should now rely on the app_server font manager. maybe I fixed some compile problems too. Sorry if that was the case.
[00:59:11] <@axeld> stippi: btw you can (and should) combine commits that belong together (in different dirs)
[00:59:26] <@axeld> stippi: you can easily do this like this (in the above example):
[00:59:27] <stippi> how so?
[00:59:36] <@axeld> $ cd to-haiku-root
[00:59:53] <stippi> of course, but what if I commit individual files?
[00:59:56] <@axeld> $ svn commit src/servers/app/drawing headers/private/servers/app/
[01:00:02] <stippi> ah
[01:00:08] <stippi> thanks
[01:00:12] <@axeld> stippi: you can name them separately on the svn line, too
[01:00:12] <agentmumu> stippi: i had the same problem, it actually was my partition table, windows, linux and beos could boot, haiku didn't
[01:00:22] <@bonefish> axeld: No, I don't think so.
[01:00:36] <agentmumu> the windows xp setup couldn't boot as well
[01:00:36] <@axeld> bonefish: damn, that would have been a good help
[01:00:49] <@bonefish> axeld: Well, halting is possible, but I haven't seen a command to print the registers.
[01:00:49] <stippi> agentmumu: it dawned on me that this might be the problem. How do I fix that?
[01:00:59] <agentmumu> after creating a completely new partition table, haiku and windows xp setup worked again
[01:01:05] <@bonefish> axeld: Will check again, though.
[01:01:06] <@axeld> bonefish: the fact that Bochs reboots gives me the impression that Qemu misses something
[01:01:24] <agentmumu> stippi: hehe, i did the hardcore method, dd if=/dev/zero of=/dev/hda ....
[01:01:25] <@axeld> stippi: so the boot menu didn't show you any Haiku partitions available?
[01:01:26] <CIA-4> mmlr * r12146 /haiku/trunk/src/servers/app/Desktop.cpp: Choose headers according to DISPLAYDRIVER, too.
[01:01:43] <stippi> axeld: No
[01:02:10] <stippi> agentmumu: Any other options?
[01:02:13] <@axeld> stippi: then it's indeed likely a partition table issue. Obviously ours is too restrictive
[01:02:36] <@axeld> stippi: can you send me the partition table, then I could look into it
[01:03:03] <stippi> wow.
[01:03:13] <stippi> what would be the command to read that out?
[01:03:53] <agentmumu> dd if=/dev/hda of=table bs=512 count=1
[01:03:56] <agentmumu> if i'm not mistaken
[01:04:39] <@axeld> well, replace /dev/hda with /dev/disk/ide/.... but yes, that's it
[01:04:54] <CIA-4> mmlr * r12147 /haiku/trunk/src/servers/app/Desktop.cpp: I didn't want to mess with the screen resolution, sorry.
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[01:43:33] <CIA-4> stippi * r12148 /haiku/trunk/ (4 files in 3 dirs): some improvements to font handling, but Miniterminal still renders only black blocks
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[01:57:17] <CIA-4> stippi * r12149 /haiku/trunk/src/servers/app/drawing/Painter/Painter.cpp: fixed MiniTerminal rendering
[02:09:06] <CIA-4> axeld * r12150 /haiku/trunk/src/add-ons/kernel/partitioning_systems/intel/PartitionMapParser.cpp: Now also compiles when debug output is turned on.
[02:13:07] <CIA-4> stippi * r12151 /haiku/trunk/src/servers/app/drawing/DisplayDriverPainter.cpp: fixed MiniTerminal rendering, for real now
[02:17:50] <CIA-4> axeld * r12152 /haiku/trunk/src/servers/app/drawing/AccelerantDriver.cpp:
[02:17:51] <CIA-4> Even if it's probably outdated soon: fixed a crashing but in Shutdown() if
[02:17:51] <CIA-4> no card could be found.
[02:17:51] <CIA-4> Note, the replacement does not suffer from this anyway.
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[06:35:58] <Zaranthos> http://www.zetanews.com/module.php?mod=node&id=352
[06:36:27] <pres> I about made some crack about this being a URL where you come out of the closet, to the world, but then I rememeber where I was
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[06:36:33] <pres589> sorryh
[06:39:03] <pres589> Reading article now
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[08:29:55] <CIA-4> axeld * r12153 /haiku/trunk/src/kernel/boot/platform/bios_ia32/mmu.cpp:
[08:29:55] <CIA-4> Also the page tables mapped my the boot loader must be accessible
[08:29:55] <CIA-4> to userland, as these tables might persist until the end.
[08:34:44] <CIA-4> axeld * r12154 /haiku/trunk/headers/private/kernel/ (vm_priv.h vm_types.h): (log message trimmed)
[08:34:44] <CIA-4> Introduced new B_KERNEL_AREA_FLAGS and B_USER_AREA_FLAGS that can be used
[08:34:44] <CIA-4> instead B_KERNEL_PROTECTION and B_USER_PROTECTION.
[08:34:44] <CIA-4> Unlike before, B_USER_CLONEABLE_AREA is now only in B_KERNEL_AREA_FLAGS,
[08:34:44] <CIA-4> but no longer in B_KERNEL_PROTECTION. This fixes a couple of problems
[08:34:45] <CIA-4> when B_USER_CLONEABLE_AREA was defined without specifing read/write
[08:34:47] <CIA-4> access.
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[09:08:32] <JBurton> hi all
[09:09:26] <JBurton> hmmm nickserv has died
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[09:10:46] <@JBurton> ooooh
[09:10:48] <@JBurton> thanks AndrewBachmann
[09:10:50] <@JBurton> hi AndrewBachmann btw :P
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[09:22:00] <tic`> hey guys.
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[09:29:29] <tic`> seems Adi doesn't want to give up the stuff he's been working on :)
[09:29:36] <@JBurton> yeah :)
[09:30:23] <tic`> (which is a pity as I'm sure stippi could get it working a lot faster than him, as he's got  ~48 hours to plow down)
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[09:31:18] <@JBurton> yep
[09:32:01] <tic`> Hey voidref.
[09:32:05] <@voidref> hey tic`
[09:32:09] <@voidref> ho JBurton
[09:32:24] <tic`> jburton, I'd say he should just go ahead and do the changes and then let Adi merge whatever's overlapping.
[09:33:52] <tic`> voidref, I really hope you're coming to BeGeistert now that I've been hunting stuff. :)
[09:34:52] <tic`> *poke* this thing on?
[09:36:19] <@JBurton> hi voidref
[09:36:24] <@JBurton> tic yeah I agree :P
[09:37:03] <pres589> tic, by "hunting stuff" do you actually mean "stalking you"?
[09:37:04] <tic`> I mean, sure, Adi's done a great job on the app_server, but he's acting a bit childish here.. We _do_ have revision control, so it's not like it's difficult to tag the current revision and then merge from that.
[09:37:08] <pres589> because that's how it sounds and I'm nervous!
[09:37:19] <@JBurton> tic still agree :P
[09:37:28] <tic`> pres589: naw, buying Swedish food :)
[09:37:44] <pres589> like lukefish or whatever that stuff is?
[09:37:49] <pres589> I don't know swedish food
[09:37:56] <pres589> besides what we call Swedish Meatballs
[09:38:04] <tic`> nope, only bringing sweet thhings.
[09:38:12] <pres589> come one
[09:38:34] <pres589> it's a programming party, you should up with like 15 pounds of meat product in ball format, I'm sure the geeks will elect you king of their geek island
[09:38:45] <tic`> pres589: http://0ne1.net/sweden.htm
[09:38:54] <pres589> especially if you sweeten the pot with Redbull and hentai videos
[09:39:24] <tic`> pres589: only problem is I can only carry a 10x55x40 bag w/ max 10 kg on the plane; don't have time to check out the luggage
[09:39:37] <pres589> bring dry ice to keep the meatballs cold
[09:39:56] <pres589> the semla looks nice
[09:40:02] <tic`> yada yada. i figured he might as well get meatballs at IKEA, so I'm bringing other stuff
[09:40:06] <tic`> yup, semla rewlzor.
[09:41:10] <tic`> ar 30 08:41:10 <tic`>	a semla would melt on the way down though.
[09:41:46] <tic`> voidref, nice figures for the latest kernel at ZetaNews.com.. What's the official kernel version?  R1?  That'd be kinda awkward. :)
[09:41:59] <pres589> S1
[09:42:00] <@JBurton> ahr ahr arh
[09:42:02] <pres589> because S is after R
[09:42:33] <tic`> blah.
[09:42:57] <tic`> by haxx0ring voidref we'll find that the most probable release number is 6
[09:43:16] * tic` watches voidref getting DDOS'd ;)
[09:45:39] <tic`> 'elo?
[09:45:58] <@JBurton> we are ignoring you tic
[09:46:02] <@JBurton> :)
[09:47:28] <pres589> I'm not ignoring
[09:47:34] <pres589> TIC IS COOL
[09:48:06] <Soulbender> tics are sort of a pain
[09:49:25] <@JBurton> aha lol
[09:49:32] * JBurton pets tic
[09:50:24] <Soulbender> goddamn bloodsuckers
[09:57:08] <tic`> actually, I didn't know what "tic" meant until like two years ago
[09:57:22] <tic`> pres589, thanks. ;)
[09:57:34] <tic`> now where the devil is m_helpdesk
[09:58:50] <tic`> nice speed improvements in Zeta Venture.
[09:59:32] <tic`> blah blah blah
[09:59:39] * tic` tries to get some work done instead.
[10:06:21] <@JBurton> Axel's reply is great :)
[10:07:08] <Soulbender> yeah
[10:07:08] <Soulbender> hehe
[10:10:25] <tic`> Indeeed. It looks like Adi is taking it as a competition.
[10:11:17] <pres589> what's this?
[10:11:28] <tic`> ar 30 09:11:28 <tic`>	a mail on the haiku app_server list, pres589.
[10:11:29] <[Beta]> app_soapopera
[10:11:36] <tic`> yeah. :)
[10:11:48] <pres589> two competing app_server source tree's?
[10:11:48] <tic`> ar 30 09:11:48 <tic`>	a guy who thinks he's got exclusive rights to code on the app_server.
[10:12:02] <tic`> nope, just this guy who thinks he's the only one should work on the tree
[10:12:05] <pres589> is he the official maintainer?
[10:12:09] <tic`> nope.
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[10:12:24] <pres589> oh well f him then
[10:12:27] <tic`> stippi's offering help, but adi wants everyone to stall for 2-4 weeks, basically.
[10:12:40] <pres589> he having a baby or something?  4 weeks?
[10:12:46] <tic`> yeah, that's kinda what people think. he's done some fine work on the app_server thus far, but he's taking it a bit personally I think.
[10:13:23] <tic`> also.. he's previously said that he doesn't want companies to "steal" the app_server and other parts of Haiku, even though the licence of Haiku is clearly stated as MIT.
[10:13:49] <Soulbender> oh right
[10:13:52] <Soulbender> i remember that thread
[10:13:54] <Soulbender> hehe
[10:13:58] <pres589> have fun with him then
[10:14:10] <tic`> that's kinda what you get when you choose MIT...
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[10:14:21] <Soulbender> if you dont like the licese, dont get involved
[10:14:29] <Soulbender> simple as that
[10:14:38] <Methe> hello peeps
[10:14:43] <@JBurton> hi Methe
[10:14:58] <Methe> Mandarin Killer! Hello
[10:15:03] <tic`> pres589, mhm.  it's really great that both michael lotz and stippi has started working on app_server, 'cause it's one of the most important components, and also the one that's taking the longest time to finish off because of stuff like Adi not having time, and DarkWyrm's injuiries.
[10:15:05] <tic`> heya methe
[10:15:13] <Methe> lo tic`
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[10:16:03] <pres589> yeah, from the outside, I'd say if anybody could claim that mass of work, it'd be DWyrm's
[10:16:09] <pres589> but that's not fair to anyone else that's put much time in
[10:16:19] <pres589> and I'm not inside that gig at all so I don't really know jack.
