[00:27:15] <CIA-123> anevilyak * r42348 /haiku/trunk/src/apps/debugger/ (17 files in 3 dirs): [00:27:15] <CIA-123> * Add model class TypeLookupConstraints. [00:27:15] <CIA-123> * Create and pass constraints to type lookup requests to ensure [00:27:15] <CIA-123> that the type we get back is in fact the one we wanted, and not [00:27:16] <CIA-123> a different one that happened to have a similar name. [00:27:16] <CIA-123> Resolves ticket #5495. [00:57:05] <CIA-123> axeld * r42349 /haiku/trunk/src/apps/mediaplayer/VideoView.cpp: [00:57:05] <CIA-123> * Enabled the "keep subtitles visible when the controls are visible" mode [00:57:05] <CIA-123> in the "subtitles at the bottom of video" setting, too. [00:57:05] <CIA-123> * Nice surprise to see a feature I wanted to implement already implemented, [00:57:05] <CIA-123> really nicely done stippi :-) [00:57:44] <CIA-123> axeld * r42350 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp: * Automatic whitespace cleanup. [01:02:16] <CIA-123> axeld * r42351 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp: [01:02:16] <CIA-123> * Removed the superfluous wait time until the context menu pops up. This fixes [01:02:16] <CIA-123> the video hanging everytime you open the context menu. [02:01:55] <CIA-123> axeld * r42352 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp: (log message trimmed) [02:01:55] <CIA-123> * Removed the 150ms delay before showing the window - the window is now always [02:01:55] <CIA-123> opened only once the stream is ready. This fixes the random "open in audio [02:01:55] <CIA-123> position" of video files. [02:01:55] <CIA-123> * Removed a call to _ShowIfNeeded() in _RefsReceived(); it doesn't seem to have [02:01:56] <CIA-123> any purpose. [02:01:56] <CIA-123> * Center new video windows on screen. [03:51:23] <CIA-123> anevilyak * r42353 /haiku/trunk/src/apps/debugger/value/value_nodes/ (BMessageValueNode.cpp BMessageValueNode.h): Cleanups to simplify handling of pointer vs value types. [04:32:59] <CIA-123> anevilyak * r42354 /haiku/trunk/src/apps/debugger/ (12 files in 4 dirs): [04:32:59] <CIA-123> * Add interface TeamTypeInformation and implement in TeamDebugInfo. Pass along [04:32:59] <CIA-123> to various classes that need a reference to it in order to allow value nodes [04:32:59] <CIA-123> to look up type information from the target team. [04:36:41] <CIA-123> anevilyak * r42355 /haiku/trunk/src/apps/debugger/value/value_nodes/ (BMessageValueNode.cpp BMessageValueNode.h): BMessageFieldHeaderNode{Child} -> BMessageFieldNode{Child} [06:42:35] <CIA-123> kallisti5 * r42356 /haiku/trunk/src/preferences/appearance/ (9 files): (log message trimmed) [06:42:36] <CIA-123> * Introduce a new tab to the Appearance Preflet for Decorator [06:42:36] <CIA-123> * Show Decorator information button [06:42:36] <CIA-123> * Decorator changes happen in real time on click [06:42:36] <CIA-123> * Remove *old* OpenBeOS Decerator selection code [06:42:36] <CIA-123> * Still have a little cleanup todo [06:42:36] <CIA-123> * Need to give a little focus on revert/default buttons [22:23:02] <CIA-123> mmlr * r42357 /haiku/trunk/ (2 files in 2 dirs): (log message trimmed) [22:23:02] <CIA-123> * Fix binding to link level sockets. The bound type was constructed using the [22:23:02] <CIA-123> sdl_e_type in network byte order, causing such a socket not to receive [22:23:02] <CIA-123> anything. [22:23:02] <CIA-123> When working around that by not using htons() on bind, sending would then fail [22:23:03] <CIA-123> on such a socket because the byte order is actually required to be swapped [22:23:04] <CIA-123> there. [23:30:06] <CIA-123> mmlr * r42358 /haiku/trunk/src/tests/kits/net/link_echo.cpp: [23:30:06] <CIA-123> Change the test frame type to something that differs depending on endianness so [23:30:06] <CIA-123> that swapping issues as in r42357 can be detected. [23:36:56] <CIA-123> anevilyak * r42359 /haiku/trunk/src/apps/debugger/ (4 files in 3 dirs): Resolved TODO: made TeamMemory and TeamTypeInformation BReferenceable. [23:37:44] <CIA-123> anevilyak * r42360 /haiku/trunk/src/apps/debugger/Jobs.cpp: Acquire references to TeamMemory appropriately. [23:42:07] <CIA-123> anevilyak * r42361 /haiku/trunk/src/apps/debugger/value/ (ValueLoader.cpp ValueLoader.h): Add copy constructor to ValueLoader.