July 1, 2011  
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[00:27:15] <CIA-123> anevilyak * r42348 /haiku/trunk/src/apps/debugger/ (17 files in 3 dirs):
[00:27:15] <CIA-123> * Add model class TypeLookupConstraints.
[00:27:15] <CIA-123> * Create and pass constraints to type lookup requests to ensure
[00:27:15] <CIA-123> that the type we get back is in fact the one we wanted, and not
[00:27:16] <CIA-123> a different one that happened to have a similar name.
[00:27:16] <CIA-123> Resolves ticket #5495.
[00:57:05] <CIA-123> axeld * r42349 /haiku/trunk/src/apps/mediaplayer/VideoView.cpp:
[00:57:05] <CIA-123> * Enabled the "keep subtitles visible when the controls are visible" mode
[00:57:05] <CIA-123> in the "subtitles at the bottom of video" setting, too.
[00:57:05] <CIA-123> * Nice surprise to see a feature I wanted to implement already implemented,
[00:57:05] <CIA-123> really nicely done stippi :-)
[00:57:44] <CIA-123> axeld * r42350 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp: * Automatic whitespace cleanup.
[01:02:16] <CIA-123> axeld * r42351 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp:
[01:02:16] <CIA-123> * Removed the superfluous wait time until the context menu pops up. This fixes
[01:02:16] <CIA-123> the video hanging everytime you open the context menu.
[02:01:55] <CIA-123> axeld * r42352 /haiku/trunk/src/apps/mediaplayer/MainWin.cpp: (log message trimmed)
[02:01:55] <CIA-123> * Removed the 150ms delay before showing the window - the window is now always
[02:01:55] <CIA-123> opened only once the stream is ready. This fixes the random "open in audio
[02:01:55] <CIA-123> position" of video files.
[02:01:55] <CIA-123> * Removed a call to _ShowIfNeeded() in _RefsReceived(); it doesn't seem to have
[02:01:56] <CIA-123> any purpose.
[02:01:56] <CIA-123> * Center new video windows on screen.
[03:51:23] <CIA-123> anevilyak * r42353 /haiku/trunk/src/apps/debugger/value/value_nodes/ (BMessageValueNode.cpp BMessageValueNode.h): Cleanups to simplify handling of pointer vs value types.
[04:32:59] <CIA-123> anevilyak * r42354 /haiku/trunk/src/apps/debugger/ (12 files in 4 dirs):
[04:32:59] <CIA-123> * Add interface TeamTypeInformation and implement in TeamDebugInfo. Pass along
[04:32:59] <CIA-123> to various classes that need a reference to it in order to allow value nodes
[04:32:59] <CIA-123> to look up type information from the target team.
[04:36:41] <CIA-123> anevilyak * r42355 /haiku/trunk/src/apps/debugger/value/value_nodes/ (BMessageValueNode.cpp BMessageValueNode.h): BMessageFieldHeaderNode{Child} -> BMessageFieldNode{Child}
[06:42:35] <CIA-123> kallisti5 * r42356 /haiku/trunk/src/preferences/appearance/ (9 files): (log message trimmed)
[06:42:36] <CIA-123> * Introduce a new tab to the Appearance Preflet for Decorator
[06:42:36] <CIA-123> * Show Decorator information button
[06:42:36] <CIA-123> * Decorator changes happen in real time on click
[06:42:36] <CIA-123> * Remove *old* OpenBeOS Decerator selection code
[06:42:36] <CIA-123> * Still have a little cleanup todo
[06:42:36] <CIA-123> * Need to give a little focus on revert/default buttons
[22:23:02] <CIA-123> mmlr * r42357 /haiku/trunk/ (2 files in 2 dirs): (log message trimmed)
[22:23:02] <CIA-123> * Fix binding to link level sockets. The bound type was constructed using the
[22:23:02] <CIA-123> sdl_e_type in network byte order, causing such a socket not to receive
[22:23:02] <CIA-123> anything.
[22:23:02] <CIA-123> When working around that by not using htons() on bind, sending would then fail
[22:23:03] <CIA-123> on such a socket because the byte order is actually required to be swapped
[22:23:04] <CIA-123> there.
[23:30:06] <CIA-123> mmlr * r42358 /haiku/trunk/src/tests/kits/net/link_echo.cpp:
[23:30:06] <CIA-123> Change the test frame type to something that differs depending on endianness so
[23:30:06] <CIA-123> that swapping issues as in r42357 can be detected.
[23:36:56] <CIA-123> anevilyak * r42359 /haiku/trunk/src/apps/debugger/ (4 files in 3 dirs): Resolved TODO: made TeamMemory and TeamTypeInformation BReferenceable.
[23:37:44] <CIA-123> anevilyak * r42360 /haiku/trunk/src/apps/debugger/Jobs.cpp: Acquire references to TeamMemory appropriately.
[23:42:07] <CIA-123> anevilyak * r42361 /haiku/trunk/src/apps/debugger/value/ (ValueLoader.cpp ValueLoader.h): Add copy constructor to ValueLoader.

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