[10:16:46] <CIA-4> jackburton * r12155 /haiku/trunk/src/tests/kits/game/direct_window_info_test/ (. Jamfile dwinfo.cpp): Added a test for BDirectWindow, with even fewer requirements than the one already in the tree. Basically this only prints some info to stdout.
[10:16:47] <tic`> so basically, any help is appreciated, and Adi's acting pretty bad right now.
[10:16:56] <pres589> hit him with a bus
[10:17:01] <tic`> jburton, ohh, comprehhensive test. :)
[10:17:06] <tic`> pres589, that wouldn't be very nice.
[10:17:07] <@JBurton> tic what ?
[10:17:11] <@JBurton> ah :)
[10:17:14] <tic`> :)
[10:17:21] <@JBurton> I thought CIA was dead :P
[10:17:28] <@JBurton> btw this is my first SVN commit :)
[10:17:31] <Methe> CIA is watching u
[10:17:31] <tic`> seems it's alive!
[10:17:32] <@Korli> hey JBurton
[10:17:33] <tic`> neato.
[10:17:35] <@JBurton> hi Korli
[10:17:54] <tic`> did anyone notice my post to the list about using Trac?
[10:18:00] <@JBurton> I think so
[10:18:18] <@JBurton> but I think we already chose
[10:19:03] <tic`> m'kay. 'cause nobody seems to using the current bug tracker, and trac provides a wiki, roadmap, timeline, source browser and a bunch of stuff that could be handy.
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[10:19:14] <tic`> all in a very easy-to-use packae.
[10:19:19] <tic`> BGA!
[10:19:25] <tic`> bga, what's up in Germany?
[10:20:29] <@BGA> tic!
[10:20:34] <@BGA> Cold.
[10:20:34] <@BGA> :)
[10:20:59] <@AndrewBachmann> trac was rejected because it has to be hosted on the same server as svn IIRC
[10:21:21] <@AndrewBachmann> the "current bug tracker" was just recently set up (< 7 days)
[10:21:23] <tic`> Haha. :)  I think it's actually farly warm, and then I'm in Sweden which is even further up north.. But I suppose you're used to warmer clients.
[10:21:34] <tic`> andrewbachmann, anyone using it? haven't noticed, then.
[10:21:40] <@JBurton> tic not yet
[10:21:42] <tic`> URL?
[10:21:46] <@JBurton> isn't yet public :P
[10:21:51] <tic`> ah, that one.
[10:22:02] <@JBurton> or is it ?
[10:22:02] <Methe> I recently compiled all tree
[10:22:04] <tic`> I dunno, it looks pretty difficult to use.
[10:22:07] <Methe> should all the warning be fixed
[10:22:08] <Methe> or not ?
[10:22:34] <@JBurton> Methe usually, yes
[10:22:44] <@JBurton> Methe are there many of them ?
[10:22:55] <Methe> for instance there is a lot of "comparison of signed and unsigned"
[10:23:07] <Methe> ar 30 09:23:07 <Methe>	a lot means more than 50 i'd say
[10:23:23] <Methe> and theres a lot of names variables that shadow more global ones
[10:24:23] <Methe> If you guys want to fix all these
[10:24:27] <Methe> I can sneak in
[10:24:34] <Methe> but if you don't I won't =)
[10:24:51] <@JBurton> eh, don't know, the comparison of signed and unsigned can be tricky
[10:24:58] <@JBurton> i mean there's not always a general rule
[10:25:09] <Methe> yes
[10:25:40] <@JBurton> sometime one can screw things by just casting an int to an uint
[10:25:42] <@JBurton> or vice versa
[10:25:55] * Methe nods
[10:26:09] <@JBurton> are they spread thorough the source?
[10:26:13] <@JBurton> or just in some parts ?
[10:26:18] <@JBurton> like kernel, app server
[10:26:24] <Methe> thorough
[10:26:35] <Methe> most are in kits
[10:26:38] <Methe> I guess
[10:26:38] <tic`> korli, okay, that's bad then. :|
[10:26:53] <Methe> I wouldn"d dare touching a single line of kernel level stuffs anyway
[10:27:00] <Methe> each letter counts of there =)
[10:27:02] <@JBurton> eheh
[10:27:23] <sys2> what is this? .. only one commit this hour .. get to work people!
[10:27:25] <sys2> :P
[10:27:30] <Methe> lol
[10:27:59] <@JBurton> Methe I guess you could send a mail to the list (even the main list) saying: "hey guys, there are many warnings like blablablbablababa, can I send a patch for some of them?"
[10:28:10] <@JBurton> so that the maintainer for that part can look at the warnings
[10:28:19] <@JBurton> and see how to handle them
[10:28:20] <@JBurton> in case
[10:28:33] <Methe> okie
[10:28:50] <Methe> I knew I should have done "jam >> log.txt" and not only jam
[10:28:59] <Methe> gonna rebuild it all and do that probably
[10:29:24] <tic`> today will be install-feast: install BeOS, all apps I use, synch my local repositories and Haiku.  phew.
[10:29:48] <Methe> I did that 2 days ago tic
[10:29:59] <Methe> Only left is to make my USB HD work
[10:30:20] <Methe> and I got no answer from the USB guy who did a driver on bebits :(
[10:31:18] <@Korli> JBurton there are too much commits these days, i can't catch up
[10:31:47] <Methe> omg someone complaining about numbers of commits being too high
[10:32:03] <Methe> =)
[10:32:20] <tic`> methe, going to fix my laptop for begeistert.
[10:32:35] <[Beta]> I'd complain too.. lots of commits to read through.
[10:32:54] <Methe> I'm thinking of removing my useless linux distro and use it as a Haiku test platform
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[10:34:17] <@JBurton> Korli yeah true :)
[10:34:31] <@JBurton> Korli and lots of commits to the same part of the tree
[10:34:34] <@JBurton> brb
[10:51:07] <tic`> o/~ on the last day I took her were the wild roses grow o/~
[10:51:16] <tic`> where damnit.
[10:52:16] <sys2> give me haiku :(
[10:53:07] <tic`> haiku's overrated. ;)
[10:53:11] * tic` is looking forward to Zeta R1
[10:53:45] <sys2> pff
[10:53:47] <sys2> pfft
[10:53:59] <sys2> how fast do you think haiku will move forward compared to zeta huh ? :>
[10:54:10] <sys2> its like linux vs windows in update speed :P
[10:54:19] <tic`> okay, so haiku's not overrated (of course), but Zeta R1 is something that works _now_, and supporting yellowTAB is a really great thing.
[10:54:37] <tic`> (... who do you think will pull the big names to BeOS? hint: not Haiku)
[10:54:41] <@JBurton> re
[10:54:43] <pres589> that's about the worst set of comparisons I can think of
[10:54:55] <pres589> linux vs windows  BIG VS haiku vs zeta?
[10:55:14] <beanimanius> zeta?
[10:55:20] <tic`> I'd say Zeta's got a pretty good development pace
[10:55:24] <sys2> ok .. zeta is not as bad as windows :P
[10:55:29] <tic`> beanimanius: http://www.yellowtab.com
[10:56:00] <sys2> but open source comunity bug finding and update speed is usaly very high compared to something commersial :>
[10:56:21] <sys2> atleast when it starts to catch wind :>
[10:56:23] <tic`> sys2, .... a commercial company has got full-time engineers working on the project....
[10:56:32] <pres589> we got BGA!
[10:56:37] <tic`> the thing is, open-source _can_ have quicker release cycles.
[10:57:01] <tic`> but other than that, I wouldn't say there's much of a difference.  it's not like open sauce is magic.  given the same amount of engineering hours, it'll amount to basically the same thing.
[10:57:48] <Soulbender> bga works for YT, pres589  :P
[10:57:55] <pres589> drat
[10:58:04] <pres589> Haiku is doomed, sorry guys
[10:58:15] <tic`> -and- he does haiku stuff through the Mail Kit.
[10:58:18] <Soulbender> i didnt say he doesnt work ON haiku
[10:58:24] <tic`> so, there's nothing that says you can't do both.
[10:58:32] <pres589> yeah, and I said doomed
[10:58:34] <pres589> DOOMED
[10:58:35] <tic`> also :http://www.yellowtab.com/news/article.php?id=124
[10:58:36] <tic`> =)
[10:58:45] <sys2> pres589, arent you the regular profet
[10:58:45] <sys2> :P
[10:58:50] <tic`> just read what voidref sez
[10:58:52] <pres589> haha
[10:59:02] <@geist> doom!
[10:59:02] <pres589> man if I'm the regular profit then you really are doomed ;)
[10:59:24] <tic`> yo geist
[10:59:24] <Soulbender> uhm
[10:59:34] <sys2> pres589, no .. becouse a regular profet is a crazy old guy that screams that everything is doomed :P
[11:00:29] <Soulbender> heh
[11:00:31] <tic`> Soulbender: yes? ;)
[11:00:40] <Soulbender> the YT site doesnt set background colors
[11:01:06] <Soulbender> i was wondering why it was pitch black
[11:01:20] <Soulbender> then i remember i had just set browser background to black to test something different
[11:02:29] <tic`> Heh.
[11:02:35] <beanimanius> 99 Euros, thats crazy, I don't even know how much that is
[11:03:06] <tic`> beanimanius: yeah, it's like OMG they're not in the US, the center of the solar system!!!1
[11:03:29] <tic`> beanimanius: just look it up, sheesh.  http://www.iscomputeron.com is the north american reseller, by the way.
[11:03:41] <beanimanius> imanius>	i was about to google it
[11:04:09] <tic`> you make yourself look _really_ stupid by saying stuff like "99 euros, that's crazy, I don't even know how much that is"
[11:04:23] <beanimanius> imanius>	i try
[11:04:46] <tic`> a) if you don't know how much it is, how can it be crazy? b) if you don't know how much it is, how about checking it up before spitting out the first best thing that crosses your mind?  try thinking before typing.
[11:05:18] <beanimanius> imanius>	i am moving to the UK in May so I am just preparing myself for the culture shock
[11:06:05] <tic`> you might've not noticed that UK still uses pounds.
[11:06:25] <@JBurton> luckily for them
[11:06:37] <beanimanius> pounds, euros, its still crazy
[11:06:40] <tic`> JBurton: I've herd everything's gotten more expensive since you switched to E?
[11:06:48] <tic`> beanimanius: what's so crazy about it?!
[11:07:03] <@JBurton> yup
[11:07:05] <@JBurton> tic
[11:07:09] <Soulbender> yeah
[11:07:09] <@JBurton> beanimanius ??
[11:07:14] <Soulbender> E is fscking crazy
[11:07:18] <@JBurton> ahah
[11:07:22] <beanimanius> the fact that I have never had to deal with either of them
[11:07:23] <Soulbender> those tiny pills can really drive you nuts
[11:07:51] <@JBurton> beanimanius er, it's just like any other kind of money
[11:08:15] <@JBurton> I still have 20 US $ from when I went to Mexico btw ;)
[11:08:19] <beanimanius> I am just going to forget that I said anything and move on
[11:08:56] <tic`> It's a fucking currency, you know there _are_ other countries than the US.
[11:09:09] <tic`> ignorant jerk.
[11:09:32] <beanimanius> its just money, nothing to get upset about
[11:09:37] <tic`> Soulbender: haha :)  Well, I was actually thinking of euro, but switching to E from food might come off as a bit strange.
[11:09:51] <tic`> beanimanius: I'm not referring to the money, I'm talking about you.
[11:09:54] <Soulbender> at least some got that joke :P
[11:10:32] <tic`> Soulbender: yeah, I realized it just after hitting the enter key that some might take E for something else.
[11:10:34] <Soulbender> some=someone
[11:11:06] <@JBurton> Korli I got something for you
[11:11:55] <tic`> o/~ I've got a little something for you (a little something for you, oh yeahiiheyeahh) o/~
[11:12:22] <@JBurton> I _knew_ someone would have taken something out of that :P
[11:12:34] <@JBurton> geeks are sick
[11:12:35] <@JBurton> :)
[11:18:08] <CIA-4> jackburton * r12156 /haiku/trunk/src/tests/kits/game/Jamfile: I forgot this: Add the test to the build
[11:18:19] <@JBurton> ...
[11:18:28] <@JBurton> and I'm going to kill anyone who's going to laugh
[11:18:37] <matricks> ppl preparing for begeretyierjio? :)
[11:18:40] <Soulbender> muahahaha
[11:18:45] <@JBurton> Soulbender :)
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[11:20:41] <tic`> matricks: for begeistert, yap.
[11:20:46] <tic`> heya slaadster
[11:22:00] 
[11:26:54] <matricks> tic`: I'm crazy :)
[11:27:33] <matricks> or atleast thats what I've heard
[11:27:34] <tic`> crazy? huh?
[11:27:36] <tic`> where?
[11:27:49] <matricks> http://www.teepop.net/fungus/fungus004.png
[11:27:55] <matricks> http://www.teepop.net/fungus/
[11:28:16] <@JBurton> what's that ?
[11:28:25] <@JBurton> er
[11:28:28] <Methe> lol
[11:28:29] <@JBurton> okay I'm reading :P
[11:28:32] <matricks> JBurton: Befunge-93 editor, intepreter and debugger :)
[11:29:12] <matricks> wrote that on the weekend :)
[11:29:19] <@JBurton> argh
[11:29:25] <tic`> roman5.bf?  brainfuck? bold font?
[11:29:34] <tic`> matricks, you should take over some of my life :)
[11:29:42] <matricks> bf = brainfuck/befunge
[11:29:45] <matricks> this is befunge
[11:30:01] <matricks> tic`: how come? :)
[11:37:11] <tic`> matricks, lemme see... exam yesterday, huuuge project at school (neeed to spend 4 hours _every_ day until may 10th), freelance work, and regular work.
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[11:44:09] <xeD> JBurton 'giono uomo!
[11:44:25] <@JBurton> ciao xeD
[11:44:37] <slaad> ticciepoos!
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[11:45:30] <tic`> slaad, I forgot to send you a card, but happy birthday! (three days late, sorry!)
[11:46:14] <slaad> Wow. How do you know that? :)
[11:46:51] <tic`> I have my ways..
[11:49:05] <[Beta]> matricks: what mime do befunge scripts get ? I hope it doesnt live in the supertype of text/ ;)
[11:49:36] <[Beta]> since I'm feeling generous.. happy belated birthday Slaad
[11:55:32] <sys2> humm, birthdays, are they celebrations of the day the person dies or is it cebration that the person gets older and soon dies? :>
[11:55:42] <[Beta]> our forum is getting more random.. "Bacon is good and I love Jolt Cola."
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[11:56:00] <@JBurton> that's the price of success
[11:56:01] <[Beta]> Happy birthday tomorrow sys2 :p
[11:56:09] <sys2> tomorrow?
[11:56:25] <sys2> ohh you want me to die you bastard :(
[11:56:42] <Soulbender> obviously not, unless you possess the ability to know what day someone is going to die
[11:57:11] <[Beta]> Murderers tend to have that ability..
[11:57:17] <@geist> well you could always force it
[11:57:17] <sys2> hehe
[11:57:18] <@geist> yeah
[11:57:28] <[Beta]> silly moo
[11:57:43] <sys2> but serriously .. what do you celebrate on brithdays? :>
[11:57:47] <sys2> i see no point in them
[11:57:53] <sys2> for me its just an ordenary day
[11:58:03] <sys2> just like cristmas, easter etc :>
[11:58:08] <@geist> I'm not a big birthday person either
[11:58:10] <sys2> nothing special :>
[11:58:12] <[Beta]> I dont really celebrate mine either.
[11:58:14] <[Beta]> pointless.
[11:59:09] <tic`> it -can- be fun, if you have the energy to throw a party... I mean, it's really all it is -- an excuse to have fun.
[11:59:12] <tic`> and why not have fun?
[12:00:41] <[Beta]> <confused> @ http://www.dotgnu.org/screenshot15.html I thought .Net was for implementation-indepedant code
[12:01:01] <sys2> what?
[12:01:12] <sys2> and thats my desktop
[12:01:15] <sys2> dont mess with it :P
[12:01:29] <[Beta]> horrible desktop paper.
[12:01:38] <sys2> me loves gillian
[12:01:43] <sys2> so you just shut up :(
[12:01:55] <[Beta]> yet there are soo many better pictures :p
[12:02:11] <sys2> yeah, but i had one for each page :P
[12:02:29] <sys2> but what did you mean with the implmentation indepandant?
[12:02:41] <[Beta]> I've got Charisma on each virtual.. so much better.
[12:03:34] <[Beta]> well, what is the advantage to running that BAlert program in a VM ?
[12:03:49] <sys2> it was a test
[12:03:58] <sys2> to show how it can be done :>
[12:04:02] <sys2> and to show that it works
[12:04:41] <sys2> but if beos had gtk then one could compile an app on windows and run it on beos
[12:04:45] <[Beta]> There are UI APIs in .net ? dont know what they are called..
[12:04:46] <sys2> or in linux and run it in beos
[12:06:11] <sys2> UI ? .. you mean like notepad, word etc? :>
[12:06:21] <[Beta]> no
[12:06:31] <sys2> what then? :>
[12:06:34] <[Beta]> like swing/awt..
[12:06:48] <[Beta]> XForms(?) WinSomething..
[12:07:10] <sys2> humm
[12:07:21] <sys2> the things that compose graphical applications? ;P
[12:07:22] <tic`> WinForms, I think.
[12:07:28] <sys2> yeah winforms exists
[12:07:30] <tic`> sys2, the GUI API.
[12:07:36] <sys2> but not fully implmented
[12:07:45] <sys2> and dunno how good they will work in beos
[12:07:47] <@JBurton> CA.BI.NET
[12:07:58] <[Beta]> well, I guess you'll be porting it for us, sys2? ;)
[12:07:59] <sys2> atleast the ones from protable.net wont work .. thgey are dependant on X
[12:08:22] <sys2> if we had GTK then there would be no problem at all :>
[12:08:38] <@JBurton> sys2 but we want a native port :P
[12:08:38] <[Beta]> no point getting the VM to work.. because then we are limited to CLI or GTK *shudder*
[12:08:44] <[Beta]> hear hear JBurton
[12:08:51] <sys2> JBurton, been trying ... got BMessage working but not much more :P
[12:09:06] <@JBurton> well what do you need more ? :P
[12:09:17] <sys2> BApplication, BWindow etc etc etc etc
[12:09:21] <[Beta]> get at it.
[12:09:32] <sys2> the day you fix beos for my amd64
[12:09:34] <[Beta]> any here with freebsd ?
[12:09:46] <sys2> os[Linux 2.6.11-gentoo-r4 x86_64] cpu[1 x AMD Athlon(tm) 64 Processor 2800+ @ 801MHz] mem[Physical : 225MB/496MB Free] disk[Total : 13.30GB/66.69GB Free] video[nVidia Corporation NV25 [GeForce4 Ti 4200] (rev a2)] sound[0: VIA8237 - VIA 8237]
[12:10:18] <[Beta]> I couldnt get gentoos networking modules to build correctly on my x86_64 :(
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[12:13:52] <tic`> sys2, Zeta R1 will probably work well on your A64
[12:14:06] <sys2> hah
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[12:18:58] <@geist> oh man linux screams on my a64
[12:19:49] <matricks> [Beta]: haha :)
[12:20:11] <matricks> geist: tobad.. I like quiet computers ;)
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[12:31:28] <[Beta]> matricks: thanks :p
[12:31:51] 
[12:31:53] <[Beta]> :o
[12:32:02] <[Beta]> s/zeta/beos/ ?
[12:32:16] <[Beta]> matricks: just to let your argument down.. my a64 is nigh on silent. the old aXP is *loud* :p
[12:34:54] <@JBurton> seems the flame is over
[12:35:06] <@JBurton> the flamewar I mean
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[12:37:32] <Soulbender> axel rules :P
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[12:39:51] <Dr3w> Hey folks!
[12:40:34] <Methe> lo
[12:40:36] <Soulbender> irony is wasted on Adi, isnt it? ;)
[12:40:38] <Dr3w> I have been reading Michael Lotz's blog, and I just wanted to say congratulations and good work on everything that everyone has done to get Haiku into the state its currently in.
[12:43:23] <@JBurton> Soulbender well he's not a native english speaker anyway :)
[12:45:11] <Dr3w> How can I get a list of who committed what in Haiku source tree?
[12:46:06] <Methe> Dr3w there's a live tool for this
[12:46:12] <Methe> CIA
[12:46:40] <Methe> http://cia.navi.cx/stats/project/OpenBeOS
[12:47:28] <Dr3w> what about older stuff?
[12:48:15] <Methe> I guess you would have to see on checkins mailing list
[12:48:23] <Methe> or SVN tree should say it too
[12:49:35] <Dr3w> where is the mailing list?
[12:51:09] <Methe> freelists.org
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[12:55:46] <stippi> hi all
[12:55:47] <tic`> voidster! stipster!
[12:55:51] <Dr3w> hey stippi
[12:55:59] <tic`> stippi, .... interesting discussion over at the app-server list ;)
[12:56:03] <Methe> hello stippi
[12:56:23] <Dr3w> I can see a few lists, but not a checkin list...
[12:56:46] <stippi> tic`: I hope it gets more productive.
[12:57:32] <Methe> Dr3w weird
[12:57:35] <Methe> ah sorry
[12:57:42] <Methe> I think the commit mailinglist
[12:57:45] <Methe> is at berlios
[12:57:48] <Methe> not sure
[12:58:11] <Methe> ask someone who is registered on it =)
[12:58:13] <Methe> im not
[12:59:13] <Dr3w> I was chatting the other day to a friend about how I used to help out with development on OpenBeOS, and he didn't beleive me :)  When I looked into it, because of all the moves etc.  My name (and I am sure many other names, eg. David Reid) have almost no acknolwedgement to the project.  Is anything being done about this?
[12:59:23] <Dr3w> I ended up looking like a liar! :)
[12:59:31] <Dr3w> (its ok though, I bitch slapped his ass0
[12:59:56] <Methe> =)
[13:00:11] <Methe> well
[13:00:20] <Methe> now that we have moved our repesitory
[13:00:31] <Methe> I think all old commit log have disappear
[13:00:45] <Methe> or you would have to go and see them in SF's cvs history
[13:03:07] <tic`> stippi, yeah, me too.
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[13:03:51] <tic`> stippi, I think you should just start working on it. If you've got time and he hasn't, then it's just stupid to stall development because it's "his" project.  I remember him getting upset when commercial entities wanted to use Haiku parts without releasing the source. It's MIT, what did he expect?
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[13:04:12] <tic`> stipping, when do you arrive to BeGeistert?
[13:05:17] <stippi> Methe: I don't think the logs have disappeared.
[13:05:18] <tic`> (at?)
[13:05:25] <stippi> tic`: Friday evening?
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[13:05:29] * Methe has the feeling that BG will bring us a huge commit afterwhat =))
[13:05:41] <Methe> stippi : SVN also imported all commits history ?
[13:05:58] <stippi> Methe: I'm not sure, bonefish would know, but I think yes.
[13:06:16] <Methe> okie. I didn't know
[13:06:20] <stippi> After all, we're at revision 12xxx
[13:06:26] <Methe> =)
[13:08:57] <stippi> anyboady here knows if I need to configure --target=haiku before doing makehdimage?
[13:09:08] <Methe> yes you do
[13:09:19] <Methe> or you can also edit the configure
[13:09:27] <@JBurton> hi stippi
[13:09:28] <Methe> line 1 : target=haiku
[13:10:00] <tic`> stippi, I'm asking you! :)  So I assume you'll arrive Friday evening then. :)
[13:10:22] 
[13:10:35] <stippi> ok, so it will set that temporarily..
[13:10:38] <stippi> tic`
[13:10:55] <stippi> tic`: I think we will be there earlier.
[13:11:04] <matricks> [Beta]: I have an opteron at home.. really silent thingie.. I were just making a joke.. when he said screaming I think he ment performance wise
[13:11:07] <stippi> maybe 1900-2000
[13:11:46] <CIA-4> stippi * r12157 /haiku/trunk/src/servers/app/drawing/AccelerantHWInterface.cpp: removed leftover code
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[13:20:09] <@JBurton> Dr3w you mean stuff like this ? http://svn.berlios.de/viewcvs/haiku/haiku/trunk/src/prefs/mouse/Mouse.cpp?rev=11769&view=markup
[13:21:01] <Dr3w> JBurton yeah thats it.  I was trying to find out what commits I had done on the kernel.
[13:21:37] <Dr3w> They were mostly pointless bits, but I wanted to see if any still existed.
[13:21:42] <@JBurton> I don't think so :)
[13:21:53] <@JBurton> the kernel has been overhauled, rewritten, etc :)
[13:22:09] <@JBurton> anywyay, if you committed stuff, it's in the svn history
[13:22:18] <@JBurton> if you gave patches, maybe not
[13:25:45] <@JBurton> can you remember any file you contributed to ? Dr3w ?
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[13:26:35] <tic`> stippi: okay. is it easy to find it from the train station?
[13:26:42] <tic`> it being the youth hostel. :)
[13:26:45] * Methe remembers committing stuff, and he knows they disappeared and is happy to know that =)))
[13:26:49] <stippi> tic`: kind of
[13:26:55] <@JBurton> awhahahahaha
[13:27:03] <@JBurton> Methe really ? did you have write access ?
[13:27:03] <stippi> You go down to the subway.
[13:27:10] <Methe> nope, never had it
[13:27:16] <stippi> I mean, in the train station, you go all the way down to the subway.
[13:27:18] <Methe> but I was in preflets team
[13:27:18] <@JBurton> and so ? how did you commit stuff ?
[13:27:21] <@JBurton> ah
[13:27:24] <Methe> so peeps committed for me
[13:27:27] <@JBurton> oic
[13:27:30] <Methe> I committed the network preflet
[13:27:36] <@JBurton> oic
[13:27:38] 
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[13:27:40] 
[13:27:59] <Methe> some stuffs were good and some not. I made it when I was very very young C++ wise. i remember seing something like this in it:
[13:28:01] <@JBurton> tic do you ABSOLUTELY need it ? :P
[13:28:11] <Methe> int n = //calculate it;
[13:28:18] <Methe> char grr[n];
[13:28:19] <@JBurton> I mean do you was your hair twice a day tic ? :P
[13:28:19] <Methe> =)))))))
[13:28:26] <@JBurton> Methe O_o
[13:28:27] <@JBurton> :)
[13:28:28] <stippi> tic`: I don't recall what the station was called, but it is the one just after the train goes over the Rhein (the big river).
[13:28:38] <@JBurton> s/was/wash
[13:29:18] <stippi> tic`: I would bring that stuff.
[13:29:19] <Methe> JBurton anyway what sucked ass is that when I asked if I should do a preflet net_server like or BONE like I was answered "net_server" like and phoudoin started in the network part to write a bone wise like
[13:29:31] <@JBurton> lack of communication, Methe
[13:29:34] <@JBurton> I know
[13:29:43] <Methe> they made me the joke twice. they asked me to do printer preflet which was already committed in by phoudoin in printing part
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[13:30:02] <Dr3w> Yeah, I thought the BONE network settings screen kinda sucked.
[13:30:03] <stippi> Methe: Sorry to hear that.
[13:30:04] <@JBurton> but, you should've checked the repository anyway :P
[13:30:21] <Dr3w> I bet I could knock together a good one, and a "Network Services" one too.
[13:30:27] <Methe> stippi that's ok.
[13:30:32] <Dr3w> for configuring things like ftp and telnet.
[13:30:59] <Methe> I understand that there's a team of coders who know kinda everything and so dont step on each others foots. I like that. that's the effective way.
[13:31:11] <Methe> What I dont like is the state of the project not being reported to the public as it is now
[13:31:35] <tic`> stippi, okay.  maybe I can squeeze in a towel.
[13:32:04] 
[13:32:34] <[Beta]> can someone take a digital audio recorder?
[13:32:57] <stippi> tic`: you don't need food.
[13:33:14] <tic`> stippi, no, but voidref does. :)
[13:33:21] 
[13:33:32] <tic`> stippi, see? :)
[13:33:39] <tic`> stippi, that's why I'm bringing it!
[13:33:52] <tic`> Is there a stove or something so I can heat things up?
[13:34:11] <stippi> tic`: I don't believe so.
[13:34:16] <tic`> (half of the fun of BeGeistert is to buy stuff to bring. :)
[13:34:35] <stippi> tic`: Breakfast is supplied, as well as launch. For supper, we will go into the city.
[13:34:38] 
[13:34:43] <Soulbender> glogg
[13:34:52] <tic`> stippi, lunch and breakfast both saturday and sunday
[13:34:55] <tic`> ?
[13:34:58] <Soulbender> cold glogg isnt very nice :P
[13:35:00] <stippi> tic`: Yes.
[13:35:42] 
[13:36:07] <tic`> stippi: I assume there won't be any network connectivity?
[13:36:20] <Soulbender> uagh
[13:36:25] <tic`> I've got two things that need power, do I need to bring an extender?
[13:36:32] <tic`> soulbender, YUM
[13:36:48] <matricks> tic`: stop talking.. you make me wanna go
[13:37:03] <Soulbender> the dough is nice and all but THAT much?
[13:37:42] <tic`> I didn't have everything at once, obviously. :9
[13:38:04] <tic`> one set yields about 2 liters, enough for a ice cream jar.
[13:38:20] <tic`> and so I like sweets. :)
[13:38:52] 
[13:38:56] <Soulbender> and you topped it off with some cold glogg, i presume?
[13:39:04] <tic`> Soulbender: yeah. or milk.
[13:39:07] <Soulbender> from hte bottle
[13:39:53] <tic`> Soulbender: spread out cookie dough on a oven plate, 2-3 cm, bake for 10 minutes, eat with ice cream.  Crisp on top, gooey and absolutely wonderful on the inside.
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[13:40:03] <tic`> (gingerbread cookie dough.)
[13:40:06] <tic`> hah,dipp had enough. =)
[13:40:10] <Soulbender> i miss slaetbyllar
[13:40:22] <Soulbender> bullar
[13:40:23] <tic`> semla?
[13:40:34] <Soulbender> no
[13:40:36] <tic`> so go back for a vacation to Sweden.
[13:40:37] <Soulbender> plain old bullar
[13:40:53] <tic`> yeah, they're good.  with cardanamon (sp?)
[13:40:56] <tic`> cardamon
[13:41:05] <Soulbender> with what?
[13:41:44] <Soulbender> buns and milk
[13:41:45] <Soulbender> yummmm
[13:41:47] <matricks> tic`: I have nowhere to stay
[13:41:56] <Soulbender> or wih Oboy
[13:42:00] <Soulbender> augh
[13:42:06] <tic`> matricks, what do you mean, nowhere to stay?
[13:42:12] <tic`> soulbender, yup, that's pretty sweet.
[13:42:15] <tic`> soulbender, "kardemumma"
[13:42:18] <Soulbender> ah
[13:42:20] <matricks> tic`: well, I need somewhere to sleep
[13:42:20] <Soulbender> yeah
[13:42:25] <Soulbender> kardemumma is nice
[13:42:37] <Soulbender> ok, i need to go before i start missing this stuff too much
[13:42:50] <Soulbender> plus the amazing race is on in 20 minutes
[13:42:57] <tic`> matricks: *scratches head*  What do you mean?  You stay -at- BeGeistert, in the youth hostel.
[13:42:59] <tic`> okay, ciao :)
[13:43:11] <matricks> tic`: don't you have to book a room?
[13:43:27] <tic`> matricks: it's a large sleeping area, I think.
[13:43:38] <tic`> stippi, you don't get separate rooms at BeGeistert, right?
[13:44:05] <tic`> it's 22E for attending BG lunch two days, and 20E per night including breakfast.
[13:44:17] <tic`> BG plus lunch.  silly IRC client stripping out my plusses.
[13:44:46] <matricks> and the flight?
[13:45:23] <matricks> + train.. argh
[13:45:46] <matricks> I should fly from arlanda
[13:45:50] 
[13:46:00] <tic`> oh, even better. GermanWings.com
[13:46:08] 
[13:46:32] <tic`> contact charlie clark as soon as possible though; info at begeistert dot org
[13:46:54] <matricks> well, I must get a passport aswell :)
[13:47:17] 
[13:47:34] <matricks> hmm.. could be fun! :)
[13:47:36] <tic`> you can get an emergency passport for 200 kr or so, takes 15 mins.
[13:47:41] <matricks> I know
[13:47:46] <matricks> done that before :)
[13:47:57] <tic`> (I did that last year when I forgot my passport had expired and I was leaving for Poland in two hours :P)
[13:48:07] <tic`> it was a _bit_ of a hurry. :)
[13:48:23] <matricks> hehe
[13:48:45] <tic`> eek, it's very expensive to go there on friday.
[13:49:13] 
[13:49:40] 
[13:49:58] <Methe> tic` @ I know europe like my pocket
[13:50:22] <tic`> bleh, still expensive.
[13:50:28] <tic`> methe, hm?
[13:50:59] <tic`> oh, you mean that I do? Hehe. It just appearance
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[14:00:00] <tic`> heya khorben
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[14:04:17] <matricks> tic`: I'll check into it later
[14:04:20] <matricks> gah!
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[14:08:27] <matricks> tic`: I'll check into it later
[14:10:36] <tic``> matricks, you do so!  would be fun to have more Swedes around.
[14:12:38] <matricks> but then again.. my parents are comming to help me install a dishwasher :\
[14:13:56] <tic``> ouchie
[14:14:14] <matricks> and I can't do that next weekend :\
[14:14:18] <matricks> so..
[14:14:59] <CIA-4> korli * r12158 /haiku/vendor/coreutils/ (1110 files in 10 dirs): importing gnu coreutils 5.3.0 drop (without po old tests)
[14:15:45] <@JBurton> aaaaargh
[14:15:46] <@JBurton> :)
[14:15:58] <@JBurton> Korli you did that to make your stats go up, didn't you ? :)
[14:18:07] <tic``> haha
[14:18:15] <tic``> matricks, too bad! maybe next time?
[14:18:23] <CIA-4> korli * r12159 /haiku/vendor/coreutils/5.3.0/: tagging coreutils-5.3.0
[14:20:45] <@Korli> JBurton :p we don't consider vendor branches our own commits :)
[14:21:10] <@Korli> svn was very fast to do this actually
[14:21:34] <@Korli> the question is how to merge this with trunk :p
[14:24:39] <tic``> merge what with trunk?
[14:24:41] <tic``> is there even anything to merge?
[14:24:51] <tic``> you don't really do many changes to coreutils, do you?
[14:25:06] <@Korli> i>	i mean replace
[14:25:22] <matricks> tic``: yeah
[14:25:25] <@Korli> remove and copy ?
[14:25:43] <tic``> hrm?
[14:26:26] <tic``> korli, I don't understand what you mean. :)  In Perforce, you'd do something like: p4 integrate //depot/vendor/coreutils/5.3.0/... //depot/main/coreutils/...
[14:26:36] <tic``> SVN's gotta have some merge functionoality
[14:26:39] <@Korli> coreutils in trunk already exists, i don't know if svn copy will work over this
[14:27:28] <tic``> No, probably not.  What you want is some kind of merge tool. svn merge?
[14:27:30] <@Korli> there is a merge when original version is tagged
[14:27:44] <@Korli> this isn't the case
[14:28:35] <tic``> ah, I see.  a tag is like a branch point?
[14:28:52] <tic``> i.e., you tag coreutils/5.3.0 with a tag, and then branch that into trunk?
[14:31:14] <@Korli> http://scm.sipfoundry.org/svndoc/ch07s04.html
[14:32:31] <tic``> gotcha.
[14:32:44] <tic``> doesn't look like svn keeps track of branch points thouh.
[14:32:52] <tic``> or does svn copy know that?
[14:33:29] <tic``> Yup, you need to handle that manually.  That sucks. :)
[14:33:36] <tic``> p4 does that for you. :))
[14:34:25] <tic``> but "vendor" is a good name, I should rename my "lib" folder to Vendor instead.
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[14:38:35] <@bonefish> Howdy!
[14:38:38] <@Korli> hey bonefish
[14:39:13] <@JBurton> hi bonefish
[14:39:14] <@Korli> i'm wondering how to merge without a svn 5.0 coreutils vendor branch :)
[14:39:28] <@bonefish> Hey Korli, JBurton!
[14:40:17] <@bonefish> Korli: Make diffs between the vendor versions and apply them to the current sources?
[14:41:55] <@Korli> bonefish i'd like to put 5.3.0 in place of current, and then apply our diffs, does this sound good ?
[14:42:36] <@bonefish> Should work as well.
[14:42:36] <@Korli> fact is i don't know if svn copy will replace trunk version with 5.3.0
[14:43:01] <@bonefish> Just remove the trunk version first.
[14:43:16] <tic``> branching in SVN seems very complicated.
[14:43:32] <@Korli> ah ok, but will we have history on elements ?
[14:43:40] <@Korli> i>	i mean keep
[14:43:41] <@JBurton> ahahah tic searching new ways to promote perforce ? :P
[14:44:08] <matricks> heh
[14:44:12] <matricks> perforce = teh nice
[14:44:23] <@bonefish> Korli: Well, if you keep that, you'll have to do it the other way around (as I proposed).
[14:44:38] <tic``> jburton, well.. .not really. But I might switch to SVN in the future (but I doubt it, at least anytime soon), and I'd like to know how to perform Perforce tasks in SVN.
[14:45:04] <tic``> In Perforce, copy, branch and merge-from-branch is the same operation.
[14:45:28] <tic``> (which I think is a Good Idea (tm))
[14:46:05] <@Korli> bonefish or i can copy trunk into branches and remove our patches
[14:46:17] <@Korli> then merge should work
[14:46:25] <@bonefish> tic``: What I've seen of p4, looks like more work to the developer. The checkout alone...
[14:47:03] <@bonefish> Korli: That's a bit ugly.
[14:47:16] <@bonefish> Korli: Do you know what version ours is based on?
[14:47:47] <@Korli> bonefish i think it's 5.0 but i assume first versions in CVS was vendor ones
[14:47:59] <tic``> bonefish, thing is that Perforce manages the clients on the server. You don't get the .svn directories, submits are instantaneous as it knows which files you have opened, and so on.
[14:48:01] <@Korli> so i'd like to tag them
[14:48:19] <tic``> basically, you get a more streamlined workflow as the server has got more info about you than w/ SVN.
[14:48:39] <@bonefish> Korli: Have you tried a diff between 5.0 and our version?
[14:49:14] <@bonefish> tic``: And status, diff and the like are not local. :-/
[14:49:36] <@bonefish> tic``: So much for steamlining...
[14:49:41] <tic``> bonefish, you can diff locally or in the server.
[14:49:47] <@bonefish> tic``: Er, streamlining even. :-)
[14:50:06] <@Korli> bonefish yeah small diffs
[14:50:11] <@Korli> svn copy -r "BASE" ?
[14:50:22] <tic``> p4 diff blah.cpp ../blournf.cpp, or p4 diff //depot/main/blarf.cpp <-- the latter will diff against your local copy automagically.
[14:50:30] <tic``> bonefish, what's "status "?=
[14:50:32] <@bonefish> tic``: How can you diff locally, if you don't have local copies?
[14:51:07] <@bonefish> tic``: You see the status of all files, i.e. if you have changed, added, removed it or its properties.
[14:51:24] <tic``> bonefish, you _have_ local copies, of course.
[14:51:41] <tic``> p4 opened displays the files you've got opened in your workspace.
[14:51:51] <@bonefish> tic``: So what about not having .svn directories? Where are they then?
[14:52:18] <tic``> bonefish, they aren't.  the server keeps track of everything the users do.
[14:52:54] <tic``> p4 info * displays info about all files in your current directory.. or p4 info //depot/path/to/something/... will  show everything under "something/" in your depot.
[14:53:14] <@bonefish> Korli: I don't understand. Why not create a vendor branch with version 5.0. Then update to 5.3, and merge the differences into the trunk. Just as would be the standard procedure?
[14:53:42] <@Korli> because there is already a 5.0 version in trunk
[14:53:47] <tic``> so if you do a p4 sync, you'll only get new stuff if you're on an earlier change than the depot, and it does so instantaneously compared to SVN that has to dig through all files.
[14:53:48] <@bonefish> tic``: So how can you do a local diff? With local I mean not needing to contact the server.
[14:54:04] <tic``> bonefish, what do you want to diff _against_? :)
[14:54:13] <tic``> bonefish, p4 diff file1 file2.
[14:54:27] <tic``> or just use /bin/diff.  Sorry, I don't think I understand your question.
[14:54:31] <@bonefish> tic``: Against the version of a file I checked out.
[14:54:46] <@bonefish> tic``: I changed it and want to know what I changed.
[14:55:56] <tic``> ahh.
[14:56:04] <tic``> Nope, you can't do that without contacting the server. Correct.
[14:56:21] <@JBurton> tic that sucks
[14:56:28] <tic``> in that way, perforce is bad.  But it's also extremely light on bandwidth, so if you're on anything faster than ISDN, it'll be plenty fast.
[14:56:29] <@JBurton> (like cvs)
[14:56:40] <@JBurton> but I am on 56k dialup :)
[14:56:46] <@Korli> bonefish revision 6846 of coreutils is the one i'd like to copy in vendor 5.0
[14:56:55] <tic``> "p4 diff" will show you all changes between what's in the depot right now and your stuff.
[14:57:32] <tic``> jburton, okay, but that should still work nice.  thing is, it doesn't have to diff those that's on a later revision than yours.
[14:57:54] <tic``> bonefish, is that a major show-stopper, to be forced to do the diff:ing non-locally?
[14:58:19] <@bonefish> tic``: Yep, it costs you lots of time, if you have a big source tree.
[14:58:40] <@bonefish> tic``: ... or just many changes.
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[14:59:42] <tic``> bonefish, a big source tree doesn't matter, because Perforce knows what files that differ.  And having many changes isn't slow at all; I have no problem at all even with _many_ changes.
[14:59:55] <tic``> bonefish, how does svn do this? Store the original files in your source tree? :)
[15:00:12] <@bonefish> tic``: The general procedure I use when checking changes in is to 1) do a svn status to see what file I have changed. 2) diff them individually to see what I have changed and fix things I don't want to check in. 3) check them in individually (or as sets).
[15:00:30] <@bonefish> tic``: Yep, svn stores a complete copy of you last checkout.
[15:01:03] <tic``> Ah.
[15:01:18] <tic``> p4 opened; p4 diff; p4 submit
[15:01:49] <tic``> (and in the p4 submit form I can choose what files to include in the change; just remove the lines with the filenames I don't want included.)
[15:02:05] <tic``> mostly you want them all, though.. unless you're working on _very_ separate things at once. :P
[15:03:38] <@bonefish> tic``: No, even if I work on one thing basically, I often want to document what I have changed in individual files.
[15:03:54] <@Korli> bonefish svn is kind of overusing diskspace when you want a branch because i can't say i want the branch of this part of the tree, i have to use a full tree branch
[15:04:44] <@bonefish> Korli: Huh? Of course, you can just copy the directory you want.
[15:04:50] <tic``> p4 actually does COW branching.
[15:04:59] <@bonefish> tic``: svn does too.
[15:05:05] <tic``> bonefish, mhm,that's true.  Okay, so p4 diff gives you that.
[15:05:14] <tic``> bonefish, okay.  Don't take this personally. ;9
[15:05:16] <tic``> ;)
[15:05:36] <tic``> you like dark chocolate, I like milk chocolate. :)
[15:05:50] <@bonefish> tic``: No problem with that. :-)
[15:06:09] <@bonefish> tic``: But you sometimes need to see who's is bigger. ;-)
[15:06:13] <tic``> bonefish, :)
[15:06:18] <tic``> Hahaha
[15:06:39] <tic``> Be actually used Perforce. And what good is a BeOS clone if you're using alien technology
[15:07:04] <@bonefish> tic``: Well, Be messed up quite a few things, actually. :-)
[15:07:27] <tic``> bonefish, blah blah. ;) You can't say Perforce is _bad_ though.
[15:07:54] <@bonefish> tic``: Certainly not, but I personally find it poses more work on me.
[15:08:00] <@Korli> tic`` he can't, actually they did jam :)
[15:08:23] <tic``> :('
[15:08:25] <tic``> :)
[15:08:37] <@bonefish> Be used Jam?
[15:09:05] <@JBurton> perforce made jam
[15:09:10] <@JBurton> at least
[15:09:15] <@bonefish> Ah, OK.
[15:09:15] <@JBurton> I took it that way
[15:09:15] <tic``> bonefish, oh? I've always found it to be the other way around.  cd workspace; p4 sync; p4 open blah.cpp; Eddie blah.cpp; p4 diff; p4 submit.
[15:09:26] <tic``> "open tray. remove jam".
[15:09:44] <@bonefish> tic``: That's it. Why the p4 open?
[15:09:47] <tic``> yup, Perforce 0wnz haiku anyway. ;9
[15:10:08] <@Korli> tic`` make sure you test your change before submitting ;)
[15:10:16] <tic``> bonefish, so you don't need a local copy of the original checkout in a zillion .svn folders eating up disk space, and  for faster operations
[15:10:25] <@bonefish> To be honest, I don't like jam that much. Generally a nice idea, but some things just still suck.
[15:10:29] <tic``> korli, nah, what god is -that-? :)  I've actually submitted stuff a couple of times without properly testing them. :P
[15:10:49] <tic``> okay, gotta go.. be back in the evening or so, going to get me some german currency.
[15:10:52] <tic``> ciao boys.
[15:10:55] <@Korli> bonefish seems to me Jam isn't finished
[15:11:22] <@bonefish> Korli: Yep, even if it where, some concepts aren't as nice as I would like to have them.
[15:11:32] <@bonefish> Korli: E.g. more object orientation.
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[15:11:46] <@bonefish> Korli: And a module concept.
[15:12:31] <@Korli> bonefish i'm trying to have jam handle downloads and md5sum
[15:13:14] <@bonefish> Korli: If you have a look at the Locale part build system of the OpenTracker, you'll find download support.
[15:13:25] <@bonefish> Not that it is difficult anyway.
[15:14:19] <@Korli> bonefish i'll have a look, to see what you propose :)
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[15:16:31] <@Korli> bonefish seems cool, needs checksum though
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[15:20:04] <@Korli> bonefish isn't it possible to use Expander to handle decompression btw ? having many actions seems the bad way
[15:20:41] <@bonefish> Korli: Maybe using scripting. But that doesn't sound like a good idea, I think.
[15:21:42] <@Korli> "Expander -d file directory" would be cool
[15:23:20] <@bonefish> Korli: Yep, we may add that functionality to Haiku's Expander.
[15:24:11] <@JBurton> bonefish what happened that we have you here every day ? :P
[15:24:57] <@Korli> JBurton it seems people attending BeGeistert are off the week before (except me) :p
[15:25:18] <@Korli> so much commits ...
[15:25:46] <@bonefish> JBurton: Yep, anticipation. :-)
[15:27:26] <@bonefish> JBurton: Also, I'm hoping someone else can solve my problems. :-)
[15:27:32] <@bonefish> (new strategy :-)
[15:27:37] <@JBurton> eheheh
[15:27:43] <@JBurton> well everyone except me :(
[15:27:50] <@JBurton> I'm still ehre at work while I should already be at home
[15:28:12] <@Korli> (wave)
[15:28:20] <@JBurton> btw I use that strategy a lot, bonefish
[15:28:21] <@JBurton> :=)
[15:28:54] <@JBurton> uff I'm off anyway
[15:29:00] <@JBurton> I've had more than enough for today
[15:29:03] <@JBurton> see ya tomorrow
[15:29:06] <@bonefish> JBurton: CU!
[15:29:18] <@JBurton> bye
[15:29:19] <@Korli> bonefish i was ignoring this locale repository, is it waiting on something ?
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[15:30:24] <@bonefish> Korli: Well, on the contributors to invest some more work, only. :-)
[15:30:42] <@bonefish> Korli: The usual problem: Too many projects.
[15:30:53] <@Korli> orli>	or waiting for haiku release ?
[15:31:24] <@bonefish> No, it was intended to be shipped with some Tracker release as soon as done (or in a usable state at least).
[15:32:16] <@Korli> ok
[15:32:51] <@Korli> do you know a bit about R5 posix integration ?
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[15:58:27] <CIA-4> korli * r12160 /haiku/vendor/coreutils/5.0/: tagging coreutils-5.0 (almost)
[16:32:37] * WindowsUninstall is away: Non ci sono.
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[16:35:59] <phoudoin> hi.
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[16:50:19] <Dr3w> hey Philip.
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[16:59:28] <stippi> Ahm.
[16:59:36] <stippi> Where is sort() defined?
[16:59:40] <stippi> I mean which header?
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[16:59:45] <stippi> Can't find it...
[16:59:59] <stippi> hi phoudoin!
[17:02:06] <stippi> Oh, it's algo.h
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[17:24:28] <@Korli> stippi i thought you'd know this sort of things :)
[17:24:37] <stippi> No.
[17:24:52] <@Korli> i>	i thought you'd know this "sort" of things :)
[17:24:58] <stippi> But obviously I was clever enough to find out....
[17:25:02] <stippi> Hehe.
[17:25:22] <stippi> I have hgrep(). But it didn't show results somehow.
[17:25:43] <stippi> I know much more about Be API, but not so much at all about STDC++
[17:26:13] <@Korli> btw i had a look at wacom driver, nothing out yet
[17:26:26] <@Korli> you mean STDC
[17:28:45] <stippi> ?
[17:28:51] <stippi> sort uses templates.
[17:29:18] <stippi> What do you mean "nothing out yet"?
[17:29:51] <stippi> DarkWyrm is also looking into my "PointingDriver".
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[17:31:16] <tic> hi guys.
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[17:50:12] <tic> matzon?
[17:50:25] <tic> (brian or something?)
[17:50:55] <Mazon> yes?
[17:51:09] <tic> No, nothing.  Just haven't seen you around lately.
[17:51:24] <tic> I mostly remember you from the BeDevTalk-list or so.
[17:51:39] <Mazon> I'm mostly a spectator these days
[17:52:10] <tic> okay
[17:52:32] <Mazon> don't have any box that can install BeOS and don't want anything to do with zeta - so waiting for Haiku :)
[17:52:37] <Mazon> oh, and Java!
[17:53:19] <tic> why not Zeta?
[17:53:38] <tic> admittedly, I don't use it either right now - I'm waiting for the bloat to come down. :) But I think R1 is such a point.
[18:03:51] <Mazon> I don't like yT as a company - In my view they behave deceitfully (souce, kernel, paying for 2-3 releases before actual release)
[18:04:47] <tic> okay, so there's an upgrade fee towards each release.  But they do add stuff in the interim releases (cf. MacOS X, $100 per update), and as for the source and kernel.. have you read zetanews.com today?
[18:05:21] <tic> anyhoo, gotta throw out some garbage.
[18:05:40] <CIA-4> stippi * r12161 /haiku/trunk/src/servers/app/ (7 files in 3 dirs): scrolling BViews now works, tested with MiniTerminal, added lots of TODO stuff, maybe Adi or DarkWyrm should have a look, maybe they can clear some stuff up for me.
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[18:06:35] <Mazon> yeah - mac updates are a sham too! 100$ (upgrade to 10.3 brought some things though)
[18:06:43] <Mazon> yeah - saw the post about the kernel
[18:06:58] <Mazon> but I have yet to see some official news on it from yT
[18:07:54] <Mazon> but I suppose it's god that they're around - they bring some attention to the whole beos platform
[18:08:05] <Mazon> I just don't like the way they operate
[18:08:12] <Mazon> much like MS ;)
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[18:13:59] <Zaranthos> They are nothing like M$
[18:14:24] <Mazon> not what I meant
[18:14:26] <Zaranthos> If they were they would be sueing Haiku and claiming Haiku was stealing their technology. :P
[18:14:44] <Zaranthos> OS Uptime [BeOS]: 127 days 22 hrs 7 mins 45.888 secs
[18:14:56] <Mazon> I meant that I dont like the way they operate, much like I dont like the way MS operate - not implying that MS and yT operate the same way though
[18:15:03] <Zaranthos> Zeta RC3 might just get me the longest uptime ever. :)
[18:15:31] <Zaranthos> Well I'm more and more pleased with yT all the time.
[18:15:46] <Zaranthos> At least they are moving BeOS forward which is a very good thing.
[18:17:04] <Zaranthos> The new Zeta kernel will make this computer a bit faster also. :)
[18:17:25] <Zaranthos> But Athlon's will get the largest boost along with P4's by the looks of it.
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[18:41:17] <@Korli> stippi interesting that Darkwyrm looks at it
[18:41:50] <stippi> I think he got a Graphire3 or something.
[18:42:37] <@Korli> stippi do you have an opinion on inputserver-appserver comm btw ? i think using BPortLink for this might not be needed
[18:43:25] <stippi> no opinion, because I haven't looked at it at all.
[18:43:43] <@Korli> at least putting it wherever appserver needs comm isn't a good reason for me
[18:44:36] <@Korli> anyway we'll see
[18:45:18] <sys2> zeta makes their own kernel also ? :>
[18:45:39] <sys2> or is yellowtab the ones that bought the rights or whatever? :>
[18:45:54] <stippi> Korli: Yes, bigger fish to fry. If you have a good idea for unifying this, go ahead and implement it.
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[18:46:05] <@Korli> sys2 we'll see when out as always
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[18:46:53] <sys2> humm ?
[18:47:16] <sys2> but right now ... and what they have had .. is that the orignal beos/dano kernel or is it something theyve done their own ? :>
[18:48:03] <MikeW> er
[18:48:10] <MikeW> take existing, work on that
[18:48:14] <@Korli> stippi i used to think R5 does the right thing using flattened BMessages through ports (if our BMessage flattening is fast :p)
[18:48:25] <MikeW> YT didn't write the kernel from scratch sys2
[18:48:31] <sys2> ok
[18:48:34] <sys2> there
[18:48:46] <Methe_> Korli but BMessages will be reimplemented as be wanted to do so nope ?
[18:49:16] <sys2> but BEFORE R1 or whatever did they use the beos/dano kernel or did they have something of "their own" ? .. is the question realy that badly formated that you cant get what i mean? :/
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[18:49:40] <@Korli> Methe_ i didn't test our BMessage performance still, you want to do it ?
[18:49:57] <Methe_> I can
[18:50:03] <Methe_> if u tell me what i have to do
[18:50:06] <Methe_> i can do it
[18:50:09] <Methe_> and make a report
[18:50:37] <Methe_> but Korli I thought we wanted to implement BMessages as Be,Inc planned to reimplement them: using indexed bytes array
[18:51:51] <@Korli> performance is global : Find*, Add*, Flatten, Unflatten should be compared, for various BMessage sizes
[18:52:18] <Methe_> okie
[18:52:23] <@Korli> maybe a mean can be computed using some ponderations
[18:52:33] <Methe_> pardon ?
[18:53:14] <Methe_> I didn't understand that last sentence
[18:53:25] 
[18:53:37] <Methe_> ah!
[18:53:41] <Methe_> ok =)
[18:53:52] <Methe_> oui daccord
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[18:53:58] <@Korli> Methe_ nice
[18:54:00] <@Korli> :)
[18:54:06] <Methe_> I'm gonna do that now =)
[18:54:11] <Methe_> I have 30mins to start
[18:54:21] * Methe_ reboots under lovely oS
[18:54:37] <@Korli> Methe_ have a look at our cvs, some tests may already exist
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[18:56:33] <Methe> c parti
[18:56:39] <@mahlzeit> hi Methe
[18:56:48] <Methe> hola Don mahlzeit !
[18:56:55] <Methe> whats up
[18:57:21] <@mahlzeit> it>	i wrote 12,000 words yesterday and today (total) :-)
[18:57:46] * Methe falls over
[18:57:51] <Methe> acutally
[18:58:00] <Methe> I was thinking u were doing exactly that
[18:58:05] <Methe> =))
[18:58:13] <@mahlzeit> cool :-)
[18:58:39] <@mahlzeit> still need to write another 12,000 words and then i have a full script :-)
[18:59:00] <Methe> Oh, cool
[18:59:07] <Methe> is that the one about ice cream man
[18:59:13] <Methe> or kids dying in the forest ?
[18:59:13] <@Korli> [18:51] <Korli> Methe_ have a look at our cvs, some tests may already exist
[18:59:31] <Methe> Korli: :o okie
[18:59:46] <@mahlzeit> nah, it's a really cliche story about a cop
[19:00:10] 
[19:00:32] <Methe> to train
[19:00:53] <@mahlzeit> exactly, for practice
[19:01:03] <Methe> Korli: ther's no test fo BMessage. but im worried. Is all those stuff doing in a particular way or sthing ? Where is the doc ?
[19:01:34] <@Korli> Methe there are functional tests in our tree
[19:01:40] <@Korli> have to go
[19:01:42] <@Korli> bye
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[19:02:53] <Methe> :/
[19:03:31] <sys2> mahlzeit, i also did something about that amount of times .. .but i aint gonna tell you what :P
[19:03:52] <@mahlzeit> well, as long as it was fun :-)
[19:04:03] <sys2> hoho :>
[19:04:09] <sys2> took a quite long walk :>
[19:04:12] * Methe stands like a noob, not having understood Korli's last line
[19:04:47] <@mahlzeit> it>	it means: goodbye, au revoir :-)
[19:04:49] <sys2> "bye" in english means that he will be going now,
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[19:05:00] <sys2> :P
[19:05:27] <tic> Hm, I need to clean up my apartment and install BeOS on the laptop.
[19:05:29] * Methe grabs the heaviest thing around and slaps mahlzeit & sys2 !!!!!!!!!!! BANG BANG BANG
[19:05:30] <tic> still pondering what to do first..
[19:05:38] <sys2> ouch
[19:05:40] <tic> maybe I could do the dishes on Friday instead..
[19:05:47] <Methe> dishes can wait
[19:05:52] <Methe> they always do anyway
[19:06:02] <reflectioned> beos is for crazy people!
[19:06:09] <Methe> true
[19:06:13] <sys2> reflectioned, why do you think we are here?
[19:06:15] <reflectioned> I use lindows
[19:06:17] <[Beta]> eek.
[19:06:23] <sys2> this is the menatal institution of freenode
[19:06:37] <tic> I feel like blading
[19:06:38] <sys2> reflectioned, you are gonna get the electricity if you keep talkin like that
[19:06:41] <tic> or maybe running.
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[19:06:55] <sys2> and were not talking only shocks here...
[19:06:57] <reflectioned> Forgive me oh holy sys2
[19:06:59] <tic> the weather is terrific here
[19:07:00] <sys2> where talking SHOCKS
[19:07:01] <sys2> ;P
[19:07:03] <tic> reflectioned, go away, troll.
[19:07:06] <reflectioned> I wasn't aware that such holy spirits were present.
[19:07:16] <sys2> i know
[19:07:19] <@mahlzeit> mm it rains here
[19:07:19] * tic prepars tickets and euro
[19:07:19] <sys2> and i do not forgive you
[19:07:27] <tic> mahlzeit, but it's still warm, right?
[19:07:33] <[Beta]> does the svn-comit maintainer want to put a limit on the mail sizes? an ~9mb email isnt funny :)
[19:07:36] <@mahlzeit> kinda chilly actually
[19:07:39] <sys2> everyone thinks god is forgiving .. but im not
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[19:08:04] <@mahlzeit> skating when it rains is rather dangerous ;-)
[19:08:24] * reflectioned runs away crying emo tears of pain
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[19:08:28] <sys2> skating over all is dangerour
[19:08:31] <[Beta]> yet fun :)
[19:08:32] <sys2> dangerous
[19:08:50] <sys2> pfft
[19:08:54] <Methe> skating rulezzz
[19:08:59] <tic> skating in this weather rules.
[19:09:00] <sys2> its not fun to get broken handleds
[19:09:02] <sys2> :P
[19:09:06] <tic> "wrists"
[19:09:08] <sys2> ahh ;P
[19:09:13] <sys2> or knees
[19:09:18] <tic> nah.. no prob.
[19:09:30] <sys2> if you scate with protection your a whimp
[19:09:31] <tic> and now that my collar bone is healed, I can start working out again. wo.
[19:09:33] <sys2> skate
[19:09:38] <tic> I have wrist protection.
[19:09:43] <sys2> chicken
[19:09:46] <tic> haha.
[19:09:46] <sys2> whiiiiimp!!!
[19:10:00] <tic> It's fun to jump!
[19:10:14] <@mahlzeit> yeah going out without wrist protection is stupid
[19:10:22] <sys2> when i say jump you jump
[19:10:23] <sys2> wait
[19:10:26] <sys2> you say how high
[19:10:27] <sys2> ;P
[19:10:36] <tic> you're braindead, you've got a fucking bullet in your head....?
[19:11:04] <sys2> not that i know of :>
[19:11:14] <tic> bah, it's the song!
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[19:27:32] <tic> *flashing cart*
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[19:28:20] <aljen> hey
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[19:29:18] <tic> heya
[19:29:19] <tic> hey ChanServ
[19:29:23] <tic> err, crash.
[19:29:49] <Methe> tic
[19:29:51] <Methe> oups
[19:29:54] <Methe> wrong button
[19:29:54] <Methe> =
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[19:39:07] <DaaT> howdy
[19:39:11] <tic> howdy daat.
[19:39:15] <DaaT> :)
[19:39:21] <tic> I blogged about your joke at ICO. :)
[19:39:45] <DaaT> ah cool :) what's the url?
[19:39:56] <tic> mikael.jansson.be
[19:39:59] <aljen> hmm anybody knows what's mean 'not an executable' ? :)
[19:40:06] <aljen> if im trying to add replicant to deskbar :P
[19:40:56] <DaaT> aawww.. a "quote of the day".. thx :P
[19:41:03] <tic> :)
[19:41:07] <tic> *beos installing*
[19:41:13] <tic> haven't done that for... uhh, ever.
[19:41:19] <tic> or at least 5 years.
[19:41:26] <tic> I always just move my install around. :)=
[19:41:37] <DaaT> :)
[19:41:50] <DaaT> i install it pretty frequently
[19:41:54] <DaaT> well... frequently
[19:42:43] <tic> beos or zeta?
[19:42:48] <DaaT> zeta
[19:42:56] <tic> there's really no point in me re-installing my system.. so much customization to migrate.
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[19:56:02] <@Dr_Evil> I'm finally home, worked much longer than allowed today, more than 11 hours
[19:57:31] <sys2> so get to work
[19:57:32] <sys2> CODE
[19:57:33] <sys2> ;P
[19:58:06] <@Dr_Evil> we had one huge problem at work today, the motor of the car didn't start
[19:58:47] <sys2> and little Dr_Evil stood there and tried to recode the carborator ;P
[19:58:57] <@Dr_Evil> because, our software was finally working, and did write the calibration settings into the ECUs
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[19:59:47] <@Dr_Evil> unfortunately, they were slightly wrong. In a huge string, there was the key "01 FK" (some wrong variant) which needed to be "01 FJ"
[20:01:04] <DaaT> aaahhh... what happened to the good ol' days, when all you needed to do, to start a car, was make the winch turn
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[20:07:00] <DC1> 'lo
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[20:24:58] <tic> Where do I get the latest SVN package?
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[20:26:24] <Methe> tic: on sf.net, see @ obos page
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[20:26:34] <tic> Methe, can't find any info at haiku-os.org
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[20:28:06] <stippi> tic: ?
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[20:29:58] <tic> stippi, I can't find download links for SVN and the assorted packages.
[20:30:24] <Methe> its on sourceforge
[20:30:25] <stippi> tic: On the front page of haiku-os.org, there is a news item Subversion Packages and Schedule, there is a word "file section", which is a link.
[20:30:43] <stippi> I don't know why the makers of haiku-os.org chose to obscure links.
[20:30:46] <tic> heh, d'oh  )
[20:30:50] <tic> it's still there.
[20:31:00] <tic> but yeah, they should live among the other links in the Develop -> Download section.
[20:31:16] <stippi> There is a new newsletter?
[20:31:23] <stippi> Wow. Didn't know that.
[20:32:35] <Methe> yup
[20:32:35] <Methe> =)
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[20:33:35] <@mahlzeit> i'm beat
[20:33:45] <Methe> mahlzeit : ?
[20:33:49] <@mahlzeit> tired
[20:33:59] <@mahlzeit> so i will do the non-obvious: i will go for a run
[20:34:17] <Methe> u're hell right =)
[20:34:22] <Methe> I'm gonna watch a movie
[20:34:25] <Methe> and work on my script
[20:34:32] <m_eiman> Do I need to bring bedlinen(?) for BeGeistert? Most hostels in scandinavia want you to use your own..
[20:34:34] <@mahlzeit> i'll do that after the run :-)
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[20:34:37] <Methe> I simply hesitate on which movie to watch =)
[20:34:50] <Methe> ar 30 19:34:50 <Methe>	a kurosawa or a Welles
[20:34:51] <Methe> hmmm
[20:35:29] <@mahlzeit> decisions, decisions ;-)
[20:35:30] <@mahlzeit> later!
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[20:37:16] <DaaT> m_eiman, no, you don't
[20:37:21] <DaaT> at least you didn't back in 03
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[20:37:43] <m_eiman> DaaT: Thanks. *continues packing stuff*
[20:37:47] <DaaT> :)
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[20:37:56] <DaaT> are you going there friday or saturday?
[20:38:14] <eazel7> I have seen the terminal screenshot =)
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[20:38:42] <eazel7> I'm very happy of the progress! =) Haiku will be my main OS when it gets usable
[20:39:07] <eazel7> how can I contribute? (hey hey - no money, no cash)
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[20:44:43] <stippi> eazel7: What are you good at?
[20:44:57] <eazel7> normally, ui
[20:45:04] <stippi> in which way.
[20:45:14] <stippi> coding or testing or designing?
[20:45:14] <eazel7> designing ui
[20:45:17] <eazel7> gui apps
[20:45:21] <eazel7> coding and designing
[20:45:26] <stippi> ok
[20:45:43] <eazel7> but more on gtk+ even I learnt to do it on Be
[20:46:07] <stippi> I think you should check out a Haiku rep and have a look at the state of the various apps there.
[20:46:13] <stippi> apps and preflets.
[20:46:19] <eazel7> k
[20:46:28] <stippi> I don't know if anyone is working on DriveSetup at the moment
[20:46:39] <stippi> That is one which comes to mind which needs to be implemented.
[20:46:43] <eazel7> is BeIDE code available? (I don't think so, but it's better to ask)
[20:46:55] <eazel7> drivesetup, ok
[20:47:09] <stippi> No. Ingo Weinhold has made a great API for managing drives and partitions.
[20:47:20] <eazel7> no?
[20:47:21] <stippi> You need to interface with that.
[20:47:26] <eazel7> ok
[20:47:30] <stippi> No, BeIDE is not open source.
[20:47:36] <eazel7> aah, ok
[20:48:04] <stippi> Ingo is also porting GDB at the moment, or rather, testing his port.
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[20:48:18] <eazel7> will haiku use gcc 3 or 2?
[20:48:22] <stippi> But it doesn't make much sense to work on Haiku only apps at the moment.
[20:48:27] <stippi> R1 will use 2
[20:48:45] <sys2> what is the differnece if you compile everything with 3 insted of 2?
[20:48:51] <stippi> There are talks to break binary compatibility afer R1, meaning one can use a newer GCC.
[20:49:09] <stippi> breaking binary compatibility because of changes in the C++ linker.
[20:49:13] <stippi> ABI.
[20:49:34] <eazel7> well, I think that to jump to the 3 will let the updated optimizations, new processors support and those be available
[20:49:43] <eazel7> AFAIK gcc2 dev is stopped
[20:50:00] <stippi> You don't need to be concerned with that now.
[20:50:11] <stippi> There will be a move to GCC3, but not now.
[20:50:12] <eazel7> true
[20:50:26] <eazel7> yes, we can wait
[20:50:35] <stippi> You should download GCC 2.95.3 from BeBits "Olivers GCC"
[20:50:46] <stippi> With that one, you can build a current Haiku.
[20:50:48] <eazel7> does the drivesetup has to be a clone?
[20:50:52] <stippi> Building is very easy
[20:51:08] <stippi> No, it doesn't but you should take what's good in there and improve on it.
[20:51:29] <eazel7> k
[20:51:39] <stippi> For example, even complete newbies can manager their partitions with that thing. Even if they never saw a partition manager before.
[20:51:57] <eazel7> true
[20:52:04] <stippi> But it uses all kinds of custom GUI controls
[20:52:19] <eazel7> I like qtparted
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[20:52:24] <eazel7> it's pm like
[20:52:31] <stippi> like a custom column list, which lacks certain features, for example resizing columns.
[20:52:34] <eazel7> but dislike the tasklist
[20:52:40] <stippi> I have not seen qtparted.
[20:52:47] <eazel7> pm?
[20:52:55] <stippi> way back then.
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[20:53:02] <stippi> can'T remember
[20:53:19] <stippi> The more stuff you have seen, the better.
[20:53:20] <eazel7> it shows the hd like a band
[20:53:26] <stippi> But don't aim for too high.
[20:53:28] <eazel7> with different colors for different parts
[20:53:53] <stippi> Whatever, I think how Drive setup shows them is fine too.
[20:54:05] <stippi> It just needs to work a little smoother.
[20:54:10] <stippi> brb
[20:54:15] <eazel7> yes, thats tru
[20:54:28] <CIA-4> korli * r12162 /haiku/trunk/src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp: add a check which helps avoid crashs
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[20:55:05] <CIA-4> korli * r12163 /haiku/trunk/src/add-ons/kernel/drivers/audio/echo/generic/OsSupportBeOS.h: makes debug build
[20:57:27] <stippi> eazel7: I'll code for a little...
[20:57:36] <eazel7> k
[20:57:59] <eazel7> I wonder if r5 drivers will be compatible with haiku-r1 drivers
[20:58:57] <Dr_Evil2> hi stippi
[20:59:10] <CIA-4> korli * r12164 /haiku/trunk/src/add-ons/kernel/drivers/audio/echo/ (echo.cpp echo.h multi.cpp multi.h):
[20:59:11] <CIA-4> work in progress
[20:59:11] <CIA-4> changed name
[20:59:11] <CIA-4> initial mixer interface
[20:59:25] <eazel7> k
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[21:02:46] <tic> is 2G enough for a Haiku source drop/build volume?
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[21:05:09] <bryan_W> I'd give it 3G
[21:05:27] <bryan_W> if possible
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[21:06:45] <Dr_Evil2> stippi did you notice my email concerning mutable?
[21:07:37] <stippi> =
[21:07:42] <stippi> Dr_Evil2: Ah no
[21:08:25] <stippi> Dr_Evil2: Auf welcher Liste denn?
[21:08:36] <Dr_Evil2> keine, direkt an dich
[21:08:40] <stippi> Hm
[21:08:48] <Dr_Evil2> Betreff Aw: [Haiku-commits] r12139 - haiku/trunk/headers/private/servers/app
[21:08:54] <stippi> Is nicht angekommen
[21:09:07] <stippi> Wegen des Entfernens von const?
[21:09:31] 
[21:09:51] <stippi> Aber die Klasse hat direkt von BLocker abgeleitet und musste locken.
[21:10:00] <stippi> Oder meinst Du was anderes?
[21:10:52] <Dr_Evil2> hmm, die ist davon abgeleitet? wieso das denn?
[21:11:44] <stippi> Keine Ahnung.
[21:11:53] <stippi> Kam mir so in den Sinn.
[21:12:33] 
[21:12:37] <Dr_Evil2> mach mal den locker mutable
[21:12:39] <Dr_Evil2> also
[21:12:43] <Dr_Evil2> mutable	BLocker				fLocker;
[21:12:55] 
[21:12:59] <stippi> Ja
[21:13:18] <stippi> Aber das ist der DisplayDriverImpl. Dort ist es ein mutable BLocker fLocker.
[21:13:40] <tic> bryan_W, what flags do I need to set prior to trying to sync the repository?  R5/BONE.
[21:13:41] <stippi> In dem woran ich arbeite, der DisplayDriverPainter, ist das Locking ganz anders implementiert.
[21:14:34] 
[21:14:46] <Dr_Evil2> achso, meine mail bezog sich auf DisplayDriver.h
[21:14:57] 
[21:15:25] 
[21:15:48] 
[21:20:37] <eazel7> bbl
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[21:20:43] <stippi> Dr_Evil2: Ist es oft, hab trortdem vielen Dank.
[21:23:30] <Dr_Evil2> ja kein problem
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[21:33:33] <tic> so, which are these magic environment variables I need to set to fetch the haiku sauce?
[21:36:25] <Dr_Evil2> I think I have SVN_SSH="ssh -l marcusoverhagen" but you don't need that
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[21:37:29] <@mmu_man> tic export PATIENCE=alot
[21:37:47] <tic> yeah. =)  But I've heard some other things.
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[21:37:58] <tic> or hm, it should say in the newsletter.
[21:38:08] <tic> ick, I hope I can get under 10 kg for my backpack.  :|
[21:38:33] <Dr_Evil2> I hope mphipps gets my backpack
[21:38:57] 
[21:39:33] 
[21:39:47] <Dr_Evil2> but he should get it tomorrow
[21:39:51] <tic> Ah, okay
[21:39:54] <tic> What kind of backpack is it?
[21:40:06] <Dr_Evil2> OGIO Metro in black
[21:40:07] <tic> thought you meant backpack with stuff, which didn't make much sense.
[21:40:09] <tic> aha
[21:40:35] <Dr_Evil2> stippi, mmu_man, BGA did you already create haiku bugzilla accounts?
[21:41:49] <stippi> me, no
[21:46:56] <@mmu_man> nope
[21:47:41] <Dr_Evil2> if you find the time, add yourself
[21:48:27] <@BGA> Bot yet.
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[21:48:53] <Dr_Evil2> err what?
[21:50:30] <stippi> Dr_Evil2: Where?
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[21:50:55] <Dr_Evil2> http://www.haiku-os.org/bugzilla/
[21:51:16] <Dr_Evil2> but it's not completely integrated yet
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[21:52:24] <Dr_Evil2> il2>	i can give you the needed previleges, so you can add new components
[21:53:08] <tic> 6.2 kg thus far.. :)
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[22:07:19] <sys2_> humm, the translators ... could one make a translator for say .blend files (blender 3d) so that it could be viewed in whatever application that uses translators? :>
[22:07:19] <CIA-4> adioanca * r12165 /haiku/trunk/src/servers/app/ (6 files): This may be a quick and dirty fix to the problems we've been having with the update code. However this requires something from DisplayDriver. I'll write about this in a moment on app_server list.
[22:07:58] <Dr_Evil2> oh oh
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[22:17:01] <Methe> sys2 nope =)
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[22:17:36] <tic> hrm, I'm actually kinda worried about the weight of my backpack /
[22:17:37] <tic> :/
[22:17:39] <tic> 10 kg is easy
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[22:27:19] <DaaT> tic, take a backpack and a small suitcase :)
[22:27:51] <tic> DaaT, but I'm only bringing non-luggage with me.
[22:28:14] <tic> I don't know if the backpack+teeeeny shoulderbag is considered one unit or if they don't bother to weigh in the shoulderbag.
[22:28:23] <tic> if they don't, I suppose I could carry my laptop in it.
[22:30:20] <DaaT> well, if  i was going, i'd take 1 luggage (a bag-suitcase mix that I have), and my laptop case over the shoulder, as usual
[22:30:20] <DaaT> and the camera inside the suitcase :)
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[22:47:04] <DaaT> bbiab
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[22:48:42] <tic> Took me 1h6m to check out the tree
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[22:58:43] <Dr_Evil2> thats acceptable for an initial checkout
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[22:59:24] <eazel7> hi
[22:59:31] <eazel7> hi stippi
[22:59:39] <tic> Dr_Evil2, yeah.  10/10M link might help. ;)
[22:59:39] <stippi> hi
[22:59:55] <eazel7> hi who did you told me that had an api for drivesetup?
[22:59:59] <eazel7> hi Dr_Evil2
[23:00:12] <Dr_Evil2> bonefish perhaps
[23:00:52] * Dr_Evil2 tries to compile the whole svn tree
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[23:02:46] <stippi> eazel7: It should be in the tree too.
[23:02:57] <stippi> search for PartitionMap or something similar.
[23:03:10] <stippi> PartitionManager maybe
[23:03:27] <stippi> ok, I'm gonna launch app_server with hardware driver.
[23:03:34] <stippi> so if I'm gone...
[23:04:00] <eazel7> k
[23:09:23] <tic> stippi, alive?
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[23:29:25] <CIA-4> korli * r12166 /haiku/trunk/src/add-ons/kernel/drivers/input/usb_hid/Jamfile: fixed to build, now named usb_hid
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[23:32:07] <Dr_Evil2> result of jam in top level directory:
[23:32:09] <Dr_Evil2> ...skipped kernel.x86 for lack of config.x86.ini...
[23:32:09] <Dr_Evil2> ...skipped floppy.x86 for lack of kernel.x86...
[23:32:10] <Dr_Evil2> ...failed updating 78 target(s)...
[23:32:10] <Dr_Evil2> ...skipped 103 target(s)...
[23:32:11] <Dr_Evil2> ...updated 7556 target(s)...
[23:32:40] <tic> *Zzz*
[23:32:49] <Dr_Evil2> and multiple problems of
[23:32:49] <Dr_Evil2> cc1plus: error: Invalid option `-fmultiple-symbol-spaces'
[23:33:00] <Dr_Evil2> I guess i need to install the new compiler
[23:33:19] <Dr_Evil2> perhaps tomorrow
[23:33:21] <Dr_Evil2> night
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[23:38:52] <sys2_> h where are these mail lists some talk about? .. app_server list etc? :>
[23:40:28] <tic> haiku-appserver at freelists dot org
[23:40:32] <tic> search for haiku at freelists.org
[23:40:49] <sys2_> k
[23:40:54] <CIA-4> korli * r12167 /haiku/trunk/src/tests/servers/input/prefs/Jamfile: fixed build
[23:43:24] <CIA-4> korli * r12168 /haiku/trunk/src/tests/ (6 files in 5 dirs): moved bin into tests, fixed build
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[23:48:14] <Hummin> hi
[23:48:19] <Hummin> I've been thinking
[23:48:42] <Hummin> windows got allt these driver for each and every version of each hardware
[23:48:47] <Hummin> nomatter what chipset is in it
[23:49:01] <Hummin> but linux and beos and alikes often just care about chipsets
[23:49:48] <sys2_> stupid linux .. dont even have a good simple not depandant on kdelibs or some stupid python based system rss feed reader :('
[23:50:01] <Hummin> .. though most of the time, the average user haven't got a clue what chipsets are in their hardware.. and even most important.. what chipsets are in the hardware that I don't have!?.. WHAT hardware can I buy, that will be supported?
[23:50:20] <Hummin> and that's a problem even for beos users
[23:50:38] <tic> Hummin, there's no easy way of solving that problem, unfortunately.
[23:50:45] <Hummin> well
[23:50:47] <Hummin> I thought of one
[23:51:06] <Hummin> since most computers are hooked up
[23:51:18] <Hummin> and most hardware and chipsets are easily identified
[23:51:37] <Hummin> what would prevent a system to have an online-get-driver-database
[23:51:57] <Hummin> where you the client (you) sends the unsupported hardware and chipset info..
[23:52:24] <Hummin> and let's say there's a driver there that supports the hardware.. it sais "download this shiet?"
[23:52:39] <Hummin> and ofcourse if it's *known* to work with your hardware, it should just download it
[23:52:40] <Hummin> and use it
[23:52:59] <Hummin> like an online hardware identification/lookup database
[23:53:20] <Hummin> so that noone will have to go throught that painful process AGAIN
[23:53:32] <Hummin> of trying to find out what chipset is in that hardware
[23:53:46] <Hummin> ofcourse it would work as a lookup database, much like bedrivers
[23:54:19] <Hummin> so you would know what hardware works with wich drivers
[23:54:28] <Hummin> which even
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[23:54:57] <Hummin> you could choose to enter records for others to use.. let's say you're a driver developer
[23:55:33] <Hummin> you would want to report that your hardware worked.. so others with the same hardware would automatically that hardware
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[23:55:46] <Hummin> ar 30 22:55:46 <Hummin>	a nice thing would be if you could get like a local database of unsupported hardware
[23:55:49] <Hummin> in>	in a file
[23:55:58] <Hummin> if you can't connect
[23:56:10] <Hummin> then upload that to the databse
[23:56:13] <sys2_> ohh noo .. its the hummin bird
[23:56:14] <sys2_> :>
[23:56:14] <Hummin> on your friends computer
[23:56:30] <sys2_> done some kind of "drawing" of what you tink would be nice? :>
[23:56:48] <Hummin> Not yet..
[23:56:52] <sys2_> kk :>
[23:56:52] <Hummin> but I should.. shouldn't I ?
[23:57:03] <sys2_> in case iits good :>
[23:57:11] <sys2_> but imo, dont stray to much from the beos look :P
[23:57:15] <Hummin> yeah.. well .. I wanted some oppinions first
[23:57:16] <Shadowlaw> the problem is you have to map PCI-id's to chipsets...
[23:57:54] <Hummin> do they.. really ?
[23:58:01] <Hummin> and even if they do
[23:58:12] <Hummin> it's pretty much the trial and error routine that people go through today
[23:58:15] * sys2_ wounders alot on how updates for haiku will work .. the main OS ones
[23:58:31] <Hummin> ut just feels stupid that everybody has to go through the same trial-and-error routine
[23:58:35] <Hummin> even with the same hardware
[23:58:57] <Shadowlaw> yes well once somebody knows certain pci-id's map to a certain chipset it makes sense to share this information
[23:59:05] <Hummin> they could report that their combination of pci id's and chipset worked with a driver, and then the online-driver-detection automatically suggests that driver for him to download
[23:59:25] <Hummin> exactly.. nowadays they just write it on their hompeage/bebits page
[23:59:27] <Hummin> at best
[23:59:44] <Hummin> the vendors do
[23:59:55] <Hummin> hehe
[23:59:57] <Shadowlaw> nice system, but would have to be integrated in OS...it really depends on how many people will use it
[23:59:59] <Hummin> well .. there are no vendors

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